@barnee
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 Heavy_BB, 6 TotalWarMechInfs, 1 elite, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 fighter and 2 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 tactical_bomber moved from Kweichow to Tsinghai
2 infantry moved from French Indo China to Siam
1 artillery and 1 infantry moved from Shan State to Malaya
1 bomber moved from Kwangsi to Siam
1 bomber moved from Kwangsi to Malaya
1 Japan_destroyer moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 artilleries, 1 elite and 2 infantry moved from Celebes to 44 Sea Zone
1 Japan_destroyer, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 elite, 4 fighters, 2 infantry, 1 pacific_cruiser, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 artilleries, 1 elite, 4 fighters, 2 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 pacific_transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 pacific_transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 Heavy_BB and 1 battleship moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Siam
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Siam, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 Japan_destroyer owned by the Japanese lost in 37 Sea Zone
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 Japan_destroyer
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Philippines
Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 4 fighters, 4 infantry and 2 tactical_bombers
Changer defend; Americans defend with 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters
Americans roll AA dice in Philippines : 1/3 hits, 0,50 expected hits
1 fighter owned by the Japanese lost in Philippines
Japanese roll dice for 1 Heavy_BB, 2 battleships, 1 cruiser and 1 pacific_cruiser in Philippines, round 2 : 4/6 hits, 4,00 expected hits
Japanese roll dice for 2 artilleries, 1 elite, 3 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 6/13 hits, 5,00 expected hits
Americans roll dice for 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 3/6 hits, 3,33 expected hits
3 infantry owned by the Japanese lost in Philippines
2 usa_fighters owned by the Americans, 3 Fortifications owned by the Americans, 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 3 : 5/10 hits, 4,50 expected hits
Americans roll dice for 1 Fortification in Philippines, round 3 : 0/0 hits, 0,00 expected hits
1 Fortification owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Americans: 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 armour owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Sikang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Malaya
1 armour owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Suiyuyan
1 bomber moved from Malaya to Kwangsi
1 bomber moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Sikang to Hopei
2 aaGuns and 4 infantry moved from Yunnan to Hunan
3 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Shantung to Hopei
1 infantry moved from Hopei to Suiyuyan
1 Rail and 1 infantry moved from Kiangsu to Suiyuyan
1 armour moved from Korea to Buryatia
1 elite and 3 infantry moved from Amur to Buryatia
2 artilleries, 1 elite and 2 infantry moved from Korea to Amur
3 artilleries and 1 elite moved from Japan to 6 Sea Zone
3 artilleries, 1 elite and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 1 elite moved from 36 Sea Zone to Kwangsi
3 mech_infantrys moved from Japan to 6 Sea Zone
3 mech_infantrys moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
6 TotalWarMechInfs and 1 elite placed in Japan
1 Heavy_BB and 2 transports placed in 6 Sea Zone
Trigger JapaneseTotalWarMechInfPlaceJapan6: has removed 6 TotalWarMechInfs owned by Japanese in Japan
Trigger JapaneseTotalWarMechInfPlaceJapan6: Japanese has 6 mech_infantrys placed in Japan
Turn Complete - Japanese
Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Japanese collect 62 PUs; end with 62 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Trigger Japan Loses IwoJima Turn8: Japanese met a national objective for an additional -1 PUs; end with 65 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,33
Japanese regular : 2,67
Americans AA : 0,50
British regular : 0,17
exp-game-5-stahl-j-8.tsvg