L24 BM4 Me1945 vs pacifiersboard (L+21) rematch

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
            2 bombers moved from Kwangsi to Szechwan
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 fighter moved from 35 Sea Zone to Yunnan
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter moved from Kwangsi to Szechwan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
                Chinese defend with 8 infantry
                    Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Szechwan, round 2 : 8/12 hits, 7.17 expected hits
                    Chinese roll dice for 8 infantry in Szechwan, round 2 : 4/8 hits, 2.67 expected hits
                    3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Szechwan
                    8 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -17
                Casualties for Japanese: 3 fighters and 1 tactical_bomber
                Casualties for Chinese: 8 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Caroline Islands to Manchuria
            1 tactical_bomber moved from Kwangsi to Manchuria
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from Korea to 6 Sea Zone
            2 artilleries, 5 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 armour, 2 artilleries, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to 37 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Anhwe to Yunnan
            1 artillery moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Korea to Manchuria
            4 infantry moved from Jehol to Manchuria
            1 aaGun moved from Jehol to Manchuria
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
            1 infantry moved from Jehol to Manchuria
            1 fighter moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Szechwan to Kwangsi
            2 bombers moved from Szechwan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 cruiser moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 18 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            1 harbour placed in Kwangsi
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 23 Sea Zone to 16 Sea Zone
            1 submarine moved from 18 Sea Zone to 16 Sea Zone
            1 cruiser moved from 25 Sea Zone to 16 Sea Zone
            1 carrier and 1 submarine moved from 8 Sea Zone to 16 Sea Zone
            1 fighter moved from Guam to 16 Sea Zone
            1 tactical_bomber moved from Western United States to 16 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 8 Sea Zone to Midway
            1 tactical_bomber moved from Western United States to Midway
            1 bomber moved from Western United States to Midway
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 artillery and 1 transport moved from 51 Sea Zone to 30 Sea Zone
            1 artillery moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Central United States to Western United States
            1 armour moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 artillery and 1 marine placed in Central United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 cruisers moved from 76 Sea Zone to 81 Sea Zone
            1 bomber moved from India to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Kenya
            1 battleship moved from 39 Sea Zone to 72 Sea Zone
            1 bomber moved from British Columbia to 123 Sea Zone
            1 bomber moved from 123 Sea Zone to Iceland
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 artillery and 3 infantry
                    British roll dice for 2 cruisers in Trans-Jordan, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 6/10 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 3/5 hits, 2,00 expected hits
                    3 infantry owned by the British lost in Trans-Jordan
                    1 fighter owned by the Germans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            1 mech_infantry moved from Iraq to Persia
                  British take Persia from Neutral_Allies
            1 aaGun and 2 infantry moved from Burma to India
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            3 fighters moved from Scotland to Gibraltar
            1 battleship, 2 cruisers and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Morocco
            2 fighters moved from United Kingdom to Scotland
            1 infantry moved from Malaya to Shan State
            1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
            1 fighter moved from India to 81 Sea Zone
            1 fighter moved from Trans-Jordan to 81 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 armour and 2 infantry placed in Union of South Africa
            1 submarine placed in 109 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,2
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 bomber and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 bomber and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Italians regular : 0,67
    Japanese regular : 0,67
    British regular : 1,00
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            2 infantry moved from Albania to Greece
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 armour moved from Yugoslavia to Greece
            2 fighters moved from Southern Italy to Greece
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 3 : 3/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 4 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 1 bomber and 1 infantry
                British defend with 1 armour and 2 artilleries
                    Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    1 artillery owned by the British lost in Trans-Jordan
                    Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 armour and 2 artilleries
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from Yugoslavia to Romania
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from France to Northern Italy
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from Trans-Jordan to Tobruk
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Neutral_Allies regular : 2.00
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to India
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 30 Sea Zone
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 infantry moved from 63 Sea Zone to New Zealand
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    
        Politics - French
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 79 Sea Zone
            1 infantry moved from Nigeria to French Equatorial Africa
            1 infantry moved from Iraq to Trans-Jordan
    
