2d6: 2, 3
2d6: 2, 6
Panzerstahl-Helm vs barnee Game 3
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@Panzerstahl-Helm yea there a lot of cool stuff to try out :) Losing those 2 Bmbrs messed with JPNs ability to counterattack certain areas.
Sacking India was well done. The Blokes actually fought above expected. There brain dead commander is what failed them lol
Keeping GIB, while expensive, really slowing the yanks down too.
Another fun game :)
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Guten Morgen
Do you wish to send the 262’s to intercept the bombing attack on the Ruhr ?
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No intercept
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Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 Escort_Convoy and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 artilleries moved from New South Wales to Queensland 1 fighter moved from Queensland to Java Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates SolomonIslands Turn12: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Trigger ANZAC Liberates DNG Turn12: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Howdy,
I just saw that the 49ers are in the Super Bowl!
I used to be a fan of them back in the days of Jerry Rice and Steve Young!
I know whom I cheering for now! :-)Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 20x factory_major; Remaining resources: 74 PUs; Germans buy 2 Atlantic_Walls, 5 German_Rocketss, 2 Panzer_Grndrss, 12 TotalWarMechInfs, 1 UndrgroundFctry, 1 elite and 4 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Western Germany being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Western Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Germans takes Northwest Persia from British EDIT: Germans takes Rostov from Russians EDIT: Germans takes Ukraine from Russians EDIT: Changing ownership of Northwest Persia from Germans to British EDIT: Changing ownership of Rostov from Germans to Russians EDIT: Changing ownership of Ukraine from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Northern Italy: 1 artillery EDIT: Turning off Edit Mode 1 infantry moved from Karelia to Vyborg 1 Panzer_Grndrs moved from Novgorod to Vyborg 1 LuftwaffeAce and 1 Me_262 moved from Norway to Vyborg 1 WaffenPnzrGrndr moved from Normandy Bordeaux to Holland Belgium Germans take Holland Belgium from British 1 WaffenPnzrGrndr moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Tobruk to Alexandria 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria EDIT: 1 Waffen_Para moved from Tobruk to Greece 2 fighters moved from Southern France to Greece 3 infantry moved from Romania to Bulgaria 2 Me_262s moved from Eastern Poland to Bulgaria EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Southern France to Gibraltar 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 transports moved from 96 Sea Zone to 95 Sea Zone 2 artilleries moved from Northern Italy to 95 Sea Zone 2 artilleries and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 artilleries moved from 92 Sea Zone to Gibraltar 1 LuftwaffeAce and 1 Me_262 moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern France to Gibraltar 1 Me_262 and 1 fighter moved from 96 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Eastern Poland to Belarus 1 armour moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus Combat - Germans Battle in Gibraltar Germans attack with 1 German_LCV, 1 LuftwaffeAce, 2 Me_262s, 2 artilleries, 1 bomber, 1 elite, 1 fighter and 3 infantry British defend with 1 aaGun, 1 harbour and 1 infantry; Americans defend with 3 ArmoredInfantrys, 2 artilleries and 1 elite British roll AA dice in Gibraltar : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Gibraltar Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 German_LCV, 1 LuftwaffeAce, 2 Me_262s, 2 artilleries, 1 bomber, 1 elite and 3 infantry in Gibraltar, round 2 : 8/12 hits, 5,00 expected hits British roll dice for 3 ArmoredInfantrys, 1 aaGun, 2 artilleries, 1 elite and 1 infantry in Gibraltar, round 2 : 4/9 hits, 3,33 expected hits 1 German_LCV owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar 1 elite owned by the Americans, 1 aaGun owned by the British, 3 ArmoredInfantrys owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 LuftwaffeAce, 2 Me_262s, 2 artilleries, 1 bomber and 1 elite remaining. Battle score for attacker is 10 Casualties for Germans: 1 German_LCV, 1 fighter and 3 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 3 ArmoredInfantrys, 2 artilleries and 1 elite Battle in Alexandria Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Alexandria 1 infantry owned by the British lost in Alexandria Germans win, taking Alexandria from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Belarus Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 4 infantry Russians roll AA dice in Belarus : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 2,67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Belarus, round 2 : 0/5 hits, 1,50 expected hits 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/7 hits, 2,67 expected hits Russians roll dice for 4 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Belarus 3 infantry owned by the Russians lost in Belarus Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 4/6 hits, 2,50 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 4 infantry Casualties for Germans: 2 infantry Turning on Edit Mode EDIT: Battle in Bulgaria EDIT: Germans attack with 2 Me_262s and 3 infantry EDIT: Russians defend with 1 russian_para EDIT: 0/1 hits, 0,17 expected hits EDIT: 2/5 hits, 1,83 