Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
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Now i remember why it was a stupid idea. If you own somebodys Island that tells you lol
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You know, since triplea does it different, maybe it would be helpful to change the token. Change it to the difference though.
So when JPN takes PHI, the green 5 becomes a red 3. That seems as if it might be helpful.
Or maybe I’m just overthinking this lol
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yea, I’m back to it’ts not worth it. You have to add and subtract. That’s just the responsibility of the players :)
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Lol the French had an exciting turn :)
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Yeah I would indeed just stick with what we have right now. I think it works pretty well and it’s the closest to the Captain’s version. I mean their markers don’t suddenly turn red :)
Wow, that pic is much better now! Awesome!
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body> Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body> Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body> Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 1 Panzer_Grndrs, 4 TotalWarFighters, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 Waffen_Para, 1 elite, 1 german_para, 6 infantry and 2 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 2 armour, 1 german_para and 1 waffen_infantry 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 Waffen_Para and 2 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost EDIT: Adding units owned by Russians to Greece: 1 russian_paraBoost EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Alexandria: 1 DAK EDIT: Adding units owned by Germans to Alexandria: 1 DesertGeneral3 and 3 armour EDIT: Turning off Edit Mode 1 DesertGeneral3, 3 armour, 2 fighters, 1 german_para, 4 infantry and 1 tactical_bomber moved from Alexandria to Egypt 2 bombers moved from Romania to Egypt 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Bulgaria to Greece 1 fighter moved from Romania to Greece 1 fighter and 1 tactical_bomber moved from Romania to Belarus 1 LuftwaffeAce moved from Germany to Belarus 1 elite moved from Baltic States to Belarus 1 artillery moved from Novgorod to Belarus 4 infantry moved from Novgorod to Belarus 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Novgorod to Belarus Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Germans creates battle in territory 125 Sea Zone Germans creates battle in territory 109 Sea Zone Battle in Greece Germans attack with 1 fighter and 2 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Germans roll dice for 1 fighter and 2 infantry in Greece, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Greece, round 2 : 0/1 hits, 0.50 expected hits 1 russian_para owned by the Russians lost in Greece 1 russian_paraBoost owned by the Russians lost in Greece Germans win, taking 109 Sea Zone from British, taking Greece from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Egypt Germans attack with 1 DesertGeneral3, 3 armour, 2 bombers, 2 fighters, 1 german_para, 4 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber; French defend with 1 infantry Germans roll dice for 1 DesertGeneral3, 3 armour, 2 bombers, 2 fighters, 1 german_para, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 9/16 hits, 6.83 expected hits British roll dice for 1 artillery, 7 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 2 : 4/13 hits, 5.33 expected hits 4 infantry owned by the Germans lost in Egypt 1 infantry owned by the French, 1 artillery owned by the British, 6 infantry owned by the British and 1 uk_armour owned by the British lost in Egypt Germans roll dice for 1 DesertGeneral3, 3 armour, 2 bombers, 2 fighters, 1 german_para and 1 tactical_bomber in Egypt, round 3 : 6/12 hits, 6.17 expected hits British roll dice for 2 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 3 : 2/4 hits, 2.17 expected hits 1 fighter owned by the Germans and 1 german_para owned by the Germans lost in Egypt 1 uk_fighter owned by the British, 1 uk_tactical_bomber owned by the British and 2 uk_armours owned by the British lost in Egypt Germans win, taking Egypt from British with 1 DesertGeneral3, 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter, 1 german_para and 4 infantry Casualties for British: 1 artillery, 6 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber Casualties for French: 1 infantry Battle in Belarus Germans attack with 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 5 infantry and 1 tactical_bomber; Changer loiter and taunt Changer defend; Russians defend with 1 aaGun, 1 artillery, 1 elite and 4 infantry Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 2/12 hits, 4.00 expected hits Russians roll dice for 1 aaGun, 1 artillery, 1 elite and 4 infantry in Belarus, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 3/11 hits, 3.83 expected hits Russians roll dice for 1 artillery, 1 elite and 3 infantry in Belarus, round 3 : 0/6 hits, 2.00 expected hits 3 infantry owned by the Russians lost in Belarus Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 4 : 2/11 hits, 3.83 expected hits Russians roll dice for 1 artillery and 1 elite in Belarus, round 4 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Russians and 1 elite owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 1 artillery, 1 elite and 4 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Greece to Southern Italy 1 G_air_transport and 1 infantry moved from Western Germany to Alexandria 3 G_air_transports moved from Alexandria to Western Germany 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Romania to Bulgaria 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 1 Waffen_Oberst moved from Germany to Western Germany 1 waffen_panzer moved from Germany to Western Germany 1 WaffenPnzrGrndr moved from Germany to Western Germany 1 WaffenPnzrGrndr moved from Germany to Western Germany 1 waffen_panzer moved from Germany to Eastern Poland 1 Waffen_Para moved from Germany to Romania 1 german_para moved from Novgorod to Eastern Poland 1 elite moved from Germany to Western Germany 1 infantry moved from Southern France to Normandy Bordeaux 3 GermanUBoats and 2 Wolfpacks moved from 110 Sea Zone to 112 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 2 Rails moved from Germany to Eastern Poland 2 Rails and 2 infantry moved from Eastern Poland to Novgorod 1 infantry moved from Eastern Poland to Romania 2 infantry moved from Eastern Poland to Baltic States 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 2 bombers moved from Egypt to Alexandria 2 infantry moved from Karelia to Novgorod Place Units - Germans 4 TotalWarFighters placed in Western Germany 1 Panzer_Grndrs, 1 elite and 1 german_para placed in Germany 3 infantry placed in Normandy Bordeaux 3 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_panzer EDIT: Adding units owned by Germans to Western Germany: 1 3rdWaffenArmy EDIT: Adding units owned by Germans to 3rd Waffen: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4 and 1 waffen_panzer EDIT: Removing units owned by Germans from 3rd Waffen: 1 3rdWaffenArmy EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 Atlantic_Walls EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 DesertGeneral3 and 3 armour EDIT: Adding units owned by Germans to Egypt: 1 DAK EDIT: Turning off Edit Mode Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,4 Germans collect 48 PUs (5 lost to blockades); end with 48 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -4.83 Germans regular : -2.33 Russians AA : -0.50 British regular : -2.00
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Looks like an army token doesn’t trigger the 5 IPCs bonus for Germany for having land units in Egypt :)
It’s corrected here exp-game-5-victory-G7 edit.tsvg
I also changed my buy from one infantry to three bunkers, those defend a lot better than just extra infantry lol :)
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I’ll see if I can make DAK work for the bonus. Should be able too
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Well that was a pretty poor showing by the Allies lol I guess Montgomery and the lads in Egypt had an overinflaed opinion of there capabilities :)
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Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 4 Russian_Rocketss moved from Russia to Belarus 1 artillery, 1 elite and 2 infantry moved from Bryansk to Belarus 4 infantry moved from Smolensk to Belarus 1 armour moved from Russia to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Smolensk to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Belarus Changer loiter and taunt; Russians attack with 4 Russian_Rocketss, 1 armour, 1 artillery, 1 elite, 2 fighters, 8 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery, 1 elite and 4 infantry; Changer defend Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Russians roll dice for 4 Russian_Rocketss in Belarus, round 2 : 1/4 hits, 1.33 expected hits 1 aaGun owned by the Germans lost in Belarus 4 Russian_Rocketss owned by the Russians lost in Belarus Russians roll dice for 1 armour, 1 artillery, 1 elite, 2 fighters, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 5/15 hits, 4.50 expected hits Germans roll dice for 1 artillery, 1 elite and 4 infantry in Belarus, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians lost in Belarus 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour, 1 artillery, 1 elite, 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 6/12 hits, 4.00 expected hits Germans roll dice for 1 elite in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 elite owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun, 1 artillery, 1 elite and 4 infantry Casualties for Russians: 4 Russian_Rocketss and 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Timguska 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 aaGun moved from Smolensk to Belarus 1 infantry moved from Vologda to Smolensk 1 infantry moved from Nenetsia to Vologda 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry moved from Northwest Persia to Iraq 1 Tank_General and 4 armour moved from Russia to Bryansk 1 armour moved from Samara to Bryansk 1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Belarus 2 guard_infantrys moved from Russia to Volgograd 3 guard_infantrys moved from Russia to Bryansk 1 armour moved from Urals to Timguska 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk EDIT: 1 2ndCorps moved from Caucasus to 2nd Corps EDIT: 1 Soviet_Commisar and 3 armour moved from 2nd Corps to Caucasus EDIT: 2 Rails moved from Russia to Caucasus EDIT: 2 Rails, 1 Soviet_Commisar and 1 armour moved from Caucasus to Timguska 1 Europe_Rail and 1 guard_infantry moved from Russia to Timguska EDIT: 1 Soviet_Commisar, 2 armour and 1 guard_infantry moved from Timguska to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Timguska EDIT: 1 Tank_General and 5 armour moved from Bryansk to 2nd Tank EDIT: 1 2ndTankArmy moved from 2nd Tank to Bryansk 1 aaGun moved from Ukraine to Bryansk Place Units - Russians 3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 mine_unarmeds and 1 russian_para placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 1.00 Russians regular : 2.17
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Game History
Round: 7 Purchase Units - Japanese Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 3 Japan_destroyers, 6 armour, 1 elite, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 3 fighters moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 45 Sea Zone to 46 Sea Zone 1 Japan_destroyer, 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters in 46 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 46 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters remaining. Battle score for attacker is 19 Casualties for Americans: 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 Escort Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits ANZAC roll dice for 1 Escort in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the ANZAC lost in 55 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 Escort Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Korea 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 NavyFighters and 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 49 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone 3 fighters moved from 55 Sea Zone to 46 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 Japan_destroyer moved from 34 Sea Zone to 55 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 Escort_Convoy moved from 36 Sea Zone to 45 Sea Zone 1 elite and 5 infantry moved from French Indo China to Yunnan 4 armour moved from Kansu to Shensi 3 armour moved from Kiangsu to Kweichow 1 elite and 1 infantry moved from Japan to 6 Sea Zone 2 Japan_destroyers, 1 elite and 1 infantry moved from 6 Sea Zone to 35 Sea Zone 1 elite and 1 infantry moved from 35 Sea Zone to Philippines 1 pacific_cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 5 transports moved from 36 Sea Zone to 6 Sea Zone 1 Escort moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kansu to Tsinghai 1 Rail moved from Kiangsu to Kansu 1 Rail and 1 infantry moved from Kansu to Korea 1 mech_infantry moved from Kansu to Shensi 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 3 armour placed in Shantung 3 armour placed in Kiangsu 1 factory_minor placed in Korea 3 Japan_destroyers and 1 submarine placed in 6 Sea Zone 1 elite and 7 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Japanese collect 64 PUs; end with 65 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 69 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 74 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 82 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -2.17 ANZAC regular : -0.33
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I forgot to buy one bunker from my remaining PU, so I corrected that :)
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I was gonna ask if you wanted to submerge in 55 but since i don’t have a DD it’s a moot point :)
EXP game 5 Victory USA 7 CM.tsvg
I’ll go back to local and finish up. Just wanted to ley you know why it was active :)
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Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 1 ArmoredInfantry, 1 Escort, 1 Repair_BB, 4 TotalWarFighters, 2 artilleries, 2 destroyers, 2 marines, 1 submarine and 2 transports; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 2 infantry 2 marines placed in Western United States 1 Repair_BB placed in 91 Sea Zone Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 unit repaired. Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 91 Sea Zone 1 elite moved from Algeria to Tunisia Americans take Tunisia from Italians 1 ArmoredInfantry moved from Morocco to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 elite moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 elite, 1 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 1 elite and 1 infantry moved from 93 Sea Zone to Southern France 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 pacific_submarine moved from 26 Sea Zone to 49 Sea Zone 2 NavyFighters moved from 26 Sea Zone to 49 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 49 Sea Zone Combat - Americans Battle in Southern France Americans attack with 2 artilleries, 1 elite and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 1 aaGun Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun Casualties for Germans: 1 infantry Battle in 49 Sea Zone Americans attack with 2 NavyFighters, 1 pacific_submarine and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans roll dice for 1 pacific_submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 pacific_submarine owned by the Americans lost in 49 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 pacific_submarine Casualties for Japanese: 1 Japan_destroyer Battle in 55 Sea Zone Americans attack with 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 3 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 NavyFighters moved from 49 Sea Zone to 54 Sea Zone 1 usa_fighter moved from 49 Sea Zone to Queensland 1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 carrier, 2 marines, 1 pacific_cruiser, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 marines moved from 54 Sea Zone to Queensland 2 artilleries and 2 marines moved from Western United States to 10 Sea Zone 1 Escort, 1 Heavy_BB, 2 NavyFighters, 2 artilleries, 1 destroyer, 2 marines, 1 pacific_carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 elite moved from Western United States to Alaska 2 Rails moved from Eastern United States to Alaska 2 Rails and 2 infantry moved from Alaska to Western United States 1 elite moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 destroyers, 1 elite, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 infantry moved from 91 Sea Zone to Gibraltar 2 usa_fighters moved from 91 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to United Kingdom: 2 usa_fighter_lendleases and 1 usa_tac_bomber_lendlease EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 101 Sea Zone 1 ArmoredInfantry placed in Central United States 4 TotalWarFighters and 2 artilleries placed in Western United States 1 Escort, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ26Invert: has removed 1 Escort owned by Americans in 26 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ26Invert: Americans has 1 Escort_Convoy placed in 26 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone Americans collect 56 PUs; end with 56 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 67 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 3 AirLLs, 1 Repair_BB, 1 harbour, 6 infantry, 1 mech_infantry and 3 uk_armours; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; Place Units - British 1 Repair_BB placed in 98 Sea Zone 3 AirLLs placed in United Kingdom Combat Move - British Trigger British RemoveLendLeaseFeeAir: has removed 3 AirLLs owned by British in United Kingdom Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber, 2 usa_fighters, 2 usa_fighter_lendleases and 1 usa_tac_bomber_lendlease EDIT: Adding units owned by British to United Kingdom: 1 bomber and 2 uk_fighters EDIT: Turning off Edit Mode Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 98 Sea Zone EDIT: 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters moved from United Kingdom to Holland Belgium 1 uk_armour moved from Syria to Trans-Jordan 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Burma to Shan State British take Shan State from Japanese Combat - British Battle in Trans-Jordan British attack with 2 infantry and 1 uk_armour Italians defend with 1 italian_para British roll dice for 2 infantry and 1 uk_armour in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 italian_para in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: 1/3 hits, 0.83 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 italian_para owned by the Italians lost in Trans-Jordan EDIT: British takes Trans-Jordan from Italians EDIT: British win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4 EDIT: Turning off Edit Mode Battle in Holland Belgium British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters Germans defend with 2 infantry British roll dice for 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 UK_LCV owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters remaining. Battle score for attacker is 3 Casualties for British: 1 UK_LCV Casualties for Germans: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq 1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 uk_armour moved from Eastern United States to 101 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 3 uk_armours moved from Syria to Iraq 1 Rail and 1 uk_armour moved from Union of South Africa to Anglo Egyptian Sudan EDIT: 1 Rail moved from Union of South Africa to India EDIT: 1 Rail and 1 artillery moved from India to Iraq 1 uk_tactical_bomber moved from India to Caucasus 1 infantry moved from Burma to India Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Caucasus: 1 uk_tac_bomber_lendlease EDIT: Turning off Edit Mode 5 infantry and 1 uk_armour placed in India 1 infantry, 1 mech_infantry and 2 uk_armours placed in Union of South Africa 1 harbour placed in Gibraltar Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : 0.00 EDIT: : -0.17 British regular : -1.00
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I forgot to add the Para boost to the Italian. He got a hit. So I saved, switched to edit and the blokes killed him anyway, so it all worked out :)
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Forgot to move yank subs to 93 and 105. Hope you don’t mind :)
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Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 armour and 5 infantry moved from Northern Italy to Southern France 1 italian_para moved from Southern Italy to Southern France 1 italian_para moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 armour, 5 infantry and 2 italian_paras Americans defend with 2 artilleries, 1 elite, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 5 infantry and 2 italian_paras in Southern France, round 2 : 2/8 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Southern France 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Italians roll dice for 1 armour, 3 infantry and 2 italian_paras in Southern France, round 3 : 2/6 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 elite in Southern France, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Southern France 1 elite owned by the Americans and 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 1 infantry and 2 italian_paras remaining. Battle score for attacker is 2 Casualties for Italians: 4 infantry Casualties for Americans: 2 artilleries, 1 elite and 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Italians collect 13 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.00
I believe you forgot to apply the casualty from the Italian paratrooper in Trans-Jordan, so I removed an infantry :)
Lol Italy is getting completely dominated in the Med. I hope they can hold out.
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yes I did oops !
well Germany just going about the take over in a different way :) Monty losing Egypt is a disaster lol
I thought it might fall but youd be to weak to hold it. I had to kill those Paras in syria before they got loose in the MEOh well, we’ll see what happens :)
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 Escort; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Place Units - ANZAC 1 Escort placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Forgot to deduct the extra buck for Celebes