Hey again. I think that the thread name is switched or you forgot you were playing allies again.
If you want to keep it this way ok for me and just scramble Scotland.
If not, I can do the axis turn tomorrow
assumed no scramble in 109
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 armour and 1 mech_infantry moved from Russia to Rostov
Russians take Tambov from Germans
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
2 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 artilleries
Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 4/6 hits, 2,83 expected hits
Italians roll dice for 3 artilleries in Rostov, round 2 : 0/3 hits, 1,00 expected hits
3 artilleries owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries
Non Combat Move - Russians
2 mech_infantrys moved from Russia to Urals
1 armour moved from Russia to Urals
1 infantry moved from Vologda to Urals
1 aaGun, 3 artilleries and 9 infantry moved from Vologda to Russia
1 aaGun, 3 artilleries and 37 infantry moved from Smolensk to Russia
3 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1,00
Germans regular : 0,67
Russians regular : -0,00
I just played a former version of TI once, but have got to know someone recently who plays is frequently
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 carriers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from French Indo China to India
2 infantry moved from Burma to India
1 bomber moved from French Indo China to India
Combat - Japanese
Battle in India
Japanese attack with 3 bombers and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 bombers and 2 infantry in India, round 2 : 4/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 carriers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 4 submarines moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
6 fighters moved from 36 Sea Zone to 6 Sea Zone
4 fighters moved from French Indo China to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 mech_infantry moved from Anhwe to Manchuria
1 aaGun moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
3 bombers moved from India to Anhwe
1 aaGun moved from Chahar to Anhwe
3 transports moved from 38 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
2 fighters moved from 38 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
3 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Burma to Anhwe
2 fighters and 2 tactical_bombers moved from Burma to Manchuria
Place Units - Japanese
4 carriers placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
UK_Pacific regular : 0.67
yea TI4 is an amazingly awesome game imo prob my favorite game of all time, overall. it just has so many dimensions to it, it has evolved over several decades (like a&a). btw there’s an online version that we sometimes play on tabletop simulator, and it’s really well done.
@axis-dominion said in L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch:
…
btw there’s an online version that we sometimes play on tabletop simulator, and it’s really well done.
good to know that!!
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 armour moved from Egypt to Iraq
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 5 carriers, 3 cruisers, 6 destroyers, 7 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 31 Sea Zone
EDIT: 1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
EDIT: 1 marine moved from Marshall Islands to 32 Sea Zone
EDIT: 1 battleship and 1 marine moved from 32 Sea Zone to 31 Sea Zone
EDIT: 1 marine moved from 31 Sea Zone to Wake Island
1 carrier and 2 destroyers moved from 26 Sea Zone to 31 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
1 bomber moved from Caroline Islands to Wake Island
1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
2 fighters moved from Midway to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to Syria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to United Kingdom
Place Units - Americans
1 harbour placed in Wake Island
3 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
15 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kansu
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to India
1 bomber moved from Syria to India
1 bomber moved from Syria to India
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Syria to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 carriers, 4 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
3 fighters and 1 mech_infantry moved from United Kingdom to Eire
2 infantry moved from Quebec to Eastern United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Eastern Persia to Persia
3 infantry moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Eire
2 infantry moved from 95 Sea Zone to Sardinia
Combat - British
Battle in Sardinia
Battle in Eire
British attack with 4 fighters and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 1 mech_infantry in Eire, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Eire
2 infantry owned by the Germans lost in Eire
British win, taking Sardinia from Italians with 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in India
British attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 bombers and 1 mech_infantry in India, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 bombers moved from India to Eastern Persia
1 artillery moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to Persia
1 marine moved from Crete to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 battleship, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 aaGun moved from United Kingdom to Scotland
3 fighters moved from Eire to United Kingdom
1 fighter moved from Eire to Scotland
1 aaGun moved from United Kingdom to Scotland
2 fighters moved from 95 Sea Zone to Syria
1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
3 fighters moved from 99 Sea Zone to Syria
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 tactical_bomber moved from Syria to Eastern Persia
Place Units - British
1 transport placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
1 armour and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,5,6,3,6,1,4,4,6,1
British collect 28 PUs (8 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,33
British regular : 0,33
I assumed no scramble sz95.
Notice Comment Log: “sz95: UK tac on US carrier!”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
2 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Rostov
2 fighters moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/8 hits, 3.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Rostov to Ukraine
1 aaGun and 2 artilleries moved from Romania to Bessarabia
2 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,2,1,5,2,4,3
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
2 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Rostov
2 fighters moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Italians roll dice for 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/8 hits, 3.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Rostov to Ukraine
1 aaGun and 2 artilleries moved from Romania to Bessarabia
2 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,2,1,5,2,4,3
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
EDIT: Adding units owned by Italians to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.50
Russians regular : -0.83
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
COMMENT: Notice Comment Log: “sz95: UK tac on US carrier!”
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 carrier, 1 cruiser and 2 submarines moved from 17 Sea Zone to 31 Sea Zone
1 bomber and 1 fighter moved from Caroline Islands to Wake Island
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from United Kingdom to Scotland
Non Combat Move - French
COMMENT: sz95: French Ftr on US carrier, too
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to 95 Sea Zone
EDIT: 1 aaGun moved from Bryansk to Rostov
Turn Complete - French
Combat Hit Differential Summary :
@pacifiersboard said in L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch:
Notice Comment Log: “sz95: UK tac on US carrier!”
Probably I didn’t add comment above, so it disappeared and I readded.
See new Comment Log also - “sz95: French Ftr on US carrier, too”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 armour and 11 mech_infantrys moved from Bryansk to Caucasus
3 armour and 9 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
3 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
2 armour and 2 mech_infantrys moved from Timguska to Novosibirsk
Combat - Germans
Battle in Novosibirsk
Germans attack with 6 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour and 5 mech_infantrys in Novosibirsk, round 2 : 4/11 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Nenetsia, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Nenetsia, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 6 armour and 20 mech_infantrys
British defend with 1 infantry
Germans roll dice for 6 armour and 20 mech_infantrys in Caucasus, round 2 : 6/26 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
6 artilleries moved from Novgorod to Belarus
2 bombers moved from Nenetsia to Novgorod
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 aaGun moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
3 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Novgorod
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
15 artilleries and 9 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Southern Italy to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Anhwe: 2 bombers
EDIT: Adding units owned by Germans to Japan: 2 bombers
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,2,5,1,3,1,2
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -2.17
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Novosibirsk
Russians take Samara from Germans
1 armour moved from Urals to Novosibirsk
Russians take Timguska from Germans
1 mech_infantry moved from Urals to Novosibirsk
1 infantry and 2 mech_infantrys moved from Urals to Novosibirsk
5 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 armour, 5 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour and 4 mech_infantrys
Russians roll dice for 2 armour, 5 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 4/12 hits, 4,83 expected hits
Germans roll dice for 6 armour and 4 mech_infantrys in Novosibirsk, round 2 : 6/10 hits, 4,33 expected hits
3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Novosibirsk
4 mech_infantrys owned by the Germans lost in Novosibirsk
1 tactical_bomber owned by the Russians and 5 fighters owned by the Russians retreated
Germans win with 6 armour remaining. Battle score for attacker is -11
Casualties for Russians: 2 armour, 1 infantry and 3 mech_infantrys
Casualties for Germans: 4 mech_infantrys
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 1,67
Russians regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Burma to India
3 bombers moved from Anhwe to India
2 battleships moved from 36 Sea Zone to 33 Sea Zone
2 cruisers moved from 36 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Iwo Jima
Battle in Caroline Islands
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 0/6 hits, 1.67 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
1 aaGun owned by the Americans lost in Caroline Islands
Japanese roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 4 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Iwo Jima from Americans, taking Caroline Islands from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Battle in India
Japanese attack with 3 bombers and 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 bombers and 2 infantry in India, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 destroyers and 5 submarines moved from 6 Sea Zone to 33 Sea Zone
9 carriers moved from 6 Sea Zone to 33 Sea Zone
6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Chahar to Anhwe
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
2 fighters moved from French Indo China to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Kwangsi to Hunan
3 bombers moved from India to French Indo China
1 bomber moved from Japan to Anhwe
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
6 fighters moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 fighters, 3 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -4.33
UK_Pacific regular : -0.33
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Syria to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 carrier moved from 95 Sea Zone to 94 Sea Zone
EDIT: 1 fighter moved from 95 Sea Zone to 94 Sea Zone
EDIT: 1 tactical_bomber moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
1 bomber moved from Wake Island to Queensland
2 artilleries, 5 infantry and 2 marines moved from Wake Island to 31 Sea Zone
2 artilleries, 7 carriers, 3 cruisers, 9 destroyers, 10 fighters, 5 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 4 transports moved from 31 Sea Zone to 54 Sea Zone
2 artilleries, 5 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 battleship and 1 marine moved from 31 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 bomber, 5 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Shensi to Hunan
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Hunan to Shensi
13 infantry moved from Kweichow to Hunan
Place Units - Chinese
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from Sardinia to 95 Sea Zone
1 battleship, 4 cruisers, 2 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 94 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 armour and 1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from 94 Sea Zone to Tunisia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 77 Sea Zone
1 artillery moved from West India to India
1 mech_infantry moved from Eastern Persia to India
2 bombers moved from Eastern Persia to India
Combat - British
Battle in India
British attack with 1 artillery, 2 bombers and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 bombers and 1 mech_infantry in India, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in India
2 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Tunisia
British attack with 1 armour, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 4 cruisers in Tunisia, round 2 : 2/5 hits, 2,67 expected hits
British roll dice for 1 armour, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 1/8 hits, 2,33 expected hits
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the British lost in Tunisia
3 infantry owned by the Italians lost in Tunisia
British roll dice for 1 armour, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Tunisia
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
COMMENT: sz94: UK tac (along with French Ftr) on US carrier. (so 2 US Ftr on UK carrier and 1 UK Ftr on its like carrier)
3 fighters moved from United Kingdom to Gibraltar
2 carriers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 94 Sea Zone
2 aaGuns moved from Scotland to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 10 fighters, 3 infantry and 1 tactical_bomber moved from Syria to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 aaGun and 1 artillery moved from Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to West India
1 tactical_bomber moved from Eastern Persia to Shensi
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 fighter moved from Scotland to 94 Sea Zone
1 armour moved from Eastern Persia to West India
2 bombers moved from India to Iraq
Place Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Italians regular : 0,67
Japanese regular : 0,00
British regular : -1,00
see Comment Log - “sz94: UK tac (along with French Ftr) on US carrier. (so 2 US Ftr on UK carrier and 1 UK Ftr on its like carrier)”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 bomber and 2 fighters moved from Ukraine to Southern Italy
1 aaGun, 3 armour, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk
1 aaGun and 2 artilleries moved from Bessarabia to Ukraine
2 infantry moved from Bulgaria to Romania
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,4,1,4,2,6
Italians collect 9 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 bomber and 2 fighters moved from Ukraine to Southern Italy
1 aaGun, 3 armour, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk
1 aaGun and 2 artilleries moved from Bessarabia to Ukraine
2 infantry moved from Bulgaria to Romania
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,4,1,4,2,6
Italians collect 9 PUs (7 lost to blockades); end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
EDIT: Adding units owned by Italians to Volgograd: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Wake Island to 17 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 17 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to Iraq
1 infantry moved from Algeria to Tunisia
1 infantry moved from Scotland to Eire
French take Eire from Germans
1 infantry moved from Scotland to United Kingdom
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
A
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
2 bombers moved from Novgorod to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 aaGun, 6 artilleries and 3 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 artilleries and 5 infantry moved from Ukraine to Bryansk
18 artilleries and 9 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
4 mech_infantrys moved from Slovakia Hungary to Western Ukraine
4 armour moved from Novosibirsk to Volgograd
2 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
3 mech_infantrys moved from Caucasus to Ukraine
6 armour and 16 mech_infantrys moved from Caucasus to Bryansk
3 armour moved from Ukraine to Bryansk
2 bombers moved from 110 Sea Zone to Western Germany
4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 marine moved from Novgorod to Vyborg
2 bombers moved from Japan to French Indo China
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Southern Italy to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
2 fighters moved from Novgorod to Bryansk
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Novgorod
2 fighters moved from Southern Italy to Ukraine
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 marine
EDIT: Adding units owned by Germans to Novgorod: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 aaGun and 3 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,4,6,2,4,1
Germans collect 62 PUs (5 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
British regular : -0.33
assumed no scramble in 110
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 6 artilleries and 69 infantry moved from Russia to Samara
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Russia to Syria
1 fighter moved from Russia to Syria
2 fighters moved from Russia to Yakut S.S.R.
1 fighter moved from Russia to Syria
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :