@Arthur-Bomber-Harris Clicked too fast before realizing I should have asked for casualty choices in 114 since my DD had to die in the first round. If you would have preferred to take the hit on the BB and end it in a stalemate, you can edit a sub back, and then a fig to UK for me.
Ceasar1 L+34 vs cwglee X
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Novgorod to Archangel Americans take Archangel from Germans 1 armour moved from Archangel to Novgorod 3 bombers moved from Karelia to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19 Battle in 6 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 5 bombers moved from Western United States to United Kingdom 1 bomber moved from Germany to Novgorod 3 bombers moved from Germany to Norway 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone 2 transports moved from 91 Sea Zone to 64 Sea Zone 1 carrier moved from 33 Sea Zone to 16 Sea Zone Place Units - Americans 2 infantry and 1 mech_infantry placed in Novgorod 1 fighter and 2 infantry placed in Norway 4 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 5 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 4 fighters moved from India to 39 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus Combat - British Battle in 39 Sea Zone British attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus British attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/11 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 bomber moved from Union of South Africa to Egypt 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 4 fighters moved from 39 Sea Zone to India 1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 cruiser, 2 destroyers and 4 transports moved from 127 Sea Zone to 112 Sea Zone 1 armour moved from Karelia to Novgorod 1 mech_infantry moved from Vyborg to Novgorod 1 artillery moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 5 fighters and 2 tactical_bombers moved from Novgorod to Norway Place Units - British 2 mech_infantrys placed in Persia 1 destroyer placed in 98 Sea Zone 8 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.17 Japanese regular : 0.17 Germans AA : -0.67 Germans regular : -0.33 British regular : -2.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour Kansu : 1 fighter and 11 infantry Tsinghai : 1 infantry Sikang : 2 infantry India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield 33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport 39 Sea Zone : 1 flag, 1 destroyer 26 Sea Zone : 1 transport 22 Sea Zone : 1 flag 17 Sea Zone : 1 flag 16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 6 Sea Zone : 1 flag, 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 8 infantry Morocco : 1 bomber, 2 infantry and 1 mech_infantry Algeria : 1 flag, 1 infantry Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 2 tactical_bombers Ethiopia : 1 flag Karelia : 1 flag, 1 artillery and 1 infantry Vyborg : 1 flag, 1 infantry Archangel : 1 flag Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys Caucasus : 1 flag, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports 125 Sea Zone : 1 flag 80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports 106 Sea Zone : 1 flag 93 Sea Zone : 2 submarines Eire : 1 flag 64 Sea Zone : 2 transports 97 Sea Zone : 1 flag, 7 submarines Eastern Persia : 1 flag 81 Sea Zone : 1 submarine Brazil : 1 flag Northwest Persia : 1 flag, 1 artillery and 1 infantry Persia : 1 flag, 1 factory_minor and 2 mech_infantrys 98 Sea Zone : 1 destroyer Finland : 1 flag 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 71 Russians : 8 / 0 Japanese : 69 / 83 Americans : 59 / 82 Chinese : 3 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 17 / 9 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 205 times 2 was rolled 188 times 3 was rolled 214 times 4 was rolled 198 times 5 was rolled 153 times 6 was rolled 184 times Average roll : 3.401 Median : 3.000 Variance : 1.992 Standard Deviation : 1.412 Total rolls : 1142 Null / Other 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.396 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 53 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 75 times 5 was rolled 69 times 6 was rolled 60 times Average roll : 3.384 Median : 3.000 Variance : 0.759 Standard Deviation : 0.871 Total rolls : 422 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.445 Median : 3.000 Variance : 1.810 Standard Deviation : 1.346 Total rolls : 110 Italians Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.111 Median : 3.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 Americans Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.396 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 53 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 22 times Average roll : 3.390 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 105 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.161 Median : 3.000 Variance : 1.224 Standard Deviation : 1.106 Total rolls : 56 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 37 times 2 was rolled 32 times 3 was rolled 54 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 42 times Average roll : 3.555 Median : 3.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 245
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@Caesar1 I will be in vacation for a week. Next post will be after next monday. I hope it is not a problem with you.
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@Caesar1 no worries, enjoy vacation!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 armour moved from Russia to Samara Italians take Samara from Russians 1 armour moved from Samara to Russia 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland Combat - Italians Battle in Algeria Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the Americans lost in Algeria Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 5 infantry moved from Western Germany to Germany 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,1,4,3,5,2,4,4,2,1,4,2 Italians collect 5 PUs (13 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.17
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@cwglee51 I am back, I will post as soon as possible
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 fighter and 1 infantry India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 20 Sea Zone : 1 destroyer Alexandria : 2 infantry Egypt : 1 fighter
Production/PUs Summary :
Germans : 52 / 71 Russians : 7 / 0 Japanese : 69 / 83 Americans : 59 / 82 Chinese : 3 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 199 times 2 was rolled 181 times 3 was rolled 200 times 4 was rolled 186 times 5 was rolled 144 times 6 was rolled 178 times Average roll : 3.394 Median : 3.000 Variance : 1.920 Standard Deviation : 1.386 Total rolls : 1088 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 75 times 5 was rolled 69 times 6 was rolled 60 times Average roll : 3.384 Median : 3.000 Variance : 0.759 Standard Deviation : 0.871 Total rolls : 422 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.445 Median : 3.000 Variance : 1.810 Standard Deviation : 1.346 Total rolls : 110 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.161 Median : 3.000 Variance : 1.224 Standard Deviation : 1.106 Total rolls : 56 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 37 times 2 was rolled 32 times 3 was rolled 54 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 42 times Average roll : 3.555 Median : 3.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 245 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 22 times Average roll : 3.390 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 105
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter and 1 infantry India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 20 Sea Zone : 1 destroyer Alexandria : 2 infantry Egypt : 1 fighter and 2 infantry United Kingdom : 1 fighter and 2 infantry Algeria : 2 infantry
Production/PUs Summary :
Germans : 52 / 71 Russians : 7 / 0 Japanese : 69 / 83 Americans : 59 / 82 Chinese : 3 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 199 times 2 was rolled 181 times 3 was rolled 200 times 4 was rolled 186 times 5 was rolled 144 times 6 was rolled 178 times Average roll : 3.394 Median : 3.000 Variance : 1.920 Standard Deviation : 1.386 Total rolls : 1088 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 70 times 4 was rolled 75 times 5 was rolled 69 times 6 was rolled 60 times Average roll : 3.384 Median : 3.000 Variance : 0.759 Standard Deviation : 0.871 Total rolls : 422 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.445 Median : 3.000 Variance : 1.810 Standard Deviation : 1.346 Total rolls : 110 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 10 times Average roll : 3.161 Median : 3.000 Variance : 1.224 Standard Deviation : 1.106 Total rolls : 56 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 37 times 2 was rolled 32 times 3 was rolled 54 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 42 times Average roll : 3.555 Median : 3.000 Variance : 1.233 Standard Deviation : 1.110 Total rolls : 245 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 22 times Average roll : 3.390 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 105
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x airfield; Remaining resources: 66 PUs; Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Tsinghai 1 bomber moved from Russia to Tsinghai 1 mech_infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Tsinghai Germans attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 bomber moved from Tsinghai to Russia 9 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Poland to Eastern Poland 4 mech_infantrys moved from Poland to Eastern Poland 6 infantry moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 8 infantry moved from Poland to Germany 4 mech_infantrys moved from Western Germany to Poland 3 artilleries and 3 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 bomber moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 mech_infantry moved from Russia to Rostov Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Ukraine 10 mech_infantrys placed in Western Germany 2 mech_infantrys placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,1,5,3,1,6,3,1,5,1,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 50 PUs (4 lost to blockades); end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Germans regular : 0.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Combat Move - Russians 1 armour, 3 artilleries and 27 infantry moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 2 armour, 3 artilleries and 27 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 3 artilleries and 27 infantry in Rostov, round 2 : 5/32 hits, 7.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 armour, 3 artilleries and 27 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Volgograd to Rostov 4 infantry moved from Central Mongolia to Dzavhan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.00
Territory Summary for Russians :
Kansu : 2 aaGuns and 3 infantry Olgiy : 1 flag Dzavhan : 1 flag, 4 infantry Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Rostov : 1 aaGun, 2 armour, 3 artilleries and 27 infantry Volgograd : 1 factory_minor Iraq : 1 flag
Production/PUs Summary :
Germans : 52 / 55 Russians : 8 / 0 Japanese : 69 / 83 Americans : 59 / 82 Chinese : 2 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 202 times 2 was rolled 188 times 3 was rolled 206 times 4 was rolled 191 times 5 was rolled 152 times 6 was rolled 185 times Average roll : 3.407 Median : 3.000 Variance : 1.631 Standard Deviation : 1.277 Total rolls : 1124 Germans Combat 1 was rolled 83 times 2 was rolled 65 times 3 was rolled 71 times 4 was rolled 75 times 5 was rolled 70 times 6 was rolled 61 times Average roll : 3.393 Median : 3.000 Variance : 0.700 Standard Deviation : 0.837 Total rolls : 425 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.445 Median : 3.000 Variance : 1.810 Standard Deviation : 1.346 Total rolls : 110 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.333 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.211 Median : 3.000 Variance : 1.241 Standard Deviation : 1.114 Total rolls : 57 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277 Japanese Combat 1 was rolled 20 times 2 was rolled 20 times 3 was rolled 17 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 22 times Average roll : 3.390 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 105
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from French Indo China to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Shensi to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Combat - Japanese
Combat Hit Differential Summary :
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@Caesar1 Scramble order?
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@cwglee51 no scramble
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from French Indo China to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Shensi to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Combat - Japanese Battle in 39 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 20 Sea Zone Japanese attack with 4 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sikang Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Sikang to French Indo China 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 3 mech_infantrys moved from Yunnan to Burma 2 mech_infantrys moved from Kweichow to Burma 1 armour, 8 artilleries and 10 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from French Indo China to Shan State 6 fighters moved from French Indo China to Burma 4 tactical_bombers moved from French Indo China to Burma 3 fighters moved from 20 Sea Zone to French Indo China 2 infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 3 mech_infantrys moved from Manchuria to Chahar 3 mech_infantrys moved from Chahar to Hopei 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 mech_infantrys placed in Manchuria 1 fighter placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 bombers placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Japanese collect 72 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67 ANZAC regular : -0.33 British regular : 0.67
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 fighter moved from 112 Sea Zone to Western Germany
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@Caesar1 No Scramble if that is what you’re waiting for
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@cwglee51 Sorry, I was sure I wrote something! :(
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 fighter moved from 112 Sea Zone to Western Germany 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Novgorod Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany rolls: 8,5,8,3 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: airfield = 3, factory_major = 20 Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Germany to Novgorod 2 fighters moved from Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 bomber moved from United Kingdom to Novgorod 4 bombers moved from Western Germany to Norway 1 bomber moved from France to Norway 1 bomber, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 4 bombers moved from Western United States to Midway 2 transports moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 3 infantry placed in Novgorod 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans AA : 0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield and 4 bombers 33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports 25 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 22 Sea Zone : 1 flag 10 Sea Zone : 1 carrier, 2 destroyers and 2 transports 17 Sea Zone : 1 flag 6 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Algeria : 1 flag, 1 bomber, 2 infantry and 1 mech_infantry Norway : 1 flag, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 1 harbour and 4 infantry Belarus : 1 flag Archangel : 1 flag Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry 112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports 93 Sea Zone : 2 submarines Brazil : 1 flag
Production/PUs Summary :
Germans : 51 / 55 Russians : 6 / 0 Japanese : 72 / 83 Americans : 60 / 81 Chinese : 1 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 218 times 2 was rolled 200 times 3 was rolled 226 times 4 was rolled 202 times 5 was rolled 163 times 6 was rolled 200 times Average roll : 3.407 Median : 3.000 Variance : 1.953 Standard Deviation : 1.398 Total rolls : 1209 Null / Other 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Germans Combat 1 was rolled 85 times 2 was rolled 66 times 3 was rolled 73 times 4 was rolled 75 times 5 was rolled 72 times 6 was rolled 62 times Average roll : 3.390 Median : 3.000 Variance : 0.729 Standard Deviation : 0.854 Total rolls : 433 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 Americans Combat 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 19 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 25 times Average roll : 3.422 Median : 3.000 Variance : 1.072 Standard Deviation : 1.036 Total rolls : 116 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 12 times Average roll : 3.271 Median : 3.000 Variance : 1.290 Standard Deviation : 1.136 Total rolls : 59 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 8 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Germans defend with 1 mech_infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 3 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 4 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50 Japanese regular : -1.00 Germans regular : -1.00
Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 2 infantry Kansu : 1 fighter and 1 infantry Tsinghai : 8 infantry
Production/PUs Summary :
Germans : 50 / 55 Russians : 6 / 0 Japanese : 70 / 83 Americans : 60 / 81 Chinese : 4 / 5 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 220 times 2 was rolled 206 times 3 was rolled 233 times 4 was rolled 210 times 5 was rolled 169 times 6 was rolled 210 times Average roll : 3.426 Median : 3.000 Variance : 1.846 Standard Deviation : 1.359 Total rolls : 1248 Null / Other 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Germans Combat 1 was rolled 85 times 2 was rolled 66 times 3 was rolled 73 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.404 Median : 3.000 Variance : 0.651 Standard Deviation : 0.807 Total rolls : 436 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 Americans Combat 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 fighter moved from 112 Sea Zone to Western Germany 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Novgorod Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany rolls: 8,5,8,3 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: airfield = 3, factory_major = 20 Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Germany to Novgorod 2 fighters moved from Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 bomber moved from United Kingdom to Novgorod 4 bombers moved from Western Germany to Norway 1 bomber moved from France to Norway 1 bomber, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 4 bombers moved from Western United States to Midway 2 transports moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 3 infantry placed in Novgorod 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 8 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Germans defend with 1 mech_infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 3 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 4 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Novgorod to Baltic States British take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 1 bomber moved from Egypt to Ukraine 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Norway to Germany 7 fighters moved from Norway to Germany Combat - British Air Battle in Germany British attacks with 8 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Germany causes 5 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Cleaning up after air battles Non Combat Move - British 1 tactical_bomber moved from Germany to Novgorod 2 fighters moved from Germany to Novgorod 1 fighter moved from Germany to Novgorod 1 fighter moved from Germany to Novgorod 3 fighters moved from Germany to Norway 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Rostov 1 mech_infantry moved from Persia to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 4 transports moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Persia to Caucasus 1 artillery and 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod Place Units - British 1 factory_minor placed in Caucasus 1 factory_minor placed in Finland 1 armour, 1 infantry and 1 mech_infantry placed in Persia 1 mech_infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -3.50 Japanese regular : -1.00 Germans AA : 1.33 Germans regular : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Shensi : 1 infantry Suiyuyan : 2 infantry Kansu : 1 fighter and 1 infantry Tsinghai : 8 infantry India : 7 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield and 4 bombers Kazakhstan : 1 flag 33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports 39 Sea Zone : 1 flag 25 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 22 Sea Zone : 1 flag 10 Sea Zone : 1 carrier, 2 destroyers and 2 transports 17 Sea Zone : 1 flag 6 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Algeria : 1 flag, 1 bomber, 2 infantry and 1 mech_infantry Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber Ethiopia : 1 flag Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Rostov : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Vyborg : 1 flag Archangel : 1 flag Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber Caucasus : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports 125 Sea Zone : 1 flag 80 Sea Zone : 1 flag 106 Sea Zone : 1 flag 93 Sea Zone : 2 submarines Eire : 1 flag 97 Sea Zone : 1 flag, 7 submarines Eastern Persia : 1 flag 72 Sea Zone : 1 cruiser, 1 destroyer and 2 transports 81 Sea Zone : 1 submarine Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry 98 Sea Zone : 1 destroyer Finland : 1 flag, 1 factory_minor 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 55 Russians : 6 / 0 Japanese : 70 / 83 Americans : 60 / 81 Chinese : 4 / 5 British : 38 / 43 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 229 times 2 was rolled 219 times 3 was rolled 243 times 4 was rolled 218 times 5 was rolled 171 times 6 was rolled 227 times Average roll : 3.432 Median : 3.000 Variance : 2.325 Standard Deviation : 1.525 Total rolls : 1307 Null / Other 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 8 times 6 was rolled 25 times Average roll : 3.446 Median : 3.000 Variance : 1.598 Standard Deviation : 1.264 Total rolls : 112 Germans Combat 1 was rolled 86 times 2 was rolled 66 times 3 was rolled 74 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.397 Median : 3.000 Variance : 0.709 Standard Deviation : 0.842 Total rolls : 438 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 8 times 6 was rolled 25 times Average roll : 3.446 Median : 3.000 Variance : 1.598 Standard Deviation : 1.264 Total rolls : 112 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 Americans Combat 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Southern Italy to Russia 1 armour and 1 artillery moved from Tunisia to Libya Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,3,6,5,2,4,2,2,6,1,2 Italians collect 7 PUs (11 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :