Ceasar1 L+34 vs cwglee X


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 6 infantry and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 mech_infantrys moved from Germany to Eastern Poland
            16 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            3 artilleries and 3 infantry moved from Western Germany to France
            3 mech_infantrys moved from Ukraine to Russia
            1 bomber moved from Ukraine to Russia
            1 mech_infantry moved from Russia to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            4 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Russia
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 fighter and 9 mech_infantrys placed in Germany
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 fighter
            EDIT: Adding units owned by Germans to Russia: 1 fighter
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            1 fighter and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5,4,1,3,6,1,5,4,1,1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 armour, 3 artilleries and 30 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 armour, 3 artilleries and 30 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 armour, 3 artilleries and 30 infantry in Volgograd, round 2 : 8/35 hits, 7.50 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Volgograd
                    3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 3 artilleries and 27 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 1 infantry moved from Tsinghai to Kansu
            1 aaGun moved from Samara to Volgograd
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 2.00
    Russians regular : 0.50
    

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 3 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag, 4 infantry
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Volgograd : 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor and 27 infantry
    Iraq : 1 flag
    

    Production/PUs Summary :

    Germans : 55 / 71
    Russians : 10 / 0
    Japanese : 65 / 71
    Americans : 57 / 77
    Chinese : 4 / 4
    British : 34 / 40
    UK_Pacific : 6 / 3
    Italians : 18 / 9
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 193 times
            2 was rolled 176 times
            3 was rolled 189 times
            4 was rolled 182 times
            5 was rolled 140 times
            6 was rolled 168 times
        Average roll : 3.385
        Median : 3.000
        Variance : 1.761
        Standard Deviation : 1.327
        Total rolls : 1048
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 63 times
            3 was rolled 69 times
            4 was rolled 75 times
            5 was rolled 68 times
            6 was rolled 59 times
        Average roll : 3.381
        Median : 3.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 417
    
    British Combat
            1 was rolled 17 times
            2 was rolled 19 times
            3 was rolled 19 times
            4 was rolled 14 times
            5 was rolled 5 times
            6 was rolled 20 times
        Average roll : 3.330
        Median : 3.000
        Variance : 1.713
        Standard Deviation : 1.309
        Total rolls : 94
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 6 times
            3 was rolled 11 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.489
        Standard Deviation : 0.699
        Total rolls : 45
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.208
        Median : 3.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 53
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 32 times
            3 was rolled 54 times
            4 was rolled 44 times
            5 was rolled 36 times
            6 was rolled 42 times
        Average roll : 3.555
        Median : 3.000
        Variance : 1.233
        Standard Deviation : 1.110
        Total rolls : 245
    
    Japanese Combat
            1 was rolled 18 times
            2 was rolled 20 times
            3 was rolled 16 times
            4 was rolled 16 times
            5 was rolled 8 times
            6 was rolled 19 times
        Average roll : 3.340
        Median : 3.000
        Variance : 0.967
        Standard Deviation : 0.983
        Total rolls : 97
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 8 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Amur to Yakut S.S.R.
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 mech_infantrys moved from Chahar to Kweichow
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shan State to Burma
            1 bomber moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            3 mech_infantrys moved from Manchuria to Chahar
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 armour and 1 artillery moved from Malaya to Shan State
            1 mech_infantry moved from Szechwan to Yunnan
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to French Indo China
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 bomber moved from Burma to French Indo China
            1 artillery moved from 37 Sea Zone to Shan State
            1 infantry moved from 6 Sea Zone to Japan
            1 aaGun moved from Yunnan to Burma
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Kweichow to Hopei
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            3 mech_infantrys placed in Manchuria
            1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Malaya
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    UK_Pacific regular : -0.33
    

    Savegame

  • '18 '16

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour moved from Novgorod to Archangel
                  Americans take Archangel from Germans
            1 armour moved from Archangel to Novgorod
            3 bombers moved from Karelia to Germany
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
    

    Savegame

  • '18 '16

    @cwglee51
    Any takeoffs?


