@FMErwinRommel Berlin in 2 moves!
BM4 Cousins Team Game - 2024.3
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 2 fighters moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Ukraine to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 4 artilleries moved from Bryansk to Tambov 16 infantry moved from Bryansk to Tambov 17 infantry moved from Bryansk to Russia 7 artilleries moved from Russia to Tambov Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 2 bombers moved from Kwangsi to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Szechwan 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship moved from 41 Sea Zone to 45 Sea Zone 2 fighters moved from 42 Sea Zone to Dutch New Guinea 1 battleship moved from 42 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 cruiser moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Manchuria to Japan 1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Yunnan to Hunan 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 2 bombers moved from Shensi to Kwangsi 1 infantry moved from Malaya to Shan State 1 carrier moved from 41 Sea Zone to 45 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 2 fighters moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Yunnan to Kweichow 1 cruiser moved from 37 Sea Zone to 45 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 armour and 2 artilleries placed in Manchuria 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.33 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 bomber moved from Hawaiian Islands to New Zealand 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 artillery moved from 63 Sea Zone to New Zealand 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Brazil to French Guiana 1 infantry moved from Brazil to 86 Sea Zone 1 artillery moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Brazil to French Guiana 2 infantry moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 3 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 bomber moved from Hawaiian Islands to New Zealand 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 artillery moved from 63 Sea Zone to New Zealand 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Brazil to French Guiana 1 infantry moved from Brazil to 86 Sea Zone 1 artillery moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Brazil to French Guiana 2 infantry moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 3 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 4 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 4 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber in Burma, round 2 : 9/36 hits, 8.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 3 aaGuns moved from India to Burma 1 tactical_bomber moved from 76 Sea Zone to India 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 destroyers and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Syria 1 mech_infantry moved from Iraq to Syria 1 fighter moved from Egypt to Syria 1 carrier moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Ethiopia to Egypt Place Units - British 1 transport placed in 98 Sea Zone 1 armour and 1 mech_infantry placed in Egypt 1 destroyer placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Gibraltar 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Malta Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France 1 infantry moved from France to Southern France 1 aaGun, 2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 3 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 5 mech_infantrys moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia 3 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia 1 aaGun and 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
British AA : -0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 carriers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 3 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone Place Units - ANZAC 2 carriers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Germans buy 4 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Bessarabia to Ukraine 3 armour, 3 artilleries and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery moved from Novgorod to Belarus 1 bomber moved from Eastern Poland to Belarus 6 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Bryansk 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 5 armour, 3 artilleries, 1 infantry and 10 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 10 mech_infantrys in Ukraine, round 2 : 4/19 hits, 5.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 3 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Russians defend with 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Belarus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Germany 1 bomber moved from Belarus to Western Germany 1 fighter moved from Romania to Southern Italy 1 fighter moved from 113 Sea Zone to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Romania to Normandy Bordeaux 1 aaGun moved from Novgorod to Belarus 5 armour, 7 artilleries, 10 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Eastern Poland to Southern France 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Western Germany to Southern France Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 infantry and 1 tactical_bomber placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Germans buy 4 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Bessarabia to Ukraine 3 armour, 3 artilleries and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery moved from Novgorod to Belarus 1 bomber moved from Eastern Poland to Belarus 6 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Bryansk 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 5 armour, 3 artilleries, 1 infantry and 10 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 10 mech_infantrys in Ukraine, round 2 : 4/19 hits, 5.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 3 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Russians defend with 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Belarus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Germany 1 bomber moved from Belarus to Western Germany 1 fighter moved from Romania to Southern Italy 1 fighter moved from 113 Sea Zone to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Romania to Normandy Bordeaux 1 aaGun moved from Novgorod to Belarus 5 armour, 7 artilleries, 10 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Eastern Poland to Southern France 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Western Germany to Southern France Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 infantry and 1 tactical_bomber placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Adding units owned by Germans to Southern France: 3 aaGuns, 2 artilleries and 5 infantry EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 aaGuns, 2 artilleries, 5 infantry and 3 tactical_bombers EDIT: Adding units owned by Germans to Western Germany: 3 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 6 artilleries moved from Russia to Tambov 4 artilleries and 4 infantry moved from Russia to Vologda 2 aaGuns and 18 infantry moved from Amur to Sakha Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 7 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 artillery and 1 infantry EDIT: Adding units owned by Russians to Russia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 6 artilleries moved from Russia to Tambov 4 artilleries and 4 infantry moved from Russia to Vologda 2 aaGuns and 18 infantry moved from Amur to Sakha Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 7 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 artillery and 1 infantry EDIT: Adding units owned by Russians to Russia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 2 fighters, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in Kansu Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Hopei to Suiyuyan 1 armour moved from Manchuria to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Kweichow to Hopei 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Philippines 1 fighter moved from 45 Sea Zone to Java 1 infantry moved from Shan State to French Indo China 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Yunnan to French Indo China 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kiangsi 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 artilleries moved from 36 Sea Zone to French Indo China 2 infantry moved from 36 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from Kwangsi to French Indo China 1 artillery and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 armour moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 artillery moved from Yunnan to Kweichow 1 carrier moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 fighter moved from Japan to Kwangsi 1 fighter moved from Japan to Philippines 1 battleship moved from 45 Sea Zone to 36 Sea Zone 1 battleship moved from 45 Sea Zone to 36 Sea Zone 1 cruiser moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 harbour placed in French Indo China 3 artilleries placed in French Indo China Japanese undo move 2. Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from French Indo China: 1 artillery EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery EDIT: Turning off Edit Mode 3 artilleries placed in French Indo China 1 submarine placed in 6 Sea Zone 1 armour and 2 artilleries placed in Manchuria 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 4 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 1 bomber moved from New Zealand to New Guinea Combat - Americans Battle in Iwo Jima Battle in New Guinea Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Guinea 1 infantry owned by the Japanese lost in New Guinea Americans win, taking Iwo Jima from Japanese, taking New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from New Guinea to Queensland 1 infantry moved from New Zealand to 63 Sea Zone 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from 88 Sea Zone to French Guiana 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 fighter and 1 marine placed in Western United States 1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 4 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 1 bomber moved from New Zealand to New Guinea Combat - Americans Battle in Iwo Jima Battle in New Guinea Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Guinea 1 infantry owned by the Japanese lost in New Guinea Americans win, taking Iwo Jima from Japanese, taking New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from New Guinea to Queensland 1 infantry moved from New Zealand to 63 Sea Zone 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from 88 Sea Zone to French Guiana 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 fighter and 1 marine placed in Western United States 1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 33 PUs; British buy 2 carriers; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries and 2 infantry moved from Syria to 98 Sea Zone 2 infantry moved from Alexandria to 98 Sea Zone 2 artilleries and 2 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports moved from 98 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 armour, 1 artillery and 4 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Syria to Malta 1 infantry moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from India to Yunnan Combat - British Battle in 96 Sea Zone British attack with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 5 transports Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Libya Battle in Yunnan British attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Libya from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Malta British attack with 2 artilleries, 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 2 artilleries, 2 fighters and 2 infantry in Malta, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from 98 Sea Zone to Gibraltar 2 fighters moved from Malta to 96 Sea Zone 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Syria to Northwest Persia 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 aaGuns, 4 artilleries and 27 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Yunnan to India Place Units - British 1 carrier placed in 81 Sea Zone 1 carrier placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Italians regular : -0.67 Japanese regular : 1.67 British regular : 0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 aaGun, 3 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Northern Italy to Western Germany 4 armour and 6 mech_infantrys moved from Bessarabia to Rostov 1 aaGun, 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 2 carriers, 1 cruiser and 4 fighters moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns, 2 artilleries and 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 6 mech_infantrys moved from Eastern Poland to Ukraine 10 armour, 10 artilleries, 10 infantry and 18 mech_infantrys moved from Ukraine to Rostov 9 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 aaGuns, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Germany to Western Germany Place Units - Germans 1 armour and 1 mech_infantry placed in Novgorod 1 fighter and 4 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 3 artilleries placed in Ukraine 1 mech_infantry placed in Novgorod 1 mech_infantry placed in Germany Germans undo move 6. 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 6 mech_infantrys moved from Eastern Poland to Ukraine 10 armour, 10 artilleries, 10 infantry and 18 mech_infantrys moved from Ukraine to Rostov 9 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 aaGuns, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Germany to Western Germany Place Units - Germans 1 armour and 1 mech_infantry placed in Novgorod 1 fighter and 4 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 3 artilleries placed in Ukraine 1 mech_infantry placed in Novgorod 1 mech_infantry placed in Germany Germans undo move 6. 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Ukraine: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :