hows it goin
L24 OOB Mainah X v Cwglee L+48
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 2 fighters and 10 infantry moved from Manchuria to Amur 1 bomber and 1 fighter moved from Japan to Amur 1 armour moved from Jehol to Amur 2 fighters moved from Anhwe to Amur 1 fighter and 3 tactical_bombers moved from Kiangsu to Amur 2 infantry and 1 mech_infantry moved from Anhwe to Chahar 1 armour moved from Kiangsu to Chahar 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 3 fighters and 4 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to Western Australia Japanese take Western Australia from ANZAC 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 2 transports British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 2 artilleries and 2 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 3 fighters and 4 tactical_bombers French defend with 1 destroyer Japanese roll dice for 3 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits French roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 55 Sea Zone Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Chahar Japanese attack with 1 armour, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 10 infantry and 3 tactical_bombers Americans defend with 1 bomber; Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 10 infantry and 3 tactical_bombers in Amur, round 2 : 6/21 hits, 7.83 expected hits Russians roll dice for 2 aaGuns, 1 bomber and 18 infantry in Amur, round 2 : 9/19 hits, 6.17 expected hits 9 infantry owned by the Japanese lost in Amur 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers in Amur, round 3 : 5/12 hits, 6.33 expected hits Russians roll dice for 1 bomber and 14 infantry in Amur, round 3 : 5/15 hits, 4.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur 5 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in Amur, round 4 : 4/7 hits, 4.00 expected hits Russians roll dice for 1 bomber and 9 infantry in Amur, round 4 : 1/10 hits, 3.17 expected hits 1 fighter owned by the Japanese lost in Amur 4 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Amur, round 5 : 4/6 hits, 3.50 expected hits Russians roll dice for 1 bomber and 5 infantry in Amur, round 5 : 1/6 hits, 1.83 expected hits 1 fighter owned by the Japanese lost in Amur 3 infantry owned by the Russians and 1 bomber owned by the Americans lost in Amur Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Amur, round 6 : 3/5 hits, 3.00 expected hits Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -19 Casualties for Japanese: 1 artillery, 5 fighters, 10 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 18 infantry Casualties for Americans: 1 bomber Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Amur to Japan 1 fighter moved from Amur to Japan 2 tactical_bombers moved from Amur to Manchuria 3 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 battleships, 4 carriers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Manchuria 3 infantry placed in Kiangsu 2 fighters placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 French regular : -0.33 Japanese regular : -0.67 ANZAC regular : -0.33 UK_Pacific regular : 0.33 Russians regular : -0.67 Russians AA : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 bombers moved from Western United States to Wake Island 3 bombers moved from Hawaiian Islands to Wake Island 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries and 24 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Shensi to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hopei 3 artilleries and 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from French Indo China to Kwangsi 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 bomber moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia Combat - British Battle in Borneo Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Borneo from Japanese, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 3 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 4 mech_infantrys moved from Iraq to Northwest Persia 1 bomber and 1 fighter moved from Northwest Persia to Persia 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from Malaya to India 1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi 1 aaGun moved from Yunnan to Kwangsi 4 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 4 infantry moved from Burma to Yunnan 3 infantry moved from India to Burma 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 battleship and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco Place Units - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Malaya: 1 armour and 1 mech_infantry EDIT: Adding units owned by UK_Pacific to Yunnan: 1 armour and 1 mech_infantry EDIT: Removing units owned by British from Yunnan: 3 infantry EDIT: Adding units owned by UK_Pacific to Kwangsi: 3 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 factory_minor placed in Iraq Turn Complete - British British collect 33 PUs; end with 39 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in Kwangsi change ownership: 3 infantry Some Units in Yunnan change ownership: 1 armour and 1 mech_infantry Some Units in India change ownership: 1 fighter, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 1.00 British regular : 0.33
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@mainah - 1 Small amendment if you don’t mind…
Move sub from 80 back to 39. Didn’t want that moved with the BB. -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy nothing; Remaining resources: 13 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Caucasus to Bryansk 1 armour and 1 fighter moved from Rostov to Bryansk Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,5,3 Italians collect 15 PUs (3 lost to blockades); end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 submarine EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 8 PUs; Combat Move - ANZAC 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 infantry moved from Queensland to Northern Territory ANZAC take Northern Territory from Japanese 1 infantry moved from South Australia to Western Australia 3 fighters moved from New South Wales to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Western Australia, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Western Australia 1 infantry owned by the Japanese lost in Western Australia ANZAC win with 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Western Australia to Queensland 2 artilleries and 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tunisia to Libya 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 6 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 6 bombers moved from Western Germany to United Kingdom 2 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 4 fighters moved from Bryansk to Volgograd Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/6 hits, 1.00 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 8,6,5,6,8 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Battle in Volgograd Germans attack with 1 armour, 4 fighters and 2 mech_infantrys Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 mech_infantrys owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 4 fighters moved from Volgograd to Bryansk 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Western Ukraine to Bryansk 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 infantry moved from Western Germany to France 5 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from Western Germany to Bryansk Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 4 submarines placed in 113 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2,5,1 Germans collect 53 PUs (6 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
British AA : 0.00 Russians regular : 0.33 Germans regular : -0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Tambov Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Amur Russians attack with 3 infantry Japanese defend with 1 armour Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Amur 1 armour owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 mech_infantry owned by the Germans lost in Samara Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Tambov to Russia 1 fighter moved from Smolensk to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 armour moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Amur 1 infantry and 2 mech_infantrys moved from Manchuria to Amur 1 infantry moved from Anhwe to Hopei 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Manchuria to Hopei 1 tactical_bomber moved from Manchuria to Suiyuyan 3 fighters moved from Japan to Amur 1 bomber moved from Japan to Yenisey Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 tactical_bomber and 2 transports British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Borneo 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Battle in Yenisey Japanese attack with 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber in Yenisey, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys in Amur, round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea 3 fighters moved from Amur to Korea 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 2 carriers and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun, 6 artilleries and 8 infantry moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Hopei to Anhwe 9 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Suiyuyan to Chahar 1 bomber moved from Yenisey to Evenkiyskiy Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Manchuria 1 destroyer and 1 transport placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 2.67 UK_Pacific regular : 0.33 Russians regular : -1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Wake Island to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Guam 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Wake Island to Queensland 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Morocco 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 infantry and 1 mech_infantry placed in Eastern United States 2 infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Americans undo move 3. 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Yunnan 1 fighter moved from Yunnan to Hunan 9 artilleries and 22 infantry moved from Kwangsi to Hunan Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 5 fighters and 1 tactical_bomber moved from Russia to Evenkiyskiy 1 artillery and 2 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 bomber moved from Persia to Alexandria 1 fighter moved from India to Caucasus Combat - British Battle in Evenkiyskiy British attack with 5 fighters and 1 tactical_bomber Germans defend with 2 armour; Japanese defend with 1 bomber British roll dice for 5 fighters and 1 tactical_bomber in Evenkiyskiy, round 2 : 3/6 hits, 3.17 expected hits Germans roll dice for 2 armour and 1 bomber in Evenkiyskiy, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the British lost in Evenkiyskiy 1 bomber owned by the Japanese and 2 armour owned by the Germans lost in Evenkiyskiy British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 fighter Casualties for Germans: 2 armour Casualties for Japanese: 1 bomber Battle in Alexandria British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Italians defend with 4 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 4 infantry in Alexandria, round 2 : 3/4 hits, 1.33 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria 2 infantry owned by the Italians lost in Alexandria 1 bomber owned by the British and 1 fighter owned by the British retreated Italians win with 2 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 2 infantry Battle in Caucasus British attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Persia to Russia 4 fighters and 1 tactical_bomber moved from Evenkiyskiy to Timguska 5 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 1 aaGun moved from Kwangsi to Hunan 4 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 mech_infantrys moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 3 infantry moved from Burma to Shan State 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 bomber and 1 fighter moved from Alexandria to Egypt 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from Egypt to Iraq Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3 British collect 26 PUs (7 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.33 Italians regular : 1.33 Japanese regular : -0.67 Germans regular : -0.17 British regular : 0.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 aaGuns and 4 infantry moved from France to Northern Italy Place Units - Italians 2 armour and 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,4,3 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Northern Territory to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Libya to Tobruk Combat - French Battle in Alexandria French attack with 3 infantry Italians defend with 2 infantry French roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 3 infantry in Alexandria, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Alexandria 2 infantry owned by the French retreated to Egypt Italians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : -1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 bombers moved from Western Germany to Archangel 2 infantry moved from Bryansk to Tambov 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 3 fighters moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 fighters and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 mech_infantry moved from Volgograd to Samara 3 infantry moved from Ukraine to Bryansk 2 bombers moved from Archangel to Karelia 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 fighters moved from Western Germany to Bryansk 1 infantry moved from Western Germany to France Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 1 artillery placed in France 1 armour, 2 fighters and 2 mech_infantrys placed in Western Germany Germans undo move 5. Germans undo move 3. 1 armour and 2 mech_infantrys placed in Volgograd 2 fighters and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,5,1 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Timguska to Urals Russians take Urals from Germans 1 infantry moved from Russia to Samara 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 4 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Samara Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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No power or internet right now (outside if poor cellular connection), sounds like it will be a few days before that gets fixed.
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@mainah ok no worries, take care!
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@cwglee51 said in L24 OOB Mainah X v Cwglee L+48:
@mainah ok no worries, take care!
Thank you sir.
Power outage lasted longer than expected, then storm clean up and a family emergency has kept me busy.
Will be taking some time to play my games this weekend; just wanted to give an update.
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@mainah hope all is well! Where abouts in the world are you?
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@cwglee51
Looking at the board, I dont see me making a come back. You bottled up Japan long ago, and now Germany has no real hope of a win. I could go for a hail marry in 2 turns to take Russia, but it would be just that.Congrats on your win sir! Hope to play you again some time.
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@mainah ok fair enough =)