@barnee
Howdy. I will see next round how it goes, but I am afraid we can call this a game… Japan is with hisback against the wall. Germanyhad to go 2 steps back and the Russians are advancing.
This looks like a slow death with an inevitable end for the Axis.
BR
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 elite and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
2 infantry moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
2 NavyFighters moved from 6 Sea Zone to Manchuria
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to 19 Sea Zone
1 Escort_Convoy, 2 infantry and 1 pacific_transport moved from 19 Sea Zone to 36 Sea Zone
1 elite and 3 infantry moved from Japan to 6 Sea Zone
2 Heavy_BBs, 1 battleship, 2 cruisers, 1 elite, 3 infantry, 1 pacific_BB and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 Heavy_BBs, 1 battleship, 2 cruisers, 1 elite, 4 infantry, 1 pacific_BB and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 elite and 6 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 2 artilleries, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters moved from Japan to Kiangsi
3 fighters moved from Jehol to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 infantry, 1 pacific_cruiser and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 NavyFighters moved from 6 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Suiyuyan to Chahar
1 artillery, 1 elite and 4 infantry moved from Suiyuyan to Hopei
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 NavyFighters and 4 infantry
Russians defend with 3 armour and 1 infantry
Japanese roll dice for 2 NavyFighters and 4 infantry in Manchuria, round 2 : 1/6 hits, 1,67 expected hits
Chinese roll dice for 3 armour and 1 infantry in Manchuria, round 2 : 3/4 hits, 1,83 expected hits
3 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 NavyFighters and 1 infantry in Manchuria, round 3 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 3 armour in Manchuria, round 3 : 3/3 hits, 1,50 expected hits
1 infantry owned by the Japanese and 2 NavyFighters owned by the Japanese lost in Manchuria
2 armour owned by the Russians lost in Manchuria
Chinese win with 1 armour remaining. Battle score for attacker is -11
Casualties for Japanese: 2 NavyFighters and 4 infantry
Casualties for Russians: 2 armour and 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Chahar, round 3 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 elite and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 elite and 4 infantry in Hopei, round 2 : 3/7 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 elite and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 3 infantry
British defend with 2 uk_armours
Japanese roll dice for 2 fighters and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 2 uk_armours in Kiangsi, round 2 : 0/2 hits, 1,00 expected hits
1 uk_armour owned by the British lost in Kiangsi
Japanese roll dice for 2 fighters and 3 infantry in Kiangsi, round 3 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 1 uk_armour in Kiangsi, round 3 : 0/1 hits, 0,50 expected hits
1 uk_armour owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 uk_armours
Battle in Kwangsi
Japanese attack with 2 armour, 3 artilleries, 1 elite, 5 fighters, 14 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 5 infantry and 10 uk_armours; Chinese defend with 1 artillery and 6 infantry; Russians defend with 2 artilleries and 2 infantry
British roll AA dice in Kwangsi : 1/6 hits, 1,00 expected hits
1 fighter owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 Heavy_BBs, 2 battleships, 2 cruisers, 1 pacific_BB and 1 pacific_cruiser in Kwangsi, round 2 : 9/10 hits, 6,83 expected hits
Japanese roll dice for 2 armour, 3 artilleries, 1 elite, 4 fighters, 14 infantry, 5 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/32 hits, 9,50 expected hits
Chinese roll dice for 2 aaGuns, 3 artilleries, 13 infantry and 10 uk_armours in Kwangsi, round 2 : 8/28 hits, 10,67 expected hits
8 infantry owned by the Japanese lost in Kwangsi
2 infantry owned by the Russians, 2 aaGuns owned by the British, 2 artilleries owned by the Russians, 6 infantry owned by the Chinese and 5 infantry owned by the British lost in Kwangsi
Japanese roll dice for 2 armour, 3 artilleries, 1 elite, 4 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 8/24 hits, 8,17 expected hits
Chinese roll dice for 1 artillery and 10 uk_armours in Kwangsi, round 3 : 6/11 hits, 5,33 expected hits
6 infantry owned by the Japanese lost in Kwangsi
1 artillery owned by the Chinese and 7 uk_armours owned by the British lost in Kwangsi
Japanese roll dice for 2 armour, 3 artilleries, 1 elite, 4 fighters, 5 mech_infantrys and 2 tactical_bombers in Kwangsi, round 4 : 8/18 hits, 7,17 expected hits
Chinese roll dice for 3 uk_armours in Kwangsi, round 4 : 3/3 hits, 1,50 expected hits
3 mech_infantrys owned by the Japanese lost in Kwangsi
3 uk_armours owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour, 3 artilleries, 1 elite, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Japanese: 1 fighter, 14 infantry and 3 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for British: 2 aaGuns, 5 infantry and 10 uk_armours
Casualties for Chinese: 1 artillery and 6 infantry
Battle in 21 Sea Zone
Japanese attack with 2 NavyFighters and 1 submarine
Americans defend with 1 Escort
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 Escort in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 Escort owned by the Americans lost in 21 Sea Zone
Japanese win with 2 NavyFighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 Escort
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
2 NavyFighters moved from 21 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
4 NavyFighters and 3 carriers moved from 6 Sea Zone to 36 Sea Zone
1 Escort_Convoy moved from 6 Sea Zone to 17 Sea Zone
1 Escort_Convoy moved from 6 Sea Zone to 34 Sea Zone
1 Escort moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from Kiangsi to Kiangsu
2 fighters moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
1 elite and 8 infantry placed in Japan
Turn Complete - Japanese
Trigger Japanese RemoveConvoySZ17: has removed 1 Escort_Convoy owned by Japanese in 17 Sea Zone
Trigger Japanese RemoveConvoySZ34: has removed 1 Escort_Convoy owned by Japanese in 34 Sea Zone
Trigger Japanese RemoveConvoySZ17: Japanese has 1 Escort placed in 17 Sea Zone
Trigger Japanese RemoveConvoySZ34: Japanese has 1 Escort placed in 34 Sea Zone
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2,4,4
Japanese collect 34 PUs (4 lost to blockades); end with 34 PUs
Trigger Japanese Loses Celebes Pacific Expanded Turn14: Japanese met a national objective for an additional -1 PUs; end with 33 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Japan Loses CarolineIslands Turn14: Japanese met a national objective for an additional -3 PUs; end with 33 PUs
Trigger Japan Loses Marianas Turn14: Japanese met a national objective for an additional -1 PUs; end with 32 PUs
Trigger Japan Loses PaulauIsland Turn14: Japanese met a national objective for an additional -1 PUs; end with 31 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,67
Japanese regular : 2,50
British AA : 0,00
exp-game-3-stahl-j-14.tsvg