Game 1 of 2025
#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
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I’ll see if I can make DAK work for the bonus. Should be able too
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Well that was a pretty poor showing by the Allies lol I guess Montgomery and the lads in Egypt had an overinflaed opinion of there capabilities :)
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Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 4 Russian_Rocketss moved from Russia to Belarus 1 artillery, 1 elite and 2 infantry moved from Bryansk to Belarus 4 infantry moved from Smolensk to Belarus 1 armour moved from Russia to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Smolensk to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Belarus Changer loiter and taunt; Russians attack with 4 Russian_Rocketss, 1 armour, 1 artillery, 1 elite, 2 fighters, 8 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery, 1 elite and 4 infantry; Changer defend Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Russians roll dice for 4 Russian_Rocketss in Belarus, round 2 : 1/4 hits, 1.33 expected hits 1 aaGun owned by the Germans lost in Belarus 4 Russian_Rocketss owned by the Russians lost in Belarus Russians roll dice for 1 armour, 1 artillery, 1 elite, 2 fighters, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 5/15 hits, 4.50 expected hits Germans roll dice for 1 artillery, 1 elite and 4 infantry in Belarus, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians lost in Belarus 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour, 1 artillery, 1 elite, 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 6/12 hits, 4.00 expected hits Germans roll dice for 1 elite in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 elite owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun, 1 artillery, 1 elite and 4 infantry Casualties for Russians: 4 Russian_Rocketss and 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Timguska 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 aaGun moved from Smolensk to Belarus 1 infantry moved from Vologda to Smolensk 1 infantry moved from Nenetsia to Vologda 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry moved from Northwest Persia to Iraq 1 Tank_General and 4 armour moved from Russia to Bryansk 1 armour moved from Samara to Bryansk 1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Belarus 2 guard_infantrys moved from Russia to Volgograd 3 guard_infantrys moved from Russia to Bryansk 1 armour moved from Urals to Timguska 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk EDIT: 1 2ndCorps moved from Caucasus to 2nd Corps EDIT: 1 Soviet_Commisar and 3 armour moved from 2nd Corps to Caucasus EDIT: 2 Rails moved from Russia to Caucasus EDIT: 2 Rails, 1 Soviet_Commisar and 1 armour moved from Caucasus to Timguska 1 Europe_Rail and 1 guard_infantry moved from Russia to Timguska EDIT: 1 Soviet_Commisar, 2 armour and 1 guard_infantry moved from Timguska to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Timguska EDIT: 1 Tank_General and 5 armour moved from Bryansk to 2nd Tank EDIT: 1 2ndTankArmy moved from 2nd Tank to Bryansk 1 aaGun moved from Ukraine to Bryansk Place Units - Russians 3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 mine_unarmeds and 1 russian_para placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 1.00 Russians regular : 2.17
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Game History
Round: 7 Purchase Units - Japanese Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 3 Japan_destroyers, 6 armour, 1 elite, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 3 fighters moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 45 Sea Zone to 46 Sea Zone 1 Japan_destroyer, 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters in 46 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 46 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters remaining. Battle score for attacker is 19 Casualties for Americans: 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 Escort Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits ANZAC roll dice for 1 Escort in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the ANZAC lost in 55 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 Escort Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Korea 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 NavyFighters and 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 49 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone 3 fighters moved from 55 Sea Zone to 46 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 Japan_destroyer moved from 34 Sea Zone to 55 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 Escort_Convoy moved from 36 Sea Zone to 45 Sea Zone 1 elite and 5 infantry moved from French Indo China to Yunnan 4 armour moved from Kansu to Shensi 3 armour moved from Kiangsu to Kweichow 1 elite and 1 infantry moved from Japan to 6 Sea Zone 2 Japan_destroyers, 1 elite and 1 infantry moved from 6 Sea Zone to 35 Sea Zone 1 elite and 1 infantry moved from 35 Sea Zone to Philippines 1 pacific_cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 5 transports moved from 36 Sea Zone to 6 Sea Zone 1 Escort moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kansu to Tsinghai 1 Rail moved from Kiangsu to Kansu 1 Rail and 1 infantry moved from Kansu to Korea 1 mech_infantry moved from Kansu to Shensi 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 3 armour placed in Shantung 3 armour placed in Kiangsu 1 factory_minor placed in Korea 3 Japan_destroyers and 1 submarine placed in 6 Sea Zone 1 elite and 7 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Japanese collect 64 PUs; end with 65 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 69 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 74 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 82 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -2.17 ANZAC regular : -0.33
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I forgot to buy one bunker from my remaining PU, so I corrected that :)
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I was gonna ask if you wanted to submerge in 55 but since i don’t have a DD it’s a moot point :)
EXP game 5 Victory USA 7 CM.tsvg
I’ll go back to local and finish up. Just wanted to ley you know why it was active :)
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Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 1 ArmoredInfantry, 1 Escort, 1 Repair_BB, 4 TotalWarFighters, 2 artilleries, 2 destroyers, 2 marines, 1 submarine and 2 transports; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 2 infantry 2 marines placed in Western United States 1 Repair_BB placed in 91 Sea Zone Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 unit repaired. Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 91 Sea Zone 1 elite moved from Algeria to Tunisia Americans take Tunisia from Italians 1 ArmoredInfantry moved from Morocco to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 elite moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 elite, 1 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 1 elite and 1 infantry moved from 93 Sea Zone to Southern France 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 pacific_submarine moved from 26 Sea Zone to 49 Sea Zone 2 NavyFighters moved from 26 Sea Zone to 49 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 49 Sea Zone Combat - Americans Battle in Southern France Americans attack with 2 artilleries, 1 elite and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 1 aaGun Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun Casualties for Germans: 1 infantry Battle in 49 Sea Zone Americans attack with 2 NavyFighters, 1 pacific_submarine and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans roll dice for 1 pacific_submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 pacific_submarine owned by the Americans lost in 49 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 pacific_submarine Casualties for Japanese: 1 Japan_destroyer Battle in 55 Sea Zone Americans attack with 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 3 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 NavyFighters moved from 49 Sea Zone to 54 Sea Zone 1 usa_fighter moved from 49 Sea Zone to Queensland 1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 carrier, 2 marines, 1 pacific_cruiser, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 marines moved from 54 Sea Zone to Queensland 2 artilleries and 2 marines moved from Western United States to 10 Sea Zone 1 Escort, 1 Heavy_BB, 2 NavyFighters, 2 artilleries, 1 destroyer, 2 marines, 1 pacific_carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 elite moved from Western United States to Alaska 2 Rails moved from Eastern United States to Alaska 2 Rails and 2 infantry moved from Alaska to Western United States 1 elite moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 destroyers, 1 elite, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 infantry moved from 91 Sea Zone to Gibraltar 2 usa_fighters moved from 91 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to United Kingdom: 2 usa_fighter_lendleases and 1 usa_tac_bomber_lendlease EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 101 Sea Zone 1 ArmoredInfantry placed in Central United States 4 TotalWarFighters and 2 artilleries placed in Western United States 1 Escort, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ26Invert: has removed 1 Escort owned by Americans in 26 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ26Invert: Americans has 1 Escort_Convoy placed in 26 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone Americans collect 56 PUs; end with 56 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 67 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 3 AirLLs, 1 Repair_BB, 1 harbour, 6 infantry, 1 mech_infantry and 3 uk_armours; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; Place Units - British 1 Repair_BB placed in 98 Sea Zone 3 AirLLs placed in United Kingdom Combat Move - British Trigger British RemoveLendLeaseFeeAir: has removed 3 AirLLs owned by British in United Kingdom Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber, 2 usa_fighters, 2 usa_fighter_lendleases and 1 usa_tac_bomber_lendlease EDIT: Adding units owned by British to United Kingdom: 1 bomber and 2 uk_fighters EDIT: Turning off Edit Mode Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 98 Sea Zone EDIT: 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters moved from United Kingdom to Holland Belgium 1 uk_armour moved from Syria to Trans-Jordan 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Burma to Shan State British take Shan State from Japanese Combat - British Battle in Trans-Jordan British attack with 2 infantry and 1 uk_armour Italians defend with 1 italian_para British roll dice for 2 infantry and 1 uk_armour in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 italian_para in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: 1/3 hits, 0.83 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 italian_para owned by the Italians lost in Trans-Jordan EDIT: British takes Trans-Jordan from Italians EDIT: British win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4 EDIT: Turning off Edit Mode Battle in Holland Belgium British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters Germans defend with 2 infantry British roll dice for 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 UK_LCV owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters remaining. Battle score for attacker is 3 Casualties for British: 1 UK_LCV Casualties for Germans: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq 1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 uk_armour moved from Eastern United States to 101 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 3 uk_armours moved from Syria to Iraq 1 Rail and 1 uk_armour moved from Union of South Africa to Anglo Egyptian Sudan EDIT: 1 Rail moved from Union of South Africa to India EDIT: 1 Rail and 1 artillery moved from India to Iraq 1 uk_tactical_bomber moved from India to Caucasus 1 infantry moved from Burma to India Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Caucasus: 1 uk_tac_bomber_lendlease EDIT: Turning off Edit Mode 5 infantry and 1 uk_armour placed in India 1 infantry, 1 mech_infantry and 2 uk_armours placed in Union of South Africa 1 harbour placed in Gibraltar Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : 0.00 EDIT: : -0.17 British regular : -1.00
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I forgot to add the Para boost to the Italian. He got a hit. So I saved, switched to edit and the blokes killed him anyway, so it all worked out :)
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Forgot to move yank subs to 93 and 105. Hope you don’t mind :)
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Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 armour and 5 infantry moved from Northern Italy to Southern France 1 italian_para moved from Southern Italy to Southern France 1 italian_para moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 armour, 5 infantry and 2 italian_paras Americans defend with 2 artilleries, 1 elite, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 5 infantry and 2 italian_paras in Southern France, round 2 : 2/8 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Southern France 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Italians roll dice for 1 armour, 3 infantry and 2 italian_paras in Southern France, round 3 : 2/6 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 elite in Southern France, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Southern France 1 elite owned by the Americans and 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 1 infantry and 2 italian_paras remaining. Battle score for attacker is 2 Casualties for Italians: 4 infantry Casualties for Americans: 2 artilleries, 1 elite and 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Italians collect 13 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.00
I believe you forgot to apply the casualty from the Italian paratrooper in Trans-Jordan, so I removed an infantry :)
Lol Italy is getting completely dominated in the Med. I hope they can hold out.
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yes I did oops !
well Germany just going about the take over in a different way :) Monty losing Egypt is a disaster lol
I thought it might fall but youd be to weak to hold it. I had to kill those Paras in syria before they got loose in the MEOh well, we’ll see what happens :)
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 Escort; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Place Units - ANZAC 1 Escort placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Forgot to deduct the extra buck for Celebes
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The Dutch have lost lol. I’ll have Germany out in a bit.
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Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body> Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Germans buy 4 Atlantic_Walls, 2 Panzer_Grndrss, 4 TotalWarFighters, 1 UndergroundMinr, 1 Waffen_Para, 2 armour, 1 elite, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 german_para and 1 infantry 1 Waffen_Para and 1 waffen_infantry placed in Germany Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Normandy Bordeaux Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 1 elite moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Alexandria to 93 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone 1 Waffen_Para moved from Romania to Western Ukraine 1 german_para moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel 1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 Panzer_Grndrs moved from Germany to Holland Belgium Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans creates battle in territory 125 Sea Zone Battle in Holland Belgium Germans attack with 1 Panzer_Grndrs, 1 elite, 4 fighters and 1 infantry British defend with 1 elite and 1 mech_infantry Germans roll dice for 1 Panzer_Grndrs, 1 elite, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/8 hits, 2.83 expected hits British roll dice for 1 elite and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 mech_infantry owned by the British lost in Holland Belgium Germans roll dice for 1 Panzer_Grndrs, 1 elite and 4 fighters in Holland Belgium, round 3 : 2/7 hits, 2.67 expected hits British roll dice for 1 elite in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits 1 Panzer_Grndrs owned by the Germans and 1 fighter owned by the Germans lost in Holland Belgium 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 elite and 3 fighters remaining. Battle score for attacker is -9 Casualties for Germans: 1 Panzer_Grndrs, 1 fighter and 1 infantry Casualties for British: 1 elite and 1 mech_infantry Battle in 93 Sea Zone Germans attack with 1 bomber and 2 fighters Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans submerged Germans roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 2 transports in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 93 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 transports in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 transport owned by the Americans lost in 93 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 fighter Casualties for Americans: 2 transports Battle in Western Ukraine Germans attack with 1 Waffen_Para and 1 german_para; Changer loiter and taunt Changer defend; Russians defend with 1 infantry Germans roll dice for 1 Waffen_Para and 1 german_para in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Waffen_Para and 1 german_para in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 german_para owned by the Germans lost in Western Ukraine Germans roll dice for 1 Waffen_Para in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 Waffen_Para owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Russians win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 Waffen_Para and 1 german_para Casualties for Russians: 1 infantry Battle in 81 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 transport; French defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 destroyer owned by the French and 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in Archangel Germans attack with 1 LuftwaffeAce, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 LuftwaffeAce, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 LuftwaffeAce, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 fighter moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 bomber, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 G_air_transport moved from Alexandria to Greece 3 G_air_transports and 3 infantry moved from Western Germany to Egypt 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Southern Italy 1 3rdWaffenArmy moved from Western Germany to Northern Italy 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 elite moved from Germany to Western Germany 1 Waffen_Para moved from Germany to Baltic States 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 artillery, 1 elite, 2 infantry and 1 waffen_infantry moved from Novgorod to Baltic States 1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Archangel to Baltic States 2 WaffenPnzrGrndrs, 1 aaGun, 1 armour, 1 artillery, 1 elite, 1 infantry and 1 waffen_panzer moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Greece to Bulgaria 1 infantry moved from Bulgaria to Romania 1 transport moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 3 Atlantic_Walls placed in Norway 1 Atlantic_Wall and 1 infantry placed in Normandy Bordeaux 4 TotalWarFighters placed in Western Germany 2 armour and 1 infantry placed in Egypt 1 elite and 1 german_para placed in Germany 1 Panzer_Grndrs placed in Western Germany 1 Panzer_Grndrs placed in Germany 1 infantry placed in Western Germany 1 infantry placed in Germany Germans undo move 7. 1 Panzer_Grndrs placed in Western Germany Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Russians regular : 0.67 Germans regular : -3.67 British regular : 0.83
Lol sorry for all the edits. I changed my mind about a lot of moves. To give you an overview:
I kept an infantry in Greece
I moved the tank from EPol to Berlin instead of to the Baltic States
I railed one of the Elites on the Eastern Front to Northern Italy. -
@VictoryFirst said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
VictoryFirst
42 minutes agoThe Dutch have lost lol. I’ll have Germany out in a bit.
oh you mean in soccer ? :(
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Game History
Round: 8 Purchase Units - Russians Russians buy 1 AirLL, 1 FighterAce, 3 Mass_Tankss, 1 Russian_Rockets and 3 TotalWar_Tank_2s; Remaining resources: 0 PUs; 2 AirLendLease; 0 TankLendLease; Place Units - Russians 1 AirLL placed in Caucasus Combat Move - Russians Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 1 uk_tac_bomber_lendlease and 1 uk_tactical_bomber EDIT: Adding units owned by Russians to Caucasus: 1 tactical_bomber EDIT: Turning off Edit Mode 3 infantry moved from Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 artillery and 1 elite moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Archangel 5 infantry moved from Smolensk to Archangel 1 russian_para moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel 4 infantry moved from Smolensk to Archangel Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour, 10 infantry and 1 russian_para Germans defend with 2 infantry Russians roll dice for 1 armour, 10 infantry and 1 russian_para in Archangel, round 2 : 4/12 hits, 2.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 10 infantry and 1 russian_para remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Novgorod Russians attack with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Timguska 1 Russian_Engineer moved from Belarus to Smolensk 1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Archangel 1 2ndTankArmy moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Belarus 1 aaGun moved from Belarus to Archangel 1 fighter moved from Eastern Poland to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Bryansk 1 Soviet_Commisar and 3 armour moved from Russia to Volgograd 2 guard_infantrys moved from Volgograd to Northwest Persia 2 armour moved from Caucasus to Northwest Persia 1 aaGun and 2 infantry moved from Northwest Persia to Iraq 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 1 armour moved from Urals to Timguska 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 1 Rail and 1 elite moved from Russia to Timguska 1 Rail and 1 armour moved from Russia to Timguska 1 armour moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 Europe_Rail moved from Russia to Bryansk 1 Europe_Rail and 1 guard_infantry moved from Bryansk to Timguska EDIT: 1 Soviet_Commisar and 3 armour moved from Volgograd to 3rd Corps EDIT: 1 3rdCorps moved from 3rd Corps to Volgograd EDIT: 1 armour moved from Timguska to 2nd Corps EDIT: 1 guard_infantry moved from 2nd Corps to Timguska EDIT: 2 armour moved from Smolensk to 1st Corps EDIT: 2 mech_infantrys moved from 1st Corps to Smolensk 2 guard_infantrys moved from Bryansk to Smolensk Place Units - Russians 1 FighterAce, 3 Mass_Tankss, 1 Russian_Rockets and 3 TotalWar_Tank_2s placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General3 EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 2.33
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exp-game-5-victory-J8 scramble.tsvg
Good evening, scramble in the massive naval battle? ANZAC or US fighters?
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@barnee I will post the results each round and ask you which casualties you want to take, as you did in the Moscow battle from our previous game. I don’t think I can do this battle today, because it’s pretty late and when I am tired I tend to make a lot of mistakes lol :) I’ll give it a go early in the morning, when you are online too.