        Combat - French
            Battle in Trans-Jordan
                French attack with 1 infantry
                Italians defend with 1 artillery
                    French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    French regular : -0,17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 artilleries and 1 infantry moved from Poland to Eastern Poland
            2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 6 armour, 4 artilleries, 6 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 4 artilleries, 6 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 9/25 hits, 7.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 4 artilleries, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery owned by Neutral_Axis in Southern France
            1 aaGun moved from Poland to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 aaGun, 3 artilleries and 19 infantry moved from Romania to Bessarabia
            1 infantry moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 marine moved from Western Germany to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Norway
            1 mech_infantry moved from Yugoslavia to 97 Sea Zone
            4 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Western Germany to Tobruk
            1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
            2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
            1 infantry moved from Germany to Poland
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Norway
            1 infantry moved from Finland to Norway
            1 artillery moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 armour and 5 mech_infantrys placed in Germany
            1 fighter and 1 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            2 fighters moved from Russia to Baltic States
            1 fighter moved from Novgorod to Vyborg
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 5 infantry moved from Ukraine to Bryansk
            1 artillery and 10 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 2 artilleries and 16 infantry moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Novgorod to Vologda
            1 fighter and 1 tactical_bomber moved from Karelia to Russia
            1 fighter moved from Vyborg to Russia
            2 fighters moved from Baltic States to Bryansk
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Novgorod
            1 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -1,67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 bombers moved from Kwangsi to Kansu
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Burma
            1 infantry moved from 38 Sea Zone to Burma
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Sumatra
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking Sumatra from Dutch, taking 37 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kansu
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 destroyer moved from 18 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 fighter moved from Manchuria to Japan
            1 fighter moved from 36 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 fighter moved from 37 Sea Zone to 6 Sea Zone
            1 fighter moved from 37 Sea Zone to 38 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Chahar
            1 artillery moved from Kweichow to Hopei
            2 bombers moved from Kansu to Chahar
            1 artillery moved from Yunnan to Burma
            2 infantry moved from Yunnan to Burma
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 tactical_bomber moved from Kwangsi to 38 Sea Zone
            1 tactical_bomber moved from Kwangsi to Yunnan
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 harbour and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 artillery and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 transport moved from 25 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 31 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to Wake Island
            1 battleship, 1 cruiser and 2 destroyers moved from 25 Sea Zone to 31 Sea Zone
            3 fighters moved from Midway to 31 Sea Zone
            1 tactical_bomber moved from Midway to Wake Island
            2 bombers moved from Midway to Philippines
            1 artillery moved from 31 Sea Zone to Wake Island
            3 infantry moved from 31 Sea Zone to Wake Island
            1 tactical_bomber moved from Midway to Wake Island
            1 fighter moved from Midway to Wake Island
            1 artillery and 1 marine moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 harbour placed in Wake Island
            2 carriers placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            1 infantry moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            3 fighters moved from Gibraltar to 94 Sea Zone
            1 armour moved from Morocco to Tunisia
                  British take Algeria from Neutral_Axis
                  British take Tunisia from Neutral_Axis
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            2 submarines moved from 109 Sea Zone to 92 Sea Zone
            1 bomber moved from Iceland to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
            1 fighter moved from 81 Sea Zone to Trans-Jordan
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in French Madagascar
            Battle in French West Africa
            Battle in 94 Sea Zone
                British attack with 3 fighters
                Italians defend with 1 destroyer
                    British roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win, taking French Madagascar from Neutral_Axis, taking French West Africa from Neutral_Axis with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Trans-Jordan
                British attack with 3 fighters and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 3 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                3 fighters owned by the British retreated
                Italians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to 72 Sea Zone
            1 infantry moved from Persia to Iraq
            1 fighter moved from Trans-Jordan to Persia
            1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to India
            1 tactical_bomber moved from 98 Sea Zone to Malta
            2 fighters moved from 94 Sea Zone to Malta
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 armour moved from Union of South Africa to Tanganyika Territory
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Italians regular : 0,33
    Japanese regular : -0,33
    British regular : -2,17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 artillery moved from Trans-Jordan to Iraq
            1 bomber moved from Tobruk to Iraq
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 artillery and 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Bessarabia
            1 armour moved from Greece to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from Northern Italy to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 bomber moved from Iraq to Egypt
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -0.33
    

    Savegame


  • @Me1945 On vacation now for a week, but some more days off afterwards to resume here hopefully!


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Malaya to Shan State
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 aaGuns and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                    2 aaGuns owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 aaGuns and 2 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 fighter moved from Queensland to Wake Island
            1 destroyer moved from 30 Sea Zone to 31 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - French
            Battle in Anglo Egyptian Sudan
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Anglo Egyptian Sudan
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            2 infantry moved from Morocco to Algeria
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    French regular : -0,83
    Japanese regular : -0,67
    ANZAC regular : 1,17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            1 armour moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Finland to Karelia
            1 tactical_bomber moved from Western Germany to Baltic States
            1 fighter moved from Western Germany to Baltic States
            1 carrier moved from 113 Sea Zone to 114 Sea Zone
            1 battleship moved from 113 Sea Zone to 114 Sea Zone
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Southern Italy to 114 Sea Zone
            1 bomber moved from Southern Italy to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 bomber moved from Southern Italy to Karelia
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Russians submerged
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Novgorod
                Germans attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bessarabia to Ukraine
            3 artilleries and 18 infantry moved from Bessarabia to Western Ukraine
            3 aaGuns, 9 armour, 4 artilleries, 7 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Novgorod to Vyborg
            1 bomber moved from Karelia to Vyborg
            4 mech_infantrys moved from Poland to Western Ukraine
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Baltic States to Romania
            1 fighter moved from Baltic States to Romania
            1 tactical_bomber moved from 114 Sea Zone to Poland
            1 artillery moved from France to Western Germany
            1 mech_infantry moved from Southern France to Western Germany
            1 aaGun moved from Normandy Bordeaux to France
            1 infantry moved from Normandy Bordeaux to France
            1 marine moved from Norway to Finland
            1 infantry moved from Norway to 113 Sea Zone
            1 artillery moved from Norway to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from 114 Sea Zone to Poland
            1 artillery moved from 114 Sea Zone to Poland
            1 fighter moved from Tobruk to Egypt
            2 fighters and 3 tactical_bombers moved from Egypt to Romania
            1 mech_infantry moved from 98 Sea Zone to Egypt
    
        Place Units - Germans
            1 destroyer placed in 114 Sea Zone
            1 mech_infantry placed in Western Germany
            2 bombers placed in Western Germany
            1 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Germans collect 51 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 bomber
            EDIT: Adding units owned by Germans to Germany: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Archangel
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Bessarabia
    
        Combat - Russians
            Russians creates battle in territory 114 Sea Zone
            Battle in Bessarabia
                Russians attack with 1 fighter
                Italians defend with 1 aaGun
                    Italians roll AA dice in Bessarabia : 0/1 hits, 0,17 expected hits
                    1 aaGun owned by the Italians lost in Bessarabia
                Russians win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
                    Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
                    1 fighter owned by the Russians lost in Ukraine
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0,33 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 armour moved from Vologda to Russia
            1 fighter moved from Bessarabia to Caucasus
            1 infantry moved from Volgograd to Tambov
            3 artilleries moved from Bryansk to Tambov
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            1 artillery moved from Russia to Tambov
            21 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Tambov
            2 aaGuns moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            12 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0,83
    Germans regular : -1,50
    Russians regular : 1,00
    Italians AA : -0,17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 4 artilleries and 9 infantry moved from Burma to India
            1 tactical_bomber moved from Yunnan to India
            1 tactical_bomber moved from 38 Sea Zone to India
            1 fighter moved from 38 Sea Zone to India
            2 infantry moved from Sumatra to 41 Sea Zone
            1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 mech_infantry moved from Yunnan to India
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            2 bombers moved from Chahar to India
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 33 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 33 Sea Zone
                    ANZAC roll dice for 1 transport in 33 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 17
                Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
                Casualties for Japanese: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry; Chinese defend with 1 harbour
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 3 aaGuns, 2 artilleries, 2 bombers and 12 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 6/22 hits, 7.67 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 2 bombers, 1 fighter and 12 infantry in India, round 2 : 7/17 hits, 5.67 expected hits
                    7 infantry owned by the Japanese lost in India
                    3 aaGuns owned by the British, 2 bombers owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 5/15 hits, 6.50 expected hits
                    UK_Pacific roll dice for 2 artilleries, 1 fighter and 11 infantry in India, round 3 : 7/14 hits, 5.00 expected hits
                    4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
                    5 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in India, round 4 : 4/8 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 artilleries, 1 fighter and 6 infantry in India, round 4 : 3/9 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese and 2 artilleries owned by the Japanese lost in India
                    4 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 5 : 2/5 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 artilleries, 1 fighter and 2 infantry in India, round 5 : 2/5 hits, 2.00 expected hits
                    2 bombers owned by the Japanese lost in India
                    2 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in India, round 6 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 fighter in India, round 6 : 3/3 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in India
                    1 artillery owned by the British lost in India
                UK_Pacific win with 1 artillery and 1 fighter remaining. Battle score for attacker is -36
                Casualties for Japanese: 1 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for British: 3 aaGuns, 1 artillery, 2 bombers and 12 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
            1 carrier moved from 38 Sea Zone to 36 Sea Zone
            5 transports moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from Chahar to Hopei
            1 artillery moved from Hopei to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Kweichow to Hunan
            1 mech_infantry moved from Manchuria to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            3 carriers moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
            2 fighters moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Manchuria to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 artillery, 1 marine and 1 mech_infantry placed in Manchuria
            2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    French regular : -0.67
    Japanese regular : -4.17
    British AA : -0.83
    UK_Pacific regular : 4.33
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 battleship, 2 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
            4 fighters moved from 31 Sea Zone to 33 Sea Zone
            1 cruiser moved from 31 Sea Zone to 33 Sea Zone
            1 fighter and 3 tactical_bombers moved from Wake Island to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            1 transport moved from 31 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Western United States to 33 Sea Zone
            2 bombers moved from Philippines to Kwangsi
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 3 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 6 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/14 hits, 7,50 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Kwangsi
                Americans attack with 2 bombers
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers in Kwangsi, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 bomber owned by the Americans lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                    Americans roll dice for 1 bomber in Kwangsi, round 3 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Kwangsi, round 4 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Kwangsi, round 5 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Kwangsi
                    1 artillery owned by the Japanese lost in Kwangsi
                Japanese win with no units remaining. Battle score for attacker is -21
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            2 carriers and 1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 31 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery and 2 marines moved from Western United States to 10 Sea Zone
            1 aaGun, 1 artillery, 2 carriers, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            Americans undo move 2.
            1 infantry placed in Central United States
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 carriers and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 armour moved from Tanganyika Territory to 72 Sea Zone
            1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 fighter moved from Persia to 39 Sea Zone
            2 fighters moved from 72 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 armour, 1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 bomber moved from Gibraltar to Egypt
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 fighter moved from Malta to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 39 Sea Zone
                British attack with 3 fighters
                Japanese defend with 1 battleship, 2 destroyers, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    British roll dice for 3 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 39 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    2 fighters owned by the British lost in 39 Sea Zone
                    British roll dice for 1 fighter in 39 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 39 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 fighter in 39 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 39 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits
                    1 fighter owned by the British lost in 39 Sea Zone
                Japanese win with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is -30
                Casualties for British: 3 fighters
            Battle in Egypt
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 fighters, 1 infantry and 1 mech_infantry; Italians defend with 1 armour, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys in Egypt, round 2 : 2/10 hits, 4,00 expected hits
                    2 infantry owned by the British lost in Egypt
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Germans, 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 4/6 hits, 3,00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Egypt, round 3 : 3/5 hits, 2,50 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in Egypt
                    1 fighter owned by the Germans, 1 artillery owned by the Italians, 1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Egypt, round 4 : 2/3 hits, 1,83 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 38
                Casualties for British: 1 artillery, 1 fighter and 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Casualties for Germans: 2 fighters, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Kwangsi from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            1 bomber moved from Egypt to Belgian Congo
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from French Indo China to Kwangsi
            1 fighter moved from Gibraltar to Malta
            1 infantry moved from Malaya to Shan State
            2 fighters moved from Scotland to Nenetsia
            1 aaGun moved from Scotland to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            3 submarines moved from 109 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 carrier placed in 71 Sea Zone
            1 carrier placed in 106 Sea Zone
            British undo move 2.
            1 carrier placed in 109 Sea Zone
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 39 Sea Zone
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,1,6,3,5,5,2,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,2,4
            UK_Pacific collect 10 PUs (5 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Americans regular : -0,50
    Italians regular : -2,17
    Japanese regular : 0,50
    British regular : -0,33
    

