@Adam514 scramble opportunities?
Ceasar1 L+34 vs cwglee X
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@Caesar1 NONE
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Novgorod to Archangel Americans take Archangel from Germans 1 armour moved from Archangel to Novgorod 3 bombers moved from Karelia to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19 Battle in 6 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 5 bombers moved from Western United States to United Kingdom 1 bomber moved from Germany to Novgorod 3 bombers moved from Germany to Norway 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone 2 transports moved from 91 Sea Zone to 64 Sea Zone 1 carrier moved from 33 Sea Zone to 16 Sea Zone Place Units - Americans 2 infantry and 1 mech_infantry placed in Novgorod 1 fighter and 2 infantry placed in Norway 4 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.67 Germans AA : -0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport 26 Sea Zone : 1 transport 22 Sea Zone : 1 flag 17 Sea Zone : 1 flag 16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 6 Sea Zone : 1 flag, 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 5 bombers Morocco : 1 bomber, 2 infantry and 1 mech_infantry Algeria : 1 flag, 1 infantry Norway : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Archangel : 1 flag Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry 112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports 93 Sea Zone : 2 submarines 64 Sea Zone : 2 transports Brazil : 1 flag
Production/PUs Summary :
Germans : 54 / 71 Russians : 8 / 0 Japanese : 70 / 83 Americans : 59 / 82 Chinese : 2 / 4 British : 34 / 40 UK_Pacific : 5 / 3 Italians : 17 / 9 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 203 times 2 was rolled 186 times 3 was rolled 209 times 4 was rolled 194 times 5 was rolled 151 times 6 was rolled 177 times Average roll : 3.388 Median : 3.000 Variance : 1.953 Standard Deviation : 1.397 Total rolls : 1120 Null / Other 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.396 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 53 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 75 times 5 was rolled 69 times 6 was rolled 59 times Average roll : 3.378 Median : 3.000 Variance : 0.812 Standard Deviation : 0.901 Total rolls : 421 British Combat 1 was rolled 17 times 2 was rolled 19 times 3 was rolled 19 times 4 was rolled 14 times 5 was rolled 5 times 6 was rolled 20 times Average roll : 3.330 Median : 3.000 Variance : 1.713 Standard Deviation : 1.309 Total rolls : 94 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 Americans Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.396 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 53 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 9 times 6 was rolled 21 times Average roll : 3.359 Median : 3.000 Variance : 0.969 Standard Deviation : 0.984 Total rolls : 103 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.208 Median : 3.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 53 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 37 times 2 was rolled 32 times 3 was rolled 54 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 42 times Average roll : 3.555 Median : 3.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 245
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
Territory Summary for Chinese :
Kansu : 1 fighter and 11 infantry Tsinghai : 1 infantry Sikang : 2 infantry
Production/PUs Summary :
Germans : 54 / 71 Russians : 8 / 0 Japanese : 69 / 83 Americans : 59 / 82 Chinese : 3 / 4 British : 34 / 40 UK_Pacific : 5 / 3 Italians : 17 / 9 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 203 times 2 was rolled 188 times 3 was rolled 210 times 4 was rolled 195 times 5 was rolled 151 times 6 was rolled 177 times Average roll : 3.386 Median : 3.000 Variance : 1.999 Standard Deviation : 1.414 Total rolls : 1124 Null / Other 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.396 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 53 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 75 times 5 was rolled 69 times 6 was rolled 59 times Average roll : 3.378 Median : 3.000 Variance : 0.812 Standard Deviation : 0.901 Total rolls : 421 British Combat 1 was rolled 17 times 2 was rolled 19 times 3 was rolled 19 times 4 was rolled 14 times 5 was rolled 5 times 6 was rolled 20 times Average roll : 3.330 Median : 3.000 Variance : 1.713 Standard Deviation : 1.309 Total rolls : 94 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 Americans Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.396 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 53 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 21 times Average roll : 3.365 Median : 3.000 Variance : 0.945 Standard Deviation : 0.972 Total rolls : 104 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.161 Median : 3.000 Variance : 1.224 Standard Deviation : 1.106 Total rolls : 56 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 37 times 2 was rolled 32 times 3 was rolled 54 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 42 times Average roll : 3.555 Median : 3.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 245
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Novgorod to Archangel Americans take Archangel from Germans 1 armour moved from Archangel to Novgorod 3 bombers moved from Karelia to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19 Battle in 6 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 5 bombers moved from Western United States to United Kingdom 1 bomber moved from Germany to Novgorod 3 bombers moved from Germany to Norway 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone 2 transports moved from 91 Sea Zone to 64 Sea Zone 1 carrier moved from 33 Sea Zone to 16 Sea Zone Place Units - Americans 2 infantry and 1 mech_infantry placed in Novgorod 1 fighter and 2 infantry placed in Norway 4 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 4 fighters moved from India to 39 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus Combat - British Battle in 39 Sea Zone British attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus British attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/11 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 bomber moved from Union of South Africa to Egypt 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 4 fighters moved from 39 Sea Zone to India 1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 cruiser, 2 destroyers and 4 transports moved from 127 Sea Zone to 112 Sea Zone 1 armour moved from Karelia to Novgorod 1 mech_infantry moved from Vyborg to Novgorod 1 artillery moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 5 fighters and 2 tactical_bombers moved from Novgorod to Norway Place Units - British 2 mech_infantrys placed in Persia 1 destroyer placed in 98 Sea Zone 8 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.17 Japanese regular : 0.17 Germans AA : -0.67 Germans regular : -0.33 British regular : -2.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour Kansu : 1 fighter and 11 infantry Tsinghai : 1 infantry Sikang : 2 infantry India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield 33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport 39 Sea Zone : 1 flag, 1 destroyer 26 Sea Zone : 1 transport 22 Sea Zone : 1 flag 17 Sea Zone : 1 flag 16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 6 Sea Zone : 1 flag, 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 8 infantry Morocco : 1 bomber, 2 infantry and 1 mech_infantry Algeria : 1 flag, 1 infantry Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 2 tactical_bombers Ethiopia : 1 flag Karelia : 1 flag, 1 artillery and 1 infantry Vyborg : 1 flag, 1 infantry Archangel : 1 flag Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys Caucasus : 1 flag, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports 125 Sea Zone : 1 flag 80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports 106 Sea Zone : 1 flag 93 Sea Zone : 2 submarines Eire : 1 flag 64 Sea Zone : 2 transports 97 Sea Zone : 1 flag, 7 submarines Eastern Persia : 1 flag 81 Sea Zone : 1 submarine Brazil : 1 flag Northwest Persia : 1 flag, 1 artillery and 1 infantry Persia : 1 flag, 1 factory_minor and 2 mech_infantrys 98 Sea Zone : 1 destroyer Finland : 1 flag 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 71 Russians : 8 / 0 Japanese : 69 / 83 Americans : 59 / 82 Chinese : 3 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 17 / 9 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 205 times 2 was rolled 188 times 3 was rolled 214 times 4 was rolled 198 times 5 was rolled 153 times 6 was rolled 184 times Average roll : 3.401 Median : 3.000 Variance : 1.992 Standard Deviation : 1.412 Total rolls : 1142 Null / Other 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.396 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 53 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 75 times 5 was rolled 69 times 6 was rolled 60 times Average roll : 3.384 Median : 3.000 Variance : 0.759 Standard Deviation : 0.871 Total rolls : 422 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.445 Median : 3.000 Variance : 1.810 Standard Deviation : 1.346 Total rolls : 110 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 Americans Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.396 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 53 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 22 times Average roll : 3.390 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 105 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.161 Median : 3.000 Variance : 1.224 Standard Deviation : 1.106 Total rolls : 56 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 37 times 2 was rolled 32 times 3 was rolled 54 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 42 times Average roll : 3.555 Median : 3.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 245
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Novgorod to Archangel Americans take Archangel from Germans 1 armour moved from Archangel to Novgorod 3 bombers moved from Karelia to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19 Battle in 6 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 5 bombers moved from Western United States to United Kingdom 1 bomber moved from Germany to Novgorod 3 bombers moved from Germany to Norway 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone 2 transports moved from 91 Sea Zone to 64 Sea Zone 1 carrier moved from 33 Sea Zone to 16 Sea Zone Place Units - Americans 2 infantry and 1 mech_infantry placed in Novgorod 1 fighter and 2 infantry placed in Norway 4 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 4 fighters moved from India to 39 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus Combat - British Battle in 39 Sea Zone British attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus British attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/11 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 bomber moved from Union of South Africa to Egypt 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 4 fighters moved from 39 Sea Zone to India 1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 cruiser, 2 destroyers and 4 transports moved from 127 Sea Zone to 112 Sea Zone 1 armour moved from Karelia to Novgorod 1 mech_infantry moved from Vyborg to Novgorod 1 artillery moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 5 fighters and 2 tactical_bombers moved from Novgorod to Norway Place Units - British 2 mech_infantrys placed in Persia 1 destroyer placed in 98 Sea Zone 8 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.17 Japanese regular : 0.17 Germans AA : -0.67 Germans regular : -0.33 British regular : -2.