L23 - BM4 - Mr_Stucifer (X) vs Donutgold (L+24)

  • 2024 2023

    @donutgold looks like another game’s save


  • @mr_stucifer whoops seems like I never saved. I just edited in the 2 small combats I did. 40207-stu-donutgold-russia-5.tsvg

  • 2024 2023

    @donutgold no problem 😄

  • 2024 2023

    @donutgold

    maybe we should try a low luck game, the NSW rolls 😲

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 2 carriers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales
            1 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to New South Wales
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            5 infantry moved from Queensland to New South Wales
            1 artillery, 1 infantry and 1 marine moved from 62 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Queensland to New South Wales
            2 bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in New South Wales
                Japanese attack with 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
                    ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 12/19 hits, 7.67 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry in New South Wales, round 2 : 5/11 hits, 4.83 expected hits
                    5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 5 infantry owned by the ANZAC, 3 fighters owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                Japanese captures 11PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 54
                Casualties for Japanese: 5 infantry
                Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 0/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery and 2 bombers in Yunnan, round 3 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kiangsu
            2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
            2 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone
            2 carriers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            3 transports moved from 54 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Shan State to French Indo China
            1 armour and 1 infantry moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Hopei to Chahar
    
        Place Units - Japanese
            1 battleship, 2 carriers and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 artillery placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 3.33
    ANZAC AA : -1.00
    ANZAC regular : 0.17
    Russians regular : -0.33
    

  • @mr_stucifer Don’t think you linked the file. Finally I’m not the one making mistakes :)

  • 2024 2023

  • 2024 2023

    indeed 🧐 😅


  • @mr_stucifer Hey sorry it’s been a bit. I updated to 2.6 but the emails aren’t preset anymore. Can you remind me of your email please.

  • 2024 2023

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 2 carriers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales
            1 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to New South Wales
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            5 infantry moved from Queensland to New South Wales
            1 artillery, 1 infantry and 1 marine moved from 62 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Queensland to New South Wales
            2 bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in New South Wales
                Japanese attack with 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
                    ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 12/19 hits, 7.67 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry in New South Wales, round 2 : 5/11 hits, 4.83 expected hits
                    5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 5 infantry owned by the ANZAC, 3 fighters owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                Japanese captures 11PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 54
                Casualties for Japanese: 5 infantry
                Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 0/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery and 2 bombers in Yunnan, round 3 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kiangsu
            2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
            2 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone
            2 carriers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            3 transports moved from 54 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Shan State to French Indo China
            1 armour and 1 infantry moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Hopei to Chahar
    
        Place Units - Japanese
            1 battleship, 2 carriers and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 artillery placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 3.33
    ANZAC AA : -1.00
    ANZAC regular : 0.17
    Russians regular : -0.33
    

    Savegame

  • 2024 2023

    @donutgold With 2.6 Post to Forum works, so if you use this save file it should have emails and the forum information saved, you’ll just need to put in your username/password (which are then stored locally on your hard drive) to automatically post after rounds.


  • @mr_stucifer 2c8f0f50-98fa-4067-b7ea-f7e6b2f03ef9-triplea_40249_scramble.tsvg I think the game’s reached a point where I have to go for a hail mary. Lmk about kamikaze.

  • 2024 2023

    @donutgold One on each of the cruisers, one on the destroyer, and 3 on the battleship, full scramble, good luck sir


  • @mr_stucifer Don’t think I set up what needs to be set up for post to forum but I’ll figure that out by next turn. Also, my god my rolls were good. Lady luck finally deemed it to be my turn to be smiled upon. Still dont know if it’s enough but it makes the game a bit more exciting then what it was. triplea_40249_usuk5.tsvg Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 3 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 bomber and 1 fighter moved from Aleutian Islands to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 5,1,5
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                    1 cruiser owned by the Americans lost in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 4 tactical_bombers and 1 transport
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/15 hits, 7.83 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 6.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                    1 submarine owned by the Americans and 5 carriers owned by the Americans lost in 6 Sea Zone
                    3 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 10/15 hits, 7.83 expected hits
                    Japanese roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 6.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 1/6 hits, 2.83 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone
                    2 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese, 3 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 6/10 hits, 5.50 expected hits
                    Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 6 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits
                    1 cruiser owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                    5 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 5/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
                Casualties for Americans: 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters and 2 submarines
                Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 4 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Midway
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 64 Sea Zone to 10 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 fighters, 3 submarines and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,1,2,3,2,2
            Americans collect 49 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Sikang
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            2 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Eastern United States to Western United States
            3 infantry moved from Quebec to Eastern United States
            1 artillery and 1 infantry moved from 64 Sea Zone to Central America
            1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Persia to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
            1 mech_infantry moved from Syria to Trans-Jordan
    
        Combat - British
            Battle in Central America
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Central America, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Central America, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Central America
                British win, taking Central America from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 4/14 hits, 4.17 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Trans-Jordan to Iraq
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from West India to Persia
            4 infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
    
        Place Units - British
            1 mech_infantry placed in Union of South Africa
            1 fighter placed in Union of South Africa
            2 infantry placed in Quebec
            1 fighter and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,3
            British collect 30 PUs (4 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : 6.00
    Italians regular : -0.67
    Japanese regular : -4.17
    Germans regular : -0.67
    British regular : -0.50
    
  • 2024 2023

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Egypt, round 2 : 8/12 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Greece to Southern Italy
            2 fighters moved from Western Ukraine to 98 Sea Zone
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 aaGun moved from 97 Sea Zone to Greece
            1 infantry moved from Southern France to Northern Italy
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 armour and 4 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 4.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Western Ukraine to Vologda
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery and 7 infantry moved from Archangel to Vologda
            1 armour moved from Nenetsia to Vologda
            1 infantry moved from Smolensk to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 armour, 1 artillery, 1 fighter, 8 infantry and 2 tactical_bombers
                Russians defend with 11 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry and 2 tactical_bombers in Vologda, round 2 : 4/13 hits, 4.17 expected hits
                    Russians roll dice for 11 infantry in Vologda, round 2 : 4/11 hits, 3.67 expected hits
                    4 infantry owned by the Germans lost in Vologda
                    4 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Vologda, round 3 : 4/9 hits, 3.50 expected hits
                    Russians roll dice for 7 infantry in Vologda, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans lost in Vologda
                    4 infantry owned by the Russians lost in Vologda
                1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Archangel
                Russians win with 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 6 infantry
                Casualties for Russians: 8 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Vologda to Archangel
            1 infantry moved from Belarus to Archangel
            3 artilleries moved from Novgorod to Archangel
            1 infantry moved from Finland to Karelia
            1 fighter moved from Western Germany to Western Ukraine
            2 bombers moved from Gibraltar to Western Ukraine
            1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            3 submarines moved from 92 Sea Zone to 91 Sea Zone
            1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            5 armour and 4 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Vologda to Russia
            9 infantry moved from Russia to Bryansk
            4 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Italians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 6 infantry moved from Novosibirsk to Samara
            1 armour and 2 mech_infantrys moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            3 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 0.33
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 5 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
            1 armour moved from Victoria to South Australia
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 marine moved from New South Wales to 62 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 63 Sea Zone to New Zealand
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Zealand
            2 bombers moved from Kiangsu to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in New Zealand
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in New Zealand, round 2 : 3/5 hits, 2.17 expected hits
                    ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Zealand
                    1 infantry owned by the ANZAC lost in New Zealand
                Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kiangsu
            1 artillery, 1 infantry and 1 marine moved from Korea to Manchuria
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            3 transports moved from 35 Sea Zone to 6 Sea Zone
            2 carriers moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 carrier moved from 54 Sea Zone to 63 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to Philippines
            1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
            1 artillery moved from Hopei to Chahar
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Hunan to Anhwe
            1 aaGun moved from Hunan to Kwangsi
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in Japan
            1 destroyer, 3 fighters and 3 submarines placed in 6 Sea Zone
            Japanese undo move 3.
            3 fighters placed in Japan
            1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            10 submarines moved from 10 Sea Zone to 8 Sea Zone
            2 carriers moved from 10 Sea Zone to 8 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 bomber moved from Midway to Aleutian Islands
            2 fighters moved from Soviet Far East to 8 Sea Zone
            1 tactical_bomber moved from Soviet Far East to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to 8 Sea Zone
            2 artilleries moved from 8 Sea Zone to Aleutian Islands
            4 infantry moved from 8 Sea Zone to Aleutian Islands
            2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
            1 marine moved from 8 Sea Zone to Aleutian Islands
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Burma to India
            1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
            2 infantry moved from Eastern United States to Central United States
            1 infantry moved from Quebec to Eastern United States
            1 infantry moved from Quebec to Eastern United States
            2 fighters moved from United Kingdom to Quebec
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            3 infantry placed in Quebec
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,2,3,2,4,5
            British collect 28 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Japanese regular : 0.33
    

    Savegame


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