@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21)
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 3 fighters, 1 harbour, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 bomber moved from Persia to India 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 3 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 54 Sea Zone to Dutch New Guinea 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 3 armour and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Sicily Battle in Sardinia Battle in Holland Belgium Americans attack with 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys Germans defend with 2 infantry Americans roll dice for 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 5/13 hits, 3.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Holland Belgium from Germans with 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Dutch New Guinea Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 fighter Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea 1 fighter owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 fighter moved from Dutch New Guinea to New Guinea 1 bomber moved from India to Persia 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern France 2 carriers moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 29 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 50 Sea Zone 6 submarines moved from 54 Sea Zone to 26 Sea Zone 7 carriers, 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Queensland to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Midway 6 fighters moved from Hawaiian Islands to Midway 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 54 Sea Zone to 26 Sea Zone 5 fighters moved from 54 Sea Zone to Queensland 3 fighters moved from 54 Sea Zone to 25 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 2 carriers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 64 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 harbour placed in Midway 1 submarine and 1 transport placed in 10 Sea Zone 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux Americans undo move 4. 2 infantry placed in Central United States 2 infantry placed in Western United States 1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux Americans undo move 6. 2 fighters and 1 infantry placed in Normandy Bordeaux 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 6. Americans undo move 5. 1 infantry placed in Western United States 1 fighter and 2 infantry placed in Normandy Bordeaux 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Anhwe to Kiangsu 1 fighter moved from Shensi to Kiangsu 2 artilleries and 7 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 7 infantry in Hopei, round 2 : 1/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Anhwe Place Units - Chinese 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 artilleries, 3 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Caucasus to Volgograd Russians take Volgograd from Germans 2 infantry moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan 1 fighter moved from Northwest Persia to Kazakhstan Combat - British Battle in Kazakhstan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kazakhstan British win, taking Kazakhstan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 4 artilleries and 10 infantry moved from Caucasus to Northwest Persia 3 fighters moved from Shensi to Hopei 1 tactical_bomber moved from Shensi to Hopei 1 tactical_bomber moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Anhwe to Hopei 1 bomber moved from Northwest Persia to Hopei 2 fighters moved from Shensi to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 2 fighters and 1 tactical_bomber moved from Kazakhstan to Persia 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Caucasus to Persia 2 armour moved from Caucasus to Persia 1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 carrier and 1 fighter moved from 94 Sea Zone to 95 Sea Zone 1 fighter moved from 94 Sea Zone to 95 Sea Zone 1 carrier moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 marine moved from Normandy Bordeaux to Holland Belgium 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 1 infantry moved from Tunisia to 94 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 94 Sea Zone to Southern France 1 fighter moved from 95 Sea Zone to Holland Belgium 1 fighter moved from Holland Belgium to United Kingdom 1 battleship moved from 94 Sea Zone to 95 Sea Zone 4 cruisers moved from 94 Sea Zone to 91 Sea Zone Place Units - British 3 artilleries placed in Persia 3 mech_infantrys placed in Egypt 3 infantry and 2 marines placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers and 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers and 1 destroyer EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 95 Sea Zone: 1 battleship EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Holland Belgium: 1 fighter EDIT: Adding units owned by British to 95 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : 2.00 Italians regular : -0.33 Japanese regular : 0.67 Japanese AA : -0.17 Germans regular : -0.67 British regular : 0.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 1 artillery and 2 infantry moved from Samara to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 3 armour, 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 3 armour, 1 artillery and 2 infantry in Kazakhstan, round 2 : 5/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Kazakhstan 2 infantry owned by the British lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Belarus to Eastern Poland 1 armour and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1,1,3,6,3,1,1 Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 2.67 Russians regular : 1.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Caucasus to Northwest Persia 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 1 marine and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 30 Sea Zone 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 1 marine EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 marine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Caucasus to Northwest Persia 1 fighter moved from 95 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Caucasus to Northwest Persia 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 1 marine and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 30 Sea Zone 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 1 marine EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 marine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Caucasus to Northwest Persia 1 fighter moved from 95 Sea Zone to Normandy Bordeaux Turn Complete - French Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Japanese to ANZAC EDIT: Removing units owned by ANZAC from Johnston Island: 1 infantry EDIT: Removing units owned by ANZAC from 30 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Caroline Islands: 1 infantry EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by ANZAC to Queensland: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to Queensland: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Samara to Caucasus Germans take Caucasus from Russians 2 infantry moved from Samara to Volgograd 2 artilleries moved from Samara to Volgograd 2 fighters and 2 tactical_bombers moved from Novgorod to Russia 2 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia Combat - Germans Battle in Volgograd Germans attack with 2 artilleries and 2 infantry British defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Russia 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 infantry moved from Samara to Kazakhstan 1 aaGun, 10 artilleries and 23 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 artillery moved from Vologda to Samara 1 aaGun moved from Vologda to Samara 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Western Ukraine 1 artillery moved from Smolensk to Archangel 1 artillery and 9 infantry moved from Norway to Finland 2 infantry moved from Vyborg to Finland 8 mech_infantrys moved from Eastern Poland to Germany 1 armour and 1 mech_infantry moved from Poland to Germany 3 fighters moved from Baltic States to Western Germany 3 armour and 1 mech_infantry moved from Belarus to Poland 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 2 fighters and 2 tactical_bombers moved from Russia to Kazakhstan 1 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Germany to Western Germany 4 fighters and 4 tactical_bombers moved from Baltic States to Western Germany 1 fighter and 3 tactical_bombers moved from Novgorod to Western Germany 1 aaGun moved from Smolensk to Archangel 5 armour and 9 mech_infantrys moved from Samara to Kazakhstan 7 armour and 25 mech_infantrys moved from Samara to Caucasus 2 mech_infantrys moved from Samara to Kazakhstan 1 bomber moved from French Indo China to Japan Place Units - Germans 3 artilleries and 7 infantry placed in Western Germany 1 infantry placed in Novgorod 1 infantry placed in Novgorod 4 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,6,2,2,5,3,1 Germans collect 53 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 2 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 2 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 5 artilleries and 7 infantry moved from Bryansk to Russia 2 infantry moved from Anhwe to Kweichow 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow 4 armour and 7 mech_infantrys moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Smolensk Combat - Russians Battle in Kweichow Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 3/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 4 armour, 2 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 2 infantry and 7 mech_infantrys in Belarus, round 2 : 6/13 hits, 3.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Russia Russians attack with 5 artilleries and 7 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 5 artilleries and 7 infantry in Russia, round 2 : 7/12 hits, 3.67 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 10 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Russia 10 infantry moved from Anhwe to Kiangsu 1 aaGun moved from Anhwe to Kiangsu 2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu 2 armour and 1 mech_infantry moved from Shensi to Anhwe 10 infantry moved from Bryansk to Russia 4 artilleries and 22 infantry moved from Bryansk to Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Japanese regular : 0.67 Germans regular : -1.67 Russians regular : 6.67
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hold up, might adjust a little
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 2 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 2 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 5 artilleries and 7 infantry moved from Bryansk to Russia 2 infantry moved from Anhwe to Kweichow 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow 4 armour and 7 mech_infantrys moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Smolensk Combat - Russians Battle in Kweichow Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 3/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 4 armour, 2 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 2 infantry and 7 mech_infantrys in Belarus, round 2 : 6/13 hits, 3.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Russia Russians attack with 5 artilleries and 7 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 5 artilleries and 7 infantry in Russia, round 2 : 7/12 hits, 3.67 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 10 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Russia 10 infantry moved from Anhwe to Kiangsu 1 aaGun moved from Anhwe to Kiangsu 2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu 2 armour and 1 mech_infantry moved from Shensi to Anhwe 10 infantry moved from Bryansk to Russia 4 artilleries and 22 infantry moved from Bryansk to Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 5 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Adding units owned by Russians to Russia: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 2 infantry EDIT: Adding units owned by Russians to Smolensk: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Belarus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00 Japanese regular : 0.67 Germans regular : -1.67 Russians regular : 6.67
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another small tweak coming actually
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 2 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 2 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 5 artilleries and 7 infantry moved from Bryansk to Russia 2 infantry moved from Anhwe to Kweichow 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow 4 armour and 7 mech_infantrys moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Smolensk Combat - Russians Battle in Kweichow Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 3/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 4 armour, 2 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 2 infantry and 7 mech_infantrys in Belarus, round 2 : 6/13 hits, 3.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Russia Russians attack with 5 artilleries and 7 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 5 artilleries and 7 infantry in Russia, round 2 : 7/12 hits, 3.67 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 10 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Russia 10 infantry moved from Anhwe to Kiangsu 1 aaGun moved from Anhwe to Kiangsu 2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu 2 armour and 1 mech_infantry moved from Shensi to Anhwe 10 infantry moved from Bryansk to Russia 4 artilleries and 22 infantry moved from Bryansk to Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 5 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Adding units owned by Russians to Russia: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 2 infantry EDIT: Adding units owned by Russians to Smolensk: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Belarus: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 2 infantry EDIT: Adding units owned by Russians to Belarus: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00 Japanese regular : 0.67 Germans regular : -1.67 Russians regular : 6.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 83 PUs; 6 SuicideAttackTokens; Japanese buy 4 carriers and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 4 fighters moved from 42 Sea Zone to Dutch New Guinea 1 bomber moved from French Indo China to 33 Sea Zone 1 bomber moved from French Indo China to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Tsinghai to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Dutch New Guinea Japanese attack with 4 fighters and 2 infantry Americans defend with 1 artillery Japanese roll dice for 4 fighters and 2 infantry in Dutch New Guinea, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Japanese 4 fighters moved from Dutch New Guinea to 45 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from 33 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 62 Sea Zone 1 bomber moved from Kweichow to Japan 5 fighters and 1 tactical_bomber moved from 44 Sea Zone to 6 Sea Zone 4 fighters moved from French Indo China to 6 Sea Zone 3 fighters moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to Japan 2 carriers moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 3 carriers, 2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone 5 carriers, 2 destroyers and 8 submarines moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 5 tactical_bombers moved from 42 Sea Zone to French Indo China 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Yunnan to Kwangsi 1 aaGun moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Kwangsi 1 infantry moved from Amur to Manchuria 1 infantry moved from Buryatia to Amur 1 marine moved from 36 Sea Zone to Kwangsi 1 infantry moved from French Indo China to Kwangsi 2 infantry moved from India to Burma 1 infantry moved from India to West India 1 aaGun, 3 artilleries and 12 infantry moved from Eastern Persia to West India 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi Place Units - Japanese 4 carriers placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 73 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : -0.33
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oh you’re not gonna let me have china ? lol
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What do you mean?
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you know what i mean lol
positioning to push me off of stacking kiangsu
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It was unintentional ;).
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hahaha sure sure it was
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 62 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win, taking 62 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters moved from Queensland to Caroline Islands 1 fighter moved from New Guinea to Caroline Islands 1 fighter moved from 26 Sea Zone to Caroline Islands 8 fighters and 1 tactical_bomber moved from Midway to Caroline Islands 2 fighters moved from 25 Sea Zone to Caroline Islands 2 fighters moved from 62 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 25 Sea Zone to 10 Sea Zone 2 carriers moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Southern France to Belarus 1 tactical_bomber moved from Southern France to Belarus 1 infantry moved from Sardinia to 95 Sea Zone 1 armour moved from Libya to Alexandria 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 armour and 3 mech_infantrys moved from Holland Belgium to Southern France 2 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 carriers, 3 destroyers and 2 submarines moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from Persia to Southern France Place Units - Americans 1 bomber placed in Normandy Bordeaux 3 artilleries placed in Southern France 2 artilleries placed in Normandy Bordeaux 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kiangsu to Shantung 1 fighter moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 2 artilleries and 6 infantry moved from Hopei to Anhwe Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 marine moved from Holland Belgium to Normandy Bordeaux 1 battleship and 4 cruisers moved from 91 Sea Zone to 110 Sea Zone 2 marines moved from United Kingdom to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Gibraltar 1 fighter moved from Southern France to Belarus 5 fighters moved from Holland Belgium to Southern France 1 fighter moved from United Kingdom to Southern France 1 fighter moved from United Kingdom to 110 Sea Zone 1 bomber moved from Hopei to Belarus 1 fighter moved from Hopei to Anhwe 1 aaGun, 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys moved from Northwest Persia to Persia 3 mech_infantrys moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Russia Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 1 fighter, 1 submarine and 1 tactical_bomber placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.17 Japanese regular : -1.50
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 62 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win, taking 62 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters moved from Queensland to Caroline Islands 1 fighter moved from New Guinea to Caroline Islands 1 fighter moved from 26 Sea Zone to Caroline Islands 8 fighters and 1 tactical_bomber moved from Midway to Caroline Islands 2 fighters moved from 25 Sea Zone to Caroline Islands 2 fighters moved from 62 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 25 Sea Zone to 10 Sea Zone 2 carriers moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Southern France to Belarus 1 tactical_bomber moved from Southern France to Belarus 1 infantry moved from Sardinia to 95 Sea Zone 1 armour moved from Libya to Alexandria 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 armour and 3 mech_infantrys moved from Holland Belgium to Southern France 2 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 carriers, 3 destroyers and 2 submarines moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from Persia to Southern France Place Units - Americans 1 bomber placed in Normandy Bordeaux 3 artilleries placed in Southern France 2 artilleries placed in Normandy Bordeaux 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kiangsu to Shantung 1 fighter moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 2 artilleries and 6 infantry moved from Hopei to Anhwe Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 marine moved from Holland Belgium to Normandy Bordeaux 1 battleship and 4 cruisers moved from 91 Sea Zone to 110 Sea Zone 2 marines moved from United Kingdom to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Gibraltar 1 fighter moved from Southern France to Belarus 5 fighters moved from Holland Belgium to Southern France 1 fighter moved from United Kingdom to Southern France 1 fighter moved from United Kingdom to 110 Sea Zone 1 bomber moved from Hopei to Belarus 1 fighter moved from Hopei to Anhwe 1 aaGun, 1 armour, 4 artilleries, 8 infantry and 3 mech_infantrys moved from Northwest Persia to Persia 3 mech_infantrys moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Persia to Russia Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 1 fighter, 1 submarine and 1 tactical_bomber placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Eastern United States: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.17 Japanese regular : -1.50
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btw you can tell from the history, but those brit air in 110 are on us carriers, and us air on uk carriers
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 armour moved from Kazakhstan to Rostov 1 fighter moved from Southern Italy to Rostov 1 bomber moved from Western Germany to Rostov 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Italians Battle in Rostov Italians attack with 3 armour, 1 bomber and 1 fighter Russians defend with 1 artillery and 1 infantry Italians roll dice for 3 armour, 1 bomber and 1 fighter in Rostov, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 armour owned by the Italians lost in Rostov 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -5 Casualties for Italians: 2 armour Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Volgograd 1 bomber moved from Rostov to Volgograd 1 artillery moved from Kazakhstan to Volgograd 1 armour and 1 mech_infantry moved from Slovakia Hungary to Germany 1 infantry moved from Western Germany to Germany 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,1,4,6,1,3,3,5 Italians collect 8 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 1.33