Test summary from TripleA, engine version: 2.6.14615, time: 8:47:05 PM
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BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Yunnan to 39 Sea Zone 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Yunnan to 39 Sea Zone 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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ANZAC figs are on 4th US AC in sz 39
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 bomber moved from Southern Italy to Volgograd 1 bomber moved from Ukraine to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd Combat - Germans Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 3 : 3/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 3 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Smolensk to Rostov 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 3 aaGuns, 3 artilleries and 21 infantry moved from Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Western Ukraine to Rostov 7 mech_infantrys moved from Bessarabia to Rostov 9 armour moved from Ukraine to Rostov 10 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Germany to Holland Belgium 8 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from 92 Sea Zone to Western Germany 2 infantry moved from Gibraltar to 92 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from Gibraltar to France 2 tactical_bombers moved from Gibraltar to France 3 aaGuns moved from Northern Italy to Western Germany 2 fighters moved from Gibraltar to 95 Sea Zone 3 tactical_bombers moved from Gibraltar to Southern Italy 2 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Volgograd to Bryansk 1 bomber moved from Volgograd to Bryansk Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry placed in Western Germany 2 infantry placed in France 5 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 5. 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,3,2 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 0,50
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@Amon-Sul the big german brother as well 😉
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul the big german brother as well 😉
yeah, European axis strong!
Japan is powerful still, but pressured greatly!
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still not sleeping and havent seen ur move made a few hours ago
i ll try play russia now
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Yunnan to Siam Russians take Siam from Japanese 3 infantry moved from Jehol to Manchuria 2 infantry moved from Jehol to Anhwe 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe 1 artillery and 1 infantry moved from Samara to Volgograd 1 artillery and 1 infantry moved from Samara to Vologda Combat - Russians Battle in Manchuria Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria 1 infantry owned by the Russians retreated to Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Volgograd Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Anhwe Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 11 artilleries and 10 infantry moved from Samara to Russia 1 infantry moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter moved from Anhwe to Yunnan Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : -1,00 Russians regular : 0,83
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just one change to my ncm
1 inf from russia to tambov
the map
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Yunnan to Siam Russians take Siam from Japanese 3 infantry moved from Jehol to Manchuria 2 infantry moved from Jehol to Anhwe 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe 1 artillery and 1 infantry moved from Samara to Volgograd 1 artillery and 1 infantry moved from Samara to Vologda Combat - Russians Battle in Manchuria Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria 1 infantry owned by the Russians retreated to Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Volgograd Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Anhwe Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 11 artilleries and 10 infantry moved from Samara to Russia 1 infantry moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter moved from Anhwe to Yunnan Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : -1,00 Russians regular : 0,83
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Tough game!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Shantung 2 bombers moved from Japan to Anhwe 1 bomber moved from Japan to Shantung 1 fighter moved from French Indo China to Shantung 1 fighter moved from French Indo China to Kiangsi 1 tactical_bomber moved from French Indo China to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 1 infantry moved from French Indo China to Siam 1 fighter moved from French Indo China to Siam 1 tactical_bomber moved from French Indo China to Siam 2 fighters moved from 36 Sea Zone to Borneo 2 tactical_bombers moved from 36 Sea Zone to Borneo 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Shan State 2 fighters moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 2 battleships, 5 carriers, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 43 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to Siam Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 battleships in Borneo, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 6/8 hits, 3,67 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Anhwe Japanese attack with 2 bombers and 2 infantry Russians defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Shantung Japanese attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shantung, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Siam Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam 1 mech_infantry owned by the Russians lost in Siam Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to French Indo China 1 bomber moved from Shantung to French Indo China 1 fighter moved from Shan State to 43 Sea Zone 2 fighters moved from Borneo to 43 Sea Zone 2 tactical_bombers moved from Borneo to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from Siam to 43 Sea Zone 1 fighter moved from Kiangsi to 43 Sea Zone 1 tactical_bomber moved from Siam to 43 Sea Zone 2 tactical_bombers moved from Shan State to Kwangtung 1 fighter moved from Shantung to Kiangsu 1 marine moved from Korea to 6 Sea Zone 1 fighter moved from Kwangsi to Philippines 1 tactical_bomber moved from Kiangsi to French Indo China 1 cruiser, 2 destroyers, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China Place Units - Japanese 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 aaGun EDIT: Adding units owned by Japanese to Philippines: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Japanese collect 39 PUs (1 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,17 UK_Pacific regular : -1,00 Russians regular : 0,67
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@Amon-Sul I edited 2 tacs (1FIC, 1Kwangtung) to the Philippines
triplea_40824_6jap_edit.tsvg -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Jehol to Amur Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 5 infantry and 4 mech_infantrys Italians defend with 1 harbour and 3 infantry Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 3 infantry Casualties for Italians: 3 infantry Battle in Amur Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Western United States to Morocco 1 bomber moved from Amur to Jehol 1 submarine moved from 30 Sea Zone to 55 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -2,33 Japanese regular : -0,33 Italians regular : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from Jehol to Shantung 1 fighter moved from Yunnan to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 1 infantry placed in Jehol 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Jehol to Amur Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 5 infantry and 4 mech_infantrys Italians defend with 1 harbour and 3 infantry Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 3 infantry Casualties for Italians: 3 infantry Battle in Amur Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Western United States to Morocco 1 bomber moved from Amur to Jehol 1 submarine moved from 30 Sea Zone to 55 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from Jehol to Shantung 1 fighter moved from Yunnan to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 1 infantry placed in Jehol 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 fighter and 1 infantry moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Syria 3 artilleries and 5 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from India to Syria 1 tactical_bomber moved from 39 Sea Zone to Syria 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 aaGun moved from Iraq to Syria 1 bomber moved from Caucasus to Iraq 1 fighter moved from Shan State to Yunnan Place Units - British 3 infantry placed in Iraq 1 airfield placed in Syria 1 destroyer placed in 98 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 marine and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 infantry EDIT: Removing units owned by British from 79 Sea Zone: 1 transport EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Syria: 1 fighter EDIT: Removing units owned by British from Yunnan: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 marine and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -2,33 Japanese regular : 0,00 Italians regular : -0,33 Germans regular : -0,33 British regular : 0,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Jehol to Amur Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 5 infantry and 4 mech_infantrys Italians defend with 1 harbour and 3 infantry Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 3 infantry Casualties for Italians: 3 infantry Battle in Amur Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Western United States to Morocco 1 bomber moved from Amur to Jehol 1 submarine moved from 30 Sea Zone to 55 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from Jehol to Shantung 1 fighter moved from Yunnan to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 1 infantry placed in Jehol 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 fighter and 1 infantry moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Syria 3 artilleries and 5 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from India to Syria 1 tactical_bomber moved from 39 Sea Zone to Syria 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 aaGun moved from Iraq to Syria 1 bomber moved from Caucasus to Iraq 1 fighter moved from Shan State to Yunnan Place Units - British 3 infantry placed in Iraq 1 airfield placed in Syria 1 destroyer placed in 98 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 marine and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 infantry EDIT: Removing units owned by British from 79 Sea Zone: 1 transport EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Syria: 1 fighter EDIT: Removing units owned by British from Yunnan: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 marine and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 bomber EDIT: Adding units owned by British to India: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -2,33 Japanese regular : 0,00 Italians regular : -0,33 Germans regular : -0,33 British regular : 0,00
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sorry i have one more ncm
i ll post the new map
air from sz 91 to morocco
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Jehol to Amur Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 5 infantry and 4 mech_infantrys Italians defend with 1 harbour and 3 infantry Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 3 infantry Casualties for Italians: 3 infantry Battle in Amur Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Western United States to Morocco 1 bomber moved from Amur to Jehol 1 submarine moved from 30 Sea Zone to 55 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from Jehol to Shantung 1 fighter moved from Yunnan to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 1 infantry placed in Jehol 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 fighter and 1 infantry moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Syria 3 artilleries and 5 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from India to Syria 1 tactical_bomber moved from 39 Sea Zone to Syria 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 aaGun moved from Iraq to Syria 1 bomber moved from Caucasus to Iraq 1 fighter moved from Shan State to Yunnan Place Units - British 3 infantry placed in Iraq 1 airfield placed in Syria 1 destroyer placed in 98 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 marine and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 infantry EDIT: Removing units owned by British from 79 Sea Zone: 1 transport EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Syria: 1 fighter EDIT: Removing units owned by British from Yunnan: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 marine and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 bomber EDIT: Adding units owned by British to India: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by British to Morocco: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -2,33 Japanese regular : 0,00 Italians regular : -0,33 Germans regular : -0,33 British regular : 0,00
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that is finally it
u may proceed with italy when ready
i ll play anzac tomorrow
cheers