well, I found a useful button…
EXP Panzer vs barnee Game 5
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Please use this save.
I forgot to move my German sub in SZ98, if that is ok for you.
I have overseen it on my German turn.PS: Germany is on fire…footballwise! The European Championship started to day.
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@Panzerstahl-Helm said in EXP Panzer vs barnee Game 5:
Germany is on fire…footballwise! The European Championship started to day.
Right arm Go Deutscheland ! :)
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Nippon in Blitzkrieg mode. Attacking all over the Eastern Hemisphere. I guess they are serious about that co-prosperity sphere lol
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Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 2 ArmoredInfantrys, 1 Escort, 4 TotalWarFighters, 3 artilleries, 1 carrier, 1 destroyer, 1 elite, 1 marine and 3 transports; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 5 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to Morocco 2 ArmoredInfantrys and 1 artillery moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 2 ArmoredInfantrys, 1 artillery, 1 elite and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 ArmoredInfantrys, 1 artillery and 1 elite moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Germany 1 ArmoredInfantry, 2 artilleries and 1 marine moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 2 artilleries, 1 marine and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 ArmoredInfantry, 2 artilleries and 1 marine moved from 3 Sea Zone to Soviet Far East 1 pacific_submarine moved from 26 Sea Zone to 16 Sea Zone 2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Morocco Americans attack with 2 ArmoredInfantrys, 1 artillery, 1 elite, 5 usa_fighters and 1 usa_tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 Heavy_BB and 1 cruiser in Morocco, round 2 : 3/3 hits, 2.17 expected hits Germans roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Americans lost in Morocco 3 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 2 ArmoredInfantrys, 1 elite, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 artillery Casualties for Germans: 3 infantry Battle in 16 Sea Zone Americans attack with 1 pacific_submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 pacific_submarine and 2 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Soviet Far East Americans attack with 1 ArmoredInfantry, 2 artilleries and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 ArmoredInfantry, 2 artilleries and 1 marine in Soviet Far East, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 ArmoredInfantry, 2 artilleries and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 2 NavyFighters, 1 battleship, 1 destroyer, 1 pacific_cruiser and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone 2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 6 transports moved from 91 Sea Zone to 89 Sea Zone 5 usa_fighters and 1 usa_tactical_bomber moved from Morocco to 91 Sea Zone 1 Escort_Convoy and 1 carrier moved from 101 Sea Zone to 89 Sea Zone 2 usa_fighters moved from Eastern United States to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 elite moved from Central United States to Western United States 1 bomber moved from Germany to Novgorod Place Units - Americans 1 Escort, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 ArmoredInfantrys and 3 artilleries placed in Central United States 4 TotalWarFighters and 1 elite placed in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5 Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 1 carrier, 5 infantry, 3 uk_armours and 1 uk_para; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma Combat - British British creates battle in territory 109 Sea Zone Battle in Burma British attack with 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 2 infantry British roll dice for 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 7/24 hits, 6.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking 109 Sea Zone from Germans, taking Burma from Japanese with 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India 1 uk_tactical_bomber moved from Burma to India 2 uk_fighters moved from Burma to India 1 aaGun moved from India to Burma 4 uk_armours moved from Eastern Persia to India 1 mech_infantry moved from Persia to West India 2 uk_armours moved from Iraq to Northwest Persia 2 uk_armours moved from Iraq to Eastern Persia 3 uk_armours moved from Egypt to Iraq 1 uk_armour moved from Belgian Congo to Egypt 2 Rails and 2 uk_armours moved from Union of South Africa to India 1 bomber moved from Nigeria to United Kingdom 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Place Units - British 5 infantry and 1 uk_armour placed in India 1 carrier placed in 81 Sea Zone 2 uk_armours placed in Egypt 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 British collect 41 PUs (1 lost to blockades); end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Japanese regular : -1.33 Germans AA : -0.17 Germans regular : 0.00 British regular : 0.50
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Game History
Round: 7 Purchase Units - Italians Italians buy 1 UndrgroundFctry and 8 infantry; Remaining resources: 0 PUs; Place Units - Italians Units in Northern Italy being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Northern Italy Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 Italian_LCVs, 1 artillery and 3 infantry moved from Southern France to Morocco 1 bomber moved from Southern Italy to Morocco 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Morocco Italians attack with 2 Italian_LCVs, 1 artillery, 1 bomber and 3 infantry Americans defend with 2 ArmoredInfantrys and 1 elite Italians roll dice for 2 Italian_LCVs, 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 2 ArmoredInfantrys and 1 elite in Morocco, round 2 : 4/4 hits, 1,67 expected hits 2 Italian_LCVs owned by the Italians and 2 infantry owned by the Italians lost in Morocco 2 ArmoredInfantrys owned by the Americans lost in Morocco Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 elite in Morocco, round 3 : 0/2 hits, 0,67 expected hits 1 elite owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 2 Italian_LCVs and 2 infantry Casualties for Americans: 2 ArmoredInfantrys and 1 elite Battle in Alexandria Italians attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 0/9 hits, 2,17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Alexandria, round 3 : 2/9 hits, 2,17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Denmark 1 bomber moved from Morocco to Southern France EDIT: 1 Italian_LCV moved from Gibraltar to Southern France 1 air_transport and 1 infantry moved from Northern Italy to Denmark 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Northern Italy to Southern France 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Denmark 1 mech_infantry moved from Holland Belgium to Denmark 2 infantry moved from Northern Italy to France 1 Italian_LCV moved from Tunisia to Algeria 1 armour, 1 artillery and 1 infantry moved from Bessarabia to Romania 1 air_transport moved from Gibraltar to Northern Italy 1 armour moved from Romania to Bulgaria 1 italian_para moved from Southern Italy to Denmark Place Units - Italians 1 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Italians regular : -2,33 British regular : -0,67
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@barnee said in EXP Panzer vs barnee Game 5:
Berlin bombed ! Fuhrer apoplectic ! lol
Who is Germany playing ?
The Führer is getting nuts because of the allied bomber accuracy…
Germany was playing Scottland, the next game is against Hungary. Fingers crossed!
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@Panzerstahl-Helm said in EXP Panzer vs barnee Game 5:
Germany was playing Scottland, the next game is against Hungary. Fingers crossed!
Did they win ?
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Oh your Frau will be happy. Italia cash heavy :)
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 air_transport, 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 artillery moved from Queensland to 54 Sea Zone 1 armour, 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 artillery moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 armour and 1 artillery Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 artillery in Malaya, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 air_transport and 1 infantry moved from Queensland to Java 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 Fortification placed in Java 1 air_transport and 1 fighter placed in Queensland 1 destroyer placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ54: has removed 1 Escort_Convoy owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54: ANZAC has 1 Escort placed in 54 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5 ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG Turn7: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Trigger ANZAC Loses Celebes Turn7: ANZAC met a national objective for an additional -1 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 25 to 26 EDIT: Turning off Edit Mode COMMENT: +1 PU For Incorrect Celebes -1 PU Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
COMMENT: +1 PU For Incorrect Celebes -1 PU
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Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body> Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Germans repair damage of 8x factory_major; Remaining resources: 47 PUs; Germans buy 1 German_LCV, 6 TotalWar_Tanks, 1 UndrgroundFctry, 1 elite and 4 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Karelia from Russians EDIT: Germans takes Finland from Russians EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Changing ownership of Finland from Germans to Russians EDIT: Turning off Edit Mode 2 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Northern Italy to Eastern Poland 1 LuftwaffeAce moved from Southern Italy to Eastern Poland EDIT: 1 German_LCV and 2 infantry moved from Western Germany to Norway EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 elite moved from Denmark to Norway 4 fighters moved from Western Germany to Norway 3 GermanUBoats and 1 Wolfpack moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 114 Sea Zone Germans attack with 3 GermanUBoats and 1 Wolfpack Russians defend with 1 cruiser Germans roll dice for 3 GermanUBoats in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone 1 Wolfpack owned by the Germans lost in 114 Sea Zone Germans win with 3 GermanUBoats remaining. Battle score for attacker is 9 Casualties for Russians: 1 cruiser Casualties for Germans: 1 Wolfpack Battle in Norway Germans attack with 2 German_LCVs, 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry Russians defend with 3 artilleries and 3 infantry Germans roll dice for 2 German_LCVs, 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry in Norway, round 2 : 3/9 hits, 3,00 expected hits Russians roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 1/6 hits, 2,00 expected hits 1 German_LCV owned by the Germans lost in Norway 3 infantry owned by the Russians lost in Norway Germans roll dice for 1 German_LCV, 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry in Norway, round 3 : 2/9 hits, 3,00 expected hits Russians roll dice for 3 artilleries in Norway, round 3 : 1/3 hits, 1,00 expected hits 1 German_LCV owned by the Germans lost in Norway 2 artilleries owned by the Russians lost in Norway Germans roll dice for 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry in Norway, round 4 : 4/9 hits, 3,00 expected hits Russians roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway 1 artillery owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 Panzer_Grndrs, 1 elite, 4 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 German_LCVs and 1 infantry Casualties for Russians: 3 artilleries and 3 infantry Battle in Eastern Poland Germans attack with 1 LuftwaffeAce, 4 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 LuftwaffeAce, 4 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/8 hits, 2,67 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Eastern Poland 3 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 LuftwaffeAce, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Trigger Germans RemoveWolfpackSZ112: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Poland Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 LuftwaffeAce and 2 tactical_bombers moved from Eastern Poland to Poland 1 Waffen_Para moved from Bessarabia to Poland 2 German_Engineers and 2 infantry moved from Romania to Poland 1 ArmyGroupSouth, 3 aaGuns and 8 infantry moved from Bessarabia to Romania 1 submarine moved from 95 Sea Zone to 92 Sea Zone 3 GermanUBoats and 1 Wolfpack moved from 93 Sea Zone to 92 Sea Zone 2 G_air_transports moved from Gibraltar to Germany 1 elite moved from Germany to Slovakia Hungary 1 infantry moved from Southern France to Normandy Bordeaux 1 Panzer_Grndrs moved from Southern France to Normandy Bordeaux 1 Panzer_General moved from Western Germany to Poland 2 Rails moved from Germany to Denmark 2 Rails and 2 WaffenPnzrGrndrs moved from Denmark to Poland 4 fighters moved from Norway to Poland 3 bombers moved from Gibraltar to Southern Italy 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 German_LCV, 6 TotalWar_Tanks, 1 elite and 1 infantry placed in Germany Germans undo move 1. 6 TotalWar_Tanks placed in Western Germany 1 German_LCV, 1 elite and 1 infantry placed in Germany 3 infantry placed in Romania Turning on Edit Mode EDIT: Removing units owned by Germans from Army Group South: 2 armour EDIT: Adding units owned by Germans to Germany: 2 armour EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Removing units owned by Italians from Romania: 1 artillery EDIT: Adding units owned by Germans to Army Group South: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Trigger Germans RemoveInvertWolfpackSZ92: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Germans RemoveInvertWolfpackSZ114: Germans has 1 Wolfpack placed in 114 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 41 PUs; end with 41 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Germans regular : 0,83
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Guten Tag
Game History
Round: 8 Purchase Units - Russians Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 3 guard_infantrys and 3 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Greece from Italians EDIT: Turning off Edit Mode 1 elite moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 3 infantry moved from Western Ukraine to Eastern Poland 3 fighters moved from Western Ukraine to Eastern Poland 1 FighterAce moved from Western Ukraine to Eastern Poland 3 tactical_bombers moved from Western Ukraine to Eastern Poland 1 elite moved from Timguska to Kansu Chinese take Kansu from Japanese 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 guard_infantry moved from Novosibirsk to Tsinghai 1 armour and 1 guard_infantry moved from Volgograd to Tsinghai 1 guard_infantry moved from Caucasus to Tsinghai EDIT: 1 russian_para moved from Caucasus to Greece Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Russians attack with 1 FighterAce, 3 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 infantry Russians roll dice for 1 FighterAce, 3 fighters, 3 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 4/11 hits, 5.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 FighterAce, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 1 armour and 3 guard_infantrys Japanese defend with 1 elite and 1 infantry Russians roll dice for 1 armour and 3 guard_infantrys in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 elite and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits 1 guard_infantry owned by the Russians lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Russians roll dice for 1 armour and 2 guard_infantrys in Tsinghai, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 elite in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 2 guard_infantrys in Tsinghai, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 elite in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 2 guard_infantrys in Tsinghai, round 5 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 elite in Tsinghai, round 5 : 2/2 hits, 0.67 expected hits 2 guard_infantrys owned by the Russians lost in Tsinghai 1 elite owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 3 guard_infantrys Casualties for Japanese: 1 elite and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General3 EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Finland Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Karelia 1 armour moved from Urals to Yenisey 1 armour moved from Russia to Archangel 1 guard_infantry moved from Baltic States to Archangel 3 armour moved from Baltic States to Karelia 3 artilleries moved from Novgorod to Karelia 1 Europe_Rail and 1 elite moved from Russia to Finland 1 mech_infantry moved from Baltic States to Karelia 1 russian_para moved from Baltic States to Novgorod 10 infantry moved from Baltic States to Belarus 1 aaGun moved from Baltic States to Belarus 1 1stCorps moved from Baltic States to Belarus 2 guard_infantrys moved from Baltic States to Belarus 8 Russian_Rocketss moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 elite moved from Rostov to Bryansk 1 russian_para moved from Russia to Novgorod 1 russian_para moved from Russia to Caucasus 1 infantry moved from Caucasus to Kazakhstan 1 elite moved from Caucasus to Rostov 1 Rail moved from Russia to Caucasus 1 Rail and 1 infantry moved from Caucasus to Karelia 1 Rail moved from Russia to Western Ukraine 1 Rail and 1 infantry moved from Western Ukraine to Karelia 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 FighterAce and 2 fighters moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 armour moved from Russia to Western Ukraine 2 armour moved from Russia to Belarus 1 armour moved from Russia to Belarus EDIT: 1 armour moved from Western Ukraine to 1st Army Group EDIT: 1 infantry moved from 1st Army Group to Western Ukraine Place Units - Russians 3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s and 3 guard_infantrys placed in Russia 1 infantry placed in Volgograd 2 infantry placed in Novgorod Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 Russians regular : -2.00
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I just noticed the Kriegsmarine inadvertently added a submarine instead of a U-boat
I think that’s a trainer unit for new recruits :)
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@Panzerstahl-Helm Your Germans have an easy time in their pool… The Netherlands has to play against France lol.
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 Heavy_BB, 6 TotalWarMechInfs, 1 elite, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 fighter and 2 infantry moved from Shensi to Tsinghai 2 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 tactical_bomber moved from Kweichow to Tsinghai 2 infantry moved from French Indo China to Siam 1 artillery and 1 infantry moved from Shan State to Malaya 1 bomber moved from Kwangsi to Siam 1 bomber moved from Kwangsi to Malaya 1 Japan_destroyer moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 2 artilleries, 1 elite and 2 infantry moved from Celebes to 44 Sea Zone 1 Japan_destroyer, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 elite, 4 fighters, 2 infantry, 1 pacific_cruiser, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone 2 artilleries, 1 elite, 4 fighters, 2 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 pacific_transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 pacific_transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 Heavy_BB and 1 battleship moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Siam Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Siam, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 Japan_destroyer owned by the Japanese lost in 37 Sea Zone 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 Japan_destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Philippines Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 4 fighters, 4 infantry and 2 tactical_bombers Changer defend; Americans defend with 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters Americans roll AA dice in Philippines : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Philippines Japanese roll dice for 1 Heavy_BB, 2 battleships, 1 cruiser and 1 pacific_cruiser in Philippines, round 2 : 4/6 hits, 4,00 expected hits Japanese roll dice for 2 artilleries, 1 elite, 3 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 6/13 hits, 5,00 expected hits Americans roll dice for 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 3/6 hits, 3,33 expected hits 3 infantry owned by the Japanese lost in Philippines 2 usa_fighters owned by the Americans, 3 Fortifications owned by the Americans, 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 3 : 5/10 hits, 4,50 expected hits Americans roll dice for 1 Fortification in Philippines, round 3 : 0/0 hits, 0,00 expected hits 1 Fortification owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Americans: 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters Battle in Tsinghai Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Malaya 1 armour owned by the ANZAC lost in Malaya Japanese win, taking Malaya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Suiyuyan 1 bomber moved from Malaya to Kwangsi 1 bomber moved from Siam to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 fighter and 1 tactical_bomber moved from Sikang to Hopei 2 aaGuns and 4 infantry moved from Yunnan to Hunan 3 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Shantung to Hopei 1 infantry moved from Hopei to Suiyuyan 1 Rail and 1 infantry moved from Kiangsu to Suiyuyan 1 armour moved from Korea to Buryatia 1 elite and 3 infantry moved from Amur to Buryatia 2 artilleries, 1 elite and 2 infantry moved from Korea to Amur 3 artilleries and 1 elite moved from Japan to 6 Sea Zone 3 artilleries, 1 elite and 2 transports moved from 6 Sea Zone to 36 Sea Zone 3 artilleries and 1 elite moved from 36 Sea Zone to Kwangsi 3 mech_infantrys moved from Japan to 6 Sea Zone 3 mech_infantrys moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung 6 TotalWarMechInfs and 1 elite placed in Japan 1 Heavy_BB and 2 transports placed in 6 Sea Zone Trigger JapaneseTotalWarMechInfPlaceJapan6: has removed 6 TotalWarMechInfs owned by Japanese in Japan Trigger JapaneseTotalWarMechInfPlaceJapan6: Japanese has 6 mech_infantrys placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Japanese collect 62 PUs; end with 62 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Trigger Japan Loses IwoJima Turn8: Japanese met a national objective for an additional -1 PUs; end with 65 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,33 Japanese regular : 2,67 Americans AA : 0,50 British regular : 0,17
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Hallo
I forgot to attack yunnan lol. See if I can remember how to use dicebot :)
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3d6<=1: 2, 4, 1; Hits: 1
1d6<=3: 6; Hits: 0
1d6<=4: 5; Hits: 0
1d6<=2: 5; Hits: 0