L23/24 OOB Mainah X v Tincanofthesea L+36


  • @TinCanoftheSea said in L23/24 OOB Mainah X v Tincanofthesea L+36:

    Rus 3.tsvg Sorry for the delay once again, lots of stuff with my sister’s wedding. My schedule smooths out now so I can return to my usual response time.

    No worries. Been swamped with work myself.


  • 2023 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            3 artilleries and 3 infantry moved from Southern France to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2023 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Romania to Ukraine
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 infantry moved from Eastern Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            2 bombers moved from Western Germany to Ukraine
            4 armour, 5 artilleries, 17 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
            6 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 10 armour, 5 artilleries, 17 infantry and 16 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 5 artilleries, 17 infantry and 16 mech_infantrys in Bryansk, round 2 : 9/48 hits, 13.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 10 armour, 5 artilleries, 17 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    2 infantry owned by the Russians lost in Baltic States
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Ukraine to Eastern Poland
            1 infantry moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Western Ukraine to Bryansk
            1 aaGun and 1 infantry moved from Romania to Bessarabia
            1 tactical_bomber moved from Ukraine to Eastern Poland
            4 mech_infantrys moved from Romania to Western Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Baltic States to Western Germany
            2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
    
        Place Units - Germans
            4 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -5.33
    

    Savegame


  • 2023 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            2 bombers moved from French Indo China to India
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            3 artilleries moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            3 tactical_bombers moved from French Indo China to Kwangsi
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 artilleries and 7 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in Dutch New Guinea
                Japanese attack with 3 artilleries, 1 fighter and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kiangsi
                Japanese attack with 2 artilleries and 7 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 7 infantry in Kiangsi, round 2 : 2/9 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
            2 carriers and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            3 tactical_bombers moved from Kwangsi to French Indo China
            1 mech_infantry moved from Jehol to Anhwe
            1 armour and 2 mech_infantrys moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Chahar to Hopei
            1 fighter moved from Chahar to Hopei
            4 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Siberia to Amur
            1 aaGun moved from Manchuria to Jehol
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour, 1 battleship and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo China
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 harbour placed in Hainan
            1 factory_minor placed in Kwangtung
            3 armour placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -0.33
    UK_Pacific AA : -0.33
    UK_Pacific regular : -0.67
    ANZAC regular : 0.00
    

    Savegame


  • 2023 '20

    Mate, I have to ask you to adjust your UK NCM.

    The UK TAC can not land in Greece.
    Air units can only land on carriers or territories you controlled since the beginning of the turn. Pacific Rule book, Air Units, pg 28, paragraph 1.


  • @mainah Oh yeah you’re right, forgot the game doesn’t correct those things


  • corrected NCM.tsvg I also assumed no scramble for the attack on Northern Italy

  • 2023 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries moved from France to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Southern Italy to Sicily
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 artilleries and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Sicily
                Italians attack with 1 bomber and 3 fighters
                Americans defend with 1 armour and 1 infantry
                    Italians roll dice for 1 bomber and 3 fighters in Sicily, round 2 : 4/4 hits, 2.17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Sicily, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Italians lost in Sicily
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Sicily
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Sicily to Southern Italy
            2 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : 2.50
    

    Savegame


  • fra 4.tsvg I hate it when you realize you missed a crucial NCM half a round later


  • Also for the battle of Moscow take every casualty based on defensive value with fighters being last. No need to prioritize tac bombers.

  • 2023 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour, 5 artilleries, 17 infantry and 16 mech_infantrys moved from Bryansk to Russia
            4 mech_infantrys moved from Western Ukraine to Russia
            2 bombers, 2 fighters and 3 tactical_bombers moved from Eastern Poland to Russia
            5 bombers moved from Western Germany to Russia
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Battle in Russia
                Germans attack with 10 armour, 5 artilleries, 7 bombers, 2 fighters, 17 infantry, 20 mech_infantrys and 3 tactical_bombers
                British defend with 6 fighters; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 4 fighters, 35 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 10 armour, 5 artilleries, 7 bombers, 1 fighter, 17 infantry, 20 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 19/63 hits, 20.83 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 10 fighters, 35 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 18/55 hits, 22.17 expected hits
                    17 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    17 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 10 armour, 5 artilleries, 7 bombers, 1 fighter, 19 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 16/45 hits, 17.83 expected hits
                    Russians roll dice for 1 armour, 6 artilleries, 10 fighters, 18 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 18/38 hits, 16.50 expected hits
                    18 mech_infantrys owned by the Germans lost in Russia
                    16 infantry owned by the Russians lost in Russia
                    Germans roll dice for 10 armour, 5 artilleries, 7 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Russia, round 4 : 21/27 hits, 14.17 expected hits
                    Russians roll dice for 1 armour, 6 artilleries, 10 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 4 : 9/22 hits, 11.17 expected hits
                    5 artilleries owned by the Germans, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    1 mech_infantry owned by the Russians, 2 tactical_bombers owned by the Russians, 4 fighters owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 5 fighters owned by the British lost in Russia
                    Germans roll dice for 7 armour, 7 bombers, 1 fighter and 3 tactical_bombers in Russia, round 5 : 13/18 hits, 10.67 expected hits
                    Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Germans lost in Russia
                    1 fighter owned by the British lost in Russia
                Germans captures 28PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 6 armour, 7 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 86
                Casualties for Germans: 4 armour, 5 artilleries, 1 fighter, 17 infantry and 20 mech_infantrys
                Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 4 fighters, 35 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for British: 6 fighters
    
        Non Combat Move - Germans
            1 fighter moved from Russia to Bryansk
            7 bombers and 3 tactical_bombers moved from Russia to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 aaGun and 7 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            1 cruiser moved from 113 Sea Zone to 104 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 armour and 3 mech_infantrys placed in Germany
            5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
            Germans collect 44 PUs (5 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -4.50
    Germans regular : 5.50
    Russians AA : 0.00
    

    Savegame


  • Rus 5.tsvg Of course you had crazy dice in the biggest battle of the game lol. I did so so many trial battles and was comfortable with how many troops I expected you to lose.


  • @TinCanoftheSea
    I came to the same conclusion. In fact, from the get go my plan was not to attack Moscow this turn. I wanted to turtle you, destroy your lenningrad force fairly cheaply, and take stalingrad and the caucaus.

    Your focus on Germany instead of Japan, with a solid bridge head in Greece forced my hand.
    I realized that if I didn’t take the risk, Germany would not get a second chance

  • 2023 '20

    80% odds with 2 ground units left is not an outcome one should plan on for a winning strategy. Not on a board like this

  • 2023 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 2 artilleries, 3 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to Shan State
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            3 artilleries moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Shan State
            3 infantry moved from Malaya to Shan State
            3 artilleries and 3 transports moved from 45 Sea Zone to 36 Sea Zone
            3 artilleries moved from 36 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Kwangsi
            2 carriers, 1 cruiser and 2 destroyers moved from 45 Sea Zone to 36 Sea Zone
            1 artillery, 1 fighter and 2 infantry moved from Hopei to Anhwe
            3 armour moved from Shantung to Anhwe
            1 aaGun moved from Jehol to Anhwe
            2 artilleries and 7 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Japan to Anhwe
            1 fighter moved from Japan to French Indo China
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Buryatia to Yakut S.S.R.
            5 infantry moved from Central Mongolia to Suiyuyan
            2 fighters moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Malaya
            1 transport placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            3 armour placed in Kwangtung
            3 armour placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • scramble.tsvg Yeah exactly. I thought the odds would be heavily in my favor there if you waited another turn or took it with less than 4 remaining. Definitely kept the game alive for longer, no clear favored player now.

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