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1 infantry owned by the Germans lost in Bulgaria EDIT: 1 russian_para owned by the Russians lost in Bulgaria EDIT: Germans takes Bulgaria from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1 EDIT: Battle in Greece EDIT: Germans attack with 1 Waffen_Para and 2 fighters EDIT: Russians defend with 1 russian_para EDIT: 0/1 hits, 0,17 expected hits EDIT: 2/3 hits, 1,50 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1 russian_para owned by the Russians lost in Greece EDIT: Germans takes Greece from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4 EDIT: Turning off Edit Mode Battle in Vyborg Germans attack with 1 LuftwaffeAce, 1 Me_262, 1 Panzer_Grndrs and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 LuftwaffeAce, 1 Me_262, 1 Panzer_Grndrs and 1 infantry in Vyborg, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 LuftwaffeAce, 1 Me_262, 1 Panzer_Grndrs and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Southern France Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Normandy Bordeaux Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 Me_262 moved from Novgorod to Western Germany 1 Me_262 moved from Western Germany to Normandy Bordeaux 1 Me_262 moved from Western Germany to 92 Sea Zone 1 LuftwaffeAce and 2 Me_262s moved from Gibraltar to 92 Sea Zone 1 bomber moved from Gibraltar to Southern France 4 artilleries and 4 infantry moved from Northern Italy to Southern France 1 armour moved from Malta to 96 Sea Zone 1 armour, 1 carrier and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk 1 G_air_transport moved from Tobruk to Western Germany 1 infantry moved from Western Germany to Denmark 1 Europe_Rail moved from Germany to Western Germany 1 Europe_Rail and 1 infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 Rail and 1 elite moved from Germany to Southern France 1 German_LCV and 1 Rail moved from Germany to Southern France 3 infantry moved from Western Germany to France 3 mech_infantrys moved from Germany to Baltic States 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Baltic States to Novgorod 1 LuftwaffeAce and 1 Me_262 moved from Vyborg to Norway 1 Panzer_Grndrs and 1 armour moved from Novgorod to Baltic States 1 4thWaffenArmy moved from Novgorod to Baltic States 1 Waffen_Para moved from Baltic States to Bulgaria 2 Me_262s moved from Bulgaria to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland EDIT: 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 German_Rockets moved from Germany to Eastern Poland 2 fighters moved from Greece to Albania Place Units - Germans 1 Atlantic_Wall placed in Denmark Germans undo move 1. 1 Atlantic_Wall placed in Normandy Bordeaux 1 Atlantic_Wall placed in Norway 5 German_Rocketss, 6 TotalWarMechInfs and 1 elite placed in Germany 2 Panzer_Grndrss and 1 infantry placed in Eastern Poland 6 TotalWarMechInfs placed in Western Germany 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 6 TotalWarMechInfs EDIT: Adding units owned by Germans to Northern Italy: 6 artilleries EDIT: Turning off Edit Mode Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 72 PUs Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Germans ReceiveItaliansNorth AfricaObjective: Germans met a national objective for an additional 5 PUs; end with 92 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
British AA : 0,50 Russians regular : -1,50 Germans regular : 4,33 EDIT: : -0,33 Russians AA : -0,33 British regular : 1,33
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That SBR on Ruhr area hurt a little bit… 😢
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@Panzerstahl-Helm Yea Right Arm !!! I watched Big Cock Brock for 4 years at Iowa State. There all niner fans here now lol Well still a couple chef fans around. :)
Besides I was born in the bay area lol Bang Bang Niner Gang :)
yea those Hvy Bombers have insane range. There expensive but dam, if you can afford one … shivers :)
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Game History
Round: 13 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by Americans to 33 Sea Zone: 1 Escort EDIT: Removing units owned by Americans from 101 Sea Zone: 1 Escort EDIT: Adding units owned by Americans to 101 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Russians buy 3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 aaGun, 1 artillery, 1 elite, 1 infantry and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 4 Russian_Rocketss moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus 1 FighterAce moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 elite and 2 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 fighters moved from Russia to Belarus 1 armour moved from Buryatia to Manchuria 1 elite moved from Amur to Manchuria 1 armour moved from Buryatia to Korea Russians take Korea from Japanese Combat - Russians Battle in Belarus Russians attack with 1 FighterAce, 4 Russian_Rocketss, 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 4 Russian_Rocketss in Belarus, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus 4 Russian_Rocketss owned by the Russians lost in Belarus Russians roll dice for 1 FighterAce, 3 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/10 hits, 3.83 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Belarus 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 FighterAce, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Russians: 4 Russian_Rocketss and 1 infantry Battle in Novgorod Russians attack with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Manchuria Russians attack with 1 armour and 1 elite Japanese defend with 1 elite Russians roll dice for 1 armour and 1 elite in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 elite in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 1 elite in Manchuria, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 elite in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 armour and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Buryatia 1 armour moved from Soviet Far East to Sakha 1 infantry moved from Buryatia to Amur 1 Europe_Rail and 1 elite moved from Russia to Buryatia 1 Rail and 1 armour moved from Russia to Buryatia 1 Rail moved from Russia to Urals 1 Rail and 1 armour moved from Urals to Buryatia 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 3 fighters moved from Belarus to Bryansk 1 FighterAce and 1 tactical_bomber moved from Belarus to Bryansk 1 aaGun moved from Archangel to Smolensk 1 2ndSovietAG moved from Archangel to Smolensk 1 russian_para moved from Russia to Archangel 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Volgograd to Rostov 1 armour moved from Bryansk to Caucasus 1 infantry moved from Bryansk to Ukraine 5 armour moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 2 artilleries moved from Bryansk to Smolensk 1 Russian_Engineer moved from Archangel to Russia 1 Russian_Engineer moved from Bryansk to Volgograd 1 aaGun moved from Bryansk to Belarus 8 armour moved from Bryansk to Smolensk EDIT: 7 armour moved from Smolensk to 2nd Army Group EDIT: 1 artillery and 7 infantry moved from 2nd Army Group to Smolensk EDIT: 1 artillery and 3 infantry moved from Smolensk to Archangel 1 aaGun moved from Archangel to Novgorod Place Units - Russians 1 artillery and 1 infantry placed in Volgograd 3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 aaGun, 1 elite and 2 russian_paras placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,5,2,6,1,4,6,3,6,3,3,4,1,2,6,5,5,3,1,1,3,3,5 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 Germans regular : 0.17 Russians regular : -2.67
So, I didn’t do it in sequence, but AG 2 started in Archangel and I pulled 3 Inf and Arty from it and left them there. The new T-34s replacing them in Smolensk.
Also, JPN been taking the 2 dollar hit for losing Solomons every rd, in case you wonder why they under 50 now. In comment log.
Hmm … thought there was something else lol can’t remember, other than fckn Gibralter changed hands again GD it lol
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Howdy,
I saw the comments in the log for this game. This works fine for me, especially for the LMs.
I am going to sleep…I am having short nights lately… heheBR
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 Escorts, 1 elite and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 8 NavyFighters moved from 6 Sea Zone to Korea 2 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from Shantung to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 fighter moved from Chahar to Manchuria 3 infantry moved from Kiangsu to Kiangsi 1 Banzai moved from Japan to Kiangsi 1 artillery and 1 elite moved from Kwangsi to 36 Sea Zone 1 artillery, 1 elite and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 elite moved from 44 Sea Zone to Celebes 2 submarines moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer, 2 artilleries, 1 elite and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 1 elite moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 3 fighters, 2 infantry and 1 mech_infantry Russians defend with 1 armour and 1 elite Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits Chinese roll dice for 1 armour and 1 elite in Manchuria, round 2 : 0/3 hits, 1,17 expected hits 1 armour owned by the Russians lost in Manchuria Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 2/6 hits, 2,00 expected hits Chinese roll dice for 1 elite in Manchuria, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 elite owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 1 elite Casualties for Japanese: 1 infantry Battle in Kiangsi Japanese attack with 1 Banzai and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 Banzai and 3 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 Banzai and 2 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 Banzai and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Americans defend with 1 Escort_Convoy, 1 submarine and 2 transports Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 Escort_Convoy and 2 transports in 35 Sea Zone, round 2 : 0/3 hits, 0,83 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 Escort_Convoy and 2 transports in 35 Sea Zone, round 3 : 1/3 hits, 0,83 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone 1 Escort_Convoy owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 Japan_destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18 Casualties for Americans: 1 Escort_Convoy, 1 submarine and 2 transports Casualties for Japanese: 1 submarine Battle in Philippines Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber Changer defend; Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 artillery and 1 elite Changer defend; Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 elite in Celebes, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 1 elite remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Korea Japanese attack with 8 NavyFighters and 2 infantry Russians defend with 1 armour Japanese roll dice for 2 Heavy_BBs in Korea, round 2 : 3/4 hits, 3,33 expected hits Russians roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 8 NavyFighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Kiangsi Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Suiyuyan 8 NavyFighters moved from Korea to 6 Sea Zone 1 armour and 1 mech_infantry moved from Anhwe to Suiyuyan 1 Rail moved from Kiangsu to Shantung 1 Rail and 1 infantry moved from Shantung to Suiyuyan 1 Rail moved from Kiangsu to Anhwe 1 Rail and 1 infantry moved from Anhwe to Suiyuyan 2 infantry moved from Anhwe to Jehol 1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 infantry, 1 pacific_cruiser and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 1 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from Manchuria to Jehol Place Units - Japanese 3 Escorts placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ19: has removed 1 Escort_Convoy owned by Japanese in 19 Sea Zone Trigger Japanese RemoveConvoySZ21: has removed 1 Escort_Convoy owned by Japanese in 21 Sea Zone Trigger Japanese RemoveConvoySZ19: Japanese has 1 Escort placed in 19 Sea Zone Trigger Japanese RemoveConvoySZ21: Japanese has 1 Escort placed in 21 Sea Zone Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4 Japanese collect 40 PUs (4 lost to blockades); end with 40 PUs Trigger Japan Loses PaulauIsland Turn13: Japanese met a national objective for an additional -1 PUs; end with 39 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 40 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Trigger Japan Loses CarolineIslands Turn13: Japanese met a national objective for an additional -3 PUs; end with 40 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -2,00 Japanese regular : -2,67 Russians regular : -0,50
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Please use this save. I guess I was already asleep during my German turn… I moved the sub in the Med and the 3 infs back to Western Germany. This was naked except for 2 ME-262…
good N8
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@Panzerstahl-Helm said in Panzerstahl-Helm vs barnee Game 3:
I am going to sleep…I am having short nights lately… hehe
yea only for about a year :)
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Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 Escort, 2 Fortifications, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Java to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 Escort_Convoy, 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 Escort_Convoy, 1 fighter, 1 submarine and 2 transports Japanese defend with 1 transport ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 Escort_Convoy, 1 fighter and 2 transports in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC roll dice for 1 Escort_Convoy, 1 fighter and 2 transports in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 Escort_Convoy, 1 fighter and 2 transports remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 transport Battle in Celebes Changer loiter and taunt; ANZAC attack with 2 artilleries and 2 infantry Changer defend; Japanese defend with 1 artillery and 1 elite ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 elite in Celebes, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 artillery owned by the Japanese lost in Celebes ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 elite in Celebes, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 elite Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Java 1 Escort_Convoy and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 submarine and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 Fortifications placed in Java 1 Escort placed in 54 Sea Zone 2 artilleries placed in Queensland 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates SolomonIslands Turn13: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Trigger ANZAC Liberates Celebes Turn13: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs Trigger ANZAC Liberates DNG Turn13: ANZAC met a national objective for an additional 2 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.00
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Undg Minor for Brits in W GER. I’ll see if I can change the code for that, so it doesn’t disappear. India had same issue.
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Brilliant move with Western Germany! I knew something was cooking! 😜 Seems tgat not only Gib is changing hands, but also a bunch of factories. 😉
So LVC go below the radar and won’t call fighter for scramble.
I will take a lool at your turn soon. I am just readijg the dice mails.BR
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@Panzerstahl-Helm yea LCV don’t get scrambled. I will double check though. I know Submarines don’t block them.
Hmm … not sure now that you mention it. I don’t think they do brb
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yea they can’t be scrambled
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I read it too just now. Again somethin learned. 😊 I am happy with my leatning curve this round… transports and combination of trooos they can load, forming and unforming armies and army groups, and now the LCV. 💪👍🏻
I will chew through the rule book again to catch more such subtleties. 😉 -
@Panzerstahl-Helm yea i have it in two windows. One for table of contents and one to search lol
been almost 3 years on a daily basis for me, so I’ve been able to retain fairly well Yea, I just waste oxygen mostly :)
Ran across your document a couple days ago. Sorry not to get back on that. Looks pretty cool :)
Idk what to suggest other than start of Game Notes. I will update them for next update. Just went through my notes. I got some work todo :) -
@Panzerstahl-Helm was just looking at boxes, that’s what I’m gonna fix next :) and you should have Oberst 4 activating the badass ss pnzr.
I wish triplea could do it with just one Oberst but when I tried it, sometimes it would boost the Inf instead of a better unit.
Maybe i should try and compile the code again. Would think it’d be fairly easy to dictate which one gets boosted first.
Idk. Maybe not. I have read some of it though and seems as if it should be.
Well W/e lol
Hallo to Miss Clara :)
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Howdy,
so the invasion of Western Germany caught me on the wrong foot, to be honest! I didn´t thought of that at all! Gnaa! I should wear a helmet from now on while doing my turns! It´s too dangerous!
Anyway, I did a fine sh*t show on my turn! My damn work kept interrupting me, so I accidentaly did my test run in live and only noticed when I collected my income to see where I would end up! “Schöner Schlamassel”, as we say in German… Hence I did a few edits as NCM and adjusted the outcome of the Belarus battle by removing a German fighter against a inf. in order to take it.
Edit movements were according to the rules (first I rail roaded a Tiger Tank from the front into Western Germany but remembered, that I can´t railroad into new captured TTs) The rest of the movements are ok and correct.Sorry for that! It seems the Heeresführung is still flushed…
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 TotalWarMe_262s, 6 TotalWarMechInfs, 5 artilleries, 1 elite and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Vyborg to Novgorod 3 mech_infantrys moved from Baltic States to Novgorod 2 Me_262s moved from Eastern Poland to Novgorod 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus 2 German_Rocketss moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Southern France to Gibraltar 1 bomber moved from Southern France to Gibraltar 1 armour and 5 transports moved from 92 Sea Zone to 93 Sea Zone 3 artilleries and 4 infantry moved from Southern France to 93 Sea Zone 1 armour, 3 artilleries, 4 infantry and 5 transports moved from 93 Sea Zone to 92 Sea Zone 1 LuftwaffeAce, 3 Me_262s, 1 armour, 3 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar 6 mech_infantrys moved from Germany to Western Germany 1 Me_262 moved from Denmark to Western Germany 1 LuftwaffeAce and 1 Me_262 moved from Norway to Western Germany EDIT: 1 german_para moved from Germany to Holland Belgium EDIT: 1 elite moved from Normandy Bordeaux to Holland Belgium 1 Me_262 moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 2 fighters moved from Albania to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to 99 Sea Zone 1 GermanUBoat moved from 94 Sea Zone to 99 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 Me_262s, 1 infantry and 3 mech_infantrys Russians defend with 1 aaGun, 1 elite and 2 infantry Russians roll AA dice in Novgorod : 1/2 hits, 0,33 expected hits 1 Me_262 owned by the Germans lost in Novgorod Germans roll dice for 1 Me_262, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 aaGun, 1 elite and 2 infantry in Novgorod, round 2 : 2/5 hits, 1,50 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 Me_262 and 2 mech_infantrys in Novgorod, round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 elite and 2 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 Me_262 and 1 mech_infantry in Novgorod, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 elite in Novgorod, round 4 : 0/2 hits, 0,67 expected hits 1 elite owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Me_262 and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 Me_262, 1 infantry and 2 mech_infantrys Casualties for Russians: 1 aaGun, 1 elite and 2 infantry Battle in Gibraltar Germans attack with 1 German_LCV, 1 LuftwaffeAce, 3 Me_262s, 1 armour, 4 artilleries, 1 bomber, 1 elite and 4 infantry British defend with 1 harbour; Americans defend with 5 ArmoredInfantrys, 8 artilleries and 1 elite Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 German_LCV, 1 LuftwaffeAce, 3 Me_262s, 1 armour, 4 artilleries, 1 bomber, 1 elite and 4 infantry in Gibraltar, round 2 : 6/17 hits, 7,33 expected hits British roll dice for 5 ArmoredInfantrys, 8 artilleries and 1 elite in Gibraltar, round 2 : 4/15 hits, 5,83 expected hits 1 German_LCV owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar 8 artilleries owned by the Americans lost in Gibraltar Germans roll dice for 1 LuftwaffeAce, 3 Me_262s, 1 armour, 4 artilleries, 1 bomber, 1 elite and 1 infantry in Gibraltar, round 3 : 9/14 hits, 6,50 expected hits British roll dice for 5 ArmoredInfantrys and 1 elite in Gibraltar, round 3 : 3/7 hits, 3,17 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar 1 elite owned by the Americans and 5 ArmoredInfantrys owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 LuftwaffeAce, 3 Me_262s, 1 armour, 2 artilleries, 1 bomber and 1 elite remaining. Battle score for attacker is 32 Casualties for Germans: 1 German_LCV, 2 artilleries and 4 infantry Casualties for Americans: 5 ArmoredInfantrys, 8 artilleries and 1 elite Battle in 99 Sea Zone Germans attack with 1 GermanUBoat, 3 fighters and 1 tactical_bomber British defend with 1 Escort_Convoy and 1 transport Germans roll Wolfpack_Attack dice in 99 Sea Zone : 0/0 hits, 0,00 expected hits Germans roll dice for 1 GermanUBoat in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits British roll dice for 1 Escort_Convoy and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 GermanUBoat owned by the Germans lost in 99 Sea Zone 1 transport owned by the British and 1 Escort_Convoy owned by the British lost in 99 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 GermanUBoat and 1 fighter Casualties for British: 1 Escort_Convoy and 1 transport Battle in Belarus Germans attack with 2 German_Rocketss, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Belarus : 0/2 hits, 0,33 expected hits Germans roll dice for 2 German_Rocketss in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Russians lost in Belarus 2 German_Rocketss owned by the Germans lost in Belarus Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2,17 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Germans roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 5 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Germans: 2 German_Rocketss, 1 artillery, 1 infantry and 2 mech_infantrys Battle in Western Germany Germans attack with 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 6 mech_infantrys British defend with 1 UndergroundMinr, 1 airfield, 3 artilleries, 1 elite and 1 harbour Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 6 mech_infantrys in Western Germany, round 2 : 2/13 hits, 4,83 expected hits British roll dice for 3 artilleries and 1 elite in Western Germany, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Germans lost in Western Germany 2 artilleries owned by the British lost in Western Germany Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 5 mech_infantrys in Western Germany, round 3 : 4/12 hits, 4,67 expected hits British roll dice for 1 artillery and 1 elite in Western Germany, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Western Germany 1 artillery owned by the British and 1 elite owned by the British lost in Western Germany Germans win, taking Western Germany from British with 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 artilleries and 1 elite Battle in Holland Belgium Germans attack with 1 Me_262, 1 elite and 1 german_para British defend with 1 infantry Germans roll GermanAirborneAttack dice in Holland Belgium : 0/0 hits, 0,00 expected hits Germans roll dice for 1 Me_262, 1 elite and 1 german_para in Holland Belgium, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 Me_262, 1 elite and 1 german_para remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 2 Rails owned by Germans in Germany Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 Me_262 moved from Holland Belgium to Normandy Bordeaux 1 Me_262 moved from Western Germany to Denmark 1 Me_262 moved from Western Germany to Norway 1 LuftwaffeAce moved from Western Germany to Norway 1 LuftwaffeAce, 3 Me_262s and 1 bomber moved from Gibraltar to 92 Sea Zone 1 bomber moved from 92 Sea Zone to Southern France 1 Waffen_Para moved from Bulgaria to Western Germany 1 Waffen_Para moved from Greece to Bulgaria 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Libya 1 DAK, 1 Panzer_Grndrs, 1 artillery and 1 german_para moved from Tobruk to Libya 1 elite moved from Germany to Western Germany 5 German_Rocketss moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 Me_262 moved from Novgorod to Eastern Poland 1 Panzer_Grndrs moved from Vyborg to Finland 1 infantry moved from Norway to Finland Place Units - Germans 4 TotalWarMe_262s and 6 TotalWarMechInfs placed in Germany 5 artilleries and 4 infantry placed in Northern Italy 3 infantry placed in Eastern Poland Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany Trigger GermansTotalWarMe 262PlaceGermany4: has removed 4 TotalWarMe_262s owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany Trigger GermansTotalWarMe 262PlaceGermany4: Germans has 4 Me_262s placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 58 PUs (5 lost to blockades); end with 58 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 1,17 Germans regular : -2,83 Germans GermanAirborneAttack : 0,00 Germans Wolfpack_Attack : 0,00 British regular : -1,67 Russians AA : 0,33