L24 PtV Daaras (Allies) vs AetV (X+13)


  • Six Hits first Round, I need Ool please.
    Savegame_40866.tsvg


  • @aequitas-et-veritas BB, then carriers, then sub. then I think it’s normal. anzac planes before usa planes


  • Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Gilbert Islands
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Shan State
            2 armour and 1 infantry moved from French Indo China to Shan State
            2 armour moved from Yunnan to Shan State
            1 mech_infantry moved from Kweichow to Shan State
            4 artilleries and 3 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            2 infantry and 2 mech_infantrys moved from Malaya to Shan State
            1 infantry moved from Korea to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Szechwan to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 49 Sea Zone
            2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports moved from 49 Sea Zone to 31 Sea Zone
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
    
        Combat - Japanese
            Battle in Gilbert Islands
            Battle in 31 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
                Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports; ANZAC defend with 1 fighter and 1 tactical_bomber
                Units damaged: 1 battleship owned by the Americans
                Units damaged: 2 battleships owned by the Japanese
                Japanese win, taking Gilbert Islands from UK_Pacific with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 54
                Casualties for Japanese: 1 carrier, 2 cruisers, 5 destroyers, 1 fighter and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
                Casualties for ANZAC: 1 fighter and 1 tactical_bomber
            Battle in Shan State
                Japanese attack with 5 armour, 4 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                Japanese win, taking Shan State from UK_Pacific with 5 armour, 4 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 fighter moved from Paulau to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Davao
            1 fighter and 1 tactical_bomber moved from Korea to Guam
            1 carrier moved from 6 Sea Zone to 37 Sea Zone
            1 fighter moved from Yunnan to 37 Sea Zone
            1 tactical_bomber moved from Korea to 37 Sea Zone
            1 aaGun and 13 infantry moved from Korea to Northern Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            2 artilleries moved from Korea to Northern Manchuria
            1 artillery moved from Korea to Northern Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Kweichow to Yunnan
            1 marine moved from Hunan to Kweichow
            1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Shansi to Anhwe
            1 artillery moved from Shansi to Jehol
            1 fighter moved from 6 Sea Zone to Hunan
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            2 fighters moved from Yunnan to 132 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 132 Sea Zone
            Japanese undo move 1.
            1 carrier and 1 destroyer placed in 132 Sea Zone
            3 infantry placed in French Indo China
            1 artillery placed in Malaya
            Japanese undo move 3.
            Japanese undo move 2.
            1 artillery and 2 infantry placed in French Indo China
            1 battleship placed in 132 Sea Zone
            1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
            Japanese collect 59 PUs (6 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Savegame_40866.tsvg


  • @aequitas-et-veritas I will also need order of losses for SZ31, as your planes cant land on damaged carriers and the automatic one will kill them first


  • I will need a post of first Round of Combat to decide where i Go with my casualties.


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 bomber moved from Northern Sinkiang to Northern Caucasus
            3 submarines moved from 27 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 infantry moved from Tunisia to Algeria
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • No scramble


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 bomber moved from Northern Sinkiang to Northern Caucasus
            3 submarines moved from 27 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 infantry moved from Tunisia to Algeria
    
        Combat - Americans
            Battle in Northern Caucasus
                Americans attack with 1 bomber
                Germans defend with 1 armour
                    Americans roll dice for 1 bomber in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber in Northern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Northern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber in Northern Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Northern Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Northern Caucasus
                Germans win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 31 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
                    Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : -0.50
    

    Savegame


  • @aequitas-et-veritas one sub hit, i took it on your cruiser as that was the most logical choice. if you want it elsewhere we can edit.


  • Tipp one of my CV’s please. If you take the CR, it will have no chance hitting back since i have no DD left. The CR with a Defence roll of three would be automatically out. A CV hits on one in Defence bc it has a defence roll undamaged even when hit.
    Thank you


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 bomber moved from Northern Sinkiang to Northern Caucasus
            3 submarines moved from 27 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 infantry moved from Tunisia to Algeria
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
                    Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    

    Savegame


  • @aequitas-et-veritas that makes sense. I’ll fix the other combats to be the same later.


  • tipp 2nd CV, kill one CV, kill TacB, kill Ftr, kill CR, please-

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