I am so confused about the formats. I can not use MARTI with gmail apparently.
I have another game that is moving along smoothly at TripleA
anyway, as long as you are happy, so am I. Glad the Jpn ftrs are just out of range of my UK flotilla
I’ll see if I can make DAK work for the bonus. Should be able too
Well that was a pretty poor showing by the Allies lol I guess Montgomery and the lads in Egypt had an overinflaed opinion of there capabilities :)
Game History
Round: 7
Purchase Units - Russians
Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
4 Russian_Rocketss moved from Russia to Belarus
1 artillery, 1 elite and 2 infantry moved from Bryansk to Belarus
4 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Smolensk to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Changer loiter and taunt; Russians attack with 4 Russian_Rocketss, 1 armour, 1 artillery, 1 elite, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery, 1 elite and 4 infantry; Changer defend
Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
Russians roll dice for 4 Russian_Rocketss in Belarus, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Germans lost in Belarus
4 Russian_Rocketss owned by the Russians lost in Belarus
Russians roll dice for 1 armour, 1 artillery, 1 elite, 2 fighters, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 5/15 hits, 4.50 expected hits
Germans roll dice for 1 artillery, 1 elite and 4 infantry in Belarus, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Russians lost in Belarus
1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 1 artillery, 1 elite, 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 6/12 hits, 4.00 expected hits
Germans roll dice for 1 elite in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
1 elite owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun, 1 artillery, 1 elite and 4 infantry
Casualties for Russians: 4 Russian_Rocketss and 4 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Timguska
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Smolensk to Belarus
1 infantry moved from Vologda to Smolensk
1 infantry moved from Nenetsia to Vologda
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Northwest Persia to Iraq
1 Tank_General and 4 armour moved from Russia to Bryansk
1 armour moved from Samara to Bryansk
1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Belarus
2 guard_infantrys moved from Russia to Volgograd
3 guard_infantrys moved from Russia to Bryansk
1 armour moved from Urals to Timguska
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
EDIT: 1 2ndCorps moved from Caucasus to 2nd Corps
EDIT: 1 Soviet_Commisar and 3 armour moved from 2nd Corps to Caucasus
EDIT: 2 Rails moved from Russia to Caucasus
EDIT: 2 Rails, 1 Soviet_Commisar and 1 armour moved from Caucasus to Timguska
1 Europe_Rail and 1 guard_infantry moved from Russia to Timguska
EDIT: 1 Soviet_Commisar, 2 armour and 1 guard_infantry moved from Timguska to 2nd Corps
EDIT: 1 2ndCorps moved from 2nd Corps to Timguska
EDIT: 1 Tank_General and 5 armour moved from Bryansk to 2nd Tank
EDIT: 1 2ndTankArmy moved from 2nd Tank to Bryansk
1 aaGun moved from Ukraine to Bryansk
Place Units - Russians
3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 mine_unarmeds and 1 russian_para placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : 1.00
Russians regular : 2.17
Game History
Round: 7
Purchase Units - Japanese
Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
Japanese buy 3 Japan_destroyers, 6 armour, 1 elite, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
3 fighters moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 45 Sea Zone to 46 Sea Zone
1 Japan_destroyer, 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters
Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters in 46 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 46 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 Japan_destroyer, 2 battleships, 4 carriers, 2 cruisers and 2 fighters remaining. Battle score for attacker is 19
Casualties for Americans: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 Escort
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits
ANZAC roll dice for 1 Escort in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Escort owned by the ANZAC lost in 55 Sea Zone
Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 Escort
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber
Americans defend with 1 Escort
Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Escort owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 Escort
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Korea
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 NavyFighters and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
3 fighters moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
1 Japan_destroyer moved from 34 Sea Zone to 55 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 Escort_Convoy moved from 36 Sea Zone to 45 Sea Zone
1 elite and 5 infantry moved from French Indo China to Yunnan
4 armour moved from Kansu to Shensi
3 armour moved from Kiangsu to Kweichow
1 elite and 1 infantry moved from Japan to 6 Sea Zone
2 Japan_destroyers, 1 elite and 1 infantry moved from 6 Sea Zone to 35 Sea Zone
1 elite and 1 infantry moved from 35 Sea Zone to Philippines
1 pacific_cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 transports moved from 35 Sea Zone to 6 Sea Zone
5 transports moved from 36 Sea Zone to 6 Sea Zone
1 Escort moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 Rail moved from Kiangsu to Kansu
1 Rail and 1 infantry moved from Kansu to Korea
1 mech_infantry moved from Kansu to Shensi
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
3 armour placed in Shantung
3 armour placed in Kiangsu
1 factory_minor placed in Korea
3 Japan_destroyers and 1 submarine placed in 6 Sea Zone
1 elite and 7 infantry placed in Japan
Turn Complete - Japanese
Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
Japanese collect 64 PUs; end with 65 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs
Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 69 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 74 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 82 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -2.17
ANZAC regular : -0.33
I forgot to buy one bunker from my remaining PU, so I corrected that :)
I was gonna ask if you wanted to submerge in 55 but since i don’t have a DD it’s a moot point :)
EXP game 5 Victory USA 7 CM.tsvg
I’ll go back to local and finish up. Just wanted to ley you know why it was active :)
Game History
Round: 7
Purchase Units - Americans
Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
Americans buy 1 ArmoredInfantry, 1 Escort, 1 Repair_BB, 4 TotalWarFighters, 2 artilleries, 2 destroyers, 2 marines, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Place Units - Americans
Units in Western United States being upgraded or consumed: 2 infantry
2 marines placed in Western United States
1 Repair_BB placed in 91 Sea Zone
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 unit repaired.
Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 91 Sea Zone
1 elite moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 ArmoredInfantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 elite moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 elite, 1 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 1 elite and 1 infantry moved from 93 Sea Zone to Southern France
3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 pacific_submarine moved from 26 Sea Zone to 49 Sea Zone
2 NavyFighters moved from 26 Sea Zone to 49 Sea Zone
1 usa_fighter moved from Hawaiian Islands to 49 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 2 artilleries, 1 elite and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 1 aaGun
Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun
Casualties for Germans: 1 infantry
Battle in 49 Sea Zone
Americans attack with 2 NavyFighters, 1 pacific_submarine and 1 usa_fighter
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 pacific_submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 Japan_destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 pacific_submarine owned by the Americans lost in 49 Sea Zone
1 Japan_destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 pacific_submarine
Casualties for Japanese: 1 Japan_destroyer
Battle in 55 Sea Zone
Americans attack with 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber
Japanese defend with 1 Japan_destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Western United States
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 3 Rails owned by Americans in Eastern United States
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
3 NavyFighters, 1 usa_fighter and 1 usa_tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 NavyFighters moved from 49 Sea Zone to 54 Sea Zone
1 usa_fighter moved from 49 Sea Zone to Queensland
1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 marines moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 marines, 1 pacific_cruiser, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 marines moved from 54 Sea Zone to Queensland
2 artilleries and 2 marines moved from Western United States to 10 Sea Zone
1 Escort, 1 Heavy_BB, 2 NavyFighters, 2 artilleries, 1 destroyer, 2 marines, 1 pacific_carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 Rail moved from Eastern United States to Western United States
1 Rail and 1 elite moved from Western United States to Alaska
2 Rails moved from Eastern United States to Alaska
2 Rails and 2 infantry moved from Alaska to Western United States
1 elite moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 elite, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 elite and 1 infantry moved from 91 Sea Zone to Gibraltar
2 usa_fighters moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 2 usa_fighter_lendleases and 1 usa_tac_bomber_lendlease
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 101 Sea Zone
1 ArmoredInfantry placed in Central United States
4 TotalWarFighters and 2 artilleries placed in Western United States
1 Escort, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
Turn Complete - Americans
Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ26Invert: has removed 1 Escort owned by Americans in 26 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ26Invert: Americans has 1 Escort_Convoy placed in 26 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
Americans collect 56 PUs; end with 56 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 67 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Combat - Chinese
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
British buy 3 AirLLs, 1 Repair_BB, 1 harbour, 6 infantry, 1 mech_infantry and 3 uk_armours; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease;
Place Units - British
1 Repair_BB placed in 98 Sea Zone
3 AirLLs placed in United Kingdom
Combat Move - British
Trigger British RemoveLendLeaseFeeAir: has removed 3 AirLLs owned by British in United Kingdom
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber, 2 usa_fighters, 2 usa_fighter_lendleases and 1 usa_tac_bomber_lendlease
EDIT: Adding units owned by British to United Kingdom: 1 bomber and 2 uk_fighters
EDIT: Turning off Edit Mode
Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 98 Sea Zone
EDIT: 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters moved from United Kingdom to Holland Belgium
1 uk_armour moved from Syria to Trans-Jordan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Burma to Shan State
British take Shan State from Japanese
Combat - British
Battle in Trans-Jordan
British attack with 2 infantry and 1 uk_armour
Italians defend with 1 italian_para
British roll dice for 2 infantry and 1 uk_armour in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 italian_para in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: 1/3 hits, 0.83 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 italian_para owned by the Italians lost in Trans-Jordan
EDIT: British takes Trans-Jordan from Italians
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
EDIT: Turning off Edit Mode
Battle in Holland Belgium
British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters
Germans defend with 2 infantry
British roll dice for 1 UK_LCV, 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 UK_LCV owned by the British lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 1 elite, 1 mech_infantry and 2 uk_fighters remaining. Battle score for attacker is 3
Casualties for British: 1 UK_LCV
Casualties for Germans: 2 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq
1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 uk_armour moved from Eastern United States to 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
3 uk_armours moved from Syria to Iraq
1 Rail and 1 uk_armour moved from Union of South Africa to Anglo Egyptian Sudan
EDIT: 1 Rail moved from Union of South Africa to India
EDIT: 1 Rail and 1 artillery moved from India to Iraq
1 uk_tactical_bomber moved from India to Caucasus
1 infantry moved from Burma to India
Place Units - British
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Caucasus: 1 uk_tac_bomber_lendlease
EDIT: Turning off Edit Mode
5 infantry and 1 uk_armour placed in India
1 infantry, 1 mech_infantry and 2 uk_armours placed in Union of South Africa
1 harbour placed in Gibraltar
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : 0.00
EDIT: : -0.17
British regular : -1.00
I forgot to add the Para boost to the Italian. He got a hit. So I saved, switched to edit and the blokes killed him anyway, so it all worked out :)
Forgot to move yank subs to 93 and 105. Hope you don’t mind :)
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
1 armour and 5 infantry moved from Northern Italy to Southern France
1 italian_para moved from Southern Italy to Southern France
1 italian_para moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 5 infantry and 2 italian_paras
Americans defend with 2 artilleries, 1 elite, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 5 infantry and 2 italian_paras in Southern France, round 2 : 2/8 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Italians lost in Southern France
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Italians roll dice for 1 armour, 3 infantry and 2 italian_paras in Southern France, round 3 : 2/6 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 elite in Southern France, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Southern France
1 elite owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 1 infantry and 2 italian_paras remaining. Battle score for attacker is 2
Casualties for Italians: 4 infantry
Casualties for Americans: 2 artilleries, 1 elite and 1 infantry
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Italians collect 13 PUs; end with 15 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 1.00
I believe you forgot to apply the casualty from the Italian paratrooper in Trans-Jordan, so I removed an infantry :)
Lol Italy is getting completely dominated in the Med. I hope they can hold out.
yes I did oops !
well Germany just going about the take over in a different way :) Monty losing Egypt is a disaster lol
I thought it might fall but youd be to weak to hold it. I had to kill those Paras in syria before they got loose in the ME
Oh well, we’ll see what happens :)
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 Escort; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Place Units - ANZAC
1 Escort placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - French
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Forgot to deduct the extra buck for Celebes
The Dutch have lost lol. I’ll have Germany out in a bit.
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
Germans buy 4 Atlantic_Walls, 2 Panzer_Grndrss, 4 TotalWarFighters, 1 UndergroundMinr, 1 Waffen_Para, 2 armour, 1 elite, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 german_para and 1 infantry
1 Waffen_Para and 1 waffen_infantry placed in Germany
Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Normandy Bordeaux
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
1 elite moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Alexandria to 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 Waffen_Para moved from Romania to Western Ukraine
1 german_para moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 Panzer_Grndrs moved from Germany to Holland Belgium
Combat - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 1 Panzer_Grndrs, 1 elite, 4 fighters and 1 infantry
British defend with 1 elite and 1 mech_infantry
Germans roll dice for 1 Panzer_Grndrs, 1 elite, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/8 hits, 2.83 expected hits
British roll dice for 1 elite and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 mech_infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 Panzer_Grndrs, 1 elite and 4 fighters in Holland Belgium, round 3 : 2/7 hits, 2.67 expected hits
British roll dice for 1 elite in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
1 Panzer_Grndrs owned by the Germans and 1 fighter owned by the Germans lost in Holland Belgium
1 elite owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 elite and 3 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 Panzer_Grndrs, 1 fighter and 1 infantry
Casualties for British: 1 elite and 1 mech_infantry
Battle in 93 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans submerged
Germans roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 2 transports in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 transports in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter
Casualties for Americans: 2 transports
Battle in Western Ukraine
Germans attack with 1 Waffen_Para and 1 german_para; Changer loiter and taunt
Changer defend; Russians defend with 1 infantry
Germans roll dice for 1 Waffen_Para and 1 german_para in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Waffen_Para and 1 german_para in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 german_para owned by the Germans lost in Western Ukraine
Germans roll dice for 1 Waffen_Para in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 Waffen_Para owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 Waffen_Para and 1 german_para
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 transport; French defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Archangel
Germans attack with 1 LuftwaffeAce, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 LuftwaffeAce, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 LuftwaffeAce, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 G_air_transport moved from Alexandria to Greece
3 G_air_transports and 3 infantry moved from Western Germany to Egypt
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Southern Italy
1 3rdWaffenArmy moved from Western Germany to Northern Italy
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 elite moved from Germany to Western Germany
1 Waffen_Para moved from Germany to Baltic States
1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 artillery, 1 elite, 2 infantry and 1 waffen_infantry moved from Novgorod to Baltic States
1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Archangel to Baltic States
2 WaffenPnzrGrndrs, 1 aaGun, 1 armour, 1 artillery, 1 elite, 1 infantry and 1 waffen_panzer moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Greece to Bulgaria
1 infantry moved from Bulgaria to Romania
1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 Atlantic_Walls placed in Norway
1 Atlantic_Wall and 1 infantry placed in Normandy Bordeaux
4 TotalWarFighters placed in Western Germany
2 armour and 1 infantry placed in Egypt
1 elite and 1 german_para placed in Germany
1 Panzer_Grndrs placed in Western Germany
1 Panzer_Grndrs placed in Germany
1 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 7.
1 Panzer_Grndrs placed in Western Germany
Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
Turn Complete - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Russians regular : 0.67
Germans regular : -3.67
British regular : 0.83
Lol sorry for all the edits. I changed my mind about a lot of moves. To give you an overview:
I kept an infantry in Greece
I moved the tank from EPol to Berlin instead of to the Baltic States
I railed one of the Elites on the Eastern Front to Northern Italy.
@VictoryFirst said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
VictoryFirst
42 minutes agoThe Dutch have lost lol. I’ll have Germany out in a bit.
oh you mean in soccer ? :(
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 AirLL, 1 FighterAce, 3 Mass_Tankss, 1 Russian_Rockets and 3 TotalWar_Tank_2s; Remaining resources: 0 PUs; 2 AirLendLease; 0 TankLendLease;
Place Units - Russians
1 AirLL placed in Caucasus
Combat Move - Russians
Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 uk_tac_bomber_lendlease and 1 uk_tactical_bomber
EDIT: Adding units owned by Russians to Caucasus: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 artillery and 1 elite moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Archangel
5 infantry moved from Smolensk to Archangel
1 russian_para moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
4 infantry moved from Smolensk to Archangel
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 10 infantry and 1 russian_para
Germans defend with 2 infantry
Russians roll dice for 1 armour, 10 infantry and 1 russian_para in Archangel, round 2 : 4/12 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 10 infantry and 1 russian_para remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Timguska
1 Russian_Engineer moved from Belarus to Smolensk
1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Archangel
1 2ndTankArmy moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Belarus to Archangel
1 fighter moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
1 Soviet_Commisar and 3 armour moved from Russia to Volgograd
2 guard_infantrys moved from Volgograd to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
1 aaGun and 2 infantry moved from Northwest Persia to Iraq
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 armour moved from Urals to Timguska
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
1 Rail and 1 elite moved from Russia to Timguska
1 Rail and 1 armour moved from Russia to Timguska
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 Europe_Rail moved from Russia to Bryansk
1 Europe_Rail and 1 guard_infantry moved from Bryansk to Timguska
EDIT: 1 Soviet_Commisar and 3 armour moved from Volgograd to 3rd Corps
EDIT: 1 3rdCorps moved from 3rd Corps to Volgograd
EDIT: 1 armour moved from Timguska to 2nd Corps
EDIT: 1 guard_infantry moved from 2nd Corps to Timguska
EDIT: 2 armour moved from Smolensk to 1st Corps
EDIT: 2 mech_infantrys moved from 1st Corps to Smolensk
2 guard_infantrys moved from Bryansk to Smolensk
Place Units - Russians
1 FighterAce, 3 Mass_Tankss, 1 Russian_Rockets and 3 TotalWar_Tank_2s placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General3
EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General
EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar
EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3
EDIT: Turning off Edit Mode
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 2.33
’
exp-game-5-victory-J8 scramble.tsvg
Good evening, scramble in the massive naval battle? ANZAC or US fighters?
@barnee I will post the results each round and ask you which casualties you want to take, as you did in the Moscow battle from our previous game. I don’t think I can do this battle today, because it’s pretty late and when I am tired I tend to make a lot of mistakes lol :) I’ll give it a go early in the morning, when you are online too.