I made it in sz 106.
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
864c7958-fdc7-44d1-ade8-5f46d9b9d888-image.png
@SuperbattleshipYamato
No intercept
For both the bombing raid in Japan and the battle in sea zone 97?
Sorry - missed the bombing raid on Japan. Thanks for asking to confirm. No intercepts at all…
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Scotland to 97 Sea Zone
1 bomber moved from Libya to 97 Sea Zone
2 bombers moved from Scotland to 125 Sea Zone
14 bombers moved from Midway to Japan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Air Battle in Japan
Americans attacks with 14 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber owned by the Americans killed by AA in Japan
1 bomber owned by the Americans killed by AA in Japan
Bombing raid in Japan rolls: 6,6,6 and causes: 6 damage to unit: airfield
Bombing raid in Japan rolls: 5,5 and causes: 6 damage to unit: harbour
Bombing raid in Japan rolls: 5,5,5,6,5,6,5 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 32 damage total. Damaged units is as follows: airfield = 6, harbour = 6, factory_major = 20
Battle in Kiangsu
Battle in 125 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese, taking Kiangsu from Japanese with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 4 bombers and 1 submarine
Italians defend with 1 destroyer
Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
4 bombers moved from 97 Sea Zone to Syria
2 bombers moved from 125 Sea Zone to Samara
2 transports moved from 89 Sea Zone to 101 Sea Zone
12 bombers moved from Japan to Iwo Jima
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 infantry moved from French Central Africa to French Equatorial Africa
6 bombers moved from Western United States to United Kingdom
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from Caroline Islands to Iwo Jima
Place Units - Americans
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 5 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Scotland to 97 Sea Zone
1 bomber moved from Libya to 97 Sea Zone
2 bombers moved from Scotland to 125 Sea Zone
14 bombers moved from Midway to Japan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Air Battle in Japan
Americans attacks with 14 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Japanese roll AA dice in Japan : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans killed by AA in Japan
Japanese roll AA dice in Japan : 1/1 hits, 1.33 expected hits
1 bomber owned by the Americans killed by AA in Japan
Japanese roll AA dice in Japan : 0/1 hits, 0.50 expected hits
Bombing raid in Japan rolls: 6,6,6 and causes: 6 damage to unit: airfield
Bombing raid in Japan rolls: 5,5 and causes: 6 damage to unit: harbour
Bombing raid in Japan rolls: 5,5,5,6,5,6,5 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 32 damage total. Damaged units is as follows: airfield = 6, harbour = 6, factory_major = 20
Battle in Kiangsu
Battle in 125 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 125 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Kiangsu from Japanese with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 4 bombers and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
4 bombers moved from 97 Sea Zone to Syria
2 bombers moved from 125 Sea Zone to Samara
2 transports moved from 89 Sea Zone to 101 Sea Zone
12 bombers moved from Japan to Iwo Jima
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 infantry moved from French Central Africa to French Equatorial Africa
6 bombers moved from Western United States to United Kingdom
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from Caroline Islands to Iwo Jima
Place Units - Americans
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 2 fighters, 5 infantry and 7 mech_infantrys moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 2 armour, 2 fighters, 5 infantry and 7 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 fighters, 5 infantry and 7 mech_infantrys in Alexandria, round 2 : 4/0 hits, 4.00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/1 hits, 2.83 expected hits
3 infantry owned by the British lost in Alexandria
4 infantry owned by the Italians lost in Alexandria
British roll dice for 2 armour, 2 fighters, 2 infantry and 7 mech_infantrys in Alexandria, round 3 : 4/1 hits, 3.50 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Alexandria, round 3 : 2/1 hits, 1.50 expected hits
2 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 15
Casualties for British: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Alexandria to Iraq
3 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 infantry moved from Persia to Northwest Persia
3 aaGuns, 1 artillery and 11 infantry moved from India to West India
3 fighters moved from Persia to Samara
9 fighters and 2 tactical_bombers moved from Russia to Samara
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 103 Sea Zone
1 battleship moved from 33 Sea Zone to 17 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.33
Japanese AA : -0.33
Germans regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 13 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 2 submarines; Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 4 : 2/1 hits, 1.33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 1 submarine
Casualties for British: 2 submarines
Non Combat Move - Italians
1 infantry moved from Bulgaria to Yugoslavia
2 aaGuns moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
2 armour and 2 mech_infantrys moved from Volgograd to Tambov
Place Units - Italians
1 fighter placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -1.00
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 44 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from India to Northern Territory
1 aaGun and 2 infantry moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from Caroline Islands to Northern Territory
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.67
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 44 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from India to Northern Territory
1 aaGun and 2 infantry moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from Caroline Islands to Northern Territory
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 cruiser and 1 destroyer moved from 118 Sea Zone to 103 Sea Zone
Combat - French
Battle in 39 Sea Zone
French attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
French roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
1 submarine owned by the Japanese lost in 39 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - French
1 fighter moved from 39 Sea Zone to West India
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.17
Japanese regular : 1.17
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 3 armour, 4 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 fighters and 5 tactical_bombers moved from Novgorod to Russia
3 fighters and 3 tactical_bombers moved from Volgograd to Russia
Combat - Germans
Battle in Russia
Germans attack with 1 artillery, 5 fighters, 3 infantry and 8 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Germans roll dice for 1 artillery, 5 fighters, 3 infantry and 8 tactical_bombers in Russia, round 2 : 8/1 hits, 8.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Russia
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 5 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
5 fighters and 8 tactical_bombers moved from Russia to Ukraine
1 aaGun moved from Smolensk to Russia
2 artilleries moved from Smolensk to Archangel
1 aaGun and 3 infantry moved from Novgorod to Archangel
1 aaGun, 2 armour, 2 infantry and 1 mech_infantry moved from Volgograd to Tambov
6 armour and 8 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Bryansk to Archangel
15 armour, 17 artilleries, 37 infantry and 17 mech_infantrys moved from Bryansk to Tambov
2 mech_infantrys moved from Eastern Poland to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Germany to Southern Italy
7 bombers moved from Novgorod to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from Western Germany to France
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Place Units - Germans
3 infantry placed in France
3 armour placed in Ukraine
4 bombers placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.33
Game History
Round: 9
Combat Move - Russians
1 armour moved from Samara to Tsinghai
Russians take Kazakhstan from Italians
Chinese take Tsinghai from Germans
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour moved from Egypt to Iraq
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 4 artilleries, 77 infantry and 1 mech_infantry moved from Samara to Kazakhstan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 4x harbour, 16x factory_major, 4x airfield; Remaining resources: 55 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Tsinghai
2 bombers moved from French Indo China to Tsinghai
1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Yunnan to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
6 fighters moved from French Indo China to Kiangsu
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
ANZAC defend with 2 submarines
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 1 armour, 6 artilleries, 6 infantry and 4 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 6 artilleries, 6 infantry and 4 mech_infantrys in India, round 2 : 5/1 hits, 5.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/1 hits, 1.50 expected hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 armour owned by the Russians lost in Tsinghai
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Kiangsu
Japanese attack with 6 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 6 fighters and 2 infantry in Kiangsu, round 2 : 3/1 hits, 3.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 6 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Tsinghai to Anhwe
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
3 fighters and 8 tactical_bombers moved from French Indo China to 6 Sea Zone
2 battleships, 8 carriers, 2 cruisers and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
2 bombers moved from 42 Sea Zone to French Indo China
6 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
2 infantry placed in French Indo China
2 destroyers, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 1.00
UK_Pacific regular : -0.33
ANZAC regular : -0.33
No intercepts… bombs away!!!
Game History
Round: 9
Purchase Units - Americans
Americans buy 11 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from Samara to Russia
1 bomber moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Northern Italy
3 bombers moved from Syria to Southern Italy
1 bomber moved from Syria to Southern Italy
1 bomber moved from 110 Sea Zone to Northern Italy
1 bomber moved from Samara to Volgograd
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Combat - Americans
Air Battle in Northern Italy
Americans attacks with 3 units heading to Northern Italy
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5,6,6 and causes: 17 damage to unit: factory_major
Bombing raid in Northern Italy causes 17 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Russia causes 5 damage total.
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 5,6 and causes: 6 damage to unit: harbour
Bombing raid in Southern Italy rolls: 5,5 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 12 damage total. Damaged units is as follows: harbour = 6, airfield = 6
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 bomber moved from Russia to Northwest Persia
1 armour and 2 mech_infantrys moved from Libya to Alexandria
1 artillery and 4 infantry moved from Libya to Tobruk
4 bombers moved from Southern Italy to Malta
3 bombers moved from Northern Italy to Malta
1 bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Normandy Bordeaux to Malta
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 87 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 87 Sea Zone to French West Africa
3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from Iwo Jima to Caroline Islands
1 destroyer moved from 17 Sea Zone to 22 Sea Zone
1 destroyer moved from 17 Sea Zone to 23 Sea Zone
12 bombers moved from Iwo Jima to Caroline Islands
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs