BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Yunnan to 39 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Yunnan to 39 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • ANZAC figs are on 4th US AC in sz 39


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 bomber moved from Southern Italy to Volgograd
            1 bomber moved from Ukraine to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 3 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Smolensk to Rostov
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            3 aaGuns, 3 artilleries and 21 infantry moved from Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Western Ukraine to Rostov
            7 mech_infantrys moved from Bessarabia to Rostov
            9 armour moved from Ukraine to Rostov
            10 mech_infantrys moved from Ukraine to Bryansk
            2 mech_infantrys moved from Germany to Holland Belgium
            8 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from 92 Sea Zone to Western Germany
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from Gibraltar to France
            2 tactical_bombers moved from Gibraltar to France
            3 aaGuns moved from Northern Italy to Western Germany
            2 fighters moved from Gibraltar to 95 Sea Zone
            3 tactical_bombers moved from Gibraltar to Southern Italy
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Volgograd to Bryansk
            1 bomber moved from Volgograd to Bryansk
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 infantry placed in Western Germany
            2 infantry placed in France
            5 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Germans undo move 5.
            2 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,3,2
            Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 0,50
    

    Savegame


  • @Amon-Sul the big german brother as well 😉


  • @fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):

    @Amon-Sul the big german brother as well 😉

    yeah, European axis strong!

    Japan is powerful still, but pressured greatly!


  • still not sleeping and havent seen ur move made a few hours ago

    i ll try play russia now


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 mech_infantry moved from Yunnan to Siam
                  Russians take Siam from Japanese
            3 infantry moved from Jehol to Manchuria
            2 infantry moved from Jehol to Anhwe
            2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 artillery and 1 infantry moved from Samara to Vologda
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                1 infantry owned by the Russians retreated to Jehol
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Anhwe
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 11 artilleries and 10 infantry moved from Samara to Russia
            1 infantry moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : -1,00
    Russians regular : 0,83
    

    Savegame


  • just one change to my ncm

    1 inf from russia to tambov

    the map


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 mech_infantry moved from Yunnan to Siam
                  Russians take Siam from Japanese
            3 infantry moved from Jehol to Manchuria
            2 infantry moved from Jehol to Anhwe
            2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 artillery and 1 infantry moved from Samara to Vologda
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                1 infantry owned by the Russians retreated to Jehol
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Anhwe
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 11 artilleries and 10 infantry moved from Samara to Russia
            1 infantry moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : -1,00
    Russians regular : 0,83
    

    Savegame


  • Tough game!


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Shantung
            2 bombers moved from Japan to Anhwe
            1 bomber moved from Japan to Shantung
            1 fighter moved from French Indo China to Shantung
            1 fighter moved from French Indo China to Kiangsi
            1 tactical_bomber moved from French Indo China to Kiangsi
            2 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from French Indo China to Siam
            1 fighter moved from French Indo China to Siam
            1 tactical_bomber moved from French Indo China to Siam
            2 fighters moved from 36 Sea Zone to Borneo
            2 tactical_bombers moved from 36 Sea Zone to Borneo
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Shan State
            2 tactical_bombers moved from French Indo China to Shan State
            2 fighters moved from 36 Sea Zone to Kwangsi
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 43 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to Shan State
            1 fighter moved from 36 Sea Zone to Siam
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 battleships in Borneo, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 6/8 hits, 3,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Shantung
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shantung, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 infantry owned by the Russians lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Siam
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                    1 mech_infantry owned by the Russians lost in Siam
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Anhwe to French Indo China
            1 bomber moved from Shantung to French Indo China
            1 fighter moved from Shan State to 43 Sea Zone
            2 fighters moved from Borneo to 43 Sea Zone
            2 tactical_bombers moved from Borneo to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            2 fighters moved from Siam to 43 Sea Zone
            1 fighter moved from Kiangsi to 43 Sea Zone
            1 tactical_bomber moved from Siam to 43 Sea Zone
            2 tactical_bombers moved from Shan State to Kwangtung
            1 fighter moved from Shantung to Kiangsu
            1 marine moved from Korea to 6 Sea Zone
            1 fighter moved from Kwangsi to Philippines
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 cruiser, 2 destroyers, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            2 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 aaGun
            EDIT: Adding units owned by Japanese to Philippines: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
            Japanese collect 39 PUs (1 lost to blockades); end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,17
    UK_Pacific regular : -1,00
    Russians regular : 0,67
    

    Savegame


  • @Amon-Sul I edited 2 tacs (1FIC, 1Kwangtung) to the Philippines
    triplea_40824_6jap_edit.tsvg


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Jehol to Amur
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
                Italians defend with 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 3 infantry
                Casualties for Italians: 3 infantry
            Battle in Amur
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Western United States to Morocco
            1 bomber moved from Amur to Jehol
            1 submarine moved from 30 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            5 fighters placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,33
    Japanese regular : -0,33
    Italians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 artillery and 1 infantry moved from Jehol to Shantung
            1 fighter moved from Yunnan to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Jehol
            1 infantry placed in Jehol
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Jehol to Amur
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
                Italians defend with 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 3 infantry
                Casualties for Italians: 3 infantry
            Battle in Amur
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Western United States to Morocco
            1 bomber moved from Amur to Jehol
            1 submarine moved from 30 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            5 fighters placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 artillery and 1 infantry moved from Jehol to Shantung
            1 fighter moved from Yunnan to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Jehol
            1 infantry placed in Jehol
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Iraq to Caucasus
            1 fighter and 1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from French West Africa to 87 Sea Zone
            1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Syria
            3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from India to Syria
            1 tactical_bomber moved from 39 Sea Zone to Syria
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 aaGun moved from Iraq to Syria
            1 bomber moved from Caucasus to Iraq
            1 fighter moved from Shan State to Yunnan
    
        Place Units - British
            3 infantry placed in Iraq
            1 airfield placed in Syria
            1 destroyer placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 marine and 1 mech_infantry placed in India
            1 destroyer placed in 39 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 infantry
            EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Iraq: 1 infantry
            EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to Syria: 1 fighter
            EDIT: Removing units owned by British from Yunnan: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 marine and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Americans regular : -2,33
    Japanese regular : 0,00
    Italians regular : -0,33
    Germans regular : -0,33
    British regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Jehol to Amur
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
                Italians defend with 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 3 infantry
                Casualties for Italians: 3 infantry
            Battle in Amur
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Western United States to Morocco
            1 bomber moved from Amur to Jehol
            1 submarine moved from 30 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            5 fighters placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 artillery and 1 infantry moved from Jehol to Shantung
            1 fighter moved from Yunnan to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Jehol
            1 infantry placed in Jehol
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Iraq to Caucasus
            1 fighter and 1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from French West Africa to 87 Sea Zone
            1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Syria
            3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from India to Syria
            1 tactical_bomber moved from 39 Sea Zone to Syria
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 aaGun moved from Iraq to Syria
            1 bomber moved from Caucasus to Iraq
            1 fighter moved from Shan State to Yunnan
    
        Place Units - British
            3 infantry placed in Iraq
            1 airfield placed in Syria
            1 destroyer placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 marine and 1 mech_infantry placed in India
            1 destroyer placed in 39 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 infantry
            EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Iraq: 1 infantry
            EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to Syria: 1 fighter
            EDIT: Removing units owned by British from Yunnan: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 marine and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 bomber
            EDIT: Adding units owned by British to India: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Americans regular : -2,33
    Japanese regular : 0,00
    Italians regular : -0,33
    Germans regular : -0,33
    British regular : 0,00
    

    Savegame


  • sorry i have one more ncm

    i ll post the new map

    air from sz 91 to morocco


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Jehol to Amur
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
                Italians defend with 1 harbour and 3 infantry
                    Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 3 infantry
                Casualties for Italians: 3 infantry
            Battle in Amur
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Western United States to Morocco
            1 bomber moved from Amur to Jehol
            1 submarine moved from 30 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            5 fighters placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 artillery and 1 infantry moved from Jehol to Shantung
            1 fighter moved from Yunnan to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Jehol
            1 infantry placed in Jehol
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Iraq to Caucasus
            1 fighter and 1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from French West Africa to 87 Sea Zone
            1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Syria
            3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from India to Syria
            1 tactical_bomber moved from 39 Sea Zone to Syria
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 aaGun moved from Iraq to Syria
            1 bomber moved from Caucasus to Iraq
            1 fighter moved from Shan State to Yunnan
    
        Place Units - British
            3 infantry placed in Iraq
            1 airfield placed in Syria
            1 destroyer placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 marine and 1 mech_infantry placed in India
            1 destroyer placed in 39 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 infantry
            EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Iraq: 1 infantry
            EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to Syria: 1 fighter
            EDIT: Removing units owned by British from Yunnan: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 marine and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 bomber
            EDIT: Adding units owned by British to India: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 3 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Morocco: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Americans regular : -2,33
    Japanese regular : 0,00
    Italians regular : -0,33
    Germans regular : -0,33
    British regular : 0,00
    

    Savegame


  • that is finally it

    u may proceed with italy when ready

    i ll play anzac tomorrow

    cheers

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