  • @Caesar1 NONE

  • '18 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour moved from Novgorod to Archangel
                  Americans take Archangel from Germans
            1 armour moved from Archangel to Novgorod
            3 bombers moved from Karelia to Germany
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major
                Bombing raid in Germany causes 24 damage total.  Damaged units is as follows: airfield = 5, factory_major = 19
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            5 bombers moved from Western United States to United Kingdom
            1 bomber moved from Germany to Novgorod
            3 bombers moved from Germany to Norway
            2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
            2 transports moved from 91 Sea Zone to 64 Sea Zone
            1 carrier moved from 33 Sea Zone to 16 Sea Zone
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in Novgorod
            1 fighter and 2 infantry placed in Norway
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : 0.67
    Germans AA : -0.67
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
    26 Sea Zone : 1 transport
    22 Sea Zone : 1 flag
    17 Sea Zone : 1 flag
    16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    6 Sea Zone : 1 flag, 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    United Kingdom : 5 bombers
    Morocco : 1 bomber, 2 infantry and 1 mech_infantry
    Algeria : 1 flag, 1 infantry
    Norway : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    Archangel : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
    93 Sea Zone : 2 submarines
    64 Sea Zone : 2 transports
    Brazil : 1 flag
    

    Production/PUs Summary :

    Germans : 54 / 71
    Russians : 8 / 0
    Japanese : 70 / 83
    Americans : 59 / 82
    Chinese : 2 / 4
    British : 34 / 40
    UK_Pacific : 5 / 3
    Italians : 17 / 9
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 203 times
            2 was rolled 186 times
            3 was rolled 209 times
            4 was rolled 194 times
            5 was rolled 151 times
            6 was rolled 177 times
        Average roll : 3.388
        Median : 3.000
        Variance : 1.953
        Standard Deviation : 1.397
        Total rolls : 1120
    
    Null / Other
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.396
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 53
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 65 times
            3 was rolled 70 times
            4 was rolled 75 times
            5 was rolled 69 times
            6 was rolled 59 times
        Average roll : 3.378
        Median : 3.000
        Variance : 0.812
        Standard Deviation : 0.901
        Total rolls : 421
    
    British Combat
            1 was rolled 17 times
            2 was rolled 19 times
            3 was rolled 19 times
            4 was rolled 14 times
            5 was rolled 5 times
            6 was rolled 20 times
        Average roll : 3.330
        Median : 3.000
        Variance : 1.713
        Standard Deviation : 1.309
        Total rolls : 94
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.396
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 53
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 20 times
            3 was rolled 17 times
            4 was rolled 16 times
            5 was rolled 9 times
            6 was rolled 21 times
        Average roll : 3.359
        Median : 3.000
        Variance : 0.969
        Standard Deviation : 0.984
        Total rolls : 103
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.208
        Median : 3.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 53
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 32 times
            3 was rolled 54 times
            4 was rolled 44 times
            5 was rolled 36 times
            6 was rolled 42 times
        Average roll : 3.555
        Median : 3.000
        Variance : 1.233
        Standard Deviation : 1.110
        Total rolls : 245
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Kansu
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Kansu : 1 fighter and 11 infantry
    Tsinghai : 1 infantry
    Sikang : 2 infantry
    

    Production/PUs Summary :

    Germans : 54 / 71
    Russians : 8 / 0
    Japanese : 69 / 83
    Americans : 59 / 82
    Chinese : 3 / 4
    British : 34 / 40
    UK_Pacific : 5 / 3
    Italians : 17 / 9
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 203 times
            2 was rolled 188 times
            3 was rolled 210 times
            4 was rolled 195 times
            5 was rolled 151 times
            6 was rolled 177 times
        Average roll : 3.386
        Median : 3.000
        Variance : 1.999
        Standard Deviation : 1.414
        Total rolls : 1124
    
    Null / Other
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.396
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 53
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 65 times
            3 was rolled 70 times
            4 was rolled 75 times
            5 was rolled 69 times
            6 was rolled 59 times
        Average roll : 3.378
        Median : 3.000
        Variance : 0.812
        Standard Deviation : 0.901
        Total rolls : 421
    
    British Combat
            1 was rolled 17 times
            2 was rolled 19 times
            3 was rolled 19 times
            4 was rolled 14 times
            5 was rolled 5 times
            6 was rolled 20 times
        Average roll : 3.330
        Median : 3.000
        Variance : 1.713
        Standard Deviation : 1.309
        Total rolls : 94
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.396
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 53
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 20 times
            3 was rolled 17 times
            4 was rolled 17 times
            5 was rolled 9 times
            6 was rolled 21 times
        Average roll : 3.365
        Median : 3.000
        Variance : 0.945
        Standard Deviation : 0.972
        Total rolls : 104
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 6 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.161
        Median : 3.000
        Variance : 1.224
        Standard Deviation : 1.106
        Total rolls : 56
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 32 times
            3 was rolled 54 times
            4 was rolled 44 times
            5 was rolled 36 times
            6 was rolled 42 times
        Average roll : 3.555
        Median : 3.000
        Variance : 1.233
        Standard Deviation : 1.110
        Total rolls : 245
    

    Savegame

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour moved from Novgorod to Archangel
                  Americans take Archangel from Germans
            1 armour moved from Archangel to Novgorod
            3 bombers moved from Karelia to Germany
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major
                Bombing raid in Germany causes 24 damage total.  Damaged units is as follows: airfield = 5, factory_major = 19
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            5 bombers moved from Western United States to United Kingdom
            1 bomber moved from Germany to Novgorod
            3 bombers moved from Germany to Norway
            2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
            2 transports moved from 91 Sea Zone to 64 Sea Zone
            1 carrier moved from 33 Sea Zone to 16 Sea Zone
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in Novgorod
            1 fighter and 2 infantry placed in Norway
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Kansu
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            4 fighters moved from India to 39 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Caucasus
                British attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/11 hits, 3.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 bomber moved from Union of South Africa to Egypt
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            4 fighters moved from 39 Sea Zone to India
            1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser, 2 destroyers and 4 transports moved from 127 Sea Zone to 112 Sea Zone
            1 armour moved from Karelia to Novgorod
            1 mech_infantry moved from Vyborg to Novgorod
            1 artillery moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            5 fighters and 2 tactical_bombers moved from Novgorod to Norway
    
        Place Units - British
            2 mech_infantrys placed in Persia
            1 destroyer placed in 98 Sea Zone
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.17
    Japanese regular : 0.17
    Germans AA : -0.67
    Germans regular : -0.33
    British regular : -2.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Kansu : 1 fighter and 11 infantry
    Tsinghai : 1 infantry
    Sikang : 2 infantry
    India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
    39 Sea Zone : 1 flag, 1 destroyer
    26 Sea Zone : 1 transport
    22 Sea Zone : 1 flag
    17 Sea Zone : 1 flag
    16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    6 Sea Zone : 1 flag, 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 8 infantry
    Morocco : 1 bomber, 2 infantry and 1 mech_infantry
    Algeria : 1 flag, 1 infantry
    Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
    Ethiopia : 1 flag
    Karelia : 1 flag, 1 artillery and 1 infantry
    Vyborg : 1 flag, 1 infantry
    Archangel : 1 flag
    Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
    Caucasus : 1 flag, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
    112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
    125 Sea Zone : 1 flag
    80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
    106 Sea Zone : 1 flag
    93 Sea Zone : 2 submarines
    Eire : 1 flag
    64 Sea Zone : 2 transports
    97 Sea Zone : 1 flag, 7 submarines
    Eastern Persia : 1 flag
    81 Sea Zone : 1 submarine
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 artillery and 1 infantry
    Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
    98 Sea Zone : 1 destroyer
    Finland : 1 flag
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 52 / 71
    Russians : 8 / 0
    Japanese : 69 / 83
    Americans : 59 / 82
    Chinese : 3 / 4
    British : 36 / 41
    UK_Pacific : 5 / 5
    Italians : 17 / 9
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 205 times
            2 was rolled 188 times
            3 was rolled 214 times
            4 was rolled 198 times
            5 was rolled 153 times
            6 was rolled 184 times
        Average roll : 3.401
        Median : 3.000
        Variance : 1.992
        Standard Deviation : 1.412
        Total rolls : 1142
    
    Null / Other
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.396
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 53
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 65 times
            3 was rolled 70 times
            4 was rolled 75 times
            5 was rolled 69 times
            6 was rolled 60 times
        Average roll : 3.384
        Median : 3.000
        Variance : 0.759
        Standard Deviation : 0.871
        Total rolls : 422
    
    British Combat
            1 was rolled 19 times
            2 was rolled 19 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 7 times
            6 was rolled 25 times
        Average roll : 3.445
        Median : 3.000
        Variance : 1.810
        Standard Deviation : 1.346
        Total rolls : 110
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.396
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 53
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 20 times
            3 was rolled 17 times
            4 was rolled 17 times
            5 was rolled 9 times
            6 was rolled 22 times
        Average roll : 3.390
        Median : 3.000
        Variance : 1.014
        Standard Deviation : 1.007
        Total rolls : 105
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 6 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.161
        Median : 3.000
        Variance : 1.224
        Standard Deviation : 1.106
        Total rolls : 56
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 32 times
            3 was rolled 54 times
            4 was rolled 44 times
            5 was rolled 36 times
            6 was rolled 42 times
        Average roll : 3.555
        Median : 3.000
        Variance : 1.233
        Standard Deviation : 1.110
        Total rolls : 245
    

    Savegame

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour moved from Novgorod to Archangel
                  Americans take Archangel from Germans
            1 armour moved from Archangel to Novgorod
            3 bombers moved from Karelia to Germany
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major
                Bombing raid in Germany causes 24 damage total.  Damaged units is as follows: airfield = 5, factory_major = 19
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            5 bombers moved from Western United States to United Kingdom
            1 bomber moved from Germany to Novgorod
            3 bombers moved from Germany to Norway
            2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
            2 transports moved from 91 Sea Zone to 64 Sea Zone
            1 carrier moved from 33 Sea Zone to 16 Sea Zone
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in Novgorod
            1 fighter and 2 infantry placed in Norway
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Kansu
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            4 fighters moved from India to 39 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Caucasus
                British attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/11 hits, 3.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 bomber moved from Union of South Africa to Egypt
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            4 fighters moved from 39 Sea Zone to India
            1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser, 2 destroyers and 4 transports moved from 127 Sea Zone to 112 Sea Zone
            1 armour moved from Karelia to Novgorod
            1 mech_infantry moved from Vyborg to Novgorod
            1 artillery moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            5 fighters and 2 tactical_bombers moved from Novgorod to Norway
    
        Place Units - British
            2 mech_infantrys placed in Persia
            1 destroyer placed in 98 Sea Zone
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.17
    Japanese regular : 0.17
    Germans AA : -0.67
    Germans regular : -0.33
    British regular : -2.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Kansu : 1 fighter and 11 infantry
    Tsinghai : 1 infantry
    Sikang : 2 infantry
    India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
    39 Sea Zone : 1 flag, 1 destroyer
    26 Sea Zone : 1 transport
    22 Sea Zone : 1 flag
    17 Sea Zone : 1 flag
    16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    6 Sea Zone : 1 flag, 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 8 infantry
    Morocco : 1 bomber, 2 infantry and 1 mech_infantry
    Algeria : 1 flag, 1 infantry
    Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
    Ethiopia : 1 flag
    Karelia : 1 flag, 1 artillery and 1 infantry
    Vyborg : 1 flag, 1 infantry
    Archangel : 1 flag
    Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
    Caucasus : 1 flag, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
    112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
    125 Sea Zone : 1 flag
    80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
    106 Sea Zone : 1 flag
    93 Sea Zone : 2 submarines
    Eire : 1 flag
    64 Sea Zone : 2 transports
    97 Sea Zone : 1 flag, 7 submarines
    Eastern Persia : 1 flag
    81 Sea Zone : 1 submarine
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 artillery and 1 infantry
    Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
    98 Sea Zone : 1 destroyer
    Finland : 1 flag
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 52 / 71
    Russians : 8 / 0
    Japanese : 69 / 83
    Americans : 59 / 82
    Chinese : 3 / 4
    British : 36 / 41
    UK_Pacific : 5 / 5
    Italians : 17 / 9
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 205 times
            2 was rolled 188 times
            3 was rolled 214 times
            4 was rolled 198 times
            5 was rolled 153 times
            6 was rolled 184 times
        Average roll : 3.401
        Median : 3.000
        Variance : 1.992
        Standard Deviation : 1.412
        Total rolls : 1142
    
    Null / Other
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.396
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 53
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 65 times
            3 was rolled 70 times
            4 was rolled 75 times
            5 was rolled 69 times
            6 was rolled 60 times
        Average roll : 3.384
        Median : 3.000
        Variance : 0.759
        Standard Deviation : 0.871
        Total rolls : 422
    
    British Combat
            1 was rolled 19 times
            2 was rolled 19 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 7 times
            6 was rolled 25 times
        Average roll : 3.445
        Median : 3.000
        Variance : 1.810
        Standard Deviation : 1.346
        Total rolls : 110
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 14 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 6 times
        Average roll : 3.396
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 53
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 20 times
            3 was rolled 17 times
            4 was rolled 17 times
            5 was rolled 9 times
            6 was rolled 22 times
        Average roll : 3.390
        Median : 3.000
        Variance : 1.014
        Standard Deviation : 1.007
        Total rolls : 105
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 6 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.161
        Median : 3.000
        Variance : 1.224
        Standard Deviation : 1.106
        Total rolls : 56
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 32 times
            3 was rolled 54 times
            4 was rolled 44 times
            5 was rolled 36 times
            6 was rolled 42 times
        Average roll : 3.555
        Median : 3.000
        Variance : 1.233
        Standard Deviation : 1.110
        Total rolls : 245
    

    Savegame

  • '18 '16

    @Caesar1 I will be in vacation for a week. Next post will be after next monday. I hope it is not a problem with you.


  • @Caesar1 no worries, enjoy vacation!


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
            1 armour moved from Russia to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Russia
            2 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    1 infantry owned by the Americans lost in Algeria
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            5 infantry moved from Western Germany to Germany
            4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,1,4,3,5,2,4,4,2,1,4,2
            Italians collect 5 PUs (13 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 1.17
    

    Savegame

  • '18 '16

    @cwglee51 I am back, I will post as soon as possible

  • '18 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter and 1 infantry
    India : 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    20 Sea Zone : 1 destroyer
    Alexandria : 2 infantry
    Egypt : 1 fighter
    

    Production/PUs Summary :

    Germans : 52 / 71
    Russians : 7 / 0
    Japanese : 69 / 83
    Americans : 59 / 82
    Chinese : 3 / 4
    British : 36 / 41
    UK_Pacific : 5 / 5
    Italians : 18 / 5
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 199 times
            2 was rolled 181 times
            3 was rolled 200 times
            4 was rolled 186 times
            5 was rolled 144 times
            6 was rolled 178 times
        Average roll : 3.394
        Median : 3.000
        Variance : 1.920
        Standard Deviation : 1.386
        Total rolls : 1088
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 65 times
            3 was rolled 70 times
            4 was rolled 75 times
            5 was rolled 69 times
            6 was rolled 60 times
        Average roll : 3.384
        Median : 3.000
        Variance : 0.759
        Standard Deviation : 0.871
        Total rolls : 422
    
    British Combat
            1 was rolled 19 times
            2 was rolled 19 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 7 times
            6 was rolled 25 times
        Average roll : 3.445
        Median : 3.000
        Variance : 1.810
        Standard Deviation : 1.346
        Total rolls : 110
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.064
        Median : 3.000
        Variance : 0.801
        Standard Deviation : 0.895
        Total rolls : 47
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 13 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.300
        Median : 3.000
        Variance : 0.639
        Standard Deviation : 0.800
        Total rolls : 50
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 6 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.161
        Median : 3.000
        Variance : 1.224
        Standard Deviation : 1.106
        Total rolls : 56
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 32 times
            3 was rolled 54 times
            4 was rolled 44 times
            5 was rolled 36 times
            6 was rolled 42 times
        Average roll : 3.555
        Median : 3.000
        Variance : 1.233
        Standard Deviation : 1.110
        Total rolls : 245
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 20 times
            3 was rolled 17 times
            4 was rolled 17 times
            5 was rolled 9 times
            6 was rolled 22 times
        Average roll : 3.390
        Median : 3.000
        Variance : 1.014
        Standard Deviation : 1.007
        Total rolls : 105
    

    Savegame

  • '18 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter and 1 infantry
    India : 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    20 Sea Zone : 1 destroyer
    Alexandria : 2 infantry
    Egypt : 1 fighter and 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    Algeria : 2 infantry
    

    Production/PUs Summary :

    Germans : 52 / 71
    Russians : 7 / 0
    Japanese : 69 / 83
    Americans : 59 / 82
    Chinese : 3 / 4
    British : 36 / 41
    UK_Pacific : 5 / 5
    Italians : 18 / 5
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 199 times
            2 was rolled 181 times
            3 was rolled 200 times
            4 was rolled 186 times
            5 was rolled 144 times
            6 was rolled 178 times
        Average roll : 3.394
        Median : 3.000
        Variance : 1.920
        Standard Deviation : 1.386
        Total rolls : 1088
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 65 times
            3 was rolled 70 times
            4 was rolled 75 times
            5 was rolled 69 times
            6 was rolled 60 times
        Average roll : 3.384
        Median : 3.000
        Variance : 0.759
        Standard Deviation : 0.871
        Total rolls : 422
    
    British Combat
            1 was rolled 19 times
            2 was rolled 19 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 7 times
            6 was rolled 25 times
        Average roll : 3.445
        Median : 3.000
        Variance : 1.810
        Standard Deviation : 1.346
        Total rolls : 110
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.064
        Median : 3.000
        Variance : 0.801
        Standard Deviation : 0.895
        Total rolls : 47
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 13 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.300
        Median : 3.000
        Variance : 0.639
        Standard Deviation : 0.800
        Total rolls : 50
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 6 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.161
        Median : 3.000
        Variance : 1.224
        Standard Deviation : 1.106
        Total rolls : 56
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 32 times
            3 was rolled 54 times
            4 was rolled 44 times
            5 was rolled 36 times
            6 was rolled 42 times
        Average roll : 3.555
        Median : 3.000
        Variance : 1.233
        Standard Deviation : 1.110
        Total rolls : 245
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 20 times
            3 was rolled 17 times
            4 was rolled 17 times
            5 was rolled 9 times
            6 was rolled 22 times
        Average roll : 3.390
        Median : 3.000
        Variance : 1.014
        Standard Deviation : 1.007
        Total rolls : 105
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x airfield; Remaining resources: 66 PUs; 
            Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 bomber moved from Russia to Tsinghai
            1 mech_infantry moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
    
        Combat - Germans
            Battle in Tsinghai
                Germans attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Tsinghai to Russia
            9 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            4 mech_infantrys moved from Poland to Eastern Poland
            6 infantry moved from Poland to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            8 infantry moved from Poland to Germany
            4 mech_infantrys moved from Western Germany to Poland
            3 artilleries and 3 infantry moved from France to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 bomber moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Russia to Rostov
    
        Place Units - Germans
            3 infantry placed in Russia
            3 infantry placed in Ukraine
            10 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,1,5,3,1,6,3,1,5,1,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Germans regular : 0.17
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Combat Move - Russians
            1 armour, 3 artilleries and 27 infantry moved from Volgograd to Rostov
            1 armour moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 armour, 3 artilleries and 27 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 3 artilleries and 27 infantry in Rostov, round 2 : 5/32 hits, 7.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 armour, 3 artilleries and 27 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Volgograd to Rostov
            4 infantry moved from Central Mongolia to Dzavhan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -2.00
    

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 3 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag, 4 infantry
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Rostov : 1 aaGun, 2 armour, 3 artilleries and 27 infantry
    Volgograd : 1 factory_minor
    Iraq : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 55
    Russians : 8 / 0
    Japanese : 69 / 83
    Americans : 59 / 82
    Chinese : 2 / 4
    British : 36 / 41
    UK_Pacific : 5 / 5
    Italians : 18 / 5
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 202 times
            2 was rolled 188 times
            3 was rolled 206 times
            4 was rolled 191 times
            5 was rolled 152 times
            6 was rolled 185 times
        Average roll : 3.407
        Median : 3.000
        Variance : 1.631
        Standard Deviation : 1.277
        Total rolls : 1124
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 65 times
            3 was rolled 71 times
            4 was rolled 75 times
            5 was rolled 70 times
            6 was rolled 61 times
        Average roll : 3.393
        Median : 3.000
        Variance : 0.700
        Standard Deviation : 0.837
        Total rolls : 425
    
    British Combat
            1 was rolled 19 times
            2 was rolled 19 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 7 times
            6 was rolled 25 times
        Average roll : 3.445
        Median : 3.000
        Variance : 1.810
        Standard Deviation : 1.346
        Total rolls : 110
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 11 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.064
        Median : 3.000
        Variance : 0.801
        Standard Deviation : 0.895
        Total rolls : 47
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 13 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 6 times
        Average roll : 3.300
        Median : 3.000
        Variance : 0.639
        Standard Deviation : 0.800
        Total rolls : 50
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 6 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 11 times
        Average roll : 3.211
        Median : 3.000
        Variance : 1.241
        Standard Deviation : 1.114
        Total rolls : 57
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 2 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 4
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 40 times
            2 was rolled 39 times
            3 was rolled 59 times
            4 was rolled 49 times
            5 was rolled 43 times
            6 was rolled 47 times
        Average roll : 3.567
        Median : 4.000
        Variance : 0.989
        Standard Deviation : 0.994
        Total rolls : 277
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 20 times
            3 was rolled 17 times
            4 was rolled 17 times
            5 was rolled 9 times
            6 was rolled 22 times
        Average roll : 3.390
        Median : 3.000
        Variance : 1.014
        Standard Deviation : 1.007
        Total rolls : 105
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            3 fighters moved from French Indo China to 20 Sea Zone
            1 fighter moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Shensi to Sikang
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @Caesar1 Scramble order?

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