@max334 no scram thanks
L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch
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@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch:
@axis-dominion 10t ago I didn’t really like the look of things so I was looking at ways to win on one side or the other. I was going to swing my fast German stack towards India, but you evacuated it so I didn’t commit in the end.
I think the Axis have a slight lead considering they have more concentrated power and (should) be trading more efficiently and don’t have to spend on as many tps. It’ll take many rounds for this advantage to show though.
yah i saw that potential swing coming so i preempted it, since anyway i didn’t think i could stop your large japanese stack from entering burma, so the timing of that evac seemed appropriate.
altho slow, i think allies have made some significant progress, eg they now control most of the pac and have a larger navy overall, especially the carrier fleet, and with comparable size in airforce. on the euro side, allies have a firm control over cauc and all of middle east, and i don’t believe scandinavia will fall, and i think i can make some bold moves to open up more progress. so we’ll see
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@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch:
The fail at Egypt balanced the game.
yea that was clutch lol… i should’ve been more careful on that but that ace aa gun saved me lol
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frenchman has a halo
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Germans buy 7 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from French Indo China to 42 Sea Zone 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from British 1 infantry moved from Novgorod to Karelia Germans take Karelia from Americans 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from British Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 1 bomber moved from 42 Sea Zone to French Indo China 2 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Novgorod to Belarus 2 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Novgorod 5 artilleries and 20 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 3 infantry moved from Western Germany to France 2 bombers moved from Germany to Western Germany 8 mech_infantrys moved from Germany to Western Germany 1 armour moved from Germany to Western Germany 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Eastern Poland 3 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 2 fighters moved from Germany to Southern Italy 2 fighters moved from Western Germany to Yugoslavia 1 fighter moved from Russia to Germany 1 tactical_bomber moved from Germany to Yugoslavia 4 tactical_bombers moved from Germany to Western Germany 1 mech_infantry moved from Jehol to Kweichow Place Units - Germans 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in France Germans undo move 2. 2 artilleries and 1 infantry placed in Volgograd 3 infantry placed in Russia 3 infantry placed in Ukraine 3 artilleries placed in Novgorod 2 artilleries and 1 infantry placed in France 1 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Adding units owned by Germans to Germany: 1 bomber EDIT: Removing units owned by Germans from Yugoslavia: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Combat Move - Russians Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Hopei to Shensi 1 fighter moved from 26 Sea Zone to Southeast Mexico Turn Complete - Russians
Combat Hit Differential Summary :
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The 10 Anzac planes are on US carriers right?
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@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch:
The 10 Anzac planes are on US carriers right?
yes they are
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber and 1 fighter moved from French Indo China to Java 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 8 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 8 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 2 infantry Japanese roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 5/12 hits, 5.67 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 bomber moved from Java to Shan State 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to India 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 8 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone 1 fighter moved from Japan to French Indo China 2 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 artillery and 2 infantry moved from West India to India 1 infantry moved from Yunnan to French Indo China 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to Japan 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Tsinghai to Novosibirsk 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone Japanese undo move 2. 1 carrier and 1 transport placed in 36 Sea Zone 1 submarine placed in 37 Sea Zone 1 destroyer placed in 39 Sea Zone 1 transport placed in 39 Sea Zone 1 infantry placed in French Indo China 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.50
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber and 1 fighter moved from French Indo China to Java 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 8 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 8 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 2 infantry Japanese roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 5/12 hits, 5.67 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 bomber moved from Java to Shan State 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to India 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 8 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone 1 fighter moved from Japan to French Indo China 2 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 artillery and 2 infantry moved from West India to India 1 infantry moved from Yunnan to French Indo China 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to Japan 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Tsinghai to Novosibirsk 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone Japanese undo move 2. 1 carrier and 1 transport placed in 36 Sea Zone 1 submarine placed in 37 Sea Zone 1 destroyer placed in 39 Sea Zone 1 transport placed in 39 Sea Zone 1 infantry placed in French Indo China 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.50
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Use latest.
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TripleA Move Summary: British round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - British British buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone 2 fighters moved from Syria to 97 Sea Zone
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scram in 97 ?
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No scramble.
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TripleA Turn Summary: UK_Pacific round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Americans Americans buy 4 artilleries, 2 carriers, 1 destroyer, 1 harbour, 9 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Finland to Holland Belgium 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from Finland to Denmark 2 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 4 fighters moved from Finland to Karelia 4 fighters moved from Finland to Vyborg 3 destroyers moved from 110 Sea Zone to 112 Sea Zone 3 carriers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone 5 fighters moved from Finland to 112 Sea Zone 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 1 fighter moved from Syria to Kazakhstan 2 fighters moved from Syria to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Rostov 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Karelia Americans attack with 4 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Karelia, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Denmark Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Denmark, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Denmark Americans win, taking Denmark from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Rostov Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Americans win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Americans win, taking Kazakhstan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Americans attack with 4 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 4 fighters and 2 infantry in Vyborg, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 infantry moved from Norway to Finland 2 fighters moved from Denmark to 112 Sea Zone 5 fighters moved from 112 Sea Zone to Norway 1 aaGun and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 5 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Holland Belgium to United Kingdom 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from Karelia to Norway 4 fighters moved from Vyborg to Norway 1 fighter moved from Rostov to Caucasus 1 fighter moved from Rostov to Caucasus 1 fighter moved from Kazakhstan to Iraq 1 fighter moved from Kazakhstan to Caucasus 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Aleutian Islands to British Columbia 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 carrier moved from 26 Sea Zone to 8 Sea Zone 3 fighters moved from Iwo Jima to 8 Sea Zone 13 carriers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 2 marines moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 33 Sea Zone to 46 Sea Zone 2 marines moved from 46 Sea Zone to New Guinea 1 artillery and 6 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 6 infantry moved from 46 Sea Zone to New Guinea 6 submarines moved from 33 Sea Zone to 46 Sea Zone 6 destroyers moved from 33 Sea Zone to 46 Sea Zone 13 fighters moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 1 fighter moved from 21 Sea Zone to 46 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 fighter moved from Iwo Jima to Wake Island Place Units - Americans 1 harbour placed in Norway 1 carrier placed in 112 Sea Zone 3 artilleries placed in Finland 2 infantry placed in Norway 3 infantry placed in Caucasus 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 3 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2 Americans collect 76 PUs (1 lost to blockades); end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Americans from Iwo Jima: 2 fighters EDIT: Adding units owned by Americans to 33 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 9 artilleries and 22 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 9 artilleries and 22 infantry Japanese defend with 1 infantry Chinese roll dice for 9 artilleries and 22 infantry in Hopei, round 2 : 8/31 hits, 8.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 9 artilleries and 21 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone 2 fighters moved from Syria to 97 Sea Zone Combat - British Battle in Southern France British attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 destroyer, 6 fighters and 4 tactical_bombers Germans defend with 1 destroyer and 1 submarine British roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 97 Sea Zone 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 97 Sea Zone British win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 4 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 14 infantry moved from Persia to Northwest Persia 1 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Iraq to Northwest Persia 2 infantry moved from Union of South Africa to Rhodesia 3 submarines moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Southern France to Gibraltar 1 fighter moved from Southern France to Gibraltar 2 marines moved from Normandy Bordeaux to 110 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 marines moved from 112 Sea Zone to Norway 1 aaGun and 1 armour moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 armour, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour and 6 infantry moved from 112 Sea Zone to Norway 2 carriers, 3 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone 6 fighters and 4 tactical_bombers moved from 97 Sea Zone to Syria 1 infantry moved from Trans-Jordan to Syria 3 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Syria to Iraq 1 submarine moved from 72 Sea Zone to 81 Sea Zone 1 submarine moved from 98 Sea Zone to 81 Sea Zone 3 fighters moved from United Kingdom to Norway 1 aaGun and 2 infantry moved from Shensi to Hopei Place Units - British 3 artilleries placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.17 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : -0.83 British regular : -1.33
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TripleA Turn Summary: Italians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Yugoslavia to Southern France Combat - Italians Battle in Southern France Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters and 1 tactical_bomber moved from Southern France to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Ukraine to Bryansk Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.33
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 8 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 8 fighters, 3 submarines and 2 tactical_bombers Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 8 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/10 hits, 5.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 8 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 45 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - ANZAC 8 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 10 submarines moved from 33 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Iwo Jima to Wake Island Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -1.33
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still 10 anz air on US carriers and 2 US on anz carrier
6 uk air on US carriers in 112
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TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to Rostov 1 fighter moved from Yugoslavia to Kazakhstan 1 infantry moved from Turkmenistan to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Germany to Kazakhstan 1 bomber moved from Western Germany to Rostov 2 infantry moved from Ukraine to Rostov 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 mech_infantrys moved from Western Germany to Denmark 3 fighters and 3 tactical_bombers moved from Western Germany to Denmark 3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium 2 infantry moved from France to Holland Belgium 2 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Karelia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Americans lost in Karelia Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Denmark Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Denmark, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Rostov Germans win, taking Rostov from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kazakhstan Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Kazakhstan 2 infantry owned by the Americans lost in Kazakhstan Germans win, taking Kazakhstan from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 fighter moved from Kazakhstan to Volgograd 1 fighter moved from Rostov to Volgograd 1 bomber moved from Kazakhstan to Volgograd 1 bomber moved from Rostov to Russia 3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 3 fighters and 3 tactical_bombers moved from Denmark to Western Germany 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 3 infantry moved from Russia to Samara 2 mech_infantrys moved from Belarus to Tambov 2 fighters moved from Germany to Yugoslavia 6 artilleries and 17 infantry moved from France to Western Germany 2 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Germany to Western Germany 2 infantry moved from Germany to Poland 1 mech_infantry moved from Kweichow to Anhwe 1 bomber moved from French Indo China to Japan Place Units - Germans 1 fighter placed in Western Germany 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Russia 2 infantry and 2 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany 2 infantry placed in France Germans undo move 7. 1 mech_infantry placed in Yugoslavia 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 64 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : 1.50
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TripleA Turn Summary: Russians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Combat Move - Russians Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Shensi to Hopei 1 fighter moved from Southeast Mexico to 8 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :