Forgot tech.
L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21)
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TripleA Turn Summary: Italians round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 28 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 7 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Trans-Jordan to Egypt Italians take Egypt from British 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 9 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 9 infantry in Northern Italy, round 2 : 1/10 hits, 2.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany 1 submarine moved from 95 Sea Zone to 93 Sea Zone Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 10 PUs (4 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.00
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TripleA Turn Summary: French round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Archangel to Sweden 1 fighter moved from Norway to Sweden 2 fighters moved from 112 Sea Zone to Denmark 1 fighter moved from Southern France to Normandy Bordeaux 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 104 Sea Zone 1 marine moved from 104 Sea Zone to Spain 1 fighter moved from Sweden to Denmark 1 submarine moved from 89 Sea Zone to 52 Sea Zone 3 armour and 3 mech_infantrys moved from New South Wales to Queensland 1 fighter moved from New South Wales to Fiji 1 fighter moved from Suiyuyan to Kiangsu Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1 ANZAC collect 3 PUs (5 lost to blockades); end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Southern France to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans buy 4 aaGuns, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Southern Italy to Western Germany 1 bomber and 1 fighter moved from Germany to Western Germany 5 fighters moved from Southern Italy to Western Germany 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from British 1 artillery and 11 infantry moved from Vyborg to Finland Combat - Germans Battle in Western Germany Germans attack with 1 bomber, 6 fighters and 2 mech_infantrys British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 6 fighters and 2 mech_infantrys in Western Germany, round 2 : 3/9 hits, 4.00 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Germany 1 infantry owned by the British lost in Western Germany Germans win, taking Western Germany from British with 1 bomber, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Finland Germans attack with 1 artillery and 11 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 11 infantry in Finland, round 2 : 2/12 hits, 2.33 expected hits British roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 artillery and 11 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber and 6 fighters moved from Western Germany to Germany 1 infantry moved from Poland to Germany 1 infantry moved from Eastern Poland to Slovakia Hungary 1 mech_infantry moved from Belarus to Slovakia Hungary 2 mech_infantrys moved from Smolensk to Eastern Poland 28 artilleries and 37 infantry moved from Trans-Jordan to Egypt 1 aaGun, 1 artillery and 2 infantry moved from Turkey to Greece 1 mech_infantry moved from Southern Italy to Greater Southern Germany 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy 26 armour and 76 mech_infantrys moved from Trans-Jordan to Turkey 1 aaGun and 3 artilleries moved from Iraq to Trans-Jordan 1 bomber moved from Turkey to Greater Southern Germany 1 bomber moved from Turkey to Slovakia Hungary 2 infantry moved from Russia to Smolensk 1 bomber moved from Guam to India Place Units - Germans 1 destroyer placed in 113 Sea Zone 4 aaGuns and 5 fighters placed in Germany 1 infantry placed in Iraq Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 British regular : 0.00
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Let’s see if my AA guns work this time.
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@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21):
Let’s see if my AA guns work this time.
LOL they have been, you nailed 2/3 the last time. and you got a couple of my bombers. but this time they won’t work, this is my moment of glory haha
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and thanks for the extra income btw ;)
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TripleA Turn Summary: Russians round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 29 Combat Move - Russians 8 artilleries and 32 infantry moved from Alexandria to Egypt Combat - Russians Battle in Egypt Russians attack with 8 artilleries and 32 infantry Germans defend with 28 artilleries and 37 infantry; Italians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Russians roll dice for 8 artilleries and 32 infantry in Egypt, round 2 : 7/40 hits, 9.33 expected hits Italians roll dice for 1 aaGun, 1 armour, 30 artilleries, 39 infantry and 1 mech_infantry in Egypt, round 2 : 21/71 hits, 23.83 expected hits 21 infantry owned by the Russians lost in Egypt 1 aaGun owned by the Italians and 6 infantry owned by the Germans lost in Egypt Russians roll dice for 8 artilleries and 11 infantry in Egypt, round 3 : 4/19 hits, 5.83 expected hits Italians roll dice for 1 armour, 30 artilleries, 33 infantry and 1 mech_infantry in Egypt, round 3 : 18/65 hits, 21.83 expected hits 11 infantry owned by the Russians and 7 artilleries owned by the Russians lost in Egypt 2 infantry owned by the Germans and 2 infantry owned by the Italians lost in Egypt Russians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 30 artilleries, 29 infantry and 1 mech_infantry in Egypt, round 4 : 21/61 hits, 20.50 expected hits 1 artillery owned by the Russians lost in Egypt Italians win with 1 armour, 30 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is -93 Casualties for Russians: 8 artilleries and 32 infantry Casualties for Germans: 8 infantry Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - Russians 1 aaGun, 4 armour, 3 infantry and 3 mech_infantrys moved from Anhwe to Kiangsu 1 tactical_bomber moved from Suiyuyan to Kiangsu 2 fighters moved from Suiyuyan to Kiangsu 1 fighter moved from Spain to Central United States Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -6.17 Russians regular : -4.50
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russians underperformed there… i’ll make up for it in berlin!
feel free to exchange casualties, i just used the autoselect
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TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 29 Purchase Units - Japanese Japanese buy 2 artilleries, 3 factory_minors, 2 fighters, 9 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Vologda to Archangel Japanese take Archangel from British 1 infantry moved from Brazil to Colombia 1 mech_infantry moved from Argentina to Colombia 4 fighters moved from Paraguay to Colombia 1 armour moved from Venezuela to British Guiana Japanese take British Guiana from British 1 armour moved from British Guiana to Brazil 1 infantry moved from Mexico to Southeast Mexico Japanese take Southeast Mexico from Americans 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba Japanese take Alberta Saskatchewan Manitoba from British 24 fighters and 4 tactical_bombers moved from 10 Sea Zone to Central United States 3 fighters moved from Midway to 12 Sea Zone 1 destroyer moved from 1 Sea Zone to 11 Sea Zone Japanese take 1 Sea Zone from Americans 1 submarine moved from 10 Sea Zone to 11 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 11 Sea Zone 3 fighters and 1 tactical_bomber moved from 1 Sea Zone to Western United States 1 infantry moved from British Columbia to Western United States 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States 1 battleship and 1 marine moved from 6 Sea Zone to 8 Sea Zone 1 marine moved from 8 Sea Zone to Aleutian Islands 2 submarines moved from 10 Sea Zone to 11 Sea Zone 2 submarines moved from 10 Sea Zone to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Western United States 2 fighters moved from 1 Sea Zone to 11 Sea Zone 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Aleutian Islands Battle in Western United States Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Western United States, round 2 : 3/9 hits, 4.17 expected hits Americans roll dice for 2 infantry in Western United States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Western United States Japanese win, taking Aleutian Islands from Americans, taking Western United States from Americans with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Central United States Japanese attack with 24 fighters and 4 tactical_bombers Americans defend with 1 airfield, 1 factory_major, 10 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 fighter Japanese roll dice for 24 fighters and 4 tactical_bombers in Central United States, round 2 : 8/28 hits, 14.67 expected hits Americans roll dice for 11 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Central United States, round 2 : 11/23 hits, 11.50 expected hits 11 fighters owned by the Japanese lost in Central United States 8 infantry owned by the Americans lost in Central United States Japanese roll dice for 13 fighters and 4 tactical_bombers in Central United States, round 3 : 6/17 hits, 9.17 expected hits Americans roll dice for 11 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Central United States, round 3 : 9/15 hits, 8.83 expected hits 9 fighters owned by the Japanese lost in Central United States 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Central United States 4 fighters owned by the Japanese and 4 tactical_bombers owned by the Japanese retreated Americans win with 9 fighters remaining. Battle score for attacker is -135 Casualties for Japanese: 20 fighters Casualties for Americans: 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber Battle in 11 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 6 submarines Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 6 submarines in 11 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 11 Sea Zone Japanese win with 1 destroyer, 2 fighters and 6 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Colombia Japanese attack with 4 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 fighter Japanese roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Colombia, round 2 : 4/6 hits, 2.33 expected hits Americans roll dice for 1 fighter in Colombia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Colombia 1 fighter owned by the Americans lost in Colombia Japanese win, taking Colombia from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in 12 Sea Zone Japanese attack with 3 fighters and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone Japanese win with 3 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 aaGun, 1 artillery and 4 infantry moved from Paraguay to Brazil 1 infantry moved from Bolivia to Peru 1 infantry moved from Bolivia to Brazil 4 fighters moved from Colombia to Brazil 1 infantry moved from Argentina to Brazil 1 aaGun moved from Argentina to Brazil 1 bomber moved from French Indo China to Midway 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba 1 aaGun moved from British Columbia to Western United States 2 artilleries and 2 infantry moved from Alaska to British Columbia 4 transports moved from 1 Sea Zone to 7 Sea Zone 2 artilleries and 6 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from Korea to 6 Sea Zone 3 artilleries, 8 infantry and 6 transports moved from 6 Sea Zone to 1 Sea Zone 3 artilleries and 8 infantry moved from 1 Sea Zone to British Columbia 2 transports moved from 10 Sea Zone to 8 Sea Zone 4 carriers and 2 destroyers moved from 1 Sea Zone to 10 Sea Zone 4 fighters and 4 tactical_bombers moved from Central United States to 10 Sea Zone 3 carriers and 2 destroyers moved from 6 Sea Zone to 1 Sea Zone 1 carrier and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone 2 fighters moved from 11 Sea Zone to 10 Sea Zone 3 fighters moved from 12 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 fighter moved from Russia to Germany 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Sikang to Kweichow 1 mech_infantry moved from Tsinghai to Kweichow 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 3 mech_infantrys moved from Yunnan to Kiangsi 1 aaGun, 3 fighters, 1 infantry and 6 mech_infantrys moved from Hunan to Kiangsi 1 mech_infantry moved from Kweichow to Hunan 3 mech_infantrys moved from India to Yunnan 1 infantry moved from Trans-Jordan to Egypt 1 aaGun, 1 artillery and 3 infantry moved from Turkey to Greece 2 infantry moved from Caucasus to Kazakhstan 5 artilleries and 8 infantry moved from Rostov to Bryansk 8 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Vologda to Belarus 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 4 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone Place Units - Japanese 1 factory_minor placed in Mexico 1 factory_minor placed in Alaska 1 factory_minor placed in Venezuela 3 mech_infantrys placed in Argentina 3 mech_infantrys placed in India 3 infantry placed in French Indo China 1 fighter and 3 transports placed in 6 Sea Zone Japanese undo move 7. 3 transports placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 2 artilleries, 1 fighter and 6 infantry placed in Japan Japanese undo move 9. 2 infantry placed in Korea 2 artilleries, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,1,5,2,3,5,4,2,5,5,2,1,6,1,2,6,5,3,2,2,6,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6,4,5 Japanese collect 100 PUs (6 lost to blockades); end with 100 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 108 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 113 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 123 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 128 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -9.00
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Disaster dice once again. You can exchange a Russian fighter for a US one.
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@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21):
Disaster dice once again. You can exchange a Russian fighter for a US one.
yea ouch!
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TripleA Manual Gamesave Post: Chinese round 29
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 29 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kiangsu to Shantung 1 fighter moved from Suiyuyan to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsu Place Units - Chinese 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67
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TripleA Manual Gamesave Post: British round 29
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 29 Purchase Units - British British buy 14 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Baltic States to Poland British take Poland from Germans 6 armour, 10 artilleries, 28 infantry and 24 mech_infantrys moved from Alexandria to Egypt 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Kenya to Egypt 11 fighters and 3 tactical_bombers moved from Denmark to Germany 1 bomber and 2 fighters moved from Norway to Germany 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 4 infantry moved from Baltic States to Novgorod 2 transports moved from 112 Sea Zone to 110 Sea Zone 9 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 4 cruisers moved from 110 Sea Zone to 113 Sea Zone 2 marines moved from Norway to 113 Sea Zone 2 marines moved from 113 Sea Zone to Germany 4 artilleries, 10 infantry and 7 transports moved from 110 Sea Zone to 113 Sea Zone 4 artilleries and 10 infantry moved from 113 Sea Zone to Germany 1 battleship moved from 110 Sea Zone to 113 Sea Zone Combat - British Battle in Novgorod British attack with 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 infantry in Novgorod, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 infantry in Novgorod, round 3 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 4 infantry in Novgorod, round 4 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Egypt British attack with 6 armour, 10 artilleries, 31 infantry and 27 mech_infantrys Germans defend with 28 artilleries and 29 infantry; Italians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry; Japanese defend with 1 infantry British roll dice for 6 armour, 10 artilleries, 31 infantry and 27 mech_infantrys in Egypt, round 2 : 13/74 hits, 17.67 expected hits Italians roll dice for 1 armour, 30 artilleries, 30 infantry and 1 mech_infantry in Egypt, round 2 : 19/62 hits, 20.83 expected hits 19 infantry owned by the British lost in Egypt 1 infantry owned by the Japanese and 12 infantry owned by the Germans lost in Egypt British roll dice for 6 armour, 10 artilleries, 12 infantry and 27 mech_infantrys in Egypt, round 3 : 16/55 hits, 14.50 expected hits Italians roll dice for 1 armour, 30 artilleries, 17 infantry and 1 mech_infantry in Egypt, round 3 : 27/49 hits, 16.50 expected hits 15 mech_infantrys owned by the British and 12 infantry owned by the British lost in Egypt 16 infantry owned by the Germans lost in Egypt British roll dice for 6 armour, 10 artilleries and 12 mech_infantrys in Egypt, round 4 : 9/28 hits, 10.00 expected hits Italians roll dice for 1 armour, 30 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 4 : 8/33 hits, 11.17 expected hits 8 mech_infantrys owned by the British lost in Egypt 1 mech_infantry owned by the Italians, 5 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 artilleries owned by the Italians lost in Egypt British roll dice for 6 armour, 10 artilleries and 4 mech_infantrys in Egypt, round 5 : 6/20 hits, 7.67 expected hits Italians roll dice for 1 armour and 23 artilleries in Egypt, round 5 : 4/24 hits, 8.17 expected hits 4 mech_infantrys owned by the British lost in Egypt 6 artilleries owned by the Germans lost in Egypt British roll dice for 6 armour and 10 artilleries in Egypt, round 6 : 4/16 hits, 6.33 expected hits Italians roll dice for 1 armour and 17 artilleries in Egypt, round 6 : 11/18 hits, 6.17 expected hits 10 artilleries owned by the British and 1 armour owned by the British lost in Egypt 4 artilleries owned by the Germans lost in Egypt British roll dice for 5 armour in Egypt, round 7 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 armour and 13 artilleries in Egypt, round 7 : 5/14 hits, 4.83 expected hits 5 armour owned by the British lost in Egypt 3 artilleries owned by the Germans lost in Egypt Italians win with 1 armour and 10 artilleries remaining. Battle score for attacker is -103 Casualties for British: 6 armour, 10 artilleries, 31 infantry and 27 mech_infantrys Casualties for Germans: 18 artilleries and 29 infantry Casualties for Japanese: 1 infantry Casualties for Italians: 2 artilleries and 1 mech_infantry Battle in Germany British attack with 4 artilleries, 1 bomber, 13 fighters, 10 infantry, 2 marines and 3 tactical_bombers Germans defend with 10 artilleries, 1 factory_major, 11 fighters and 2 infantry; Japanese defend with 4 fighters, 1 mech_infantry and 2 tactical_bombers British roll dice for 1 battleship and 4 cruisers in Germany, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 4 artilleries, 1 bomber, 13 fighters, 10 infantry, 2 marines and 3 tactical_bombers in Germany, round 2 : 13/33 hits, 13.50 expected hits Germans roll dice for 10 artilleries, 15 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Germany, round 2 : 17/30 hits, 15.33 expected hits 2 marines owned by the British, 3 artilleries owned by the British, 2 fighters owned by the British and 10 infantry owned by the British lost in Germany 1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the Japanese, 10 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Germany British roll dice for 1 artillery, 1 bomber, 11 fighters and 3 tactical_bombers in Germany, round 3 : 7/16 hits, 8.50 expected hits Germans roll dice for 14 fighters in Germany, round 3 : 11/14 hits, 9.33 expected hits 1 artillery owned by the British and 10 fighters owned by the British lost in Germany 2 fighters owned by the Japanese and 5 fighters owned by the Germans lost in Germany British roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Germany, round 4 : 5/5 hits, 2.83 expected hits Germans roll dice for 7 fighters in Germany, round 4 : 4/7 hits, 4.67 expected hits 3 tactical_bombers owned by the British and 1 fighter owned by the British lost in Germany 5 fighters owned by the Germans lost in Germany British roll dice for 1 bomber in Germany, round 5 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in Germany, round 5 : 1/2 hits, 1.33 expected hits 1 bomber owned by the British lost in Germany 1 fighter owned by the Germans lost in Germany Germans win with 1 fighter remaining. Battle score for attacker is -21 Casualties for British: 4 artilleries, 1 bomber, 13 fighters, 10 infantry, 2 marines and 3 tactical_bombers Casualties for Germans: 10 artilleries, 11 fighters and 2 infantry Casualties for Japanese: 3 fighters, 1 mech_infantry and 2 tactical_bombers Non Combat Move - British
Combat Hit Differential Summary :
Italians regular : 6.33 Germans regular : 1.33 British regular : -7.83
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going to fast forward to anz, assuming you send whatever you can to italy, as i want the glory of taking your berlin, of course assuming you’ve never lost germany in any of your games lol
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all my battles were disasters there btw, well i guess US was kinda expected but egypt WOW i was around 80% ish wtf? lol
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Of course my 12 AA shots had 0 hits in Germany.
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Anzac with 100 PUs, still possible to win?
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TripleA Manual Gamesave Post: ANZAC round 29
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 29 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 1 marine moved from Spain to 104 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Germany 1 fighter moved from Sweden to Germany 3 fighters moved from Denmark to Germany 1 fighter moved from Normandy Bordeaux to Germany Combat - ANZAC Battle in Germany ANZAC attack with 5 fighters and 1 marine Germans defend with 1 factory_major; Italians defend with 1 armour and 1 mech_infantry; Japanese defend with 1 fighter ANZAC roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 5 fighters and 1 marine in Germany, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Germany, round 2 : 0/3 hits, 1.50 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Germany ANZAC captures 88PUs while taking Germans capital ANZAC converts factory_major into different units ANZAC win, taking Germany from Germans with 5 fighters and 1 marine remaining. Battle score for attacker is 20 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Japanese: 1 fighter triggerGermansDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - ANZAC
Combat Hit Differential Summary :
ANZAC regular : -0.33 Germans regular : -1.50
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did the dirty deed lol, got your berlin, i’m happy ;)
gg!
wow… it was loading up VERY slowly this round, so i guess it’s good it ended finally
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@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21):
Of course my 12 AA shots had 0 hits in Germany.
yea i was so hopeful when i saw that… alas