L23/24 OOB Mainah X v Tincanofthesea L+36

  • '23 '20

    No scramble


  • us 5.tsvg TripleA is being weird and let me finsih the US turn (went terrible lol) but now won’t let me take Chinas. Gonna do it in local play instead.


  • That too is coming up with an error, maybe you try it and resend it back or something?

  • '23 '20

    @TinCanoftheSea
    Will try tonight.

  • '23 '20

    You can play, save it, and manually drag the file to a post.

    I have to do that with my games in the 2.5 TripleA version

  • '23 '20

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    @TinCanoftheSea

    Worked for me. Try downloading this save file, and start from there.

    TripleA can behave weird at times.


  • UK 5.tsvg Yup worked with your save file now

  • '23 '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Romania to Slovakia Hungary
            2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 3 infantry moved from France to Southern France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '23 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Baltic States
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 bomber moved from Bryansk to Ukraine
            7 mech_infantrys moved from Slovakia Hungary to Belarus
            6 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers moved from Bryansk to Belarus
            1 armour moved from Russia to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            5 armour moved from Russia to Belarus
    
        Combat - Germans
            Battle in Baltic States
            Battle in Ukraine
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Baltic States from Russians, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 6 armour, 6 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers
                French defend with 1 fighter; Russians defend with 2 aaGuns, 1 artillery and 12 infantry
                    Russians roll AA dice in Belarus : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Belarus
                    Germans roll dice for 6 armour, 6 bombers, 9 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 10/24 hits, 10.50 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery, 1 fighter and 12 infantry in Belarus, round 2 : 3/14 hits, 5.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Belarus
                    8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Belarus
                    Germans roll dice for 6 armour, 6 bombers, 6 mech_infantrys and 3 tactical_bombers in Belarus, round 3 : 9/21 hits, 10.00 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Belarus, round 3 : 1/6 hits, 2.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                    4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the French lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 6 bombers, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 fighter and 4 mech_infantrys
                Casualties for Russians: 2 aaGuns, 1 artillery and 12 infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            6 bombers moved from Belarus to Western Germany
            1 bomber moved from Ukraine to Western Germany
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            2 armour and 3 mech_infantrys moved from Germany to Yugoslavia
            5 mech_infantrys moved from Western Germany to Yugoslavia
            1 aaGun moved from Slovakia Hungary to Germany
            1 aaGun moved from Bessarabia to Ukraine
            2 aaGuns moved from Bryansk to Ukraine
            3 tactical_bombers moved from Belarus to Romania
    
        Place Units - Germans
            3 armour and 2 mech_infantrys placed in Germany
            4 armour, 1 bomber and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3.00
    Germans regular : -2.67
    Russians AA : 0.00
    

    Savegame


  • '23 '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Anhwe to Kweichow
            2 artilleries and 6 infantry moved from Anhwe to Hunan
            3 artilleries, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            3 armour moved from Kwangtung to Yunnan
            1 bomber moved from French Indo China to India
            1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers moved from French Indo China to Yunnan
            1 armour, 1 artillery and 7 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in India
                    1 armour owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in Yunnan
                Japanese attack with 4 armour, 5 artilleries, 1 bomber, 7 fighters, 8 infantry and 7 tactical_bombers
                British defend with 1 fighter; Chinese defend with 8 artilleries and 14 infantry
                    Japanese roll dice for 4 armour, 5 artilleries, 1 bomber, 7 fighters, 8 infantry and 7 tactical_bombers in Yunnan, round 2 : 14/32 hits, 14.67 expected hits
                    Chinese roll dice for 8 artilleries, 1 fighter and 14 infantry in Yunnan, round 2 : 10/23 hits, 8.00 expected hits
                    8 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    14 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 4 armour, 3 artilleries, 1 bomber, 7 fighters and 7 tactical_bombers in Yunnan, round 3 : 12/22 hits, 11.83 expected hits
                    Chinese roll dice for 8 artilleries and 1 fighter in Yunnan, round 3 : 4/9 hits, 3.33 expected hits
                    3 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                    1 fighter owned by the British and 8 artilleries owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 1 armour, 5 artilleries and 8 infantry
                Casualties for Chinese: 8 artilleries and 14 infantry
                Casualties for British: 1 fighter
            Battle in Kweichow
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 4 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 2 artilleries and 6 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 6 infantry in Hunan, round 2 : 1/8 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 2 artilleries and 6 infantry in Hunan, round 3 : 2/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 7 fighters and 7 tactical_bombers moved from Yunnan to French Indo China
            1 bomber moved from India to French Indo China
            4 armour and 3 mech_infantrys moved from Anhwe to Yunnan
            1 aaGun moved from Anhwe to Hunan
            3 armour moved from Shantung to Kweichow
            2 fighters moved from Anhwe to 6 Sea Zone
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            1 artillery and 1 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Kwangtung
            2 infantry placed in Japan
            1 mech_infantry placed in Kwangtung
            1 mech_infantry placed in French Indo China
            1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Japanese regular : -3.83
    UK_Pacific regular : 0.50
    

    Savegame


  • '23 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Romania to Yugoslavia
            2 armour moved from Slovakia Hungary to Yugoslavia
            1 artillery and 4 infantry moved from Southern France to France
    
        Place Units - Italians
            2 aaGuns and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,5,6,3,5,5,3,2
            Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '23 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 10x factory_major; Remaining resources: 61 PUs; 
            Germans buy 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Smolensk
            1 mech_infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            6 armour and 4 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 bomber moved from Western Germany to 92 Sea Zone
            5 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
                Bombing raid in United Kingdom rolls: 3,5,3,4,6 and causes: 20 damage to unit: factory_major
                Bombing raid in United Kingdom causes 20 damage total. 
            Battle in 92 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 92 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Bryansk
                Germans attack with 6 armour and 4 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 6 armour and 4 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.67 expected hits
                    Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Bryansk
                Germans win, taking Bryansk from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                    1 armour owned by the British lost in Smolensk
                Germans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 battleship and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 bomber moved from 92 Sea Zone to France
            1 artillery and 1 infantry moved from France to Western Germany
            4 armour and 5 mech_infantrys moved from Western Germany to Yugoslavia
            3 armour and 2 mech_infantrys moved from Germany to Yugoslavia
            3 tactical_bombers moved from Romania to Yugoslavia
            5 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            5 mech_infantrys placed in Germany
            1 infantry placed in France
            2 fighters placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,6,2,2,6,6,3,2,2,6
            Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.83
    Russians regular : 0.17
    Germans regular : 0.83
    

    Savegame



  • I have a feeling the next few turns will get very interesting

  • '23 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 5 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            3 armour moved from Kweichow to Burma
            7 armour and 3 mech_infantrys moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Caroline Islands to 45 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 10 armour and 4 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 10 armour and 4 mech_infantrys in Burma, round 2 : 6/14 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 10 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            4 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
            2 bombers moved from French Indo China to Caroline Islands
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Shantung to Kweichow
            1 artillery and 2 infantry moved from Kweichow to Shensi
            5 infantry moved from Suiyuyan to Shensi
            2 artilleries and 5 infantry moved from Hunan to Kweichow
            1 aaGun moved from Hunan to Yunnan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Yakut S.S.R. to Yenisey
            2 fighters moved from 6 Sea Zone to Japan
            1 infantry moved from Japan to 6 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 37 Sea Zone
            1 infantry placed in Malaya
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 mech_infantrys placed in Shantung
            1 destroyer placed in 19 Sea Zone
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    UK_Pacific regular : 0.67
    ANZAC regular : 1.00
    

    Savegame

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