    Savegame


  • @Me1945

    I edited the forgotten follow-up walk-in

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 marines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Iraq to Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 artillery
                British defend with 1 infantry
                    Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Persia
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery
            Battle in Egypt
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 armour and 1 harbour
                    Italians roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Trans-Jordan
            1 armour moved from Romania to Yugoslavia
            1 mech_infantry moved from Romania to Western Ukraine
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from Western Germany to France
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Burma
                  UK_Pacific take Burma from Japanese
            1 fighter moved from Philippines to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            1 destroyer moved from 31 Sea Zone to 23 Sea Zone
            1 fighter moved from Wake Island to Caroline Islands
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                British loiter and taunt; ANZAC attack with 2 fighters
                Japanese defend with 1 battleship, 2 destroyers, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 2 fighters in 39 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    1 fighter owned by the ANZAC lost in 39 Sea Zone
                    2 destroyers owned by the Japanese lost in 39 Sea Zone
                    ANZAC roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 39 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC lost in 39 Sea Zone
                    1 battleship owned by the Japanese lost in 39 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is 16
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 battleship and 2 destroyers
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Scotland to United Kingdom
            1 fighter moved from Gibraltar to 109 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 1,50
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Western Ukraine to Ukraine
            3 armour moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Baltic States to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            2 bombers moved from Vyborg to Nenetsia
            1 bomber moved from Germany to Caucasus
            1 bomber moved from Western Germany to Nenetsia
            6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Romania to Caucasus
            1 tactical_bomber moved from Poland to Archangel
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys in Bryansk, round 2 : 12/48 hits, 12.33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                1 tactical_bomber owned by the Germans retreated
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
            Battle in Nenetsia
                Germans attack with 3 bombers
                British defend with 2 fighters
                    Germans roll dice for 3 bombers in Nenetsia, round 2 : 3/3 hits, 2.00 expected hits
                    Russians roll dice for 2 fighters in Nenetsia, round 2 : 1/2 hits, 1.33 expected hits
                    1 bomber owned by the Germans lost in Nenetsia
                    2 fighters owned by the British lost in Nenetsia
                Germans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 bomber
                Casualties for British: 2 fighters
            Battle in Caucasus
                Germans attack with 1 bomber and 1 tactical_bomber
                Russians defend with 1 fighter
                    Germans roll dice for 1 bomber and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans lost in Caucasus
                    1 fighter owned by the Russians lost in Caucasus
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Romania to Egypt
            3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            2 aaGuns moved from Western Ukraine to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 aaGun moved from Western Ukraine to Ukraine
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Karelia to Novgorod
            1 marine moved from Finland to Norway
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            1 artillery moved from Western Germany to France
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 infantry moved from Karelia to Novgorod
            1 bomber moved from Caucasus to Romania
            1 bomber moved from Nenetsia to Norway
            1 bomber moved from Nenetsia to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            1 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
    
        Place Units - Germans
            1 factory_minor placed in Yugoslavia
            1 submarine placed in 112 Sea Zone
            2 fighters placed in Western Germany
            3 artilleries placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 51 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
            EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
            EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Ukraine: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Archangel to Novosibirsk
            1 mech_infantry moved from Volgograd to Novosibirsk
            2 armour moved from Russia to Novosibirsk
            2 infantry moved from Volgograd to Rostov
            1 aaGun, 4 artilleries and 23 infantry moved from Tambov to Russia
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            2 infantry placed in Volgograd
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

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