I am not at my computer, but if you make a picture post of the situation i can reply shortly
L24 P2V Mainah X + 10 vs mikawagunichi L
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Germans Germans buy 3 artilleries, 2 bombers, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Leningrad to Urals 2 artilleries and 2 infantry moved from Leningrad to Vologda 15 armour, 3 fighters, 14 mech_infantrys and 4 tactical_bombers moved from Kursk to Stalingrad 6 artilleries and 23 infantry moved from Rostov to Stalingrad Combat - Germans Strategic bombing raid in Urals Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits Bombing raid in Urals rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Urals causes 6 damage total. Battle in Vologda Germans attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 15 armour, 6 artilleries, 3 fighters, 23 infantry, 14 mech_infantrys and 4 tactical_bombers British defend with 3 infantry and 1 tactical_bomber; Russians defend with 14 armour, 7 artilleries, 1 factory_minor, 25 infantry, 14 mech_infantrys and 1 tactical_bomber Germans roll dice for 15 armour, 6 artilleries, 3 fighters, 23 infantry, 14 mech_infantrys and 4 tactical_bombers in Stalingrad, round 2 : 19/65 hits, 23.17 expected hits Russians roll dice for 14 armour, 7 artilleries, 28 infantry, 14 mech_infantrys and 2 tactical_bombers in Stalingrad, round 2 : 19/65 hits, 26.67 expected hits 19 infantry owned by the Germans lost in Stalingrad 17 infantry owned by the Russians and 2 infantry owned by the British lost in Stalingrad 3 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated 6 artilleries owned by the Germans, 4 infantry owned by the Germans, 15 armour owned by the Germans and 14 mech_infantrys owned by the Germans retreated to Rostov Russians win with 14 armour, 7 artilleries, 9 infantry, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 19 infantry Casualties for British: 2 infantry Casualties for Russians: 17 infantry Non Combat Move - Germans 1 bomber moved from Urals to Rostov 3 fighters and 4 tactical_bombers moved from Stalingrad to Rostov 9 infantry moved from Ukraine to Rostov 1 aaGun moved from Kursk to Rostov 1 infantry moved from Bryansk to Kursk 3 artilleries and 4 infantry moved from Bessarabia to Ukraine 6 infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Northern Belarus 3 infantry moved from Leningrad to Vologda 6 artilleries and 4 infantry moved from Leningrad to Novgorod 6 infantry moved from Karelia to Finland 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 6 infantry moved from 118 Sea Zone to Leningrad 7 fighters and 2 tactical_bombers moved from Western Germany to Ukraine 3 fighters moved from Gibraltar to Western Germany 1 destroyer moved from 116 Sea Zone to 107 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Germans 3 artilleries and 3 infantry placed in Germany 2 bombers placed in Romania 3 tactical_bombers placed in Leningrad Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -7.00 Germans regular : -4.50 Russians AA : -0.17
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TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Tula to Bryansk Russians take Bryansk from Germans Combat - Russians Non Combat Move - Russians 14 armour and 14 mech_infantrys moved from Stalingrad to Gorky 4 aaGuns, 7 artilleries and 53 infantry moved from Russia to Yaroslavl 1 armour moved from Russia to Gorky 1 tactical_bomber moved from Stalingrad to Russia 7 artilleries and 6 infantry moved from Stalingrad to Samara 1 tactical_bomber moved from Russia to Yaroslavl Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
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@mainah Note - edited casualty selection in Stalingrad.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Japan to 18 Sea Zone 2 infantry moved from Anhwe to Honan 1 armour and 2 mech_infantrys moved from Shantung to Honan 2 armour and 1 mech_infantry moved from Kiangsu to Honan 6 armour and 7 mech_infantrys moved from Anhwe to Tsinghai 3 artilleries and 17 infantry moved from Anhwe to Shansi 2 armour and 2 mech_infantrys moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Tsinghai 3 fighters and 4 tactical_bombers moved from French Indo China to Tsinghai 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 132 Sea Zone Combat - Japanese Battle in Shansi Japanese attack with 3 artilleries and 17 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 artilleries and 17 infantry in Shansi, round 2 : 3/20 hits, 4.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shansi 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Tsinghai Japanese attack with 8 armour, 3 fighters, 1 infantry, 9 mech_infantrys and 4 tactical_bombers Chinese defend with 22 infantry Japanese roll dice for 8 armour, 3 fighters, 1 infantry, 9 mech_infantrys and 4 tactical_bombers in Tsinghai, round 2 : 10/25 hits, 11.17 expected hits Chinese roll dice for 22 infantry in Tsinghai, round 2 : 7/22 hits, 7.33 expected hits 1 infantry owned by the Japanese and 6 mech_infantrys owned by the Japanese lost in Tsinghai 10 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 8 armour, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in Tsinghai, round 3 : 10/18 hits, 9.17 expected hits Chinese roll dice for 12 infantry in Tsinghai, round 3 : 5/12 hits, 4.00 expected hits 3 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Tsinghai 10 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 6 armour, 3 fighters and 4 tactical_bombers in Tsinghai, round 4 : 9/13 hits, 7.17 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 6 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 armour, 1 infantry and 9 mech_infantrys Casualties for Chinese: 22 infantry Battle in Honan Japanese attack with 3 armour, 2 infantry and 3 mech_infantrys Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Honan, round 2 : 4/8 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Honan 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in 18 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 18 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 18 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer and 1 transport Battle in 44 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 132 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 destroyers in 132 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the Americans lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0 EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 132 Sea Zone 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 132 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 carrier moved from 36 Sea Zone to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 7 Sea Zone 12 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Malaya 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hunan to Hopei 3 fighters and 4 tactical_bombers moved from Tsinghai to Yunnan 1 infantry moved from Buryatia to Yakut S.S.R. 2 fighters moved from Japan to French Indo China Place Units - Japanese 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 7 Sea Zone 1 infantry and 2 marines placed in Malaya 3 artilleries placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Adding units owned by Japanese to Yunnan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.33 Japanese regular : -0.83
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@mikawagunichi
Edit is a changed NCM - I had sent 1 inf from shan to malaysia, changed it to Yunan -
TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 19 infantry moved from 93 Sea Zone to Gibraltar 10 infantry moved from Eastern United States to 104 Sea Zone 6 infantry moved from Central United States to 104 Sea Zone 16 infantry and 8 transports moved from 104 Sea Zone to 93 Sea Zone 16 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 3 fighters and 3 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone 2 artilleries moved from Sumatra to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Borneo 1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in Borneo Battle in 107 Sea Zone Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 107 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 107 Sea Zone 1 destroyer owned by the Germans lost in 107 Sea Zone Americans win, taking Celebes from Japanese, taking Borneo from Japanese with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Gibraltar Americans attack with 35 infantry Germans defend with 4 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 5 infantry Americans roll dice for 4 battleships and 3 cruisers in Gibraltar, round 2 : 6/7 hits, 4.17 expected hits Americans roll dice for 35 infantry in Gibraltar, round 2 : 8/35 hits, 5.83 expected hits Italians roll dice for 1 aaGun and 9 infantry in Gibraltar, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Italians, 4 infantry owned by the Germans and 5 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 33 infantry remaining. Battle score for attacker is 26 Casualties for Americans: 2 infantry Casualties for Italians: 1 aaGun and 5 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 1 fighter moved from Queensland to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 marine moved from Sumatra to 42 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 marine and 3 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 1 bomber moved from Eastern India to Egypt 3 fighters and 3 tactical_bombers moved from 107 Sea Zone to 93 Sea Zone 1 marine moved from 56 Sea Zone to Northern Australia Place Units - Americans 2 destroyers placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 bomber placed in Western United States Americans undo move 3. Americans undo move 2. 1 bomber placed in Eastern United States 1 fighter placed in Western United States 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Americans undo move 1. 2 destroyers placed in 11 Sea Zone Americans undo move 7. 2 destroyers placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,5,5,1,3,6,1,6,3 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 6 infantry moved from Inner Mongolia to Kansu 1 artillery moved from Chahar to Inner Mongolia Place Units - Chinese 3 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 3 armour and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 submarine moved from 100 Sea Zone to 101 Sea Zone 1 carrier moved from 100 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 101 Sea Zone 1 fighter moved from Egypt to 101 Sea Zone 1 fighter and 2 tactical_bombers moved from Egypt to 98 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta Combat - British Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 101 Sea Zone British attack with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 101 Sea Zone 1 transport owned by the Italians lost in 101 Sea Zone British win, taking 101 Sea Zone from Italians with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in Malta Non Combat Move - British 1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Egypt 1 tactical_bomber moved from Stalingrad to Iraq 1 infantry moved from Stalingrad to Northern Caucasus 2 infantry moved from Stalingrad to Northern Caucasus 2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan 1 infantry moved from Iraq to Northwest Persia 3 aaGuns, 6 armour, 2 artilleries, 25 infantry and 4 mech_infantrys moved from Burma to Eastern India 1 armour and 2 mech_infantrys moved from Southern Caucasus to Southern Persia 1 transport moved from 85 Sea Zone to 72 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 3 submarines placed in 100 Sea Zone 3 armour placed in Southern Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 3 artilleries and 13 infantry EDIT: Adding units owned by British to Southern Persia: 3 artilleries and 13 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3.17 Italians regular : -1.67 Germans regular : 0.67 British regular : -1.33
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Greece to 99 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Greece to 101 Sea Zone 1 fighter moved from Greece to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 bomber moved from Southern Italy to Malta Combat - Italians
Combat Hit Differential Summary :
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@mikawagunichi
sub in 101 submerges or fights? -
@mainah submerge
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Greece to 99 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Greece to 101 Sea Zone 1 fighter moved from Greece to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 bomber moved from Southern Italy to Malta Combat - Italians Battle in 101 Sea Zone Italians attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 carrier and 1 submarine 1 submarine owned by the British submerged Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 carrier in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 carrier owned by the British lost in 101 Sea Zone Italians win, taking 101 Sea Zone from British with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16 Casualties for British: 1 carrier Battle in 98 Sea Zone Italians attack with 3 fighters British defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the British submerged Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Crete Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 airfield and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta 1 infantry owned by the British lost in Malta Italians win, taking Crete from British, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Malta to Southern Italy 4 transports moved from 99 Sea Zone to 98 Sea Zone 3 armour and 1 mech_infantry moved from Libya to 98 Sea Zone 3 armour, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone 3 armour and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Greece to Albania 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Italy 3 fighters moved from 98 Sea Zone to Southern Italy 1 cruiser moved from 99 Sea Zone to 94 Sea Zone Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 British regular : 0.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Greece to 99 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Greece to 101 Sea Zone 1 fighter moved from Greece to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 bomber moved from Southern Italy to Malta Combat - Italians Battle in 101 Sea Zone Italians attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 carrier and 1 submarine 1 submarine owned by the British submerged Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 carrier in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 carrier owned by the British lost in 101 Sea Zone Italians win, taking 101 Sea Zone from British with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16 Casualties for British: 1 carrier Battle in 98 Sea Zone Italians attack with 3 fighters British defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the British submerged Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Crete Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 airfield and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta 1 infantry owned by the British lost in Malta Italians win, taking Crete from British, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Malta to Southern Italy 4 transports moved from 99 Sea Zone to 98 Sea Zone 3 armour and 1 mech_infantry moved from Libya to 98 Sea Zone 3 armour, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone 3 armour and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Greece to Albania 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Italy 3 fighters moved from 98 Sea Zone to Southern Italy 1 cruiser moved from 99 Sea Zone to 94 Sea Zone Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 British regular : 0.00
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TripleA Manual Gamesave Post: ANZAC round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 marine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 56 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 59 Sea Zone to 43 Sea Zone 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 infantry moved from Queensland to Northern Australia 1 artillery moved from Queensland to Northern Australia 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 marine placed in New South Wales 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by British from Timguska: 2 armour and 1 mech_infantry EDIT: Adding units owned by British to Yenisey: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@mainah Made one edit - the UK fast were supposed go from Timguska to Yenisey.
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@mainah Made one edit - the UK fast were supposed go from Timguska to Yenisey.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Germans Germans buy 24 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Kursk to Bryansk 1 infantry moved from Northern Belarus to Southern Belarus 3 tactical_bombers moved from Leningrad to Southern Belarus 7 fighters and 2 tactical_bombers moved from Ukraine to Bryansk 3 fighters and 4 tactical_bombers moved from Rostov to Bryansk 1 bomber moved from Rostov to Bryansk 2 bombers moved from Romania to Bryansk 6 artilleries and 11 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Bryansk Germans attack with 3 bombers, 10 fighters, 1 infantry and 6 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 bombers, 10 fighters, 1 infantry and 6 tactical_bombers in Bryansk, round 2 : 5/20 hits, 10.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win with 3 bombers, 10 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 3 tactical_bombers in Southern Belarus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 6 artilleries and 11 infantry British defend with 3 infantry Germans roll dice for 6 artilleries and 11 infantry in Northern Caucasus, round 2 : 2/17 hits, 4.83 expected hits Russians roll dice for 3 infantry in Northern Caucasus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Northern Caucasus 2 infantry owned by the British lost in Northern Caucasus Germans roll dice for 6 artilleries and 9 infantry in Northern Caucasus, round 3 : 4/15 hits, 4.50 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from Rostov to Northern Caucasus 8 armour and 8 mech_infantrys moved from Rostov to Kursk 3 artilleries and 4 infantry moved from Ukraine to Rostov 6 infantry moved from Bessarabia to Ukraine 2 artilleries and 2 infantry moved from Vologda to Novgorod 3 tactical_bombers moved from Southern Belarus to Leningrad 6 infantry moved from Leningrad to Novgorod 3 bombers, 10 fighters and 6 tactical_bombers moved from Bryansk to Novgorod 3 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 3 infantry moved from Germany to 117 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad 1 submarine moved from 125 Sea Zone to 127 Sea Zone 1 destroyer moved from 116 Sea Zone to 107 Sea Zone 2 armour and 1 mech_infantry moved from Rostov to Northern Caucasus Place Units - Germans 3 infantry placed in Leningrad 6 infantry placed in Germany 7 infantry placed in Romania 3 infantry placed in France 3 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany Germans undo move 5. 3 infantry placed in Western Germany Germans undo move 6. 3 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -9.67
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TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Stalingrad 3 fighters moved from Russia to Stalingrad Combat - Russians Battle in Stalingrad Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Stalingrad, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Stalingrad to Russia 4 aaGuns, 7 artilleries, 53 infantry and 1 tactical_bomber moved from Yaroslavl to Russia 9 infantry moved from Russia to Samara 15 armour and 14 mech_infantrys moved from Gorky to Samara 1 infantry moved from Samara to Kazakhstan Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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Struggling with my turns lately. I haven’t forgotten, quite the opposite, I have put about 30-45 min into this game every day. I am just being out foxed.
I applaud your strategy in the pac. the ANZAC/US mix in the fleet is something I haven’t encountered before, and it is amazing.
And I didn’t say what I was thinking when you traded the ANZAC fig/US CV for the 2 Japanese transports Round3, I will say it now - that will probably cost me the game.
Please give me a bit - I want to at least make it a challenge for you.
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@mainah Appreciate the kind words, its been a fun competitive game.
I once had a game where I was able to truly live the dream…UK planes on US carrier, AZ planes on UK carrier, and yes, French planes on AZ carrier. The bonus movement was unreal.
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 destroyers and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 artilleries, 2 infantry and 2 marines moved from Malaya to 132 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Borneo 1 fighter moved from French Indo China to 44 Sea Zone 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 2 battleships, 2 cruisers, 1 destroyer and 2 marines moved from 132 Sea Zone to 36 Sea Zone 2 battleships, 2 cruisers, 1 destroyer and 2 marines moved from 36 Sea Zone to 45 Sea Zone 2 marines moved from 45 Sea Zone to Celebes 3 fighters and 2 tactical_bombers moved from 132 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from Yunnan to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 45 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Iwo Jima 1 destroyer and 1 fighter moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Shansi to Jehol 1 artillery and 3 infantry moved from Shansi to Chahar 1 artillery and 3 infantry moved from Shansi to Inner Mongolia 3 armour and 3 mech_infantrys moved from Honan to Kansu 6 armour moved from Tsinghai to Kansu Combat - Japanese
Combat Hit Differential Summary :