#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst

    Screenshot from 2024-06-23 16-26-40.png

    better anyways lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    I was thinking the other day about changing the Island Tokens once there activated. Give it a red background.

    Not really an easy way to add a chart and keep track but triplea gives you the oob values, so just need to add and subtract for the ones that have been activated.

    I kinda nixed it as TMI but now I wonder if maybe it might not be a good idea. Be real easy to see which Islands are in play.

    Idk

    :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Now i remember why it was a stupid idea. If you own somebodys Island that tells you lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    You know, since triplea does it different, maybe it would be helpful to change the token. Change it to the difference though.

    So when JPN takes PHI, the green 5 becomes a red 3. That seems as if it might be helpful.

    Or maybe I’m just overthinking this lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    yea, I’m back to it’ts not worth it. You have to add and subtract. That’s just the responsibility of the players :)


  • Lol the French had an exciting turn :)


  • Yeah I would indeed just stick with what we have right now. I think it works pretty well and it’s the closest to the Captain’s version. I mean their markers don’t suddenly turn red :)

    Wow, that pic is much better now! Awesome!


  • @barnee

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body>
            Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body>
            Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body>
            Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
            Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
            Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
            Trigger Rockets: buyGerman_Rockets added to productionGermans
            Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
            Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
            Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
            Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
            Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
            Trigger WaffenPara: buyWaffen_Para added to productionGermans
            triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
            triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
            triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
            Germans buy 1 Panzer_Grndrs, 4 TotalWarFighters, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 Waffen_Para, 1 elite, 1 german_para, 6 infantry and 2 waffen_panzers; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 2 armour, 1 german_para and 1 waffen_infantry
            2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 Waffen_Para and 2 waffen_panzers placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost
            EDIT: Adding units owned by Russians to Greece: 1 russian_paraBoost
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Alexandria: 1 DAK
            EDIT: Adding units owned by Germans to Alexandria: 1 DesertGeneral3 and 3 armour
            EDIT: Turning off Edit Mode
            1 DesertGeneral3, 3 armour, 2 fighters, 1 german_para, 4 infantry and 1 tactical_bomber moved from Alexandria to Egypt
            2 bombers moved from Romania to Egypt
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Bulgaria to Greece
            1 fighter moved from Romania to Greece
            1 fighter and 1 tactical_bomber moved from Romania to Belarus
            1 LuftwaffeAce moved from Germany to Belarus
            1 elite moved from Baltic States to Belarus
            1 artillery moved from Novgorod to Belarus
            4 infantry moved from Novgorod to Belarus
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Germans creates battle in territory 125 Sea Zone
            Germans creates battle in territory 109 Sea Zone
            Battle in Greece
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 russian_para and 1 russian_paraBoost
                    Germans roll dice for 1 fighter and 2 infantry in Greece, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 russian_para and 1 russian_paraBoost in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    1 russian_para owned by the Russians lost in Greece
                    1 russian_paraBoost owned by the Russians lost in Greece
                Germans win, taking 109 Sea Zone from British, taking Greece from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 russian_para and 1 russian_paraBoost
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 uk_para and 1 uk_paraBoost
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 uk_para owned by the British lost in Holland Belgium
                    1 uk_paraBoost owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 uk_para and 1 uk_paraBoost
            Battle in Egypt
                Germans attack with 1 DesertGeneral3, 3 armour, 2 bombers, 2 fighters, 1 german_para, 4 infantry and 1 tactical_bomber
                British defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber; French defend with 1 infantry
                    Germans roll dice for 1 DesertGeneral3, 3 armour, 2 bombers, 2 fighters, 1 german_para, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 9/16 hits, 6.83 expected hits
                    British roll dice for 1 artillery, 7 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 2 : 4/13 hits, 5.33 expected hits
                    4 infantry owned by the Germans lost in Egypt
                    1 infantry owned by the French, 1 artillery owned by the British, 6 infantry owned by the British and 1 uk_armour owned by the British lost in Egypt
                    Germans roll dice for 1 DesertGeneral3, 3 armour, 2 bombers, 2 fighters, 1 german_para and 1 tactical_bomber in Egypt, round 3 : 6/12 hits, 6.17 expected hits
                    British roll dice for 2 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 3 : 2/4 hits, 2.17 expected hits
                    1 fighter owned by the Germans and 1 german_para owned by the Germans lost in Egypt
                    1 uk_fighter owned by the British, 1 uk_tactical_bomber owned by the British and 2 uk_armours owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 DesertGeneral3, 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Germans: 1 fighter, 1 german_para and 4 infantry
                Casualties for British: 1 artillery, 6 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber
                Casualties for French: 1 infantry
            Battle in Belarus
                Germans attack with 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 5 infantry and 1 tactical_bomber; Changer loiter and taunt
                Changer defend; Russians defend with 1 aaGun, 1 artillery, 1 elite and 4 infantry
                    Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 2/12 hits, 4.00 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery, 1 elite and 4 infantry in Belarus, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
                    Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 3/11 hits, 3.83 expected hits
                    Russians roll dice for 1 artillery, 1 elite and 3 infantry in Belarus, round 3 : 0/6 hits, 2.00 expected hits
                    3 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 4 : 2/11 hits, 3.83 expected hits
                    Russians roll dice for 1 artillery and 1 elite in Belarus, round 4 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Russians and 1 elite owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun, 1 artillery, 1 elite and 4 infantry
    
        Non Combat Move - Germans
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Novgorod
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Greece to Southern Italy
            1 G_air_transport and 1 infantry moved from Western Germany to Alexandria
            3 G_air_transports moved from Alexandria to Western Germany
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Novgorod to Belarus
            1 infantry moved from Romania to Bulgaria
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Poland to Baltic States
            2 infantry moved from Poland to Eastern Poland
            1 Waffen_Oberst moved from Germany to Western Germany
            1 waffen_panzer moved from Germany to Western Germany
            1 WaffenPnzrGrndr moved from Germany to Western Germany
            1 WaffenPnzrGrndr moved from Germany to Western Germany
            1 waffen_panzer moved from Germany to Eastern Poland
            1 Waffen_Para moved from Germany to Romania
            1 german_para moved from Novgorod to Eastern Poland
            1 elite moved from Germany to Western Germany
            1 infantry moved from Southern France to Normandy Bordeaux
            3 GermanUBoats and 2 Wolfpacks moved from 110 Sea Zone to 112 Sea Zone
            1 GermanUBoat moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            2 Rails moved from Germany to Eastern Poland
            2 Rails and 2 infantry moved from Eastern Poland to Novgorod
            1 infantry moved from Eastern Poland to Romania
            2 infantry moved from Eastern Poland to Baltic States
            1 fighter moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            2 bombers moved from Egypt to Alexandria
            2 infantry moved from Karelia to Novgorod
    
        Place Units - Germans
            4 TotalWarFighters placed in Western Germany
            1 Panzer_Grndrs, 1 elite and 1 german_para placed in Germany
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_panzer
            EDIT: Adding units owned by Germans to Western Germany: 1 3rdWaffenArmy
            EDIT: Adding units owned by Germans to 3rd Waffen: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4 and 1 waffen_panzer
            EDIT: Removing units owned by Germans from 3rd Waffen: 1 3rdWaffenArmy
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 Atlantic_Walls
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Egypt: 1 DesertGeneral3 and 3 armour
            EDIT: Adding units owned by Germans to Egypt: 1 DAK
            EDIT: Turning off Edit Mode
            Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
            Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
    
        Turn Complete - Germans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,4
            Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -4.83
    Germans regular : -2.33
    Russians AA : -0.50
    British regular : -2.00
    

    exp-game-5-victory-G7.tsvg


  • Looks like an army token doesn’t trigger the 5 IPCs bonus for Germany for having land units in Egypt :)

    a39b3c60-f592-4087-baaf-0aa3198ac7a6-image.png

    It’s corrected here exp-game-5-victory-G7 edit.tsvg

    I also changed my buy from one infantry to three bunkers, those defend a lot better than just extra infantry lol :)


  • @VictoryFirst

    I’ll see if I can make DAK work for the bonus. Should be able too


  • @VictoryFirst

    Well that was a pretty poor showing by the Allies lol I guess Montgomery and the lads in Egypt had an overinflaed opinion of there capabilities :)


  • @VictoryFirst

    Game History

    Round: 7
    
        Purchase Units - Russians
            Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
            Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
            Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
            Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
            Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
            Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
            Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
            Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
            Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 0 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            4 Russian_Rocketss moved from Russia to Belarus
            1 artillery, 1 elite and 2 infantry moved from Bryansk to Belarus
            4 infantry moved from Smolensk to Belarus
            1 armour moved from Russia to Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
            2 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Belarus
                Changer loiter and taunt; Russians attack with 4 Russian_Rocketss, 1 armour, 1 artillery, 1 elite, 2 fighters, 8 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 artillery, 1 elite and 4 infantry; Changer defend
                    Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 4 Russian_Rocketss in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    1 aaGun owned by the Germans lost in Belarus
                    4 Russian_Rocketss owned by the Russians lost in Belarus
                    Russians roll dice for 1 armour, 1 artillery, 1 elite, 2 fighters, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 5/15 hits, 4.50 expected hits
                    Germans roll dice for 1 artillery, 1 elite and 4 infantry in Belarus, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Russians lost in Belarus
                    1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 armour, 1 artillery, 1 elite, 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 6/12 hits, 4.00 expected hits
                    Germans roll dice for 1 elite in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 elite owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun, 1 artillery, 1 elite and 4 infantry
                Casualties for Russians: 4 Russian_Rocketss and 4 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Timguska
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Smolensk to Belarus
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Nenetsia to Vologda
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
            2 infantry moved from Northwest Persia to Iraq
            1 Tank_General and 4 armour moved from Russia to Bryansk
            1 armour moved from Samara to Bryansk
            1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Belarus
            2 guard_infantrys moved from Russia to Volgograd
            3 guard_infantrys moved from Russia to Bryansk
            1 armour moved from Urals to Timguska
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            EDIT: 1 2ndCorps moved from Caucasus to 2nd Corps
            EDIT: 1 Soviet_Commisar and 3 armour moved from 2nd Corps to Caucasus
            EDIT: 2 Rails moved from Russia to Caucasus
            EDIT: 2 Rails, 1 Soviet_Commisar and 1 armour moved from Caucasus to Timguska
            1 Europe_Rail and 1 guard_infantry moved from Russia to Timguska
            EDIT: 1 Soviet_Commisar, 2 armour and 1 guard_infantry moved from Timguska to 2nd Corps
            EDIT: 1 2ndCorps moved from 2nd Corps to Timguska
            EDIT: 1 Tank_General and 5 armour moved from Bryansk to 2nd Tank
            EDIT: 1 2ndTankArmy moved from 2nd Tank to Bryansk
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Russians
            3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 mine_unarmeds and 1 russian_para placed in Russia
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    Germans regular : 1.00
    Russians regular : 2.17
    

    EXP Game 5 Victory R7.tsvg


  • Game History

    Round: 7
    
        Purchase Units - Japanese
            Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
            Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
            Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
            Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
            Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
            Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
            Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
            Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
            Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
            Japanese buy 3 Japan_destroyers, 6 armour, 1 elite, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
            3 fighters moved from 45 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 45 Sea Zone to 46 Sea Zone
            1 Japan_destroyer, 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
            1 carrier moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters
                Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
                    Japanese roll dice for 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters in 46 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 46 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters remaining. Battle score for attacker is 19
                Casualties for Americans: 1 destroyer and 1 transport
                Casualties for ANZAC: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 Escort
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 Escort in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 Escort
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber
                Americans defend with 1 Escort
                    Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Korea
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 NavyFighters and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 Japan_destroyer moved from 35 Sea Zone to 49 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
            3 fighters moved from 55 Sea Zone to 46 Sea Zone
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 Japan_destroyer moved from 34 Sea Zone to 55 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 Escort_Convoy moved from 36 Sea Zone to 45 Sea Zone
            1 elite and 5 infantry moved from French Indo China to Yunnan
            4 armour moved from Kansu to Shensi
            3 armour moved from Kiangsu to Kweichow
            1 elite and 1 infantry moved from Japan to 6 Sea Zone
            2 Japan_destroyers, 1 elite and 1 infantry moved from 6 Sea Zone to 35 Sea Zone
            1 elite and 1 infantry moved from 35 Sea Zone to Philippines
            1 pacific_cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            3 transports moved from 35 Sea Zone to 6 Sea Zone
            5 transports moved from 36 Sea Zone to 6 Sea Zone
            1 Escort moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Kansu to Tsinghai
            1 Rail moved from Kiangsu to Kansu
            1 Rail and 1 infantry moved from Kansu to Korea
            1 mech_infantry moved from Kansu to Shensi
            1 fighter moved from Japan to Caroline Islands
    
        Place Units - Japanese
            3 armour placed in Shantung
            3 armour placed in Kiangsu
            1 factory_minor placed in Korea
            3 Japan_destroyers and 1 submarine placed in 6 Sea Zone
            1 elite and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
            Japanese collect 64 PUs; end with 65 PUs
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs
            Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 69 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 74 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 82 PUs
            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -2.17
    ANZAC regular : -0.33
    

    exp-game-5-victory-J7.tsvg


  • I forgot to buy one bunker from my remaining PU, so I corrected that :)


  • @VictoryFirst

    I was gonna ask if you wanted to submerge in 55 but since i don’t have a DD it’s a moot point :)

    Screenshot from 2024-06-24 16-13-09.png

    EXP game 5 Victory USA 7 CM.tsvg

    I’ll go back to local and finish up. Just wanted to ley you know why it was active :)


  • @VictoryFirst

    Game History

    Round: 7
    
        Purchase Units - Americans
            Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
            Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
            Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
            Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
            Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
            Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
            Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
            Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
            Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
            Americans buy 1 ArmoredInfantry, 1 Escort, 1 Repair_BB, 4 TotalWarFighters, 2 artilleries, 2 destroyers, 2 marines, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Place Units - Americans
            Units in Western United States being upgraded or consumed: 2 infantry
            2 marines placed in Western United States
            1 Repair_BB placed in 91 Sea Zone
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 unit repaired.
            Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 91 Sea Zone
            1 elite moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 ArmoredInfantry moved from Morocco to Tunisia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 elite moved from Gibraltar to 91 Sea Zone
            2 artilleries, 1 elite, 1 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            2 artilleries, 1 elite and 1 infantry moved from 93 Sea Zone to Southern France
            3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 pacific_submarine moved from 26 Sea Zone to 49 Sea Zone
            2 NavyFighters moved from 26 Sea Zone to 49 Sea Zone
            1 usa_fighter moved from Hawaiian Islands to 49 Sea Zone
    
        Combat - Americans
            Battle in Southern France
                Americans attack with 2 artilleries, 1 elite and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 1 aaGun
                    Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 infantry
            Battle in 49 Sea Zone
                Americans attack with 2 NavyFighters, 1 pacific_submarine and 1 usa_fighter
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 pacific_submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 pacific_submarine owned by the Americans lost in 49 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 2 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 pacific_submarine
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 55 Sea Zone
                Americans attack with 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber
                Japanese defend with 1 Japan_destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Western United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 3 Rails owned by Americans in Eastern United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
            3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 NavyFighters moved from 49 Sea Zone to 54 Sea Zone
            1 usa_fighter moved from 49 Sea Zone to Queensland
            1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries and 2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 carrier, 2 marines, 1 pacific_cruiser, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 marines moved from 54 Sea Zone to Queensland
            2 artilleries and 2 marines moved from Western United States to 10 Sea Zone
            1 Escort, 1 Heavy_BB, 2 NavyFighters, 2 artilleries, 1 destroyer, 2 marines, 1 pacific_carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 Rail moved from Eastern United States to Western United States
            1 Rail and 1 elite moved from Western United States to Alaska
            2 Rails moved from Eastern United States to Alaska
            2 Rails and 2 infantry moved from Alaska to Western United States
            1 elite moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 destroyers, 1 elite, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 elite and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 usa_fighters moved from 91 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to United Kingdom: 2 usa_fighter_lendleases and 1 usa_tac_bomber_lendlease
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 ArmoredInfantry placed in Central United States
            4 TotalWarFighters and 2 artilleries placed in Western United States
            1 Escort, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
            Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
    
        Turn Complete - Americans
            Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger Americans RemoveUSAConvoySZ26Invert: has removed 1 Escort owned by Americans in 26 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
            Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
            Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
            Trigger Americans RemoveUSAConvoySZ26Invert: Americans has 1 Escort_Convoy placed in 26 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 67 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
            Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
            Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
            Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
            Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
            Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
            Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
            Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
            Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
            British buy 3 AirLLs, 1 Repair_BB, 1 harbour, 6 infantry, 1 mech_infantry and 3 uk_armours; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; 
    
        Place Units - British
            1 Repair_BB placed in 98 Sea Zone
            3 AirLLs placed in United Kingdom
    
        Combat Move - British
            Trigger British RemoveLendLeaseFeeAir: has removed 3 AirLLs owned by British in United Kingdom
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 bomber, 2 usa_fighters, 2 usa_fighter_lendleases and 1 usa_tac_bomber_lendlease
            EDIT: Adding units owned by British to United Kingdom: 1 bomber and 2 uk_fighters
            EDIT: Turning off Edit Mode
            Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 98 Sea Zone
            EDIT: 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters moved from United Kingdom to Holland Belgium
            1 uk_armour moved from Syria to Trans-Jordan
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Burma to Shan State
                  British take Shan State from Japanese
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 infantry and 1 uk_armour
                Italians defend with 1 italian_para
                    British roll dice for 2 infantry and 1 uk_armour in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 italian_para in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                    EDIT: 1/3 hits, 0.83 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                EDIT: 1 italian_para owned by the Italians lost in Trans-Jordan
                EDIT: British takes Trans-Jordan from Italians
                EDIT: British win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
                EDIT: Turning off Edit Mode
            Battle in Holland Belgium
                British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters
                Germans defend with 2 infantry
                    British roll dice for 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 UK_LCV owned by the British lost in Holland Belgium
                    2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 UK_LCV
                Casualties for Germans: 2 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq
            1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 uk_armour moved from Eastern United States to 101 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            3 uk_armours moved from Syria to Iraq
            1 Rail and 1 uk_armour moved from Union of South Africa to Anglo Egyptian Sudan
            EDIT: 1 Rail moved from Union of South Africa to India
            EDIT: 1 Rail and 1 artillery moved from India to Iraq
            1 uk_tactical_bomber moved from India to Caucasus
            1 infantry moved from Burma to India
    
        Place Units - British
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to Caucasus: 1 uk_tac_bomber_lendlease
            EDIT: Turning off Edit Mode
            5 infantry and 1 uk_armour placed in India
            1 infantry, 1 mech_infantry and 2 uk_armours placed in Union of South Africa
            1 harbour placed in Gibraltar
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Italians regular : -0.33
    Japanese regular : 0.33
    Germans regular : 0.00
    EDIT: : -0.17
    British regular : -1.00
    

    EXP game 5 Victory UK7.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    I forgot to add the Para boost to the Italian. He got a hit. So I saved, switched to edit and the blokes killed him anyway, so it all worked out :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Forgot to move yank subs to 93 and 105. Hope you don’t mind :)

    EXP game 5 Victory UK7 SS Edit.tsvg


  • Game History

    Round: 7
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            1 armour and 5 infantry moved from Northern Italy to Southern France
            1 italian_para moved from Southern Italy to Southern France
            1 italian_para moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 armour, 5 infantry and 2 italian_paras
                Americans defend with 2 artilleries, 1 elite, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 5 infantry and 2 italian_paras in Southern France, round 2 : 2/8 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                    Italians roll dice for 1 armour, 3 infantry and 2 italian_paras in Southern France, round 3 : 2/6 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 elite in Southern France, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Southern France
                    1 elite owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 armour, 1 infantry and 2 italian_paras remaining. Battle score for attacker is 2
                Casualties for Italians: 4 infantry
                Casualties for Americans: 2 artilleries, 1 elite and 1 infantry
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
            Italians collect 13 PUs; end with 15 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : 1.00
    

    exp-game-5-victory-I7.tsvg

    I believe you forgot to apply the casualty from the Italian paratrooper in Trans-Jordan, so I removed an infantry :)

    Lol Italy is getting completely dominated in the Med. I hope they can hold out.


  • @VictoryFirst

    yes I did oops !

    well Germany just going about the take over in a different way :) Monty losing Egypt is a disaster lol
    I thought it might fall but youd be to weak to hold it. I had to kill those Paras in syria before they got loose in the ME

    Oh well, we’ll see what happens :)

Suggested Topics

  • 13
  • 22
  • 25
  • 40
  • 37
  • 61
  • 56
  • 68
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.4k

Users

39.9k

Topics

1.7m

Posts