40569 Classic Round 04 Japan.tsvg
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Manchuria to Soviet Far East
1 fighter moved from Manchuria to Soviet Far East
1 infantry moved from India to Persia
Japanese take Persia from British
1 armour and 1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from French Indo China to Kazakh S.S.R.
2 armour moved from French Indo China to Novosibirsk
1 armour moved from Manchuria to Yakut S.S.R.
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 fighter moved from Japan Sea Zone to Philippines
1 fighter moved from Japan Sea Zone to Philippines Sea Zone
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to Philippines Sea Zone
2 infantry moved from Philippines Sea Zone to Philippines
1 bomber moved from French Indo China to Russia
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Philippines Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese roll dice for 1 fighter and 1 transport in Philippines Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 transport in Philippines Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Americans lost in Philippines Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 fighter and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 armour and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 2 armour in Kazakh S.S.R., round 3 : 0/2 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 armour in Kazakh S.S.R., round 4 : 0/2 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 armour in Kazakh S.S.R., round 5 : 1/2 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 5 : 1/2 hits, 0,67 expected hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese roll dice for 1 armour in Kazakh S.S.R., round 6 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 6 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Russia to French Indo China
1 aaGun moved from French Indo China to India
1 infantry moved from India to Persia
1 infantry moved from India to Sinkiang
1 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Philippines Sea Zone to Japan Sea Zone
1 fighter moved from Philippines to Japan Sea Zone
1 fighter moved from Soviet Far East to French Indo China
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
1 factory placed in India
1 armour and 2 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : -2,50
Russians regular : 0,00
Russians AA : -0,17