Assumed no scramble from Guam.
I think that was easier than I expected. Seems I’ll keep all my transports. Probably should have been ships in SZ54.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Caroline Islands to Guam
1 cruiser and 2 destroyers moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bryansk to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Albania to Greece
Germans take Greece from British
3 mech_infantrys moved from Bulgaria to Bessarabia
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 bomber and 1 tactical_bomber moved from Western Germany to Norway
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Vologda to Bryansk
1 infantry moved from Bryansk to Tambov
2 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Bryansk to Ukraine
3 mech_infantrys moved from Volgograd to Bryansk
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 2,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Northwest Persia to Bryansk
1 fighter moved from Holland Belgium to Southern Italy
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber and 1 tactical_bomber moved from Norway to Western Germany
5 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
8 mech_infantrys placed in Germany
6 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Germans regular : 1,33
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 marine moved from Burma to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
2 bombers moved from Sumatra to India
1 artillery moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from Yunnan to India
2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to India
2 fighters and 1 tactical_bomber moved from Borneo to 20 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from Burma to India
1 infantry moved from Shan State to Malaya
1 fighter moved from Borneo to 20 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 7 fighters and 6 tactical_bombers in 20 Sea Zone, round 2 : 5/14 hits, 7,83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries and 10 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 7 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber in India, round 2 : 9/18 hits, 5,50 expected hits
UK_Pacific roll dice for 2 artilleries and 10 infantry in India, round 2 : 3/12 hits, 4,00 expected hits
3 infantry owned by the Japanese lost in India
10 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber in India, round 3 : 6/15 hits, 5,00 expected hits
UK_Pacific roll dice for 2 artilleries in India, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 3 infantry
Casualties for British: 2 artilleries and 10 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from India to Malaya
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from Kwangsi to Kwangtung
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Japan
3 fighters and 5 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Sumatra to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from Jehol to Shantung
6 infantry moved from Anhwe to Shantung
Place Units - Japanese
7 infantry placed in Japan
1 destroyer placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Japanese collect 37 PUs (10 lost to blockades); end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,83
UK_Pacific regular : -1,67
@fasthard triplea_40821_11us.tsvg
Need your scramble and kami orders?
@cwglee51
sz 6: 2 kami on des, no scramble, submerge sub if des got hit from kami
sz 20: 2 kami on des, submerge sub if des got hit from kami
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone
3 artilleries and 3 infantry moved from 126 Sea Zone to Norway
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
2 fighters moved from 91 Sea Zone to Holland Belgium
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
2 fighters moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
6 fighters moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
2 fighters moved from Guam to 6 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2
1 destroyer owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,3
1 destroyer owned by the Americans lost in 20 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 8 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 8 fighters in 6 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 8 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Americans attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Norway, round 2 : 5/9 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 fighters moved from 20 Sea Zone to Guam
8 fighters moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from 6 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Wake Island to 21 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Egypt to Trans-Jordan
Place Units - Americans
2 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Shensi to Hopei
1 fighter moved from Sikang to Hopei
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Sikang
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 fighter, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Persia to Northwest Persia
3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 126 Sea Zone to 124 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 transport moved from 110 Sea Zone to 91 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 aaGun moved from Normandy Bordeaux to Southern France
3 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.83
Japanese regular : -0.33
Germans regular : -2.00
British regular : 1.50
@fasthard forgot to unload US transports to Normandy Bord…mind editing that on the Italy turn?
@cwglee51 no problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
Combat - Italians
Battle in Samara
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Samara to Bryansk
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Tambov
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Russians regular : -0,33
@fasthard Kami order?
triplea_40821_11anz.tsvg
@cwglee51 I’m not at the pc now. Can you please Post turn history and screenshot?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Guam to 20 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
SZ 20, attacking w/ 1 dd and 1 fig
@cwglee51 thx, no kami
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Guam to 20 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Borneo from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
1 submarine owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Guam
1 submarine moved from 43 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Guam
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 fighter moved from United Kingdom to Norway
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 126 Sea Zone
1 bomber moved from Western Germany to 124 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 126 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 124 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 124 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British submerged
Germans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 transport in 125 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from 126 Sea Zone to Novgorod
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from 124 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Bryansk to Volgograd
5 infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Western Germany to Northern Italy
5 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Germany
9 infantry placed in Western Germany
1 infantry placed in Germany
1 bomber placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 126 Sea Zone
1 bomber moved from Western Germany to 124 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 126 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 124 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 124 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British submerged
Germans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 transport in 125 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from 126 Sea Zone to Novgorod
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from 124 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Bryansk to Volgograd
5 infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Western Germany to Northern Italy
5 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Germany
9 infantry placed in Western Germany
1 infantry placed in Germany
1 bomber placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Russians collect 11 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
@cwglee51 I assume no submerge in SZ26, but I ask to be sure.