@Argothair Yeah, a small balance nod I believe to keep carriers from being ridiculously overpowered. 🤔 Maybe at one point in development they acted the same as air bases? Would be a question for Adam & RegularKid.
L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6)
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@mr_stucifer I thought about only sending one plane to 113 but decided to play it safe. Still, I will ask if you want to have the RAF win the game here before I run it.
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@mikawagunichi I’ll roll the dice on the scramble, thanks
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 armour moved from Germany to 116 Sea Zone 4 infantry moved from Norway to 116 Sea Zone 5 infantry moved from Western Germany to 116 Sea Zone 9 armour, 9 infantry and 9 transports moved from 116 Sea Zone to 113 Sea Zone 1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone 9 armour and 9 infantry moved from 113 Sea Zone to United Kingdom 2 bombers moved from Western Germany to 113 Sea Zone 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 3 fighters and 4 tactical_bombers moved from Southern France to United Kingdom 1 artillery and 2 infantry moved from Leningrad to Archangel Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone British scrambles to create a battle in territory 113 Sea Zone Battle in 113 Sea Zone Germans attack with 2 bombers, 1 cruiser, 2 destroyers and 9 transports British defend with 3 fighters Germans roll dice for 2 bombers, 1 cruiser, 2 destroyers and 9 transports in 113 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 2 destroyers owned by the Germans lost in 113 Sea Zone 1 fighter owned by the British lost in 113 Sea Zone Germans roll dice for 2 bombers, 1 cruiser and 9 transports in 113 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 2 fighters in 113 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Germans lost in 113 Sea Zone 2 fighters owned by the British lost in 113 Sea Zone Germans win with 1 bomber, 1 cruiser and 9 transports remaining. Battle score for attacker is 2 Casualties for Germans: 1 bomber and 2 destroyers Casualties for British: 3 fighters Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 9 armour, 7 fighters, 9 infantry and 8 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 2/15 hits, 2.50 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 9 armour, 5 fighters, 9 infantry and 8 tactical_bombers in United Kingdom, round 2 : 12/31 hits, 13.83 expected hits British roll dice for 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/20 hits, 7.33 expected hits 8 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 9 armour, 5 fighters, 1 infantry and 8 tactical_bombers in United Kingdom, round 3 : 13/23 hits, 12.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/13 hits, 5.00 expected hits 1 infantry owned by the Germans and 7 armour owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 artillery owned by the British, 9 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 44PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 7 armour, 2 fighters and 9 infantry Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 7 infantry moved from Bessarabia to Romania 2 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone 4 fighters and 7 tactical_bombers moved from United Kingdom to Holland Belgium 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Leningrad to Vyborg 3 aaGuns, 11 artilleries and 15 infantry moved from Leningrad to Baltic States Place Units - Germans 1 carrier placed in 113 Sea Zone 2 infantry placed in Normandy Bordeaux 10 infantry placed in Romania Germans undo move 1. 1 carrier placed in 115 Sea Zone 1 infantry placed in Normandy Bordeaux 5 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 115 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 bomber EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,6 Germans collect 57 PUs; end with 101 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 104 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 109 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 114 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : -0.33 Germans regular : -1.83 British regular : 3.33
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@mr_stucifer The gamble had me holding my breath.
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@mikawagunichi Yeah seeing the first round roll live would have me clenched haha. It might have not been the best decision, but those small battles can be so swingy I thought it was worth a shot :)
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 4 infantry moved from Vologda to Archangel 1 armour and 1 mech_infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 artillery moved from Amur to Buryatia 2 infantry moved from Amur to Buryatia 1 fighter moved from Siberia to Korea 3 infantry moved from Amur to Korea Combat - Russians Battle in Korea Russians attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Korea, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians roll dice for 1 fighter and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Buryatia Russians attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Archangel Russians attack with 2 artilleries and 6 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 5/8 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Archangel 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 artilleries and 29 infantry moved from Vologda to Leningrad 1 aaGun moved from Vologda to Leningrad 1 armour and 1 mech_infantry moved from Vologda to Leningrad 1 armour and 4 infantry moved from Russia to Smolensk 1 aaGun, 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Smolensk to Southern Belarus 3 infantry moved from Stalingrad to Rostov 2 infantry moved from Northern Caucasus to Rostov 2 aaGuns, 9 artilleries and 33 infantry moved from Ukraine to Bessarabia 1 artillery moved from Siberia to Amur 1 fighter moved from Korea to Amur 1 infantry moved from Amur to Siberia Place Units - Russians 1 artillery and 2 infantry placed in Siberia 3 infantry placed in Stalingrad 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,6,1 Russians collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.00 Russians regular : 4.33
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 2 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 4 artilleries and 2 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Japan to Korea 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Jehol to Anhwe 1 artillery moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 12 infantry moved from Kiangsi to Anhwe Combat - Japanese Battle in Kwangtung Japanese attack with 4 artilleries and 2 infantry British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 4 artilleries and 2 infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 4 artilleries and 1 infantry in Kwangtung, round 3 : 0/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 4 artilleries in Kwangtung, round 4 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 3 artilleries in Kwangtung, round 5 : 0/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 artilleries in Kwangtung, round 6 : 0/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung Japanese roll dice for 2 artilleries in Kwangtung, round 7 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries in Kwangtung, round 8 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries in Kwangtung, round 9 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 9 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 3 artilleries and 2 infantry Casualties for British: 3 infantry Battle in Korea Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry in Anhwe, round 2 : 8/30 hits, 6.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 aaGuns moved from Jehol to Anhwe 1 bomber moved from Korea to Borneo 2 artilleries, 2 infantry and 1 marine moved from Davao to 36 Sea Zone 2 artilleries, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Queensland 3 infantry moved from New South Wales to Queensland 1 artillery moved from Northern Australia to Queensland 1 infantry moved from South Australia to Queensland 1 infantry moved from Victoria to New South Wales 3 transports moved from 64 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 1 submarine moved from 6 Sea Zone to 37 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Kiangsu to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 fighters moved from Japan to Caroline Islands 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to Queensland 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Western Australia to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 destroyer moved from 47 Sea Zone to 55 Sea Zone Place Units - Japanese 5 destroyers placed in 7 Sea Zone 3 infantry placed in New South Wales 5 infantry placed in Japan 3 infantry placed in Kiangsu Japanese undo move 1. Japanese undo move 2. 2 destroyers placed in 6 Sea Zone Japanese undo move 2. 6 infantry placed in Japan 1 destroyer placed in 7 Sea Zone 2 destroyers placed in 20 Sea Zone 2 infantry placed in Kiangsu Japanese undo move 4. Japanese undo move 5. 1 destroyer placed in 20 Sea Zone 1 infantry placed in Japan 1 infantry placed in Kiangsu Japanese undo move 7. 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -5.17 UK_Pacific regular : 1.00 Russians regular : -0.67
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@mikawagunichi Some dogged resistance in Kwangtung, damn
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@mr_stucifer Yeah I was rage-mashing the space bar on that one.
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@mikawagunichi Have a couple conflicting ideas about US/UK moves, so might be a while to work it out in my head :) On the plus side getting snow today so it’s quite a relaxing day
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@mr_stucifer I feel ya, I debated my Japan moves for quite a while and am still not sure if I like them.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters, 1 submarine and 2 tactical_bombers moved from 65 Sea Zone to 55 Sea Zone 2 bombers moved from New Zealand to 50 Sea Zone 1 submarine moved from 31 Sea Zone to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 50 Sea Zone 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 32 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from New Zealand to 65 Sea Zone 3 artilleries, 1 battleship, 4 carriers, 3 infantry, 1 marine, 15 submarines and 3 transports moved from 65 Sea Zone to 32 Sea Zone 2 bombers moved from 50 Sea Zone to Wake Island 1 fighter moved from Wake Island to Western United States 2 carriers, 1 destroyer and 2 transports moved from 11 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 aaGun and 6 infantry moved from Algeria to Morocco 1 submarine moved from 95 Sea Zone to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from Crete to Malta 1 mech_infantry moved from Alexandria to Libya 1 mech_infantry moved from Trans-Jordan to Alexandria 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 83 Sea Zone to 100 Sea Zone 1 armour, 1 infantry and 1 marine moved from Trans-Jordan to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from Tobruk to 98 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 96 Sea Zone to Algeria 1 fighter moved from Siberia to Northern Manchuria 3 artilleries, 3 infantry and 1 marine moved from 32 Sea Zone to Wake Island Place Units - Americans 1 destroyer and 4 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 3 artilleries, 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Honan to Shansi 1 artillery and 4 infantry moved from Hopei to Hunan 2 infantry moved from Hopei to Kiangsi 1 fighter moved from Tsinghai to Kiangsi 1 artillery moved from Hopei to Hunan 1 infantry moved from Hopei to Hunan Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 2 : 0/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 3 : 0/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 4 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hopei 6 artilleries moved from Honan to Hopei 4 infantry moved from Honan to Hopei Place Units - Chinese 3 infantry placed in Hopei 1 artillery and 2 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung 2 fighters moved from Hopei to Kwangtung 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo Combat - British Battle in Kwangtung British attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 artillery and 1 harbour British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kwangtung, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 1 armour and 2 fighters in Kwangtung, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 bomber British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - British 2 fighters moved from Kwangtung to Hopei 3 infantry moved from Yunnan to Szechwan 3 aaGuns, 3 artilleries and 19 infantry moved from Malaya to Shan State 2 artilleries and 2 infantry moved from Eastern India to Burma 1 armour and 1 artillery moved from Central India to Eastern India 1 armour moved from Eastern India to Burma 2 infantry moved from Southern Persia to Baluchistan 2 fighters moved from Southern Persia to Eastern India 1 carrier moved from 83 Sea Zone to 81 Sea Zone 1 battleship and 3 cruisers moved from 83 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Malta 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 3 transports moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from Alexandria to 100 Sea Zone 2 armour and 2 infantry moved from Trans-Jordan to 100 Sea Zone 2 armour, 4 infantry and 3 transports moved from 100 Sea Zone to 96 Sea Zone 2 armour and 4 infantry moved from 96 Sea Zone to Algeria 2 infantry moved from Algeria to Morocco 2 transports moved from 109 Sea Zone to 91 Sea Zone 3 transports moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 5 infantry moved from Iraq to 82 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 82 Sea Zone to 81 Sea Zone 1 artillery and 5 infantry moved from 81 Sea Zone to Western India 1 infantry moved from Rhodesia to Belgian Congo Place Units - UK_Pacific 1 infantry, 1 marine and 1 mech_infantry placed in Eastern India 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry, 1 marine and 1 mech_infantry Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -3.50 Americans regular : -2.00 Japanese regular : -0.83 British regular : -1.00
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Southern Italy 2 artilleries and 4 infantry moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,2,1,2 Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Combat Move - ANZAC 1 fighter moved from Malaya to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Shan State 1 fighter moved from Malaya to Shan State 2 infantry moved from Baluchistan to Western India Combat Move - French 1 infantry moved from Baluchistan to Western India 1 infantry moved from Ethiopia to Italian Somaliland French take Italian Somaliland from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters, 21 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from United Kingdom to Scotland Germans take Scotland from British 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 122 Sea Zone 1 infantry moved from 122 Sea Zone to Eire 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians Combat - Germans Battle in Eire Non Combat Move - Germans 3 aaGuns, 11 artilleries and 12 infantry moved from Baltic States to Poland 2 armour and 11 mech_infantrys moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Baltic States to Eastern Poland 5 infantry moved from Germany to Poland 3 fighters and 3 tactical_bombers moved from Holland Belgium to Romania 3 artilleries and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun moved from Holland Belgium to 113 Sea Zone 1 aaGun moved from Western Germany to Holland Belgium 3 artilleries and 2 infantry moved from 113 Sea Zone to United Kingdom 1 carrier, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to France 1 fighter and 4 tactical_bombers moved from Holland Belgium to Southern Italy 1 infantry moved from Vyborg to Karelia Place Units - Germans 1 artillery and 9 infantry placed in Romania 3 infantry placed in United Kingdom 9 infantry placed in Germany 3 fighters placed in Western Germany 2 destroyers and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,3,4,1,3 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 2 aaGuns and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 aaGun and 8 transports EDIT: Adding units owned by Germans to United Kingdom: 1 aaGun EDIT: Adding units owned by Germans to 113 Sea Zone: 8 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 45 PUs; Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Archangel to Karelia 1 artillery moved from Archangel to Karelia 1 artillery and 3 infantry moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Baltic States 1 artillery and 26 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Southern Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 2 fighters moved from Russia to Eastern Poland 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery, 1 fighter and 9 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Siberia to Korea 4 infantry moved from Smolensk to Northern Belarus 3 artilleries moved from Southern Belarus to Northern Belarus Combat - Russians Battle in Karelia Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vyborg, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 4 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 30 infantry in Northern Belarus, round 2 : 5/34 hits, 7.00 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 4 artilleries and 29 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Korea, round 2 : 2/13 hits, 3.33 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter moved from Korea to Siberia 1 aaGun moved from Amur to Korea 1 artillery and 2 infantry moved from Buryatia to Northern Manchuria 2 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Archangel to Leningrad 1 aaGun moved from Southern Belarus to Northern Belarus 1 aaGun moved from Leningrad to Northern Belarus 4 armour and 3 mech_infantrys moved from Southern Belarus to Bessarabia 2 fighters moved from Eastern Poland to Bessarabia 1 fighter moved from Baltic States to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 4 artilleries and 4 infantry moved from Russia to Smolensk 5 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Baltic States to Bessarabia 1 fighter moved from Baltic States to Leningrad Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 1 artillery, 1 infantry and 1 mech_infantry placed in Stalingrad Russians undo move 1. 1 armour, 1 artillery and 1 mech_infantry placed in Leningrad 3 infantry placed in Siberia 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5 Russians collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : 0.33 Germans regular : 0.67 Russians regular : -2.00
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Davao to 36 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 marine moved from Caroline Islands to 35 Sea Zone 3 battleships, 3 cruisers and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Borneo 1 fighter moved from Queensland to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to New Zealand 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Kwangtung 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery and 2 infantry moved from Anhwe to Kiangsi 3 infantry moved from Anhwe to Shansi 1 artillery moved from Anhwe to Shansi 1 fighter moved from 35 Sea Zone to Kwangtung 1 tactical_bomber moved from Queensland to 55 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in New Zealand Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shansi Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Borneo Japanese attack with 2 artilleries, 2 infantry and 1 marine British defend with 1 artillery and 1 infantry Japanese roll dice for 3 battleships and 2 cruisers in Borneo, round 2 : 3/5 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Borneo 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 marine remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 armour and 1 mech_infantry moved from Anhwe to Fukien 1 fighter moved from Kwangtung to Fukien 3 aaGuns, 1 artillery and 19 infantry moved from Anhwe to Shantung 6 infantry moved from 20 Sea Zone to Shantung 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 3 carriers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 64 Sea Zone 4 infantry moved from New South Wales to Queensland 2 fighters moved from 35 Sea Zone to Kiangsu 1 fighter moved from Caroline Islands to Kiangsu 2 fighters moved from Caroline Islands to Japan 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 50 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 64 Sea Zone 1 airfield and 3 infantry placed in Kiangsu 3 infantry placed in Shantung 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.17 Japanese regular : 1.33 UK_Pacific regular : 0.83 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 marine moved from Algeria to 96 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 95 Sea Zone to Southern France 4 infantry moved from Wake Island to 32 Sea Zone 4 infantry and 3 transports moved from 32 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 infantry moved from 35 Sea Zone to Paulau 4 artilleries and 4 infantry moved from Wake Island to 32 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 32 Sea Zone to 34 Sea Zone 4 artilleries and 4 infantry moved from 34 Sea Zone to Caroline Islands 3 marines moved from Wake Island to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 2 battleships and 2 marines moved from 32 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 32 Sea Zone to 18 Sea Zone 1 bomber moved from Wake Island to 65 Sea Zone 1 bomber moved from Wake Island to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 18 Sea Zone 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 50 Sea Zone 1 fighter moved from Wake Island to 50 Sea Zone 1 fighter moved from Wake Island to 18 Sea Zone 7 submarines moved from 32 Sea Zone to 50 Sea Zone 1 submarine moved from 32 Sea Zone to 50 Sea Zone 2 carriers moved from 32 Sea Zone to 50 Sea Zone Combat - Americans Battle in 65 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 65 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Caroline Islands Battle in Guam Battle in Southern France Battle in Paulau Battle in Marianas Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Caroline Islands from Japanese, taking Guam from Japanese, taking Southern France from Germans, taking Paulau from Japanese, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 50 Sea Zone Americans attack with 2 carriers, 1 cruiser, 3 fighters, 8 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 8 submarines in 50 Sea Zone, round 2 : 0/8 hits, 2.67 expected hits Americans roll dice for 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 2 carriers, 1 cruiser, 3 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Solomon Islands Non Combat Move - Americans 2 carriers and 6 submarines moved from 32 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 34 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 93 Sea Zone 3 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun moved from Central United States to 104 Sea Zone 1 aaGun, 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from 93 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Western United States to Wake Island 1 bomber moved from 21 Sea Zone to Northern Manchuria 1 bomber moved from 65 Sea Zone to Johnston Island 1 mech_infantry moved from Libya to Algeria 1 mech_infantry moved from Alexandria to Libya Place Units - Americans 1 fighter and 3 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 104 Sea Zone 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 5 infantry moved from Hunan to Kwangtung 11 artilleries and 13 infantry moved from Hopei to Kiangsi 1 fighter moved from Hopei to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries, 1 fighter and 5 infantry Japanese defend with 1 harbour and 2 infantry Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kwangtung, round 2 : 1/8 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangtung 1 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kwangtung, round 3 : 2/7 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Kiangsi Chinese attack with 11 artilleries and 13 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 11 artilleries and 13 infantry in Kiangsi, round 2 : 5/24 hits, 7.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kiangsi 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 11 artilleries and 12 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Yunnan 1 infantry moved from Honan to Hopei 1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Chinese 1 artillery and 5 infantry placed in Kiangsi Chinese undo move 1. 1 artillery and 2 infantry placed in Southern Manchuria 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 5 infantry moved from Western India to 81 Sea Zone 1 destroyer moved from 40 Sea Zone to 132 Sea Zone 2 fighters moved from Eastern India to 132 Sea Zone 1 fighter moved from 81 Sea Zone to Sumatra 1 artillery, 5 infantry and 3 transports moved from 81 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Sumatra 4 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Sumatra 1 battleship moved from 81 Sea Zone to 40 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 42 Sea Zone UK_Pacific take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 3 cruisers moved from 81 Sea Zone to 42 Sea Zone Combat - British Battle in Java Battle in 132 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 132 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone British win, taking Java from Japanese, taking 132 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sumatra British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra British roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Sumatra to 42 Sea Zone 1 carrier moved from 81 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Shan State 1 fighter moved from 132 Sea Zone to 42 Sea Zone 1 fighter moved from 132 Sea Zone to Shan State 2 infantry moved from Shan State to Malaya 2 artilleries and 2 infantry moved from Burma to Yunnan 2 infantry moved from Shan State to Yunnan 1 artillery moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 1 armour moved from Burma to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 1 artillery and 1 infantry moved from Eastern India to Burma 1 aaGun moved from Shan State to Yunnan 2 fighters moved from Hopei to Kiangsi 3 infantry moved from Szechwan to Yunnan 2 infantry moved from Baluchistan to Western India 1 aaGun moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 2 armour and 4 infantry moved from Algeria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 2 armour, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 95 Sea Zone 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber moved from 95 Sea Zone to Southern France 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Place Units - UK_Pacific 1 destroyer and 2 submarines placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,2,1,5,1,5,5,2,3,3,1,3,6,4,2,1,3,1,2,6 UK_Pacific collect 21 PUs (2 lost to blockades); end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Some Units in 40 Sea Zone change ownership: 1 destroyer and 2 submarines
Combat Hit Differential Summary :
Chinese regular : -4.17 Americans regular : -1.67 Japanese regular : 1.50 British regular : -1.50
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 5 infantry moved from Romania to Bulgaria 2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,5,2,5 Italians collect 6 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Shan State to Java 2 infantry moved from Western India to Eastern India Combat Move - French Non Combat Move - French 1 infantry moved from Western India to Eastern India 1 infantry moved from Italian Somaliland to Ethiopia Turn Complete - French
Combat Hit Differential Summary :