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour Kansu : 1 fighter and 11 infantry Tsinghai : 1 infantry Sikang : 2 infantry India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield 33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport 39 Sea Zone : 1 flag, 1 destroyer 26 Sea Zone : 1 transport 22 Sea Zone : 1 flag 17 Sea Zone : 1 flag 16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 6 Sea Zone : 1 flag, 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 8 infantry Morocco : 1 bomber, 2 infantry and 1 mech_infantry Algeria : 1 flag, 1 infantry Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 2 tactical_bombers Ethiopia : 1 flag Karelia : 1 flag, 1 artillery and 1 infantry Vyborg : 1 flag, 1 infantry Archangel : 1 flag Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys Caucasus : 1 flag, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports 125 Sea Zone : 1 flag 80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports 106 Sea Zone : 1 flag 93 Sea Zone : 2 submarines Eire : 1 flag 64 Sea Zone : 2 transports 97 Sea Zone : 1 flag, 7 submarines Eastern Persia : 1 flag 81 Sea Zone : 1 submarine Brazil : 1 flag Northwest Persia : 1 flag, 1 artillery and 1 infantry Persia : 1 flag, 1 factory_minor and 2 mech_infantrys 98 Sea Zone : 1 destroyer Finland : 1 flag 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 71 Russians : 8 / 0 Japanese : 69 / 83 Americans : 59 / 82 Chinese : 3 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 17 / 9 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 205 times 2 was rolled 188 times 3 was rolled 214 times 4 was rolled 198 times 5 was rolled 153 times 6 was rolled 184 times Average roll : 3.401 Median : 3.000 Variance : 1.992 Standard Deviation : 1.412 Total rolls : 1142 Null / Other 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.396 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 53 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 75 times 5 was rolled 69 times 6 was rolled 60 times Average roll : 3.384 Median : 3.000 Variance : 0.759 Standard Deviation : 0.871 Total rolls : 422 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.445 Median : 3.000 Variance : 1.810 Standard Deviation : 1.346 Total rolls : 110 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 Americans Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.396 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 53 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 22 times Average roll : 3.390 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 105 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.161 Median : 3.000 Variance : 1.224 Standard Deviation : 1.106 Total rolls : 56 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 37 times 2 was rolled 32 times 3 was rolled 54 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 42 times Average roll : 3.555 Median : 3.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 245
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@Caesar1 I will be in vacation for a week. Next post will be after next monday. I hope it is not a problem with you.
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@Caesar1 no worries, enjoy vacation!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 armour moved from Russia to Samara Italians take Samara from Russians 1 armour moved from Samara to Russia 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland Combat - Italians Battle in Algeria Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the Americans lost in Algeria Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 5 infantry moved from Western Germany to Germany 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,1,4,3,5,2,4,4,2,1,4,2 Italians collect 5 PUs (13 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.17
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@cwglee51 I am back, I will post as soon as possible
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 fighter and 1 infantry India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 20 Sea Zone : 1 destroyer Alexandria : 2 infantry Egypt : 1 fighter
Production/PUs Summary :
Germans : 52 / 71 Russians : 7 / 0 Japanese : 69 / 83 Americans : 59 / 82 Chinese : 3 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 199 times 2 was rolled 181 times 3 was rolled 200 times 4 was rolled 186 times 5 was rolled 144 times 6 was rolled 178 times Average roll : 3.394 Median : 3.000 Variance : 1.920 Standard Deviation : 1.386 Total rolls : 1088 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 75 times 5 was rolled 69 times 6 was rolled 60 times Average roll : 3.384 Median : 3.000 Variance : 0.759 Standard Deviation : 0.871 Total rolls : 422 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.445 Median : 3.000 Variance : 1.810 Standard Deviation : 1.346 Total rolls : 110 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.161 Median : 3.000 Variance : 1.224 Standard Deviation : 1.106 Total rolls : 56 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 37 times 2 was rolled 32 times 3 was rolled 54 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 42 times Average roll : 3.555 Median : 3.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 245 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 22 times Average roll : 3.390 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 105
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter and 1 infantry India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 20 Sea Zone : 1 destroyer Alexandria : 2 infantry Egypt : 1 fighter and 2 infantry United Kingdom : 1 fighter and 2 infantry Algeria : 2 infantry
Production/PUs Summary :
Germans : 52 / 71 Russians : 7 / 0 Japanese : 69 / 83 Americans : 59 / 82 Chinese : 3 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 199 times 2 was rolled 181 times 3 was rolled 200 times 4 was rolled 186 times 5 was rolled 144 times 6 was rolled 178 times Average roll : 3.394 Median : 3.000 Variance : 1.920 Standard Deviation : 1.386 Total rolls : 1088 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 75 times 5 was rolled 69 times 6 was rolled 60 times Average roll : 3.384 Median : 3.000 Variance : 0.759 Standard Deviation : 0.871 Total rolls : 422 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.445 Median : 3.000 Variance : 1.810 Standard Deviation : 1.346 Total rolls : 110 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.161 Median : 3.000 Variance : 1.224 Standard Deviation : 1.106 Total rolls : 56 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 37 times 2 was rolled 32 times 3 was rolled 54 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 42 times Average roll : 3.555 Median : 3.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 245 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 22 times Average roll : 3.390 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 105
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x airfield; Remaining resources: 66 PUs; Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Tsinghai 1 bomber moved from Russia to Tsinghai 1 mech_infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Tsinghai Germans attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 bomber moved from Tsinghai to Russia 9 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Poland to Eastern Poland 4 mech_infantrys moved from Poland to Eastern Poland 6 infantry moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 8 infantry moved from Poland to Germany 4 mech_infantrys moved from Western Germany to Poland 3 artilleries and 3 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 bomber moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 mech_infantry moved from Russia to Rostov Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Ukraine 10 mech_infantrys placed in Western Germany 2 mech_infantrys placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,1,5,3,1,6,3,1,5,1,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 50 PUs (4 lost to blockades); end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Germans regular : 0.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Combat Move - Russians 1 armour, 3 artilleries and 27 infantry moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 2 armour, 3 artilleries and 27 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 3 artilleries and 27 infantry in Rostov, round 2 : 5/32 hits, 7.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 armour, 3 artilleries and 27 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Volgograd to Rostov 4 infantry moved from Central Mongolia to Dzavhan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.00
Territory Summary for Russians :
Kansu : 2 aaGuns and 3 infantry Olgiy : 1 flag Dzavhan : 1 flag, 4 infantry Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Rostov : 1 aaGun, 2 armour, 3 artilleries and 27 infantry Volgograd : 1 factory_minor Iraq : 1 flag
Production/PUs Summary :
Germans : 52 / 55 Russians : 8 / 0 Japanese : 69 / 83 Americans : 59 / 82 Chinese : 2 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 202 times 2 was rolled 188 times 3 was rolled 206 times 4 was rolled 191 times 5 was rolled 152 times 6 was rolled 185 times Average roll : 3.407 Median : 3.000 Variance : 1.631 Standard Deviation : 1.277 Total rolls : 1124 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 71 times 4 was rolled 75 times 5 was rolled 70 times 6 was rolled 61 times Average roll : 3.393 Median : 3.000 Variance : 0.700 Standard Deviation : 0.837 Total rolls : 425 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.445 Median : 3.000 Variance : 1.810 Standard Deviation : 1.346 Total rolls : 110 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.211 Median : 3.000 Variance : 1.241 Standard Deviation : 1.114 Total rolls : 57 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 22 times Average roll : 3.390 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 105
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from French Indo China to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Shensi to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Combat - Japanese
Combat Hit Differential Summary :
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@Caesar1 Scramble order?
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@cwglee51 no scramble
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from French Indo China to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Shensi to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Combat - Japanese Battle in 39 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 20 Sea Zone Japanese attack with 4 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sikang Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Sikang to French Indo China 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 3 mech_infantrys moved from Yunnan to Burma 2 mech_infantrys moved from Kweichow to Burma 1 armour, 8 artilleries and 10 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from French Indo China to Shan State 6 fighters moved from French Indo China to Burma 4 tactical_bombers moved from French Indo China to Burma 3 fighters moved from 20 Sea Zone to French Indo China 2 infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 3 mech_infantrys moved from Manchuria to Chahar 3 mech_infantrys moved from Chahar to Hopei 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 mech_infantrys placed in Manchuria 1 fighter placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 bombers placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Japanese collect 72 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67 ANZAC regular : -0.33 British regular : 0.67
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 fighter moved from 112 Sea Zone to Western Germany
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@Caesar1 No Scramble if that is what you’re waiting for
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@cwglee51 Sorry, I was sure I wrote something! :(