L24 P2V Mainah X + 10 vs mikawagunichi L

  • 2023 '20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Ulaanbaatar to Yakut S.S.R.
            1 armour and 2 artilleries moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 marine owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 marine
            Battle in Yakut S.S.R.
                Japanese attack with 2 armour and 2 artilleries
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 2 artilleries in Yakut S.S.R., round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Northern Manchuria to Buryatia
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            2 armour and 2 mech_infantrys moved from Yunnan to Hopei
            1 artillery moved from Kwangsi to Yunnan
            3 infantry moved from French Indo China to Yunnan
            5 armour, 3 artilleries, 14 infantry and 7 mech_infantrys moved from Hopei to Anhwe
            1 armour and 2 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Shantung to Anhwe
            2 fighters moved from Japan to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from Northern Manchuria to Japan
    
        Place Units - Japanese
            3 artilleries placed in Malaya
            3 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
            2 armour and 1 mech_infantry placed in Kiangsu
            1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1
            Japanese collect 61 PUs (6 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 2.00
    ANZAC regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 12 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 infantry moved from Eastern United States to 104 Sea Zone
            10 infantry moved from Central United States to 104 Sea Zone
            20 infantry and 10 transports moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            2 artilleries, 2 infantry and 1 marine moved from Queensland to 55 Sea Zone
            2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 55 Sea Zone to 42 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Sumatra
            1 bomber moved from Eastern India to Sumatra
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Morocco
            Battle in Sumatra
                Americans attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 marine in Sumatra, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Sumatra
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Iwo Jima from Japanese, taking Morocco from Italians, taking Sumatra from Japanese with 2 artilleries, 1 bomber and 1 marine remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Sumatra to Eastern India
            1 destroyer moved from 55 Sea Zone to 132 Sea Zone
            1 destroyer moved from 56 Sea Zone to 132 Sea Zone
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            2 fighters moved from Northern Australia to Queensland
            2 transports moved from 12 Sea Zone to 27 Sea Zone
            1 destroyer moved from 17 Sea Zone to 18 Sea Zone
            4 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            6 transports placed in 104 Sea Zone
            10 infantry placed in Eastern United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Inner Mongolia to Chahar
            1 artillery and 2 infantry moved from Inner Mongolia to Shansi
            1 artillery and 2 infantry moved from Inner Mongolia to Honan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            20 infantry moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 31 PUs; 
            British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
    
        Combat - British
            British creates battle in territory 95 Sea Zone
            Battle in Crete
    
        Non Combat Move - British
            3 fighters moved from Trans-Jordan to Egypt
            1 fighter moved from Egypt to 100 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone
            2 tactical_bombers moved from Trans-Jordan to Egypt
            1 armour and 2 mech_infantrys moved from Iraq to Southern Caucasus
            2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            3 artilleries and 14 infantry moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Southern Persia to Stalingrad
            1 infantry moved from Northern Caucasus to Stalingrad
            1 infantry moved from Tambov to Stalingrad
            2 armour and 1 mech_infantry moved from Western Sinkiang to Timguska
            3 aaGuns, 6 armour, 2 artilleries, 25 infantry and 4 mech_infantrys moved from Eastern India to Burma
            1 artillery and 3 infantry moved from Western India to Eastern India
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 132 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 44 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.17
    Japanese regular : 1.00
    

    Savegame

  • 2023 '20

    TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Crete
            1 bomber moved from Malta to Crete
            1 fighter moved from Southern Italy to Crete
            1 fighter moved from Southern Italy to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
            1 infantry moved from 98 Sea Zone to Libya
            3 armour and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @mikawagunichi
    Scramble into SZ 101 or Crete?

  • 2024

    @mainah No scrambles

  • 2023 '20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Crete
            1 bomber moved from Malta to Crete
            1 fighter moved from Southern Italy to Crete
            1 fighter moved from Southern Italy to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
            1 infantry moved from 98 Sea Zone to Libya
            3 armour and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 101 Sea Zone
                Italians win, taking 101 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Crete
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Crete, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Crete, round 3 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Crete, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Crete
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                British win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Libya
                Italians attack with 3 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Crete to Southern Italy
            1 fighter moved from 101 Sea Zone to Southern Italy
            1 fighter moved from 101 Sea Zone to Greece
            1 tactical_bomber moved from 101 Sea Zone to Greece
            1 fighter moved from Crete to Greece
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            2 aaGuns moved from Gibraltar to 94 Sea Zone
            1 artillery moved from Gibraltar to 94 Sea Zone
            11 infantry moved from Gibraltar to 94 Sea Zone
            2 aaGuns, 1 artillery, 1 battleship, 2 cruisers, 11 infantry and 7 transports moved from 94 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from 99 Sea Zone to Greece
            2 aaGuns and 8 infantry moved from 99 Sea Zone to Northern Italy
            1 artillery and 2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            1 fighter placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,1
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -4.00
    British regular : 0.83
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 bombers, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Leningrad to Urals
            2 artilleries and 2 infantry moved from Leningrad to Vologda
            15 armour, 3 fighters, 14 mech_infantrys and 4 tactical_bombers moved from Kursk to Stalingrad
            6 artilleries and 23 infantry moved from Rostov to Stalingrad
    
        Combat - Germans
            Strategic bombing raid in Urals
                    Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits
                Bombing raid in Urals rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Urals causes 6 damage total. 
            Battle in Vologda
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 15 armour, 6 artilleries, 3 fighters, 23 infantry, 14 mech_infantrys and 4 tactical_bombers
                British defend with 3 infantry and 1 tactical_bomber; Russians defend with 14 armour, 7 artilleries, 1 factory_minor, 25 infantry, 14 mech_infantrys and 1 tactical_bomber
                    Germans roll dice for 15 armour, 6 artilleries, 3 fighters, 23 infantry, 14 mech_infantrys and 4 tactical_bombers in Stalingrad, round 2 : 19/65 hits, 23.17 expected hits
                    Russians roll dice for 14 armour, 7 artilleries, 28 infantry, 14 mech_infantrys and 2 tactical_bombers in Stalingrad, round 2 : 19/65 hits, 26.67 expected hits
                    19 infantry owned by the Germans lost in Stalingrad
                    17 infantry owned by the Russians and 2 infantry owned by the British lost in Stalingrad
                3 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated
                6 artilleries owned by the Germans, 4 infantry owned by the Germans, 15 armour owned by the Germans and 14 mech_infantrys owned by the Germans retreated to Rostov
                Russians win with 14 armour, 7 artilleries, 9 infantry, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 19 infantry
                Casualties for British: 2 infantry
                Casualties for Russians: 17 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Urals to Rostov
            3 fighters and 4 tactical_bombers moved from Stalingrad to Rostov
            9 infantry moved from Ukraine to Rostov
            1 aaGun moved from Kursk to Rostov
            1 infantry moved from Bryansk to Kursk
            3 artilleries and 4 infantry moved from Bessarabia to Ukraine
            6 infantry moved from Romania to Bessarabia
            1 infantry moved from Eastern Poland to Northern Belarus
            3 infantry moved from Leningrad to Vologda
            6 artilleries and 4 infantry moved from Leningrad to Novgorod
            6 infantry moved from Karelia to Finland
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            6 infantry moved from Germany to 117 Sea Zone
            6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            6 infantry moved from 118 Sea Zone to Leningrad
            7 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
            3 fighters moved from Gibraltar to Western Germany
            1 destroyer moved from 116 Sea Zone to 107 Sea Zone
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            3 artilleries and 3 infantry placed in Germany
            2 bombers placed in Romania
            3 tactical_bombers placed in Leningrad
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -7.00
    Germans regular : -4.50
    Russians AA : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Tula to Bryansk
                  Russians take Bryansk from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            14 armour and 14 mech_infantrys moved from Stalingrad to Gorky
            4 aaGuns, 7 artilleries and 53 infantry moved from Russia to Yaroslavl
            1 armour moved from Russia to Gorky
            1 tactical_bomber moved from Stalingrad to Russia
            7 artilleries and 6 infantry moved from Stalingrad to Samara
            1 tactical_bomber moved from Russia to Yaroslavl
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @mainah Note - edited casualty selection in Stalingrad.

  • 2023 '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Japan to 18 Sea Zone
            2 infantry moved from Anhwe to Honan
            1 armour and 2 mech_infantrys moved from Shantung to Honan
            2 armour and 1 mech_infantry moved from Kiangsu to Honan
            6 armour and 7 mech_infantrys moved from Anhwe to Tsinghai
            3 artilleries and 17 infantry moved from Anhwe to Shansi
            2 armour and 2 mech_infantrys moved from Hopei to Tsinghai
            1 infantry moved from Szechwan to Tsinghai
            3 fighters and 4 tactical_bombers moved from French Indo China to Tsinghai
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 132 Sea Zone
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 3 artilleries and 17 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 3 artilleries and 17 infantry in Shansi, round 2 : 3/20 hits, 4.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Tsinghai
                Japanese attack with 8 armour, 3 fighters, 1 infantry, 9 mech_infantrys and 4 tactical_bombers
                Chinese defend with 22 infantry
                    Japanese roll dice for 8 armour, 3 fighters, 1 infantry, 9 mech_infantrys and 4 tactical_bombers in Tsinghai, round 2 : 10/25 hits, 11.17 expected hits
                    Chinese roll dice for 22 infantry in Tsinghai, round 2 : 7/22 hits, 7.33 expected hits
                    1 infantry owned by the Japanese and 6 mech_infantrys owned by the Japanese lost in Tsinghai
                    10 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 8 armour, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in Tsinghai, round 3 : 10/18 hits, 9.17 expected hits
                    Chinese roll dice for 12 infantry in Tsinghai, round 3 : 5/12 hits, 4.00 expected hits
                    3 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Tsinghai
                    10 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 6 armour, 3 fighters and 4 tactical_bombers in Tsinghai, round 4 : 9/13 hits, 7.17 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 6 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 armour, 1 infantry and 9 mech_infantrys
                Casualties for Chinese: 22 infantry
            Battle in Honan
                Japanese attack with 3 armour, 2 infantry and 3 mech_infantrys
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Honan, round 2 : 4/8 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Honan
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in 18 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in 18 Sea Zone
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 18 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 44 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 45 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 132 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 destroyers in 132 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the Americans lost in 132 Sea Zone
                Japanese win, taking 132 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 132 Sea Zone
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 132 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery moved from Celebes to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
            1 transport moved from 36 Sea Zone to 132 Sea Zone
            1 carrier moved from 36 Sea Zone to 7 Sea Zone
            2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 7 Sea Zone
            12 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Malaya
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Hunan to Hopei
            3 fighters and 4 tactical_bombers moved from Tsinghai to Yunnan
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 7 Sea Zone
            1 infantry and 2 marines placed in Malaya
            3 artilleries placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 infantry
            EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
            Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.33
    Japanese regular : -0.83
    

    Savegame

  • 2023 '20

    @mikawagunichi
    Edit is a changed NCM - I had sent 1 inf from shan to malaysia, changed it to Yunan

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            19 infantry moved from 93 Sea Zone to Gibraltar
            10 infantry moved from Eastern United States to 104 Sea Zone
            6 infantry moved from Central United States to 104 Sea Zone
            16 infantry and 8 transports moved from 104 Sea Zone to 93 Sea Zone
            16 infantry moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            3 fighters and 3 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone
            2 artilleries moved from Sumatra to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Borneo
            1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in Borneo
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 107 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 107 Sea Zone
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win, taking Celebes from Japanese, taking Borneo from Japanese with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Gibraltar
                Americans attack with 35 infantry
                Germans defend with 4 infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 5 infantry
                    Americans roll dice for 4 battleships and 3 cruisers in Gibraltar, round 2 : 6/7 hits, 4.17 expected hits
                    Americans roll dice for 35 infantry in Gibraltar, round 2 : 8/35 hits, 5.83 expected hits
                    Italians roll dice for 1 aaGun and 9 infantry in Gibraltar, round 2 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                    1 aaGun owned by the Italians, 4 infantry owned by the Germans and 5 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 33 infantry remaining. Battle score for attacker is 26
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 aaGun and 5 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Queensland to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 marine moved from Sumatra to 42 Sea Zone
            1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 marine and 3 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
            1 bomber moved from Eastern India to Egypt
            3 fighters and 3 tactical_bombers moved from 107 Sea Zone to 93 Sea Zone
            1 marine moved from 56 Sea Zone to Northern Australia
    
        Place Units - Americans
            2 destroyers placed in 104 Sea Zone
            1 fighter placed in Eastern United States
            1 bomber placed in Western United States
            Americans undo move 3.
            Americans undo move 2.
            1 bomber placed in Eastern United States
            1 fighter placed in Western United States
            1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Americans undo move 1.
            2 destroyers placed in 11 Sea Zone
            Americans undo move 7.
            2 destroyers placed in 104 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,5,5,1,3,6,1,6,3
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            6 infantry moved from Inner Mongolia to Kansu
            1 artillery moved from Chahar to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 submarine moved from 100 Sea Zone to 101 Sea Zone
            1 carrier moved from 100 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 101 Sea Zone
            1 fighter moved from Egypt to 101 Sea Zone
            1 fighter and 2 tactical_bombers moved from Egypt to 98 Sea Zone
            1 infantry moved from Crete to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Malta
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 101 Sea Zone
                British attack with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 101 Sea Zone
                    1 transport owned by the Italians lost in 101 Sea Zone
                British win, taking 101 Sea Zone from Italians with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Malta
    
        Non Combat Move - British
            1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Egypt
            1 tactical_bomber moved from Stalingrad to Iraq
            1 infantry moved from Stalingrad to Northern Caucasus
            2 infantry moved from Stalingrad to Northern Caucasus
            2 armour and 1 mech_infantry moved from Northwest Persia to Baluchistan
            1 infantry moved from Iraq to Northwest Persia
            3 aaGuns, 6 armour, 2 artilleries, 25 infantry and 4 mech_infantrys moved from Burma to Eastern India
            1 armour and 2 mech_infantrys moved from Southern Caucasus to Southern Persia
            1 transport moved from 85 Sea Zone to 72 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 submarines placed in 100 Sea Zone
            3 armour placed in Southern Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 3 artilleries and 13 infantry
            EDIT: Adding units owned by British to Southern Persia: 3 artilleries and 13 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 3.17
    Italians regular : -1.67
    Germans regular : 0.67
    British regular : -1.33
    

    Savegame

  • 2023 '20

    TripleA Manual Gamesave Post: Italians round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 99 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Greece to 101 Sea Zone
            1 fighter moved from Greece to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 bomber moved from Southern Italy to Malta
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @mikawagunichi
    sub in 101 submerges or fights?

  • 2024

    @mainah submerge

  • 2023 '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 99 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Greece to 101 Sea Zone
            1 fighter moved from Greece to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 bomber moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 carrier and 1 submarine
                1 submarine owned by the British submerged
                    Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 carrier owned by the British lost in 101 Sea Zone
                Italians win, taking 101 Sea Zone from British with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                Casualties for British: 1 carrier
            Battle in 98 Sea Zone
                Italians attack with 3 fighters
                British defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in Crete
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 airfield and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                    1 infantry owned by the British lost in Malta
                Italians win, taking Crete from British, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Southern Italy
            4 transports moved from 99 Sea Zone to 98 Sea Zone
            3 armour and 1 mech_infantry moved from Libya to 98 Sea Zone
            3 armour, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
            3 armour and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
            1 mech_infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Greece to Albania
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Italy
            3 fighters moved from 98 Sea Zone to Southern Italy
            1 cruiser moved from 99 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    British regular : 0.00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 99 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Greece to 101 Sea Zone
            1 fighter moved from Greece to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 bomber moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 carrier and 1 submarine
                1 submarine owned by the British submerged
                    Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 carrier owned by the British lost in 101 Sea Zone
                Italians win, taking 101 Sea Zone from British with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                Casualties for British: 1 carrier
            Battle in 98 Sea Zone
                Italians attack with 3 fighters
                British defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in Crete
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 airfield and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                    1 infantry owned by the British lost in Malta
                Italians win, taking Crete from British, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Southern Italy
            4 transports moved from 99 Sea Zone to 98 Sea Zone
            3 armour and 1 mech_infantry moved from Libya to 98 Sea Zone
            3 armour, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
            3 armour and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
            1 mech_infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Greece to Albania
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Italy
            3 fighters moved from 98 Sea Zone to Southern Italy
            1 cruiser moved from 99 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    British regular : 0.00
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: ANZAC round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer moved from 59 Sea Zone to 43 Sea Zone
            1 transport moved from 59 Sea Zone to 56 Sea Zone
            1 infantry moved from Queensland to Northern Australia
            1 artillery moved from Queensland to Northern Australia
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            2 destroyers placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Timguska: 2 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Yenisey: 2 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @mainah Made one edit - the UK fast were supposed go from Timguska to Yenisey.

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