Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
@mr_stucifer No scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 harbour, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 transports moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from Algeria to 96 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Tunisia to Libya
1 carrier and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
2 fighters moved from 100 Sea Zone to Libya
1 artillery and 5 infantry moved from 98 Sea Zone to Libya
1 marine moved from Trans-Jordan to 100 Sea Zone
1 cruiser and 1 marine moved from 100 Sea Zone to 101 Sea Zone
1 carrier moved from 100 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Crete
1 carrier and 4 submarines moved from 11 Sea Zone to 32 Sea Zone
1 battleship moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters moved from Hawaiian Islands to Marshall Islands
2 fighters moved from Western United States to 32 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
5 submarines moved from 27 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Crete
Battle in 98 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Italians defend with 1 cruiser and 2 transports
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 2 transports in 98 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
2 transports owned by the Italians lost in 98 Sea Zone
2 infantry owned by the Italians lost in Libya
Americans win, taking Crete from Italians with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 23
Casualties for Italians: 1 cruiser and 2 transports
Battle in Libya
Americans attack with 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys in Libya, round 2 : 5/12 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Americans lost in Libya
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys in Libya, round 3 : 4/11 hits, 3.33 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Marshall Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 fighters and 2 infantry in Marshall Islands, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Marshall Islands to 32 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
6 infantry moved from Eastern United States to 104 Sea Zone
6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
6 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Libya to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter moved from Alaska to Siberia
1 bomber moved from Hopei to Stalingrad
Place Units - Americans
1 harbour placed in Wake Island
1 carrier, 1 submarine and 3 transports placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Kweichow
3 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Hopei to Kiangsi
6 artilleries and 7 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 6 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 7 infantry in Hunan, round 2 : 5/13 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 3/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Tsinghai
Place Units - Chinese
3 artilleries and 1 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 artillery moved from Algeria to 94 Sea Zone
2 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Malta
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 100 Sea Zone to 97 Sea Zone
2 fighters moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to 97 Sea Zone
1 transport moved from 83 Sea Zone to 100 Sea Zone
4 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
2 infantry moved from 101 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Sardinia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 8 infantry moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo China
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 97 Sea Zone
Combat - British
Battle in Greece
Battle in Cyprus
Battle in 97 Sea Zone
British attack with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Germans defend with 3 submarines; Italians defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 battleship, 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the British
3 destroyers owned by the British and 1 submarine owned by the British lost in 97 Sea Zone
3 submarines owned by the Germans, 1 cruiser owned by the Italians, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 3 : 10/13 hits, 6.83 expected hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 97 Sea Zone
1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking Greece from Germans, taking Cyprus from Italians with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 43
Casualties for British: 3 destroyers, 1 fighter and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Casualties for Germans: 3 submarines
Battle in Sardinia
Battle in Malta
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 airfield and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Malta
2 infantry owned by the Italians lost in Malta
British win, taking Sardinia from Italians, taking Malta from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in French Indo China
British attack with 2 artilleries and 9 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 9 infantry in French Indo China, round 2 : 2/11 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Shan State to French Indo China
4 infantry moved from Shan State to Malaya
4 infantry moved from Burma to Shan State
3 infantry moved from Eastern India to Burma
1 fighter moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Shansi
2 fighters moved from 97 Sea Zone to 101 Sea Zone
1 carrier moved from 83 Sea Zone to 101 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 armour, 1 infantry and 1 mech_infantry moved from Syria to Iraq
1 armour and 1 mech_infantry moved from Iraq to Southern Persia
2 artilleries moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Southern Persia
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
1 factory_minor placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 3.50
Americans regular : 2.33
Japanese regular : -2.67
Italians regular : 0.67
British regular : 4.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Northern Caucasus to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
2 artilleries and 4 infantry moved from Southern France to France
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from South Australia to New South Wales
1 submarine moved from 59 Sea Zone to 40 Sea Zone
1 submarine moved from 59 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to Eastern India
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,2,5,5,5,4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 13 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Bulgaria to Greece
2 fighters and 2 tactical_bombers moved from Ukraine to Greece
2 infantry moved from Northern Caucasus to Rostov
2 bombers, 3 fighters and 3 tactical_bombers moved from Northern Caucasus to Rostov
1 artillery and 1 infantry moved from Archangel to Vologda
1 infantry moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
Combat Hit Differential Summary :
@mr_stucifer Scramble options
@mikawagunichi No scrambles
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 13 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Bulgaria to Greece
2 fighters and 2 tactical_bombers moved from Ukraine to Greece
2 infantry moved from Northern Caucasus to Rostov
2 bombers, 3 fighters and 3 tactical_bombers moved from Northern Caucasus to Rostov
1 artillery and 1 infantry moved from Archangel to Vologda
1 infantry moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
Combat - Germans
Battle in Greece
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Greece, round 2 : 4/9 hits, 4.00 expected hits
British roll dice for 2 infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Greece
2 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Northern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 6/10 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 118 Sea Zone to 116 Sea Zone
12 armour and 15 mech_infantrys moved from Northern Caucasus to Northwest Persia
1 armour moved from Southern Caucasus to Northwest Persia
2 artilleries and 4 infantry moved from Northern Caucasus to Southern Caucasus
3 fighters and 3 tactical_bombers moved from Rostov to Southern Caucasus
2 bombers moved from Rostov to Southern Caucasus
1 tactical_bomber moved from Greece to Southern Caucasus
1 fighter moved from Greece to Southern Caucasus
2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 aaGuns, 10 artilleries, 18 infantry and 2 mech_infantrys moved from Leningrad to Novgorod
5 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
1 cruiser and 1 destroyer moved from 128 Sea Zone to 115 Sea Zone
Place Units - Germans
10 infantry placed in Romania
2 artilleries and 1 infantry placed in Leningrad
1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
1 transport placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,3,1,5,5,1,4,2,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 0.67
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Gorky to Vologda
1 infantry moved from Yaroslavl to Vologda
1 armour moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Bryansk
1 armour moved from Stalingrad to Kursk
Russians take Kursk from Italians
1 mech_infantry moved from Stalingrad to Kursk
4 infantry moved from Stalingrad to Rostov
2 armour, 8 artilleries, 31 infantry and 2 mech_infantrys moved from Stalingrad to Northern Caucasus
2 infantry moved from Kazakhstan to Northern Caucasus
2 fighters moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Stalingrad to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 artillery and 2 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 2 fighters and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Rostov, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northern Caucasus
Russians attack with 2 armour, 8 artilleries, 33 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 8 artilleries, 33 infantry and 2 mech_infantrys in Northern Caucasus, round 2 : 15/45 hits, 11.17 expected hits
Italians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Italians with 2 armour, 8 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Vologda
2 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns, 3 artilleries and 21 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
2 fighters moved from Rostov to Stalingrad
2 aaGuns moved from Stalingrad to Northern Caucasus
3 infantry moved from Samara to Gorky
1 fighter moved from Yakut S.S.R. to Siberia
1 artillery and 3 infantry moved from Siberia to Sakha
1 infantry moved from Sakha to Buryatia
4 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
3 infantry moved from Urals to Samara
Place Units - Russians
3 infantry placed in Stalingrad
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.00
Russians regular : 3.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Gorky to Vologda
1 infantry moved from Yaroslavl to Vologda
1 armour moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Bryansk
1 armour moved from Stalingrad to Kursk
Russians take Kursk from Italians
1 mech_infantry moved from Stalingrad to Kursk
4 infantry moved from Stalingrad to Rostov
2 armour, 8 artilleries, 31 infantry and 2 mech_infantrys moved from Stalingrad to Northern Caucasus
2 infantry moved from Kazakhstan to Northern Caucasus
2 fighters moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Stalingrad to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 artillery and 2 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 2 fighters and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Rostov, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northern Caucasus
Russians attack with 2 armour, 8 artilleries, 33 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 8 artilleries, 33 infantry and 2 mech_infantrys in Northern Caucasus, round 2 : 15/45 hits, 11.17 expected hits
Italians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Italians with 2 armour, 8 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Vologda
2 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns, 3 artilleries and 21 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
2 fighters moved from Rostov to Stalingrad
2 aaGuns moved from Stalingrad to Northern Caucasus
3 infantry moved from Samara to Gorky
1 fighter moved from Yakut S.S.R. to Siberia
1 artillery and 3 infantry moved from Siberia to Sakha
1 infantry moved from Sakha to Buryatia
4 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
3 infantry moved from Urals to Samara
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Siberia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.00
Russians regular : 3.50
@mikawagunichi Sorry for the double post, put the infantry in Stalingrad out of habit and instantly realized I meant to put them in Siberia.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone
4 artilleries, 1 battleship, 4 infantry and 4 transports moved from 35 Sea Zone to 64 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 battleship, 3 cruisers and 1 marine moved from 55 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
4 infantry moved from New Guinea to 47 Sea Zone
4 infantry and 2 transports moved from 47 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 battleship moved from 47 Sea Zone to 64 Sea Zone
5 artilleries, 9 infantry and 1 marine moved from 64 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
2 bombers, 1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to New South Wales
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Northern Manchuria to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in New South Wales
Japanese attack with 5 artilleries, 2 bombers, 3 fighters, 9 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 12 infantry and 1 marine; Americans defend with 2 marines
ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits
1 bomber owned by the Japanese lost in New South Wales
Japanese roll dice for 3 battleships and 3 cruisers in New South Wales, round 2 : 4/6 hits, 3.50 expected hits
Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 marine and 3 tactical_bombers in New South Wales, round 2 : 7/22 hits, 8.33 expected hits
ANZAC roll dice for 2 aaGuns, 2 artilleries, 1 fighter, 12 infantry and 3 marines in New South Wales, round 2 : 7/18 hits, 6.33 expected hits
7 infantry owned by the Japanese lost in New South Wales
9 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in New South Wales, round 3 : 5/15 hits, 6.67 expected hits
ANZAC roll dice for 2 artilleries, 1 fighter, 3 infantry and 3 marines in New South Wales, round 3 : 3/9 hits, 3.33 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
3 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 1 marine and 3 tactical_bombers in New South Wales, round 4 : 7/12 hits, 5.67 expected hits
ANZAC roll dice for 1 fighter and 3 marines in New South Wales, round 4 : 0/4 hits, 1.67 expected hits
1 fighter owned by the ANZAC, 1 marine owned by the ANZAC and 2 marines owned by the Americans lost in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 artilleries, 1 bomber, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 1 artillery, 1 bomber and 9 infantry
Casualties for ANZAC: 2 aaGuns, 2 artilleries, 1 fighter, 12 infantry and 1 marine
Casualties for Americans: 2 marines
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 bomber moved from New South Wales to New Guinea
1 carrier moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 35 Sea Zone to 64 Sea Zone
1 carrier moved from 47 Sea Zone to 64 Sea Zone
3 fighters and 3 tactical_bombers moved from New South Wales to 64 Sea Zone
1 destroyer moved from 50 Sea Zone to 64 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
5 infantry and 1 mech_infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Northern Manchuria to Jehol
2 fighters moved from Shantung to Jehol
3 infantry moved from Fukien to Kwangtung
4 infantry moved from Japan to 6 Sea Zone
2 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
4 infantry moved from 21 Sea Zone to Kwangtung
2 fighters moved from Kiangsu to Kwangtung
1 fighter moved from Jehol to Kwangtung
Place Units - Japanese
2 fighters placed in Japan
4 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Shantung
Japanese undo move 2.
3 infantry placed in Japan
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 47 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC AA : 0.00
ANZAC regular : -1.50
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 7 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Libya to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Greece
2 fighters moved from 101 Sea Zone to Greece
1 bomber moved from Stalingrad to Leningrad
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 battleship, 1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
Combat - Americans
Strategic bombing raid in Leningrad
Germans roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Bombing raid in Leningrad rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Leningrad causes 5 damage total.
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Greece
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 100 Sea Zone
1 marine moved from Crete to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Syria
1 armour, 2 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 100 Sea Zone to Syria
1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to Alexandria
6 infantry moved from Morocco to Algeria
1 carrier and 1 fighter moved from 98 Sea Zone to 100 Sea Zone
1 destroyer moved from 98 Sea Zone to 100 Sea Zone
2 fighters moved from Greece to Iraq
1 bomber moved from Leningrad to Russia
1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery and 3 transports moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 4 infantry moved from Hawaiian Islands to 27 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 27 Sea Zone to 32 Sea Zone
3 artilleries and 5 infantry moved from 32 Sea Zone to Wake Island
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
2 carriers, 4 fighters and 9 submarines moved from 32 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Wake Island
2 transports moved from 93 Sea Zone to 66 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier and 7 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Tsinghai to Anhwe
3 artilleries and 5 infantry moved from Shansi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 5 infantry in Chahar, round 2 : 3/8 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
3 infantry moved from Kweichow to Hunan
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery placed in Chahar
1 infantry placed in Shansi
1 infantry placed in Chahar
2 artilleries placed in Hunan
Chinese undo move 4.
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
2 artilleries and 2 infantry placed in Chahar
1 artillery placed in Hunan
Chinese undo move 1.
2 artilleries and 1 infantry placed in Chahar
1 infantry placed in Shansi
Chinese undo move 1.
1 artillery placed in Chahar
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
2 infantry moved from Shan State to Yunnan
1 fighter moved from Shansi to Chahar
1 fighter moved from Tsinghai to Chahar
2 infantry moved from Eastern India to Burma
1 armour and 1 mech_infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to Northeast Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 infantry moved from Sardinia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 100 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 carrier, 2 fighters, 1 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 100 Sea Zone to Trans-Jordan
4 fighters and 2 tactical_bombers moved from 100 Sea Zone to Iraq
1 carrier moved from 100 Sea Zone to 83 Sea Zone
2 infantry moved from Shan State to Yunnan
1 aaGun, 2 artilleries and 9 infantry moved from French Indo China to Shan State
Place Units - British
1 artillery, 1 infantry and 1 marine placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 submarine placed in 73 Sea Zone
1 infantry placed in Union of South Africa
1 submarine placed in 112 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.50
Japanese regular : 0.00
Germans AA : -0.17
Germans regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Northwest Persia to Southern Persia
1 bomber moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Southern Persia
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Southern Persia, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Persia
Italians win, taking Southern Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 101 Sea Zone to Southern Italy
2 infantry moved from Yugoslavia to Albania
3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Italians collect 14 PUs; end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - ANZAC
1 submarine moved from 40 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Eastern India
1 fighter moved from Eastern India to Iraq
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 69 PUs;
Germans buy 5 armour, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 108 Sea Zone
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
2 artilleries and 1 infantry moved from Leningrad to Vologda
13 armour and 15 mech_infantrys moved from Northwest Persia to Baluchistan
Germans take Baluchistan from UK_Pacific
Combat - Germans
Battle in 108 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 108 Sea Zone
Germans win, taking 108 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Vologda
Germans attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 artilleries in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Vologda, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour moved from Leningrad to Eastern Poland
5 armour and 6 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Romania to Bulgaria
8 infantry moved from Romania to Bessarabia
4 fighters and 4 tactical_bombers moved from Southern Caucasus to Romania
2 bombers moved from Southern Caucasus to Leningrad
3 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
1 cruiser moved from 115 Sea Zone to 118 Sea Zone
1 infantry moved from Southern Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to France
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : 0.67
Germans regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 69 PUs;
Germans buy 5 armour, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 108 Sea Zone
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
2 artilleries and 1 infantry moved from Leningrad to Vologda
13 armour and 15 mech_infantrys moved from Northwest Persia to Baluchistan
Germans take Baluchistan from UK_Pacific
Combat - Germans
Battle in 108 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 108 Sea Zone
Germans win, taking 108 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Vologda
Germans attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 artilleries in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Vologda, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour moved from Leningrad to Eastern Poland
5 armour and 6 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Romania to Bulgaria
8 infantry moved from Romania to Bessarabia
4 fighters and 4 tactical_bombers moved from Southern Caucasus to Romania
2 bombers moved from Southern Caucasus to Leningrad
3 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
1 cruiser moved from 115 Sea Zone to 118 Sea Zone
1 infantry moved from Southern Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to France
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 artilleries and 2 infantry moved from Southern Caucasus to Northwest Persia
Place Units - Germans
1 destroyer placed in 118 Sea Zone
5 armour and 5 mech_infantrys placed in Romania
2 infantry placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : 0.67
Germans regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 13 infantry moved from Sakha to Amur
1 fighter moved from Siberia to Amur
2 infantry moved from Northern Caucasus to Southern Caucasus
1 fighter moved from Stalingrad to Southern Caucasus
1 fighter moved from Stalingrad to Southern Caucasus
1 armour moved from Kursk to Ukraine
Russians take Ukraine from Italians
1 armour moved from Ukraine to Kursk
1 infantry moved from Gorky to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
1 infantry moved from Bryansk to Southern Belarus
Combat - Russians
Battle in Amur
Russians attack with 1 artillery, 1 fighter and 13 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 13 infantry in Amur, round 2 : 1/15 hits, 3.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Amur
1 infantry owned by the Japanese lost in Amur
Russians roll dice for 1 artillery, 1 fighter and 12 infantry in Amur, round 3 : 6/14 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Southern Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Southern Caucasus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Caucasus
Russians win, taking Southern Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 artillery owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Southern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia
1 infantry moved from Smolensk to Yaroslavl
1 artillery moved from Bryansk to Kursk
1 armour moved from Bryansk to Russia
4 artilleries and 30 infantry moved from Russia to Yaroslavl
2 infantry moved from Gorky to Nenetsia
3 infantry moved from Samara to Gorky
1 aaGun moved from Russia to Yaroslavl
1 fighter moved from Vologda to Russia
4 infantry moved from Rostov to Kursk
2 armour and 2 mech_infantrys moved from Northern Caucasus to Kursk
2 aaGuns, 8 artilleries and 31 infantry moved from Northern Caucasus to Rostov
2 fighters moved from Southern Caucasus to Stalingrad
1 fighter moved from Amur to Siberia
1 aaGun moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
3 artilleries, 2 infantry and 1 mech_infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Siberia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 1.00
Russians regular : 3.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
3 artilleries and 1 marine moved from New South Wales to 64 Sea Zone
3 artilleries, 3 battleships, 3 carriers, 3 cruisers, 1 destroyer, 1 marine and 3 transports moved from 64 Sea Zone to 35 Sea Zone
3 artilleries and 1 marine moved from 35 Sea Zone to Caroline Islands
1 bomber moved from New Guinea to Caroline Islands
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery moved from Kiangsu to Anhwe
Combat Hit Differential Summary :
@mr_stucifer Scramble to Carolines?