Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 14 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
            1 infantry moved from West India to Afghanistan
                  Japanese take Afghanistan from Russians
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 battleship moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from 34 Sea Zone to 43 Sea Zone
            1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 carrier and 1 fighter moved from 39 Sea Zone to 75 Sea Zone
            1 fighter moved from 75 Sea Zone to 72 Sea Zone
            1 fighter moved from India to 75 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 44 Sea Zone
            1 fighter moved from India to 80 Sea Zone
            1 bomber moved from India to 80 Sea Zone
            1 armour moved from Dzavhan to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Dzavhan to Kansu
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Chahar to Kweichow
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Yunnan to India
            1 bomber moved from India to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kweichow to Hopei
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 72 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 72 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 80 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for ANZAC: 2 destroyers
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 80 Sea Zone to India
            2 aaGuns and 2 infantry moved from West India to India
            1 aaGun and 1 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 armour moved from Manchuria to Amur
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            1 battleship, 8 carriers, 1 cruiser, 2 fighters, 9 submarines and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            1 bomber moved from Tsinghai to Yunnan
            1 fighter moved from 22 Sea Zone to 36 Sea Zone
            2 fighters moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            7 fighters and 4 tactical_bombers moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 72 Sea Zone to 75 Sea Zone
            1 fighter moved from 80 Sea Zone to West India
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from West India: 1 fighter
            EDIT: Adding units owned by Japanese to India: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport placed in 36 Sea Zone
            1 artillery placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            Japanese undo move 2.
            1 transport placed in 36 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Malaya
            Japanese undo move 4.
            3 infantry placed in Kwangtung
            Japanese undo move 4.
            1 marine placed in Malaya
            1 artillery and 1 infantry placed in Kwangtung
            1 infantry placed in Malaya
            3 infantry placed in India
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 2.17
    ANZAC regular : -1.17
    British regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 14 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
            1 infantry moved from West India to Afghanistan
                  Japanese take Afghanistan from Russians
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 battleship moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from 34 Sea Zone to 43 Sea Zone
            1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 carrier and 1 fighter moved from 39 Sea Zone to 75 Sea Zone
            1 fighter moved from 75 Sea Zone to 72 Sea Zone
            1 fighter moved from India to 75 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 44 Sea Zone
            1 fighter moved from India to 80 Sea Zone
            1 bomber moved from India to 80 Sea Zone
            1 armour moved from Dzavhan to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Dzavhan to Kansu
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Chahar to Kweichow
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Yunnan to India
            1 bomber moved from India to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Kweichow to Hopei
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 72 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 72 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 80 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for ANZAC: 2 destroyers
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 80 Sea Zone to India
            2 aaGuns and 2 infantry moved from West India to India
            1 aaGun and 1 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 armour moved from Manchuria to Amur
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            1 battleship, 8 carriers, 1 cruiser, 2 fighters, 9 submarines and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
            1 bomber moved from Tsinghai to Yunnan
            1 fighter moved from 22 Sea Zone to 36 Sea Zone
            2 fighters moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            7 fighters and 4 tactical_bombers moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 72 Sea Zone to 75 Sea Zone
            1 fighter moved from 80 Sea Zone to West India
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from West India: 1 fighter
            EDIT: Adding units owned by Japanese to India: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport placed in 36 Sea Zone
            1 artillery placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            Japanese undo move 2.
            1 transport placed in 36 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Malaya
            Japanese undo move 4.
            3 infantry placed in Kwangtung
            Japanese undo move 4.
            1 marine placed in Malaya
            1 artillery and 1 infantry placed in Kwangtung
            1 infantry placed in Malaya
            3 infantry placed in India
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Celebes: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 2.17
    ANZAC regular : -1.17
    British regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 4 fighters, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from United Kingdom to 105 Sea Zone
            1 fighter moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            6 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 battleship and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            5 fighters moved from 33 Sea Zone to 44 Sea Zone
            1 fighter moved from 33 Sea Zone to 44 Sea Zone
            3 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to 43 Sea Zone
            4 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 infantry moved from Eastern Persia to West India
                  Americans take West India from Japanese
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Portugal
            5 fighters moved from Morocco to Portugal
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Paulau Island
            Battle in 35 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 35 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking 35 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 105 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 44 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 44 Sea Zone
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 destroyer, 7 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Portugal
                Americans attack with 5 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 5 fighters and 2 infantry in Portugal, round 2 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Portugal
                Americans win, taking Portugal from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Morocco to 98 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            5 infantry moved from French Guiana to 88 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            5 fighters moved from Portugal to Morocco
            1 fighter moved from 105 Sea Zone to Morocco
            1 fighter moved from 105 Sea Zone to United Kingdom
            1 fighter moved from Western United States to 91 Sea Zone
            2 fighters moved from Turkey to Russia
            3 fighters moved from Persia to Russia
            1 tactical_bomber moved from Persia to Turkey
            10 carriers, 2 cruisers, 5 destroyers, 5 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 42 Sea Zone
            5 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 bomber moved from 42 Sea Zone to Java
            6 fighters moved from 35 Sea Zone to 42 Sea Zone
            6 fighters moved from 44 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to Java
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            2 fighters moved from Egypt to Turkey
            3 fighters moved from 98 Sea Zone to Egypt
            1 infantry and 3 mech_infantrys moved from Eastern Persia to West India
            4 armour moved from Persia to West India
            3 mech_infantrys moved from Saudi Arabia to Turkey
            1 artillery moved from Rhodesia to Belgian Congo
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            2 fighters and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Saudi Arabia
            2 fighters and 8 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,4,1
            Americans collect 72 PUs (5 lost to blockades); end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Eastern Persia to Afghanistan
            2 fighters moved from Eastern Persia to Afghanistan
            1 bomber moved from Turkey to Afghanistan
            2 fighters moved from Turkey to Afghanistan
            4 fighters and 2 tactical_bombers moved from Turkey to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 fighter moved from Turkey to Bryansk
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Japanese with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Afghanistan
                British attack with 1 bomber, 4 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 4 fighters and 2 infantry in Afghanistan, round 2 : 3/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Afghanistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Afghanistan
                    1 infantry owned by the Japanese lost in Afghanistan
                British win, taking Afghanistan from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Afghanistan to Turkey
            4 fighters moved from Afghanistan to West India
            1 infantry and 2 mech_infantrys moved from Eastern Persia to West India
            6 mech_infantrys moved from Kazakhstan to Russia
            2 armour moved from Kazakhstan to Russia
            7 armour moved from Kazakhstan to West India
            1 mech_infantry moved from Tobruk to Egypt
            1 mech_infantry moved from Kenya to Egypt
            2 infantry moved from Iraq to Turkey
            2 armour and 1 mech_infantry moved from Iraq to Egypt
            5 fighters moved from Egypt to Turkey
            4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Turkey
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 infantry and 2 mech_infantrys placed in Iraq
            1 fighter and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2,1
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 1.00
    Germans regular : -1.00
    British regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 4 fighters, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from United Kingdom to 105 Sea Zone
            1 fighter moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            6 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 battleship and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            5 fighters moved from 33 Sea Zone to 44 Sea Zone
            1 fighter moved from 33 Sea Zone to 44 Sea Zone
            3 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to 43 Sea Zone
            4 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 infantry moved from Eastern Persia to West India
                  Americans take West India from Japanese
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Portugal
            5 fighters moved from Morocco to Portugal
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Paulau Island
            Battle in 35 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 35 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking 35 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 105 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 44 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 44 Sea Zone
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 destroyer, 7 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Portugal
                Americans attack with 5 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 5 fighters and 2 infantry in Portugal, round 2 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Portugal
                Americans win, taking Portugal from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Morocco to 98 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            5 infantry moved from French Guiana to 88 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            5 fighters moved from Portugal to Morocco
            1 fighter moved from 105 Sea Zone to Morocco
            1 fighter moved from 105 Sea Zone to United Kingdom
            1 fighter moved from Western United States to 91 Sea Zone
            2 fighters moved from Turkey to Russia
            3 fighters moved from Persia to Russia
            1 tactical_bomber moved from Persia to Turkey
            10 carriers, 2 cruisers, 5 destroyers, 5 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 42 Sea Zone
            5 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 bomber moved from 42 Sea Zone to Java
            6 fighters moved from 35 Sea Zone to 42 Sea Zone
            6 fighters moved from 44 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to Java
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            2 fighters moved from Egypt to Turkey
            3 fighters moved from 98 Sea Zone to Egypt
            1 infantry and 3 mech_infantrys moved from Eastern Persia to West India
            4 armour moved from Persia to West India
            3 mech_infantrys moved from Saudi Arabia to Turkey
            1 artillery moved from Rhodesia to Belgian Congo
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            2 fighters and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Saudi Arabia
            2 fighters and 8 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,4,1
            Americans collect 72 PUs (5 lost to blockades); end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Eastern Persia to Afghanistan
            2 fighters moved from Eastern Persia to Afghanistan
            1 bomber moved from Turkey to Afghanistan
            2 fighters moved from Turkey to Afghanistan
            4 fighters and 2 tactical_bombers moved from Turkey to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 fighter moved from Turkey to Bryansk
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Japanese with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Afghanistan
                British attack with 1 bomber, 4 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 4 fighters and 2 infantry in Afghanistan, round 2 : 3/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Afghanistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Afghanistan
                    1 infantry owned by the Japanese lost in Afghanistan
                British win, taking Afghanistan from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Afghanistan to Turkey
            4 fighters moved from Afghanistan to West India
            1 infantry and 2 mech_infantrys moved from Eastern Persia to West India
            6 mech_infantrys moved from Kazakhstan to Russia
            2 armour moved from Kazakhstan to Russia
            7 armour moved from Kazakhstan to West India
            1 mech_infantry moved from Tobruk to Egypt
            1 mech_infantry moved from Kenya to Egypt
            2 infantry moved from Iraq to Turkey
            2 armour and 1 mech_infantry moved from Iraq to Egypt
            5 fighters moved from Egypt to Turkey
            4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Turkey
            1 fighter moved from United Kingdom to Morocco
            1 fighter moved from Turkey to Bryansk
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Turkey: 1 fighter
            EDIT: Adding units owned by British to Bryansk: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 2 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Iraq
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,6
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 1.00
    Germans regular : -1.00
    British regular : -1.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
    
        Non Combat Move - Italians
            1 infantry moved from Algeria to 92 Sea Zone
            2 fighters moved from Gibraltar to 99 Sea Zone
            1 fighter moved from Slovakia Hungary to Cyprus
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 armour and 2 mech_infantrys moved from Slovakia Hungary to Belarus
            1 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from 99 Sea Zone to Cyprus
            2 aaGuns and 1 infantry moved from Greece to 99 Sea Zone
            2 aaGuns and 2 infantry moved from 99 Sea Zone to Syria
            2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
    
        Place Units - Italians
            1 airfield placed in Cyprus
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to West India
            3 fighters moved from Queensland to Java
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 destroyers, 1 harbour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            3 mech_infantrys moved from Belarus to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Greece to Ukraine
            4 fighters and 1 tactical_bomber moved from Greece to Ukraine
            2 bombers moved from Greece to Western Ukraine
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 transports moved from 113 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 5/8 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Western Ukraine, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 fighters and 2 tactical_bombers moved from Ukraine to Syria
            2 bombers moved from Western Ukraine to Syria
            2 fighters moved from 97 Sea Zone to Syria
            2 fighters moved from Southern Italy to Syria
            1 aaGun moved from Algeria to 92 Sea Zone
            2 artilleries moved from Spain to 92 Sea Zone
            3 infantry moved from Spain to 92 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            7 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 7 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun, 3 artilleries and 10 infantry moved from 99 Sea Zone to Syria
            3 fighters and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
            1 fighter moved from Spain to 99 Sea Zone
            3 fighters moved from Spain to Greece
            1 fighter and 1 tactical_bomber moved from Belarus to Greece
            2 aaGuns, 2 artilleries and 5 infantry moved from Spain to Gibraltar
            10 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Spain to Gibraltar
            1 infantry moved from Southern France to Northern Italy
            3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 2 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 99 Sea Zone
            1 harbour placed in Greece
            3 infantry placed in Novgorod
            2 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 artillery and 2 infantry moved from Rostov to Ukraine
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Ukraine
            2 infantry moved from Urals to Vologda
            1 infantry moved from Samara to Vologda
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    2 mech_infantrys owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Vologda
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Ukraine to Turkey
            1 fighter moved from Western Ukraine to Turkey
            1 fighter moved from Smolensk to Turkey
            1 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Turkey to Iraq
            1 artillery and 8 infantry moved from Rostov to Bryansk
            2 infantry moved from Russia to Bryansk
            1 armour moved from Volgograd to Turkey
    
        Place Units - Russians
            1 airfield placed in Bryansk
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,4,4,3,4,2,5,3,6,5,2,5,4,3,2,3,3,3,5,1,1,5,3,5
            Russians collect 24 PUs (2 lost to blockades); end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 3 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from India to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 fighters moved from 75 Sea Zone to 80 Sea Zone
            1 carrier moved from 75 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            1 fighter moved from Celebes to 39 Sea Zone
            1 submarine moved from 20 Sea Zone to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Yunnan to India
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Chahar to Hopei
            1 mech_infantry moved from Amur to Chahar
            2 fighters moved from India to 80 Sea Zone
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Amur to Sakha
            7 fighters and 4 tactical_bombers moved from Kwangsi to India
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to India
            1 armour moved from Evenkiyskiy to Timguska
            1 infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 80 Sea Zone
                Japanese attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from British with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 aaGun and 1 infantry moved from Burma to India
            1 artillery, 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from 39 Sea Zone to India
            1 fighter moved from India to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            1 fighter moved from 80 Sea Zone to Syria
            1 fighter moved from 80 Sea Zone to Syria
            1 fighter moved from 80 Sea Zone to Syria
            1 fighter moved from 80 Sea Zone to Syria
            1 bomber moved from Yunnan to India
            1 mech_infantry moved from Amur to Central Mongolia
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 bomber moved from 80 Sea Zone to Syria
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Kansu to Suiyuyan
    
        Place Units - Japanese
            2 fighters placed in 39 Sea Zone
            1 fighter placed in India
            1 destroyer placed in 37 Sea Zone
            1 infantry and 1 mech_infantry placed in Malaya
            1 infantry and 1 mech_infantry placed in French Indo China
            1 infantry and 1 mech_infantry placed in Kwangtung
            1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.00
    British regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Portugal to Spain
                  Americans take Spain from Germans
            4 infantry moved from Morocco to Algeria
            6 fighters moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from Morocco to 91 Sea Zone
            3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            4 destroyers moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to 41 Sea Zone
            4 fighters moved from 42 Sea Zone to Borneo
            3 fighters moved from 42 Sea Zone to Borneo
            7 fighters moved from 42 Sea Zone to Malaya
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Java to 37 Sea Zone
            2 fighters moved from Java to 41 Sea Zone
            2 fighters moved from 42 Sea Zone to Borneo
            2 fighters moved from 42 Sea Zone to Malaya
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 2 cruisers, 5 destroyers and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 5 destroyers and 2 transports in 37 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking 37 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers, 5 destroyers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 41 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
                Americans attack with 9 fighters, 2 infantry and 1 marine
                Japanese defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 9 fighters, 2 infantry and 1 marine in Malaya, round 2 : 5/12 hits, 5.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Malaya
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Malaya
                Americans win, taking Malaya from Japanese with 9 fighters and 1 marine remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Shan State
            Battle in Borneo
                Americans attack with 9 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 9 fighters and 2 infantry in Borneo, round 2 : 6/11 hits, 4.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                Americans win, taking Shan State from Japanese, taking Borneo from Japanese with 9 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Algeria
                Americans attack with 6 fighters and 4 infantry
                Italians defend with 1 airfield and 2 artilleries
                    Americans roll dice for 6 fighters and 4 infantry in Algeria, round 2 : 3/10 hits, 3.67 expected hits
                    Italians roll dice for 2 artilleries in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    2 artilleries owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 6 fighters and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 artilleries
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters, 5 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                    3 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from Egypt to Turkey
            2 fighters moved from Persia to Turkey
            4 fighters moved from Algeria to Turkey
            2 fighters moved from Russia to Turkey
            1 mech_infantry moved from Persia to Turkey
            3 mech_infantrys moved from Saudi Arabia to Turkey
            2 fighters moved from Algeria to Egypt
            4 fighters moved from 41 Sea Zone to West India
            2 fighters moved from Malaya to 37 Sea Zone
            7 fighters moved from Malaya to 37 Sea Zone
            9 fighters moved from Borneo to 37 Sea Zone
            10 carriers moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from Eastern United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Morocco
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from 37 Sea Zone to West India
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 37 Sea Zone: 4 fighters
            EDIT: Adding units owned by Americans to West India: 4 fighters
            EDIT: Turning off Edit Mode
            1 airfield and 1 factory_minor placed in West India
            1 fighter and 2 mech_infantrys placed in Persia
            1 fighter, 1 infantry and 1 mech_infantry placed in Saudi Arabia
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer, 1 infantry and 1 transport
    
        Turn Complete - Americans
            EDIT: Total Cost from Convoy Blockades: 5
                EDIT: Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
                EDIT: Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
            EDIT: Americans collect 87 PUs (5 lost to blockades); end with 87 PUs
            EDIT: Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            EDIT: Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
            EDIT: Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            EDIT: Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            EDIT: Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
            EDIT: Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 122 PUs
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            7 artilleries, 1 bomber, 8 fighters, 5 infantry and 2 tactical_bombers moved from Turkey to Syria
            1 infantry and 2 mech_infantrys moved from Iraq to Syria
            3 armour, 1 fighter and 8 mech_infantrys moved from Egypt to Syria
            4 fighters moved from West India to Syria
            3 fighters moved from Bryansk to Syria
    
        Combat - British
            Battle in Syria
                British attack with 3 armour, 7 artilleries, 1 bomber, 16 fighters, 6 infantry, 10 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 aaGun, 3 artilleries, 2 bombers, 8 fighters, 10 infantry and 2 tactical_bombers; Italians defend with 2 aaGuns, 2 artilleries, 4 infantry and 1 marine; Japanese defend with 1 bomber and 4 fighters
                    Italians roll AA dice in Syria : 0/9 hits, 1.50 expected hits
                    British roll dice for 3 armour, 7 artilleries, 1 bomber, 16 fighters, 6 infantry, 10 mech_infantrys and 2 tactical_bombers in Syria, round 2 : 21/45 hits, 17.67 expected hits
                    Italians roll dice for 3 aaGuns, 5 artilleries, 3 bombers, 12 fighters, 14 infantry, 1 marine and 2 tactical_bombers in Syria, round 2 : 17/37 hits, 16.17 expected hits
                    7 mech_infantrys owned by the British, 4 artilleries owned by the British and 6 infantry owned by the British lost in Syria
                    1 aaGun owned by the Germans, 1 bomber owned by the Japanese, 2 aaGuns owned by the Italians, 1 artillery owned by the Germans, 2 bombers owned by the Germans, 10 infantry owned by the Germans and 4 infantry owned by the Italians lost in Syria
                    British roll dice for 3 armour, 3 artilleries, 1 bomber, 16 fighters, 3 mech_infantrys and 2 tactical_bombers in Syria, round 3 : 12/28 hits, 13.50 expected hits
                    Italians roll dice for 4 artilleries, 12 fighters, 1 marine and 2 tactical_bombers in Syria, round 3 : 14/19 hits, 10.67 expected hits
                    3 mech_infantrys owned by the British, 3 artilleries owned by the British, 5 fighters owned by the British and 3 armour owned by the British lost in Syria
                    1 marine owned by the Italians, 2 artilleries owned by the Germans, 5 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 artilleries owned by the Italians lost in Syria
                    British roll dice for 1 bomber, 11 fighters and 2 tactical_bombers in Syria, round 4 : 6/14 hits, 7.50 expected hits
                    Italians roll dice for 7 fighters in Syria, round 4 : 3/7 hits, 4.67 expected hits
                    3 fighters owned by the British lost in Syria
                    3 fighters owned by the Japanese and 3 fighters owned by the Germans lost in Syria
                    British roll dice for 1 bomber, 8 fighters and 2 tactical_bombers in Syria, round 5 : 5/11 hits, 6.00 expected hits
                    Italians roll dice for 1 fighter in Syria, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Syria
                British win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 82
                Casualties for British: 3 armour, 7 artilleries, 8 fighters, 6 infantry and 10 mech_infantrys
                Casualties for Germans: 1 aaGun, 3 artilleries, 2 bombers, 8 fighters, 10 infantry and 2 tactical_bombers
                Casualties for Italians: 2 aaGuns, 2 artilleries, 4 infantry and 1 marine
                Casualties for Japanese: 1 bomber and 4 fighters
    
        Non Combat Move - British
            5 fighters moved from Syria to Egypt
            3 fighters and 2 tactical_bombers moved from Syria to Turkey
            1 bomber moved from Syria to Turkey
            1 infantry moved from Afghanistan to West India
            2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer placed in 71 Sea Zone
            1 armour and 2 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Iraq
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,3,5
            British collect 29 PUs (5 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Italians regular : 2.17
    Japanese regular : 1.00
    Germans regular : 1.00
    British regular : -0.67
    Italians AA : -1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 mech_infantry
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Germany to 110 Sea Zone
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Germany to Normandy Bordeaux
            1 tactical_bomber moved from Poland to France
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the French lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    2 submarines owned by the Germans lost in 110 Sea Zone
                    1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for French: 1 cruiser
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6.17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                    4 infantry owned by the Germans lost in France
                    1 aaGun owned by the French and 6 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/14 hits, 5.50 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in France
                    1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 2 artilleries and 5 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 7/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    5 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            3 aaGuns moved from Western Germany to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Norway to Finland
            1 infantry moved from Denmark to Western Germany
            1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            6 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Neutral_Allies regular : -0.67
    Germans regular : 4.33
    British regular : 0.83
    French AA : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Non Combat Move - Russians
            2 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            3 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
            2 fighters moved from 6 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Korea to 36 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 artillery moved from Jehol to Anhwe
            1 artillery and 3 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun and 4 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 2.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : 0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 aaGuns moved from Eastern United States to Central United States
            1 armour moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Eastern United States
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            3 mech_infantrys moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
            EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shensi: 1 fighter
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            2 mech_infantrys moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 cruiser moved from 98 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - British
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Ethiopia, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Ethiopia, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Malaya to Shan State
            3 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to Scotland
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 carrier placed in 109 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Italians regular : 0.33
    Japanese regular : 0.33
    British regular : -0.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 aaGuns moved from Eastern United States to Central United States
            1 armour moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Eastern United States
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            3 mech_infantrys moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
            EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shensi: 1 fighter
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            2 mech_infantrys moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 cruiser moved from 98 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - British
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Ethiopia, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Ethiopia, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Malaya to Shan State
            3 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to Scotland
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 carrier placed in 109 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Italians regular : 0.33
    Japanese regular : 0.33
    British regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from Albania to Slovakia Hungary
            1 armour moved from Northern Italy to Slovakia Hungary
            2 infantry moved from Albania to Yugoslavia
            2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            1 fighter moved from Queensland to Shan State
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New Zealand to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            1 fighter moved from Queensland to Shan State
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New Zealand to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            1 fighter moved from Queensland to Shan State
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New Zealand to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Shan State: 1 fighter
            EDIT: Adding units owned by ANZAC to Sumatra: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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