No scramble
L23 - BM4 - Mr_Stucifer (X) vs Donutgold (L+24)
-
@donutgold I get it, it’s quite frustrating when it feels like every 1 or 2 is getting rolled for your opponent and you get shafted.
-
@donutgold
40207-stu-donutgold-italia-4.tsvgGame History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 3 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from British Somaliland to Ethiopia 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Southern Italy to Ukraine Combat - Italians Battle in Trans-Jordan Battle in Ukraine Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Trans-Jordan from British, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ethiopia Italians attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Ethiopia Italians win, taking Ethiopia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern Italy to Western Ukraine 1 bomber moved from Ukraine to Greece 1 fighter moved from Southern Italy to Western Ukraine 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 armour and 1 infantry placed in Southern Italy 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 ANZAC regular : -0.67 Russians regular : -0.33
Dice Statistics:
Total 1 was rolled 73 times 2 was rolled 75 times 3 was rolled 82 times 4 was rolled 91 times 5 was rolled 67 times 6 was rolled 94 times Average roll : 3.593 Median : 4.000 Variance : 1.171 Standard Deviation : 1.082 Total rolls : 482 Null / Other 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.857 Median : 4.000 Variance : 0.139 Standard Deviation : 0.373 Total rolls : 7 Germans Combat 1 was rolled 14 times 2 was rolled 22 times 3 was rolled 19 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 16 times Average roll : 3.491 Median : 3.500 Variance : 0.489 Standard Deviation : 0.699 Total rolls : 110 British Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 15 times 5 was rolled 13 times 6 was rolled 22 times Average roll : 3.835 Median : 4.000 Variance : 1.034 Standard Deviation : 1.017 Total rolls : 85 Italians Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 12 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.333 Median : 3.000 Variance : 0.390 Standard Deviation : 0.624 Total rolls : 51 Americans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.231 Median : 3.000 Variance : 0.236 Standard Deviation : 0.486 Total rolls : 13 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 2 times Average roll : 2.333 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 19 times 2 was rolled 12 times 3 was rolled 19 times 4 was rolled 25 times 5 was rolled 12 times 6 was rolled 23 times Average roll : 3.618 Median : 4.000 Variance : 1.352 Standard Deviation : 1.163 Total rolls : 110 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.769 Median : 4.000 Variance : 0.293 Standard Deviation : 0.542 Total rolls : 26 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.286 Median : 3.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.909 Median : 5.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Chinese Combat 1 was rolled 6 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 12 times Average roll : 3.702 Median : 4.000 Variance : 0.670 Standard Deviation : 0.819 Total rolls : 47 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2.875 Median : 2.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Russians Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.250 Median : 4.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4
Dice stats are interesting, the sample size is pretty small but Japan & Germany with 110 rolls each are also the lowest with the exception of America (but tiny sample size).
-
@mr_stucifer 40207-stu-donutgold-anzac-4.tsvg Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Zealand to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
40207-stu-donutgold-ger-5.tsvg
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Belarus 1 artillery and 6 infantry moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel 1 infantry moved from Gibraltar to 92 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Central America Combat - Germans Battle in Central America Non Combat Move - Germans 3 submarines moved from 96 Sea Zone to 92 Sea Zone 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Western Ukraine 1 fighter and 1 tactical_bomber moved from Gibraltar to Alexandria 1 carrier, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to Western Ukraine 2 bombers moved from Western Germany to Gibraltar 3 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from France to Southern France 1 infantry moved from Normandy Bordeaux to Southern France Place Units - Germans 3 artilleries placed in Novgorod 4 armour and 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
-
@mr_stucifer 86ef4e98-84c7-4df5-895b-cebcf1d8f2d2-US_UK-7.tsvg Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Rostov Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Rostov to Bryansk 2 infantry moved from Vologda to Russia 6 infantry moved from Novosibirsk to Vologda 2 aaGuns and 11 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Volgograd 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,6,6,2,5,3,5,2,4,4,4,2 Russians collect 25 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Germans regular : 0.33 Russians regular : -3.50
-
@donutgold looks like another game’s save
-
@mr_stucifer whoops seems like I never saved. I just edited in the 2 small combats I did. 40207-stu-donutgold-russia-5.tsvg
-
@donutgold no problem 😄
-
maybe we should try a low luck game, the NSW rolls 😲
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 2 carriers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to New South Wales 1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone 5 infantry moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 marine moved from 62 Sea Zone to New South Wales 1 artillery and 1 infantry moved from Queensland to New South Wales 2 bombers moved from French Indo China to Yunnan Combat - Japanese Battle in Korea Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in New South Wales Japanese attack with 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 12/19 hits, 7.67 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry in New South Wales, round 2 : 5/11 hits, 4.83 expected hits 5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 5 infantry owned by the ANZAC, 3 fighters owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Japanese: 5 infantry Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery and 2 bombers in Yunnan, round 3 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 bombers moved from Yunnan to Kiangsu 2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from New South Wales to Queensland 2 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone 2 carriers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 3 transports moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Shan State to French Indo China 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Chahar Place Units - Japanese 1 battleship, 2 carriers and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery placed in Malaya Turn Complete - Japanese Japanese collect 69 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.33 ANZAC AA : -1.00 ANZAC regular : 0.17 Russians regular : -0.33
-
@mr_stucifer Don’t think you linked the file. Finally I’m not the one making mistakes :)
-
-
indeed 🧐 😅
-
@mr_stucifer Hey sorry it’s been a bit. I updated to 2.6 but the emails aren’t preset anymore. Can you remind me of your email please.
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 2 carriers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to New South Wales 1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone 5 infantry moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 marine moved from 62 Sea Zone to New South Wales 1 artillery and 1 infantry moved from Queensland to New South Wales 2 bombers moved from French Indo China to Yunnan Combat - Japanese Battle in Korea Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in New South Wales Japanese attack with 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 12/19 hits, 7.67 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry in New South Wales, round 2 : 5/11 hits, 4.83 expected hits 5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 5 infantry owned by the ANZAC, 3 fighters owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Japanese: 5 infantry Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery and 2 bombers in Yunnan, round 3 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 bombers moved from Yunnan to Kiangsu 2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from New South Wales to Queensland 2 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone 2 carriers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 3 transports moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Shan State to French Indo China 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Chahar Place Units - Japanese 1 battleship, 2 carriers and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery placed in Malaya Turn Complete - Japanese Japanese collect 69 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.33 ANZAC AA : -1.00 ANZAC regular : 0.17 Russians regular : -0.33
-
@donutgold With 2.6 Post to Forum works, so if you use this save file it should have emails and the forum information saved, you’ll just need to put in your username/password (which are then stored locally on your hard drive) to automatically post after rounds.
-
@mr_stucifer 2c8f0f50-98fa-4067-b7ea-f7e6b2f03ef9-triplea_40249_scramble.tsvg I think the game’s reached a point where I have to go for a hail mary. Lmk about kamikaze.
-
@donutgold One on each of the cruisers, one on the destroyer, and 3 on the battleship, full scramble, good luck sir
-
@mr_stucifer Don’t think I set up what needs to be set up for post to forum but I’ll figure that out by next turn. Also, my god my rolls were good. Lady luck finally deemed it to be my turn to be smiled upon. Still dont know if it’s enough but it makes the game a bit more exciting then what it was. triplea_40249_usuk5.tsvg Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 submarines and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 bomber and 1 fighter moved from Aleutian Islands to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 5,1,5 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 4 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/15 hits, 7.83 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 6.67 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits 1 submarine owned by the Americans and 5 carriers owned by the Americans lost in 6 Sea Zone 3 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 10/15 hits, 7.83 expected hits Japanese roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 6.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 1/6 hits, 2.83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone 2 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese, 3 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 6/10 hits, 5.50 expected hits Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 6 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits 1 cruiser owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 5 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 5/5 hits, 2.83 expected hits Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for Americans: 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters and 2 submarines Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 4 tactical_bombers and 1 transport Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 64 Sea Zone to 10 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone Place Units - Americans 1 carrier, 2 fighters, 3 submarines and 2 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,1,2,3,2,2 Americans collect 49 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 2 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Eastern United States to Western United States 3 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from 64 Sea Zone to Central America 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 mech_infantry moved from Syria to Trans-Jordan Combat - British Battle in Central America British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Central America, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Central America, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Central America British win, taking Central America from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 4/14 hits, 4.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 mech_infantrys moved from West India to Persia 4 infantry moved from India to Burma 1 mech_infantry moved from India to Burma Place Units - British 1 mech_infantry placed in Union of South Africa 1 fighter placed in Union of South Africa 2 infantry placed in Quebec 1 fighter and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 6.00 Italians regular : -0.67 Japanese regular : -4.17 Germans regular : -0.67 British regular : -0.50
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Egypt, round 2 : 8/12 hits, 3.33 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Greece to Southern Italy 2 fighters moved from Western Ukraine to 98 Sea Zone 1 artillery and 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun moved from 97 Sea Zone to Greece 1 infantry moved from Southern France to Northern Italy 1 submarine moved from 91 Sea Zone to 82 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour and 4 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 4.67 British regular : -0.33
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - ANZAC Combat Move - French 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :