I am not at my computer, but if you make a picture post of the situation i can reply shortly
L23 Mainah L+17 vs Avner X BM
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor, 3x factory_minor; Remaining resources: 70 PUs; Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Archangel to Vologda 2 armour, 2 artilleries and 1 mech_infantry moved from Russia to Samara 2 armour and 6 mech_infantrys moved from Bryansk to Volgograd 3 armour, 4 infantry and 6 mech_infantrys moved from Rostov to Volgograd 1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 2 submarines moved from 112 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Germany to 110 Sea Zone 2 transports moved from 111 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 armour moved from Germany to 113 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 4 armour, 2 artilleries, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone 4 armour, 4 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom 1 bomber moved from Germany to United Kingdom 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 8 transports British defend with 1 destroyer; Americans defend with 1 carrier and 2 fighters Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for Americans: 1 carrier and 2 fighters Casualties for British: 1 destroyer Battle in United Kingdom Germans attack with 4 armour, 4 artilleries, 1 bomber, 4 fighters, 8 infantry and 3 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 fighters British roll AA dice in United Kingdom : 0/8 hits, 1.33 expected hits Germans roll dice for 4 armour, 4 artilleries, 1 bomber, 4 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 9/24 hits, 10.00 expected hits British roll dice for 5 aaGuns, 1 armour, 2 artilleries, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/23 hits, 8.83 expected hits 2 artilleries owned by the Germans and 8 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 4 fighters and 3 tactical_bombers in United Kingdom, round 3 : 7/14 hits, 7.33 expected hits British roll dice for 1 armour, 2 artilleries, 3 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/19 hits, 7.50 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Germans and 3 armour owned by the Germans lost in United Kingdom 7 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers in United Kingdom, round 4 : 4/8 hits, 4.67 expected hits British roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/12 hits, 5.17 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom 4 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in United Kingdom, round 5 : 3/5 hits, 3.00 expected hits British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 5 : 3/8 hits, 3.83 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour and 1 bomber in United Kingdom, round 6 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 3 fighters in United Kingdom, round 6 : 4/5 hits, 2.83 expected hits 1 bomber owned by the Germans and 1 armour owned by the Germans lost in United Kingdom 1 artillery owned by the British lost in United Kingdom British win with 1 armour and 3 fighters remaining. Battle score for attacker is -66 Casualties for Germans: 4 armour, 4 artilleries, 1 bomber, 4 fighters, 8 infantry and 3 tactical_bombers Casualties for British: 5 aaGuns, 2 artilleries, 14 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in Volgograd Germans attack with 5 armour, 4 infantry and 12 mech_infantrys British defend with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Russians defend with 1 factory_minor Germans roll dice for 5 armour, 4 infantry and 12 mech_infantrys in Volgograd, round 2 : 5/21 hits, 5.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 8/13 hits, 5.17 expected hits 4 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Volgograd 1 bomber owned by the British and 4 infantry owned by the British lost in Volgograd Germans roll dice for 5 armour and 8 mech_infantrys in Volgograd, round 3 : 2/13 hits, 3.83 expected hits Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 6/8 hits, 3.67 expected hits 6 mech_infantrys owned by the Germans lost in Volgograd 2 mech_infantrys owned by the British lost in Volgograd Germans roll dice for 5 armour and 2 mech_infantrys in Volgograd, round 4 : 4/7 hits, 2.83 expected hits Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Volgograd, round 4 : 5/6 hits, 3.00 expected hits 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd 1 tactical_bomber owned by the British, 2 artilleries owned by the British and 1 armour owned by the British lost in Volgograd Germans roll dice for 2 armour in Volgograd, round 5 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 fighters in Volgograd, round 5 : 0/2 hits, 1.33 expected hits 2 fighters owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 1 Casualties for Germans: 3 armour, 4 infantry and 12 mech_infantrys Casualties for British: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Battle in Samara Germans attack with 2 armour, 2 artilleries and 1 mech_infantry Americans defend with 1 bomber; Russians defend with 1 infantry Germans roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Samara, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Samara Germans roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Samara, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Archangel to Russia 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Novgorod 1 armour, 1 fighter and 1 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,1,3,4,2,3,5,1,5,4,6,3,4,1 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 British AA : -1.33 Russians regular : 4.67 Germans regular : -2.00 British regular : -2.17
The dice abandoned me. I surrender, and will post.
Thank you for the good game.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 fighter and 7 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Sikang 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 19 PUs; UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Gibraltar to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq Combat - British Battle in 98 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 96 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer and 1 submarine British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Neutral_Axis: 2 infantry Battle in Trans-Jordan British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/8 hits, 2.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from 98 Sea Zone to Persia 1 infantry moved from Eastern Persia to Persia 1 destroyer and 2 transports moved from 80 Sea Zone to 77 Sea Zone 3 infantry moved from Malaya to Shan State 3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan 1 armour and 3 mech_infantrys moved from India to Yunnan 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 92 Sea Zone to 86 Sea Zone 2 fighters moved from 96 Sea Zone to 92 Sea Zone Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 1 factory_minor placed in Persia 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 30 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.83 Italians regular : -0.83 Japanese regular : 0.00 Neutral_Axis regular : 2.00 British regular : 1.00
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@mainah said in L23 Mainah L+17 vs Avner X BM:
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor, 3x factory_minor; Remaining resources: 70 PUs; Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Archangel to Vologda 2 armour, 2 artilleries and 1 mech_infantry moved from Russia to Samara 2 armour and 6 mech_infantrys moved from Bryansk to Volgograd 3 armour, 4 infantry and 6 mech_infantrys moved from Rostov to Volgograd 1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 2 submarines moved from 112 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Germany to 110 Sea Zone 2 transports moved from 111 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 armour moved from Germany to 113 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 4 armour, 2 artilleries, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone 4 armour, 4 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom 1 bomber moved from Germany to United Kingdom 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 8 transports British defend with 1 destroyer; Americans defend with 1 carrier and 2 fighters Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for Americans: 1 carrier and 2 fighters Casualties for British: 1 destroyer Battle in United Kingdom Germans attack with 4 armour, 4 artilleries, 1 bomber, 4 fighters, 8 infantry and 3 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 fighters British roll AA dice in United Kingdom : 0/8 hits, 1.33 expected hits Germans roll dice for 4 armour, 4 artilleries, 1 bomber, 4 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 9/24 hits, 10.00 expected hits British roll dice for 5 aaGuns, 1 armour, 2 artilleries, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/23 hits, 8.83 expected hits 2 artilleries owned by the Germans and 8 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 4 fighters and 3 tactical_bombers in United Kingdom, round 3 : 7/14 hits, 7.33 expected hits British roll dice for 1 armour, 2 artilleries, 3 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/19 hits, 7.50 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Germans and 3 armour owned by the Germans lost in United Kingdom 7 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers in United Kingdom, round 4 : 4/8 hits, 4.67 expected hits British roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/12 hits, 5.17 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom 4 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in United Kingdom, round 5 : 3/5 hits, 3.00 expected hits British roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 5 : 3/8 hits, 3.83 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour and 1 bomber in United Kingdom, round 6 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 3 fighters in United Kingdom, round 6 : 4/5 hits, 2.83 expected hits 1 bomber owned by the Germans and 1 armour owned by the Germans lost in United Kingdom 1 artillery owned by the British lost in United Kingdom British win with 1 armour and 3 fighters remaining. Battle score for attacker is -66 Casualties for Germans: 4 armour, 4 artilleries, 1 bomber, 4 fighters, 8 infantry and 3 tactical_bombers Casualties for British: 5 aaGuns, 2 artilleries, 14 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in Volgograd Germans attack with 5 armour, 4 infantry and 12 mech_infantrys British defend with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Russians defend with 1 factory_minor Germans roll dice for 5 armour, 4 infantry and 12 mech_infantrys in Volgograd, round 2 : 5/21 hits, 5.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 8/13 hits, 5.17 expected hits 4 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Volgograd 1 bomber owned by the British and 4 infantry owned by the British lost in Volgograd Germans roll dice for 5 armour and 8 mech_infantrys in Volgograd, round 3 : 2/13 hits, 3.83 expected hits Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 6/8 hits, 3.67 expected hits 6 mech_infantrys owned by the Germans lost in Volgograd 2 mech_infantrys owned by the British lost in Volgograd Germans roll dice for 5 armour and 2 mech_infantrys in Volgograd, round 4 : 4/7 hits, 2.83 expected hits Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Volgograd, round 4 : 5/6 hits, 3.00 expected hits 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd 1 tactical_bomber owned by the British, 2 artilleries owned by the British and 1 armour owned by the British lost in Volgograd Germans roll dice for 2 armour in Volgograd, round 5 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 fighters in Volgograd, round 5 : 0/2 hits, 1.33 expected hits 2 fighters owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 1 Casualties for Germans: 3 armour, 4 infantry and 12 mech_infantrys Casualties for British: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Battle in Samara Germans attack with 2 armour, 2 artilleries and 1 mech_infantry Americans defend with 1 bomber; Russians defend with 1 infantry Germans roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Samara, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Samara Germans roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Samara, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Archangel to Russia 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Novgorod 1 armour, 1 fighter and 1 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,1,3,4,2,3,5,1,5,4,6,3,4,1 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 British AA : -1.33 Russians regular : 4.67 Germans regular : -2.00 British regular : -2.17
The dice abandoned me. I surrender, and will post.
Thank you for the good game.
Posted to wrong game, please disregard and use below post.
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TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 fighter and 7 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Sikang 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 19 PUs; UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Gibraltar to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq Combat - British Battle in 98 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 96 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer and 1 submarine British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Neutral_Axis: 2 infantry Battle in Trans-Jordan British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/8 hits, 2.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from 98 Sea Zone to Persia 1 infantry moved from Eastern Persia to Persia 1 destroyer and 2 transports moved from 80 Sea Zone to 77 Sea Zone 3 infantry moved from Malaya to Shan State 3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan 1 armour and 3 mech_infantrys moved from India to Yunnan 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 92 Sea Zone to 86 Sea Zone 2 fighters moved from 96 Sea Zone to 92 Sea Zone Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 1 factory_minor placed in Persia 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 30 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by Americans from Philippines: 1 fighter EDIT: Adding units owned by Americans to Guam: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83 Italians regular : -0.83 Japanese regular : 0.00 Neutral_Axis regular : 2.00 British regular : 1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French Combat - Italians Battle in Crete Battle in Cyprus Battle in Egypt Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 aaGun moved from France to Southern France Italians take Southern France from Neutral_Axis 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 armour moved from Greece to Romania 1 battleship and 2 cruisers moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Kenya to Ethiopia Place Units - Italians 1 airfield placed in Greece Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 British regular : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to India 2 fighters moved from Java to Yunnan 1 destroyer moved from 57 Sea Zone to 37 Sea Zone 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 1 aaGun, 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Alexandria to 96 Sea Zone 2 bombers moved from Alexandria to 77 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 77 Sea Zone Germans attack with 2 bombers British defend with 1 destroyer and 2 transports Germans roll dice for 2 bombers in 77 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer and 2 transports in 77 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in 77 Sea Zone 1 destroyer owned by the British lost in 77 Sea Zone 2 transports owned by the British lost in 77 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer and 2 transports Non Combat Move - Germans 1 bomber moved from 77 Sea Zone to Ethiopia 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Yugoslavia to Greece 1 tactical_bomber moved from Yugoslavia to Greece 1 tactical_bomber moved from Yugoslavia to Greece 7 armour and 9 mech_infantrys moved from Germany to Baltic States 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 111 Sea Zone 1 cruiser moved from 123 Sea Zone to 125 Sea Zone 1 aaGun and 5 infantry moved from Romania to Eastern Poland 1 aaGun moved from Poland to Baltic States 6 infantry moved from Finland to Karelia 6 artilleries moved from Poland to Eastern Poland 1 aaGun, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland 3 armour moved from Slovakia Hungary to Eastern Poland 15 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland Place Units - Germans 1 destroyer placed in 113 Sea Zone 10 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 British regular : 0.33
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Russians regular : 1.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone 1 destroyer owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone 1 fighter owned by the Germans lost in 113 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Russians 2 aaGuns, 4 artilleries and 16 infantry moved from Belarus to Bryansk 7 infantry moved from Russia to Bryansk 2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from Szechwan to Russia 2 armour and 2 mech_infantrys moved from Szechwan to Yunnan Place Units - Russians 2 armour and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 bomber moved from Hainan to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 36 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 infantry moved from Hunan to Kweichow 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Hunan to Kweichow 1 bomber moved from Hunan to Shan State 1 fighter moved from Hunan to Shan State 1 tactical_bomber moved from Hunan to Kweichow Combat - Japanese Battle in Borneo Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Kweichow Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 39 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the French lost in 39 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for French: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Hopei 2 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi 1 tactical_bomber moved from Kweichow to Kiangsi 1 fighter moved from Kweichow to Kiangsi 1 tactical_bomber moved from Kweichow to French Indo China 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to Manchuria 1 bomber moved from Malaya to French Indo China 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 1 airfield and 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 French regular : 0.67 Japanese regular : -2.00 UK_Pacific regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 58 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 101 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to 102 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Algeria British take Algeria from Neutral_Axis 1 armour moved from Algeria to Morocco 1 armour moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 2 artilleries, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Yunnan to Shan State 1 bomber moved from Persia to Shan State Combat - British Battle in French West Africa Battle in Iraq British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking French West Africa from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 1 bomber and 2 infantry Japanese defend with 1 artillery British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Shan State to Yunnan 3 mech_infantrys moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Persia to India 1 infantry moved from Persia to Iraq 2 infantry moved from Tanganyika Territory to Belgian Congo 1 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - British 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 fighter and 2 infantry placed in Persia 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1 British collect 32 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,4,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.33 Neutral_Axis regular : 0.67 British regular : -1.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from French Equatorial Africa to Belgian Congo 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 mech_infantry moved from Egypt to Belgian Congo 1 armour moved from Egypt to Belgian Congo 1 bomber moved from Southern Italy to Belgian Congo 1 infantry moved from Tunisia to Algeria Italians take Algeria from British 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Western Ukraine Combat - Italians Battle in Belgian Congo Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Italians lost in Belgian Congo 2 infantry owned by the British lost in Belgian Congo Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Belgian Congo, round 3 : 0/4 hits, 1.83 expected hits British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belgian Congo, round 3 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the Italians lost in Belgian Congo Italians roll dice for 1 armour, 1 artillery and 1 bomber in Belgian Congo, round 4 : 2/3 hits, 1.50 expected hits British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Belgian Congo, round 4 : 2/3 hits, 1.50 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Belgian Congo 1 mech_infantry owned by the British and 1 armour owned by the British lost in Belgian Congo 1 bomber owned by the Italians retreated British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Southern France to France 1 fighter moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 British regular : -0.17
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Yunnan to India Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria Combat - French Battle in Algeria French attack with 1 fighter and 1 infantry Italians defend with 1 infantry French roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Algeria to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians Combat - Germans Non Combat Move - Germans 5 infantry moved from Karelia to Novgorod 1 aaGun and 4 infantry moved from Baltic States to Belarus 2 aaGuns, 3 armour, 8 artilleries and 31 infantry moved from Eastern Poland to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 7 armour and 10 mech_infantrys moved from Baltic States to Western Ukraine 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 111 Sea Zone to 119 Sea Zone 1 cruiser moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from Greece to Western Germany 1 tactical_bomber moved from Greece to Western Ukraine 1 tactical_bomber moved from Greece to Western Ukraine 1 fighter moved from Egypt to Yugoslavia 1 fighter moved from Egypt to Yugoslavia 1 fighter moved from Egypt to Yugoslavia 1 bomber moved from Ethiopia to Southern Italy 2 tactical_bombers moved from Egypt to Yugoslavia Place Units - Germans 8 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 2 mech_infantrys moved from Northwest Persia to Trans-Jordan Combat - Russians Battle in Trans-Jordan Russians attack with 2 mech_infantrys Italians defend with 1 infantry Russians roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Trans-Jordan Russians roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Trans-Jordan Italians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Russians 4 aaGuns, 12 artilleries and 32 infantry moved from Bryansk to Tambov 2 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov Place Units - Russians 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 fighter and 4 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 tactical_bomber moved from Kiangsi to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 tactical_bomber moved from Kiangsi to Kweichow 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Kweichow 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Guam Battle in Celebes Battle in Kweichow Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Kweichow from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 2.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Java, round 3 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 1 bomber, 1 fighter and 4 tactical_bombers moved from Shan State to French Indo China 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsi to French Indo China 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 bomber moved from Kweichow to French Indo China 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -0.67 ANZAC AA : -0.50 ANZAC regular : 0.33 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 5 submarines and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 58 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 bombers and 1 fighter moved from Eastern United States to Gibraltar 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 102 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 5 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 artillery placed in Yunnan 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from India to Shan State 3 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Hunan 1 bomber moved from Yunnan to Hunan 1 armour moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Yunnan Combat - British Battle in Hunan British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 armour and 4 mech_infantrys moved from India to Yunnan 1 bomber moved from Hunan to Yunnan 1 fighter moved from Trans-Jordan to Iraq 2 infantry moved from Persia to Iraq 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter and 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 2 mech_infantrys placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5 British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,6,1,1,2,1,5,6,4,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.17 Italians regular : -0.33 Japanese regular : -0.67 British regular : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Southern Italy 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from France to Western Germany Place Units - Italians 1 fighter and 1 tactical_bomber placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Italians collect 22 PUs (3 lost to blockades); end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 tactical_bomber moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 8 artilleries and 15 infantry moved from Western Ukraine to Bryansk 5 armour and 5 mech_infantrys moved from Western Ukraine to Bryansk 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in Bryansk Germans attack with 5 armour, 8 artilleries, 1 bomber, 20 infantry, 5 mech_infantrys and 2 tactical_bombers Russians defend with 5 infantry Germans roll dice for 5 armour, 8 artilleries, 1 bomber, 20 infantry, 5 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 10/41 hits, 12.67 expected hits Russians roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Bryansk 5 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 5 armour, 8 artilleries, 1 bomber, 19 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Vyborg to Finland 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from France to Western Germany 1 aaGun and 9 infantry moved from Western Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Bryansk to Eastern Poland 1 tactical_bomber moved from Bryansk to Eastern Poland 1 tactical_bomber moved from Bryansk to Eastern Poland 8 mech_infantrys moved from Germany to Poland 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Poland to Eastern Poland 3 infantry moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Bryansk 1 fighter moved from Yugoslavia to Western Germany 1 fighter moved from Yugoslavia to Western Germany 1 fighter and 2 tactical_bombers moved from Yugoslavia to Western Ukraine 5 infantry moved from Novgorod to Belarus 1 bomber moved from Southern Italy to Western Germany Place Units - Germans 1 destroyer and 1 transport placed in 113 Sea Zone 1 bomber, 1 fighter and 2 infantry placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -2.67