@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Southern Italy to Volgograd
1 bomber moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 3 : 3/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Rostov
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
3 aaGuns, 3 artilleries and 21 infantry moved from Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Western Ukraine to Rostov
7 mech_infantrys moved from Bessarabia to Rostov
9 armour moved from Ukraine to Rostov
10 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Germany to Holland Belgium
8 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from 92 Sea Zone to Western Germany
2 infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from Gibraltar to France
2 tactical_bombers moved from Gibraltar to France
3 aaGuns moved from Northern Italy to Western Germany
2 fighters moved from Gibraltar to 95 Sea Zone
3 tactical_bombers moved from Gibraltar to Southern Italy
2 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry placed in Western Germany
2 infantry placed in France
5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Germans undo move 5.
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,3,2
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 0,50
@Amon-Sul the big german brother as well 😉
@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul the big german brother as well 😉
yeah, European axis strong!
Japan is powerful still, but pressured greatly!
still not sleeping and havent seen ur move made a few hours ago
i ll try play russia now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Yunnan to Siam
Russians take Siam from Japanese
3 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to Anhwe
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Samara to Vologda
Combat - Russians
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
1 infantry owned by the Russians retreated to Jehol
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Anhwe
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 11 artilleries and 10 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter moved from Anhwe to Yunnan
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : -1,00
Russians regular : 0,83
just one change to my ncm
1 inf from russia to tambov
the map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Yunnan to Siam
Russians take Siam from Japanese
3 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to Anhwe
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Samara to Vologda
Combat - Russians
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
1 infantry owned by the Russians retreated to Jehol
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Anhwe
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 11 artilleries and 10 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter moved from Anhwe to Yunnan
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : -1,00
Russians regular : 0,83
Tough game!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Shantung
2 bombers moved from Japan to Anhwe
1 bomber moved from Japan to Shantung
1 fighter moved from French Indo China to Shantung
1 fighter moved from French Indo China to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from French Indo China to Siam
1 fighter moved from French Indo China to Siam
1 tactical_bomber moved from French Indo China to Siam
2 fighters moved from 36 Sea Zone to Borneo
2 tactical_bombers moved from 36 Sea Zone to Borneo
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
2 fighters moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Siam
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 battleships in Borneo, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 6/8 hits, 3,67 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shantung, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siam
1 mech_infantry owned by the Russians lost in Siam
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Anhwe to French Indo China
1 bomber moved from Shantung to French Indo China
1 fighter moved from Shan State to 43 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
2 tactical_bombers moved from Borneo to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from Siam to 43 Sea Zone
1 fighter moved from Kiangsi to 43 Sea Zone
1 tactical_bomber moved from Siam to 43 Sea Zone
2 tactical_bombers moved from Shan State to Kwangtung
1 fighter moved from Shantung to Kiangsu
1 marine moved from Korea to 6 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kiangsi to French Indo China
1 cruiser, 2 destroyers, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
Place Units - Japanese
2 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 aaGun
EDIT: Adding units owned by Japanese to Philippines: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Japanese collect 39 PUs (1 lost to blockades); end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 1,17
UK_Pacific regular : -1,00
Russians regular : 0,67
@Amon-Sul I edited 2 tacs (1FIC, 1Kwangtung) to the Philippines
triplea_40824_6jap_edit.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Jehol to Amur
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
Italians defend with 1 harbour and 3 infantry
Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Italians: 3 infantry
Battle in Amur
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Western United States to Morocco
1 bomber moved from Amur to Jehol
1 submarine moved from 30 Sea Zone to 55 Sea Zone
Place Units - Americans
5 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -2,33
Japanese regular : -0,33
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Jehol to Shantung
1 fighter moved from Yunnan to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
1 infantry placed in Jehol
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Jehol to Amur
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
Italians defend with 1 harbour and 3 infantry
Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Italians: 3 infantry
Battle in Amur
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Western United States to Morocco
1 bomber moved from Amur to Jehol
1 submarine moved from 30 Sea Zone to 55 Sea Zone
Place Units - Americans
5 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Jehol to Shantung
1 fighter moved from Yunnan to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
1 infantry placed in Jehol
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 fighter and 1 infantry moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 mech_infantry moved from French West Africa to 87 Sea Zone
1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Syria
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from India to Syria
1 tactical_bomber moved from 39 Sea Zone to Syria
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun moved from Iraq to Syria
1 bomber moved from Caucasus to Iraq
1 fighter moved from Shan State to Yunnan
Place Units - British
3 infantry placed in Iraq
1 airfield placed in Syria
1 destroyer placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 marine and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to Iraq: 1 infantry
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Syria: 1 fighter
EDIT: Removing units owned by British from Yunnan: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 1 marine and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : -2,33
Japanese regular : 0,00
Italians regular : -0,33
Germans regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Jehol to Amur
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
Italians defend with 1 harbour and 3 infantry
Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Italians: 3 infantry
Battle in Amur
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Western United States to Morocco
1 bomber moved from Amur to Jehol
1 submarine moved from 30 Sea Zone to 55 Sea Zone
Place Units - Americans
5 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Jehol to Shantung
1 fighter moved from Yunnan to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
1 infantry placed in Jehol
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 fighter and 1 infantry moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 mech_infantry moved from French West Africa to 87 Sea Zone
1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Syria
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from India to Syria
1 tactical_bomber moved from 39 Sea Zone to Syria
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun moved from Iraq to Syria
1 bomber moved from Caucasus to Iraq
1 fighter moved from Shan State to Yunnan
Place Units - British
3 infantry placed in Iraq
1 airfield placed in Syria
1 destroyer placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 marine and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to Iraq: 1 infantry
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Syria: 1 fighter
EDIT: Removing units owned by British from Yunnan: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 1 marine and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : -2,33
Japanese regular : 0,00
Italians regular : -0,33
Germans regular : -0,33
British regular : 0,00
sorry i have one more ncm
i ll post the new map
air from sz 91 to morocco
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Jehol to Amur
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
Italians defend with 1 harbour and 3 infantry
Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Italians: 3 infantry
Battle in Amur
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Western United States to Morocco
1 bomber moved from Amur to Jehol
1 submarine moved from 30 Sea Zone to 55 Sea Zone
Place Units - Americans
5 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Jehol to Shantung
1 fighter moved from Yunnan to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
1 infantry placed in Jehol
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 fighter and 1 infantry moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 mech_infantry moved from French West Africa to 87 Sea Zone
1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq
2 artilleries moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Syria
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from India to Syria
1 tactical_bomber moved from 39 Sea Zone to Syria
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun moved from Iraq to Syria
1 bomber moved from Caucasus to Iraq
1 fighter moved from Shan State to Yunnan
Place Units - British
3 infantry placed in Iraq
1 airfield placed in Syria
1 destroyer placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 marine and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to Iraq: 1 infantry
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Syria: 1 fighter
EDIT: Removing units owned by British from Yunnan: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 1 marine and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Morocco: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : -2,33
Japanese regular : 0,00
Italians regular : -0,33
Germans regular : -0,33
British regular : 0,00
that is finally it
u may proceed with italy when ready
i ll play anzac tomorrow
cheers
Sorry
I found one more ncm to play
Can u please move 1 uk dd from sz 91 to sz 92 (moroco algeria sz)
Thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Tambov
1 artillery moved from Bryansk to Tambov
1 submarine moved from 98 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Tunisia
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 1 armour
Battle in Caucasus
Italians attack with 2 armour, 1 artillery and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 4/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 artillery moved from Cyprus to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from France to Northern Italy
2 infantry moved from France to Northern Italy
2 infantry moved from Normandy Bordeaux to France
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Tambov to Ukraine
Place Units - Italians
1 artillery and 9 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,4,4
Italians collect 20 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1,83
Russians regular : -1,00
British regular : 1,67
I dont know if i ever saw 10 units build in Northern Italy
This Italy is Like little Japan
Bunch of air, sea and land units
Pretty strong!