Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Eastern United States to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 infantry moved from Central United States to Western United States 1 marine moved from Central United States to Western United States 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Central United States to Eastern United States 2 mech_infantrys moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 3 artilleries and 6 infantry moved from Shensi to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 artilleries, 1 fighter and 6 infantry Japanese defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kweichow, round 2 : 2/10 hits, 3.00 expected hits Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 3/10 hits, 3.50 expected hits 3 infantry owned by the Chinese lost in Kweichow 2 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 5/7 hits, 2.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 3 : 1/8 hits, 2.83 expected hits 1 infantry owned by the Chinese lost in Kweichow 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kweichow, round 4 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 armour and 2 artilleries in Kweichow, round 4 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 artillery owned by the Japanese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 5 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 5 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 22 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from Iceland to 110 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya 1 armour moved from Egypt to Kenya 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Yunnan 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Burma to Yunnan Combat - British Battle in British Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 fighter, 3 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kenya British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from 92 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 109 Sea Zone to 92 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 bomber moved from 110 Sea Zone to Gibraltar 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Alexandria to Egypt 3 aaGuns, 8 infantry and 1 mech_infantry moved from India to Burma 1 fighter moved from Yunnan to Burma 1 infantry moved from Shan State to Burma Place Units - British 1 destroyer and 1 submarine placed in 109 Sea Zone 1 artillery and 1 fighter placed in United Kingdom 1 factory_minor placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.67 Japanese regular : -4.33 Germans regular : -0.17 British regular : 2.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya 1 artillery and 1 infantry moved from Tobruk to Libya Combat - Italians Battle in Cyprus Battle in Libya Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/5 hits, 1.50 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Cyprus from British, taking Libya from French with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern Italy to Baltic States 2 aaGuns moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Greece to Romania 4 infantry moved from Greece to Bulgaria Place Units - Italians 1 infantry placed in Southern Italy 1 artillery and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.50
Dice Statistics:
Total 1 was rolled 54 times 2 was rolled 52 times 3 was rolled 62 times 4 was rolled 65 times 5 was rolled 53 times 6 was rolled 50 times Average roll : 3.479 Median : 3.500 Variance : 0.543 Standard Deviation : 0.737 Total rolls : 336 Germans Combat 1 was rolled 20 times 2 was rolled 16 times 3 was rolled 21 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 21 times Average roll : 3.548 Median : 4.000 Variance : 0.165 Standard Deviation : 0.406 Total rolls : 115 British Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 12 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.773 Median : 4.000 Variance : 0.775 Standard Deviation : 0.880 Total rolls : 44 Italians Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.028 Median : 3.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 36 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.435 Median : 4.000 Variance : 0.583 Standard Deviation : 0.764 Total rolls : 23 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 2.667 Median : 2.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Chinese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 8 times Average roll : 3.435 Median : 3.000 Variance : 0.874 Standard Deviation : 0.935 Total rolls : 46 Russians Combat 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.250 Median : 3.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Japanese Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 11 times 4 was rolled 12 times 5 was rolled 10 times 6 was rolled 8 times Average roll : 3.618 Median : 4.000 Variance : 0.460 Standard Deviation : 0.678 Total rolls : 55
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 3 fighters moved from Java to Burma 1 infantry moved from Shan State to Burma Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Novgorod 1 bomber moved from Western Germany to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter and 3 tactical_bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 4 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 4 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Eastern Poland Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Eastern Poland to Western Germany 1 bomber moved from Novgorod to Baltic States 2 artilleries and 4 infantry moved from Romania to Bessarabia 7 armour and 4 mech_infantrys moved from Germany to Baltic States 1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States 1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Holland Belgium to Germany 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 tactical_bombers moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from Finland to Vyborg 1 tactical_bomber moved from Eastern Poland to Baltic States 1 fighter moved from 114 Sea Zone to Baltic States 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 armour moved from Baltic States to Bessarabia 1 fighter moved from Eastern Poland to Baltic States Place Units - Germans 2 armour, 4 infantry and 4 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Novgorod 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 3 infantry moved from Yenisey to Timguska Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 5 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Russia 1 fighter moved from Eastern Poland to Russia 1 tactical_bomber moved from Eastern Poland to Ukraine 4 aaGuns, 8 armour, 13 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Bryansk to Ukraine 5 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Russia to Ukraine 4 armour moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 2 infantry and 1 mech_infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -5.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Novgorod 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 3 infantry moved from Yenisey to Timguska Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 5 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Russia 1 fighter moved from Eastern Poland to Russia 1 tactical_bomber moved from Eastern Poland to Ukraine 4 aaGuns, 8 armour, 13 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Bryansk to Ukraine 5 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Russia to Ukraine 4 armour moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 2 infantry and 1 mech_infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser and 1 submarine EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -5.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 bomber and 1 fighter moved from Kwangsi to Yunnan 1 bomber and 1 fighter moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kweichow Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Kweichow Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 artilleries and 1 infantry Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 6/9 hits, 4.33 expected hits Chinese roll dice for 3 artilleries and 1 infantry in Kweichow, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kweichow Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kweichow from Chinese with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Chinese: 3 artilleries and 1 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangtung Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry and 1 mech_infantry Battle in 37 Sea Zone Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kiangsi to Kwangsi 1 fighter moved from Kiangsi to Kwangsi 4 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 bomber and 1 fighter moved from Yunnan to Kwangsi 1 bomber moved from Kweichow to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 0.67 UK_Pacific regular : -0.33 ANZAC regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 bomber and 1 fighter moved from Kwangsi to Yunnan 1 bomber and 1 fighter moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kweichow Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Kweichow Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 artilleries and 1 infantry Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 6/9 hits, 4.33 expected hits Chinese roll dice for 3 artilleries and 1 infantry in Kweichow, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kweichow Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kweichow from Chinese with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Chinese: 3 artilleries and 1 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangtung Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry and 1 mech_infantry Battle in 37 Sea Zone Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kiangsi to Kwangsi 1 fighter moved from Kiangsi to Kwangsi 4 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 bomber and 1 fighter moved from Yunnan to Kwangsi 1 bomber moved from Kweichow to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 0.67 UK_Pacific regular : -0.33 ANZAC regular : -0.67 British regular : -0.33
Dice Statistics:
Total 1 was rolled 70 times 2 was rolled 64 times 3 was rolled 86 times 4 was rolled 83 times 5 was rolled 72 times 6 was rolled 67 times Average roll : 3.507 Median : 4.000 Variance : 0.892 Standard Deviation : 0.944 Total rolls : 442 Germans Combat 1 was rolled 24 times 2 was rolled 20 times 3 was rolled 26 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.543 Median : 3.500 Variance : 0.211 Standard Deviation : 0.459 Total rolls : 140 British Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.756 Median : 4.000 Variance : 0.761 Standard Deviation : 0.873 Total rolls : 45 Italians Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.028 Median : 3.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 36 French Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.435 Median : 4.000 Variance : 0.583 Standard Deviation : 0.764 Total rolls : 23 ANZAC Combat 3 was rolled 1 times 4 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 2.667 Median : 2.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Chinese Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 18 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 9 times Average roll : 3.455 Median : 3.000 Variance : 1.830 Standard Deviation : 1.353 Total rolls : 55 UK_Pacific Combat 5 was rolled 1 times Average roll : 5.000 Median : 5.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Russians Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 4 times Average roll : 3.735 Median : 4.000 Variance : 0.768 Standard Deviation : 0.876 Total rolls : 34 Japanese Combat 1 was rolled 16 times 2 was rolled 11 times 3 was rolled 19 times 4 was rolled 21 times 5 was rolled 15 times 6 was rolled 15 times Average roll : 3.546 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 97
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Hopei to Anhwe 4 infantry moved from Shensi to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Hopei Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow 2 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Hopei to Anhwe 4 infantry moved from Shensi to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Hopei Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow 2 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Brazil to Suriname British take Suriname from Dutch 2 infantry moved from Brazil to 86 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia British take Ethiopia from Italians 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria 1 bomber moved from Gibraltar to Iraq 1 fighter and 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Brazil to French Guiana 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Yunnan British attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 3 aaGuns, 3 infantry and 1 mech_infantry moved from Burma to India 1 bomber moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Persia 3 fighters moved from Gibraltar to Egypt 1 battleship and 3 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 99 Sea Zone to Ukraine 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Egypt Place Units - British 1 airfield placed in Egypt 1 factory_minor placed in Persia 1 transport placed in 98 Sea Zone 1 transport placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,4,3,5,1,2 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.00 Neutral_Axis regular : -1.00 British regular : 2.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French 3 armour and 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 4 armour, 1 bomber and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 4 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Crete from Neutral_Allies to Italians EDIT: Turning off Edit Mode 2 aaGuns moved from Romania to Eastern Poland 2 mech_infantrys moved from Northern Italy to Romania 1 artillery moved from Northern Italy to Western Germany 1 bomber moved from Eastern Poland to Western Germany 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 41 Sea Zone to 60 Sea Zone Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 mech_infantry moved from New South Wales to Queensland 3 fighters and 1 infantry moved from Burma to India 2 infantry moved from Egypt to Trans-Jordan 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 2 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Algeria to Morocco 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 8 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 infantry moved from Vyborg to Novgorod 10 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine 1 fighter moved from Baltic States to Novgorod 2 tactical_bombers moved from 115 Sea Zone to Novgorod 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Baltic States to Novgorod 1 bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 10 armour, 4 artilleries, 17 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 4 artilleries, 17 infantry and 10 mech_infantrys in Belarus, round 2 : 11/41 hits, 11.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 10 armour, 4 artilleries, 17 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Novgorod to Western Germany 1 bomber moved from 114 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Northern Italy to Romania 1 fighter and 2 tactical_bombers moved from Novgorod to Eastern Poland 1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 armour, 4 infantry and 5 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 43 PUs (5 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.50
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 8 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 infantry moved from Vyborg to Novgorod 10 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine 1 fighter moved from Baltic States to Novgorod 2 tactical_bombers moved from 115 Sea Zone to Novgorod 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Baltic States to Novgorod 1 bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 10 armour, 4 artilleries, 17 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 4 artilleries, 17 infantry and 10 mech_infantrys in Belarus, round 2 : 11/41 hits, 11.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 10 armour, 4 artilleries, 17 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Novgorod to Western Germany 1 bomber moved from 114 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Northern Italy to Romania 1 fighter and 2 tactical_bombers moved from Novgorod to Eastern Poland 1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 armour, 4 infantry and 5 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 43 PUs (5 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Poland: 1 armour, 2 artilleries and 2 infantry EDIT: Removing units owned by Germans from Bessarabia: 1 armour, 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Timguska to Novosibirsk 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Bessarabia 2 fighters moved from Russia to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Western Ukraine, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bessarabia to Russia 2 fighters moved from Western Ukraine to Russia 5 armour and 6 mech_infantrys moved from Ukraine to Russia 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Ukraine 4 armour and 4 mech_infantrys moved from Bryansk to Russia 2 aaGuns and 14 infantry moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 5 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 2 armour and 2 mech_infantrys moved from Russia to Tambov Place Units - Russians 1 mech_infantry placed in Volgograd 10 artilleries placed in Russia Russians undo move 2. 1 artillery placed in Volgograd 9 artilleries placed in Russia Russians undo move 2. 1 artillery placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Philippines 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Kwangsi to Shan State 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Malaya from UK_Pacific, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from Kwangtung to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 aaGun moved from Korea to Manchuria 2 fighters moved from Kwangsi to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 4 fighters moved from Shan State to 37 Sea Zone 3 tactical_bombers moved from Shan State to Kwangsi 1 fighter moved from Kwangsi to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Kwangsi 1 bomber moved from Shan State to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 2 infantry placed in Japan 2 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 1.33 UK_Pacific regular : -1.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 3 infantry moved from Shensi to Szechwan 1 fighter moved from Hunan to Burma Place Units - Chinese 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 armour, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 2 bombers moved from Hawaiian Islands to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 3 infantry moved from Shensi to Szechwan 1 fighter moved from Hunan to Burma Place Units - Chinese 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 2 infantry moved from Yunnan to Shan State 1 fighter moved from India to Shan State 1 bomber moved from Persia to Shan State 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 armour moved from Eastern United States to Central United States Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Shan State British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 99 Sea Zone to Tambov 1 fighter moved from Ukraine to Tambov 1 tactical_bomber moved from Egypt to Tambov 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar 10 infantry moved from India to Burma 3 artilleries moved from India to Burma 1 infantry moved from India to Burma 2 aaGuns moved from India to Burma 1 tactical_bomber moved from Persia to India 1 fighter moved from Persia to Burma 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from India to Burma 1 fighter moved from Gibraltar to Egypt 2 fighters moved from Gibraltar to Egypt 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 118 Sea Zone Place Units - British 1 submarine placed in 80 Sea Zone 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 infantry placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,1,2,4,4,5,2,2,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -3.83 Japanese regular : -1.00 British regular : -0.83
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 armour, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 2 bombers moved from Hawaiian Islands to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 3 infantry moved from Shensi to Szechwan 1 fighter moved from Hunan to Burma Place Units - Chinese 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 2 infantry moved from Yunnan to Shan State 1 fighter moved from India to Shan State 1 bomber moved from Persia to Shan State 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 armour moved from Eastern United States to Central United States Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Shan State British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 99 Sea Zone to Tambov 1 fighter moved from Ukraine to Tambov 1 tactical_bomber moved from Egypt to Tambov 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar 10 infantry moved from India to Burma 3 artilleries moved from India to Burma 1 infantry moved from India to Burma 2 aaGuns moved from India to Burma 1 tactical_bomber moved from Persia to India 1 fighter moved from Persia to Burma 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from India to Burma 1 fighter moved from Gibraltar to Egypt 2 fighters moved from Gibraltar to Egypt 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 118 Sea Zone Place Units - British 1 submarine placed in 80 Sea Zone 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 infantry placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,1,2,4,4,5,2,2,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 fighters EDIT: Adding units owned by British to 92 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -3.83 Japanese regular : -1.00 British regular : -0.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 4 armour and 1 mech_infantry moved from Eastern Poland to Bryansk Combat - Italians Battle in Bryansk Italians attack with 4 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 4 armour and 1 mech_infantry in Bryansk, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Eastern Poland to Belarus 2 mech_infantrys moved from Romania to Belarus 1 artillery moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Southern Italy 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.33