No scramble…
L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from Eastern Persia to Egypt 1 fighter moved from Crete to Egypt Combat - ANZAC Air Battle in Egypt ANZAC attacks with 2 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt Germans roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Cleaning up after air battles Non Combat Move - ANZAC 1 infantry moved from Eastern Persia to Persia 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Belgian Congo 1 fighter moved from Crete to Belgian Congo 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 1 fighter moved from 26 Sea Zone to Southeast Mexico 9 infantry moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to Persia Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 11 infantry EDIT: Adding units owned by ANZAC to South Australia: 11 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.17
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Undid move from Southern to Queensland, and moved 2 to Southern (edited 11 from original post)
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TripleA Move Summary: Germans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 76 PUs; Germans buy 1 artillery, 2 fighters, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 2 bombers moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 3 bombers moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Eastern Poland to Smolensk 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Iraq to 99 Sea Zone 1 fighter moved from Iraq to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan 1 fighter moved from Iraq to 99 Sea Zone
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Scramble sz97/99?
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3 British to 99
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 76 PUs; Germans buy 1 artillery, 2 fighters, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 2 bombers moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 3 bombers moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Eastern Poland to Smolensk 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Iraq to 99 Sea Zone 1 fighter moved from Iraq to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan 1 fighter moved from Iraq to 99 Sea Zone Combat - Germans Americans scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in 99 Sea Zone Germans attack with 3 bombers, 3 fighters and 1 tactical_bomber British defend with 3 fighters; Americans defend with 1 transport Germans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Americans roll dice for 3 fighters and 1 transport in 99 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits 1 transport owned by the Americans and 3 fighters owned by the British lost in 99 Sea Zone Germans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 3 fighters Casualties for Americans: 1 transport Battle in 97 Sea Zone Germans attack with 3 bombers and 5 fighters British defend with 1 destroyer and 3 submarines; Americans defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians and 3 submarines owned by the British submerged Germans roll dice for 3 bombers and 5 fighters in 97 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the Americans lost in 97 Sea Zone Germans win with 3 bombers and 5 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer Casualties for Americans: 1 transport Battle in Anglo Egyptian Sudan Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 fighter Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 fighter in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan 1 fighter owned by the ANZAC lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 fighter Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Iraq to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 aaGuns and 5 infantry moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Novgorod to Belarus 1 infantry and 2 mech_infantrys moved from Archangel to Belarus 1 bomber moved from Smolensk to Novgorod 1 fighter moved from Western Germany to Novgorod 1 mech_infantry moved from Karelia to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 4 artilleries and 6 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Germany to Eastern Poland 2 artilleries and 6 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Western Germany to Yugoslavia 1 fighter moved from 99 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 3 bombers moved from 99 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 5 fighters moved from 97 Sea Zone to Southern Italy 2 bombers moved from 97 Sea Zone to Southern Italy 1 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Egypt 1 fighter and 4 mech_infantrys placed in Western Germany 1 fighter placed in France Germans undo move 4. Germans undo move 3. 2 fighters and 3 mech_infantrys placed in Western Germany 1 mech_infantry placed in France 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,3,5,4,3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 55 PUs (6 lost to blockades); end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Russians regular : 0.67 Germans regular : -0.83 British regular : 0.00
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Novosibirsk to Shensi 1 fighter moved from Russia to Shensi 1 mech_infantry moved from Bryansk to Vologda 1 fighter and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 mech_infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shensi Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Shensi 1 infantry owned by the Japanese lost in Shensi Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Shensi to Tsinghai 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Western Ukraine to Russia 2 infantry moved from Yenisey to Timguska 4 infantry moved from Yakut S.S.R. to Yenisey 11 artilleries and 11 infantry moved from Rostov to Bryansk 3 artilleries and 18 infantry moved from Northwest Persia to Caucasus 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Novosibirsk to Kazakhstan 5 mech_infantrys moved from Russia to Bryansk 1 aaGun moved from Bryansk to Western Ukraine Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.00 Russians regular : -0.67
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Oops, oversight on ANZAC,
request permission to sink transport at Iwo with sub
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ANZAC sub. Didn’t see it when the time came, camoflauged in the US fleet. Had it planned when I sunk the other transport with USA plane, of course.
Thanks
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Novosibirsk to Shensi 1 fighter moved from Russia to Shensi 1 mech_infantry moved from Bryansk to Vologda 1 fighter and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 mech_infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shensi Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Shensi 1 infantry owned by the Japanese lost in Shensi Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Shensi to Tsinghai 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Western Ukraine to Russia 2 infantry moved from Yenisey to Timguska 4 infantry moved from Yakut S.S.R. to Yenisey 11 artilleries and 11 infantry moved from Rostov to Bryansk 3 artilleries and 18 infantry moved from Northwest Persia to Caucasus 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Novosibirsk to Kazakhstan 5 mech_infantrys moved from Russia to Bryansk 1 aaGun moved from Bryansk to Western Ukraine Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.00 Russians regular : -0.67
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@gamerman01 said in L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22):
ANZAC sub. Didn’t see it when the time came, camoflauged in the US fleet. Had it planned when I sunk the other transport with USA plane, of course.
Thanks
All good.
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I did it in anticipation that you approve
Maybe now you attack 26 and wipe me out and make me quit
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I mean I did the edit, and posted again below so you are not inconvenienced, my mistake
Have a great Monday
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to Kenya 1 marine moved from Ceylon to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 bomber moved from Jehol to Sikang 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in French Madagascar Battle in Kenya Battle in 17 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 17 Sea Zone Japanese win, taking French Madagascar from French, taking Kenya from British, taking 17 Sea Zone from Americans with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 80 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Sikang Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sikang to Kweichow 1 bomber moved from Sikang to Kweichow 1 artillery and 5 infantry moved from India to 39 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from India to West India 1 artillery and 5 infantry moved from 72 Sea Zone to Kenya 3 fighters and 1 tactical_bomber moved from 80 Sea Zone to 72 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 4 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Hopei 1 artillery moved from Hopei to Kweichow 1 infantry moved from Hunan to Kweichow 2 infantry moved from Kwangsi to Hunan 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Burma to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 2 infantry moved from Malaya to Shan State 5 infantry moved from Burma to Yunnan 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from Manchuria to Jehol 1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Amur to Buryatia 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 fighter moved from French Indo China to India 9 carriers moved from 6 Sea Zone to 35 Sea Zone 8 fighters and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 4 destroyers and 6 submarines moved from 6 Sea Zone to 35 Sea Zone 4 fighters moved from 6 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 transport placed in 39 Sea Zone 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 2 infantry placed in India 3 infantry placed in Malaya 2 fighters and 3 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83 ANZAC regular : -0.17 British regular : -0.17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to Kenya 1 marine moved from Ceylon to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 bomber moved from Jehol to Sikang 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in French Madagascar Battle in Kenya Battle in 17 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 17 Sea Zone Japanese win, taking French Madagascar from French, taking Kenya from British, taking 17 Sea Zone from Americans with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 80 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Sikang Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sikang to Kweichow 1 bomber moved from Sikang to Kweichow 1 artillery and 5 infantry moved from India to 39 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from India to West India 1 artillery and 5 infantry moved from 72 Sea Zone to Kenya 3 fighters and 1 tactical_bomber moved from 80 Sea Zone to 72 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 4 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Hopei 1 artillery moved from Hopei to Kweichow 1 infantry moved from Hunan to Kweichow 2 infantry moved from Kwangsi to Hunan 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Burma to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 2 infantry moved from Malaya to Shan State 5 infantry moved from Burma to Yunnan 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from Manchuria to Jehol 1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Amur to Buryatia 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 fighter moved from French Indo China to India 9 carriers moved from 6 Sea Zone to 35 Sea Zone 8 fighters and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 4 destroyers and 6 submarines moved from 6 Sea Zone to 35 Sea Zone 4 fighters moved from 6 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 transport placed in 39 Sea Zone 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 2 infantry placed in India 3 infantry placed in Malaya 2 fighters and 3 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Novgorod: 1 bomber EDIT: Adding units owned by Japanese to Egypt: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83 ANZAC regular : -0.17 British regular : -0.17
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 3 carriers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from Tsinghai to Shensi 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from Marianas to 17 Sea Zone 1 infantry moved from Greece to Albania 1 bomber moved from Gibraltar to Albania 1 fighter and 1 infantry moved from Greece to Bulgaria 1 fighter moved from Caroline Islands to 17 Sea Zone 1 fighter moved from Caroline Islands to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Shensi Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Shensi, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bulgaria Americans attack with 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria 1 fighter owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Battle in Albania Americans attack with 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania Americans win, taking Albania from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Albania to Greece 1 bomber moved from Shensi to Greece 1 fighter moved from Shensi to Tsinghai 3 fighters moved from 17 Sea Zone to 31 Sea Zone 9 fighters moved from 26 Sea Zone to Caroline Islands 3 fighters moved from Hawaiian Islands to Caroline Islands 2 bombers moved from Western United States to Caroline Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Bulgaria to Greece 2 infantry moved from Tobruk to Libya 1 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Tobruk to Libya 1 artillery moved from Gibraltar to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 1 fighter moved from 92 Sea Zone to Greece 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from Algeria to Morocco 1 mech_infantry moved from Libya to Tunisia 1 fighter moved from 92 Sea Zone to United Kingdom 1 carrier moved from 92 Sea Zone to 109 Sea Zone 2 cruisers moved from 26 Sea Zone to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 7 carriers, 6 destroyers and 9 submarines moved from 26 Sea Zone to 31 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from Central United States to Western United States 1 submarine moved from 31 Sea Zone to 22 Sea Zone 2 infantry moved from Queensland to South Australia Place Units - Americans 1 transport placed in 101 Sea Zone 3 carriers and 1 transport placed in 10 Sea Zone 1 submarine placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Greece 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 fighter and 4 infantry moved from Belgian Congo to Kenya 1 bomber moved from Union of South Africa to Kenya 1 armour moved from Persia to Northwest Persia British take Iraq from Germans 3 fighters moved from Greece to Bulgaria 5 fighters moved from Greece to Yugoslavia Combat - British Battle in Bulgaria British attack with 3 fighters Italians defend with 1 infantry British roll dice for 3 fighters in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria British win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yugoslavia British attack with 5 fighters Germans defend with 1 mech_infantry; Italians defend with 1 infantry British roll dice for 5 fighters in Yugoslavia, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the British lost in Yugoslavia 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Yugoslavia British win with 3 fighters remaining. Battle score for attacker is -13 Casualties for British: 2 fighters Casualties for Italians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kenya British attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry Japanese defend with 1 armour, 1 artillery and 6 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Kenya, round 2 : 2/7 hits, 2.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Kenya, round 2 : 5/8 hits, 2.83 expected hits 1 artillery owned by the British and 4 infantry owned by the British lost in Kenya 2 infantry owned by the Japanese lost in Kenya British roll dice for 1 bomber and 1 fighter in Kenya, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kenya, round 3 : 2/6 hits, 2.17 expected hits 1 bomber owned by the British and 1 fighter owned by the British lost in Kenya 1 infantry owned by the Japanese lost in Kenya Japanese win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -31 Casualties for British: 1 artillery, 1 bomber, 1 fighter and 4 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from 83 Sea Zone to 88 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from Yugoslavia to Greece 3 fighters moved from Bulgaria to Greece 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 mech_infantry moved from Libya to Tunisia 2 aaGuns, 2 artilleries and 16 infantry moved from Persia to Northwest Persia 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from Sicily to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 3 carriers and 2 destroyers moved from 92 Sea Zone to 109 Sea Zone Place Units - British 1 transport placed in 109 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,5,6,5,5,4,5,6,2,3,4 British collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : -0.33 Japanese regular : 2.33 Germans regular : 1.67 British regular : 0.50
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Good game!
Sorry I must have tried your patience.Again, you were really great to play against.
Lightning fast play, not a lot of edits, and great sportsmanship.I won’t make all my excuses, and keep the speech short.
First game between us, many years of buildup suspense.
A really good game, a little too short.
I had good plans to hold South Africa for a couple turns and maybe even make it expensive or make you go away from the porcupine, but that last critical battle sealed the game.
It’s a little disappointing because I had some good things going but have to turn around the income or it’s just the long slow full nelson. That’s 3/3 times I’ve faced that in 2 years against the best players, and it’s not too fun. But the Allies get all their shots first and only get slowly suffocated if the first several rounds aren’t good enough.
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Maybe one of these days crockett is up to interviewing us, if you’re still up for it when the time comes.
It would be the first time we’d have both players in the interview along with @crockett36 is quite good at reviewing.There were several highlights in the game as there always are in a competitive game of A&A
Off the top of my head, from my side they included,
- Bottom 4% chance on Paris G1, 6 tanks survive. Any worse than that and the dice would have maybe even decided the game on G1. That would have been unfortunate.
- German (mostly or all) air attacks on the Allies went fantastic the whole game. In my opinion that was really a killer.
- J1 took a few extra hits that might have been critical. Every infantry counted in the India crush, which had to be called off, and probably not by much. Several things had to happen in the first couple rounds for me to even have a chance. One was Japan taking a few hits, especially J3 attacking Java. Those ground units threatened India and Australia at the same time.
This is one of the points in the game where I think I would have lost quickly if it went a little differently.
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- I had the chance to wipe all Italian can openers and even shut down the North Italy factory at the same time. The US bomber failed in the 80% shot on an Italian tank.
- German airstrike of 95, as partly listed in #2, was devastating. 3 planes less than average lost.
- In one of the few, what I would respectfully call, weaknesses in the Axis game was Italy’s attempts in Africa, BUT would have ended the game I7 if a bomber/tank could have succeeded against 2 2’s. But they didn’t, and I had to play 7 more rounds.
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- ANZAC7, the 3 Italian ground can openers were all killed with only the loss of 1 ANZAC plane. Again, breathed new life into my doomed game and helped me survive 7 more rounds
I pretty much stopped keeping track of dice by this time because the first several rounds matter so much, what happens after that is really only important because of all that had happened before that. That’s how I look at it.
One other highlight is how Egypt had to be evacuated before the Germans even got there, I think because I went for 112 and the US planes were needed in Egypt. But. I wouldn’t have held Egypt long anyway.
MAYBE if before playing G15 you got drunk, fell, and suffered a significant head wound I could have taken Berlin for a turn, but I’m not going to make it play out until then after the disaster in Kenya that would have kept me alive a bit longer.
So… good game, I apologize for delays but I need time and energy to play big moves. You do have 4X as many BM games completed as I do (THERE’S an excuse) but now, more than your rating and record,
I am above all impressed by your speed.