@max334 The DD you bid was equipped with the latest AA guns.
L23/24 OOB Mainah X v Tincanofthesea L+36
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@TinCanoftheSea said in L23/24 OOB Mainah X v Tincanofthesea L+36:
Sorry got busy the last few days. Absolutely absurd that a defending sub took out a destroyer not once but twice
It is, and the dice are not your friend this game, but I have to ask - why didn’t you send the figs and tac in to SZ 31?
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@mainah Yeah I realized that after the turn. Guess it wouldn’t of made much of a difference because the sub hit its first shot.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 bombers and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Caucasus 2 bombers moved from Novgorod to Caucasus Combat - Germans Battle in Caucasus Germans attack with 2 bombers and 1 infantry British defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Caucasus, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Bryansk 3 aaGuns, 4 armour, 2 infantry and 4 mech_infantrys moved from Rostov to Bryansk 3 infantry moved from Ukraine to Bryansk 1 armour and 6 infantry moved from Belarus to Bryansk 4 armour and 4 mech_infantrys moved from Bessarabia to Bryansk 1 armour and 4 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Karelia to Finland 3 infantry moved from Novgorod to Karelia 4 mech_infantrys moved from Germany to Northern Italy 1 infantry moved from Western Germany to France Place Units - Germans 2 artilleries and 1 infantry placed in France 3 infantry placed in Western Germany 2 bombers placed in Germany 3 armour placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6 Germans collect 56 PUs (5 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -2.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 91 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 1 bomber and 10 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Olgiy to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Timguska to Kansu Japanese take Kansu from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 artilleries and 12 infantry moved from Shensi to Tsinghai 2 mech_infantrys moved from Kweichow to Tsinghai 4 fighters and 4 tactical_bombers moved from French Indo China to Tsinghai 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from India to West India 1 mech_infantry moved from Burma to West India 1 submarine moved from 31 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 2 bombers moved from Caroline Islands to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 battleships, 2 cruisers, 2 destroyers and 2 submarines moved from 33 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Eastern Persia Japanese attack with 1 infantry British defend with 3 aaGuns 3 aaGuns owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 infantry remaining. Battle score for attacker is 15 Casualties for British: 3 aaGuns Battle in 46 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 3 submarines and 2 transports Americans defend with 1 cruiser Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Americans lost in 46 Sea Zone Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in New Guinea Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in New Guinea, round 2 : 3/7 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Guinea 2 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in West India Japanese attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in West India, round 2 : 4/9 hits, 3.17 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tsinghai Japanese attack with 3 artilleries, 4 fighters, 12 infantry, 2 mech_infantrys and 4 tactical_bombers Chinese defend with 1 fighter and 7 infantry; Russians defend with 1 aaGun and 7 infantry Russians roll AA dice in Tsinghai : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 artilleries, 4 fighters, 12 infantry, 2 mech_infantrys and 4 tactical_bombers in Tsinghai, round 2 : 10/25 hits, 8.50 expected hits Chinese roll dice for 1 aaGun, 1 fighter and 14 infantry in Tsinghai, round 2 : 6/15 hits, 5.33 expected hits 6 infantry owned by the Japanese lost in Tsinghai 6 infantry owned by the Russians, 1 aaGun owned by the Russians and 3 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers in Tsinghai, round 3 : 8/19 hits, 7.50 expected hits Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 3 : 1/6 hits, 2.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Russians, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 artilleries, 4 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Japanese: 7 infantry Casualties for Chinese: 1 fighter and 7 infantry Casualties for Russians: 1 aaGun and 7 infantry Battle in 31 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone 3 carriers moved from 33 Sea Zone to 46 Sea Zone 2 bombers moved from 31 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 19 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from French Indo China to Caroline Islands 3 mech_infantrys moved from Yunnan to India 1 aaGun moved from Burma to India 3 mech_infantrys moved from French Indo China to Burma 4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi 2 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from Ceylon to 39 Sea Zone 1 artillery and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 carrier moved from 37 Sea Zone to 46 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in India 1 bomber placed in French Indo China 10 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 81 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 4.50 UK_Pacific regular : -0.33 ANZAC regular : 0.33 Russians AA : -0.50
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Marti really doesn’t like you. None of the test plays went nearly so well.
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@mainah Yeah hammered again lol. After a lot of thought I think I’m gonna have to call it, Russia will certainly fall next round and then getting an LZ secured in Western Europe will be impossible. That was a great game, definitely have some regrets about things I did.
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@TinCanoftheSea
Great game. Hit me up anytime.Remember the dice heavily favored me this game. You didn’t lose as bad as you might think
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@mainah for sure, I got a couple games lined up but I’ll hit you up when they wrap up. And yeah they definitely did, but I try to avoid blaming that as much as I can😂 not sure much difference in strategy would’ve made a difference tho