PanzerStahl vs barnee EXP
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Game History
Round: 6 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body> Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Russians buy 3 Mass_Tankss, 1 Russian_Rockets, 1 Tank_General, 1 armour, 1 elite, 3 guard_infantrys and 2 russian_paras; Remaining resources: 0 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 submarine moved from 109 Sea Zone to 125 Sea Zone Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Western Ukraine 2 infantry moved from Karelia to Finland 2 infantry moved from Novgorod to Karelia EDIT: 1 armour moved from 1st Corps to 3rd Corps EDIT: 1 guard_infantry moved from 3rd Corps to 1st Corps 1 3rdCorps moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Caucasus to Novgorod 2 infantry moved from Northwest Persia to Iraq 1 1stSovietAG, 2 Russian_Rocketss, 2 aaGuns, 3 artilleries, 1 elite, 2 guard_infantrys, 19 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine 3 Russian_Rocketss moved from Russia to Bryansk 14 infantry moved from Russia to Bryansk 1 elite moved from Russia to Bryansk 6 infantry moved from Vologda to Archangel 1 armour moved from Urals to Russia 2 Rails and 2 infantry moved from Russia to Western Ukraine 1 Europe_Rail and 1 infantry moved from Russia to Western Ukraine 3 infantry moved from Volgograd to Caucasus 2 armour moved from Caucasus to Bryansk Place Units - Russians 1 armour placed in Novgorod 3 Mass_Tankss, 1 Russian_Rockets, 1 Tank_General, 1 elite, 3 guard_infantrys and 2 russian_paras placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
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@Panzerstahl-Helm oh yea, so 1 “Wolfpack” will support 3 or more U-boats, not just 3.
While I’m thinking of it, do you want me to turn on Technology for Rd 7 ? One has to turn it on at the end of turn 6 in “Game Options” in order for it to be active for Rd 7.
Also, do you care if i turn on “Charles De Gaulle Neutrals” ? We don’t have to play with the rules, I just like the Flavor it gives to the Map.
Not just all Inf for the Neutrals :) -
Hello. Sure, turn on technology. I want the full experience of the game! Why just eat a steak if I csn have a red wine with it! 😁
This game is to explore all the facets the rules to gain experience for future victories.
I haven’t found the de Gaulle rule in the rule book nor an usefull information in the forum, but as long it is not only favoring the Allies, I am eager to try it out.
This is a wild game already (the lonely queen of the north - the Tirpitz - is at the coast of Spain 🤪), so it can only get crazier! -
@Panzerstahl-Helm Right on. Yea in The Captain’s Rules, Tech is turned on Rd 7, so it needs to be activated rd 6 in Game Options in order for it to be on for Rd 7.
Charles De Gaulle Neutrals is an “unofficial” Game Option discussed here. It’s the 3rd post in the thread.
There’s a link to it in Game Notes as well as the starting setup. Here’s an excerpt from the link.
New neutral rules! Neutral ships don’t affect naval at all unless you are attacking them. When attacking a neutral, the units written here are immediately placed in the attacked territory as well as any territories alligned to them. The opposing team will pick a player to represent those forces and collect income from any of their territories you failed to take.
The neutrals which have more than one territory are:
Mongolia (use OOB rules for this one)
Portugal: Portugal, Portuguese Giunea, Angola, Mozambique
Spain: Spain, Rio de OroI’ll add this when I update the Notes. Also, for Naval, which is the Boat Anchor symbol, I still need to change it, so it will tell what Ships are there when you Hover on it.
Similar to how “Free Ships” works in the Timetable.
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Sir, it seems there is a small bug with sea zone 15. When I try to move a ship into SZ15, it appears in SZ25 only. I tried it in CM as well as in NCM, although it says that the ship moved to SZ15.
Perhaps you try it out yourself.
Below a screenshot. -
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body> Japanese buy 2 armour, 1 elite, 1 factory_minor, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone 1 armour, 2 artilleries and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 carrier and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 Japan_destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 elite and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 elite, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 1 elite and 1 infantry moved from 47 Sea Zone to New Britain 1 infantry moved from Marshall Islands to 32 Sea Zone 1 Japan_destroyer and 1 infantry moved from 32 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 30 Sea Zone 1 pacific_submarine moved from 6 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 31 Sea Zone 2 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer, 2 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China 1 infantry and 1 mech_infantry moved from Hopei to Chahar 1 elite and 1 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Chahar 1 fighter moved from Hopei to Kweichow 1 artillery and 1 elite moved from Hunan to Yunnan 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in New Britain Battle in Kweichow Japanese attack with 1 elite, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 elite, 1 fighter and 1 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 elite, 1 fighter and 1 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking New Britain from ANZAC, taking Kweichow from Chinese with 1 elite, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 Fortification, 1 aaGun and 1 infantry British roll AA dice in Sumatra : 1/2 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Sumatra Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,17 expected hits British roll dice for 1 Fortification, 1 aaGun and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra 1 aaGun owned by the British and 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Sumatra, round 3 : 3/3 hits, 1,50 expected hits British roll dice for 1 Fortification in Sumatra, round 3 : 0/0 hits, 0,00 expected hits 1 Fortification owned by the British lost in Sumatra Japanese win, taking Sumatra from British with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for British: 1 Fortification, 1 aaGun and 1 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 transport Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone 1 cruiser owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 Japan_destroyer Casualties for ANZAC: 1 cruiser Battle in 31 Sea Zone Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 pacific_submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 Escort in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Americans lost in 31 Sea Zone Japanese win with 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in 30 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5,17 expected hits Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 2,67 expected hits 3 infantry owned by the Japanese lost in Yunnan 6 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 elite, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 5/9 hits, 4,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 8 infantry Battle in Johnston Island Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Johnston Island from Americans, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 2 armour, 1 artillery and 4 infantry British defend with 1 uk_armour Japanese roll dice for 2 armour, 1 artillery and 4 infantry in French Indo China, round 2 : 1/7 hits, 2,17 expected hits British roll dice for 1 uk_armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 uk_armour owned by the British lost in French Indo China Japanese win, taking French Indo China from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 uk_armour Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 3 Japan_destroyers moved from 36 Sea Zone to 6 Sea Zone 2 carriers moved from 32 Sea Zone to 33 Sea Zone 2 carriers moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 Japan_destroyer, 1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Hopei 1 fighter moved from Chahar to Hopei 2 air_transports moved from Hopei to Japan 1 air_transport and 1 elite moved from Japan to Hopei 1 fighter moved from Kweichow to 36 Sea Zone Place Units - Japanese 3 submarines and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 2 armour, 1 elite, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 56 PUs; end with 56 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 57 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : 1,50 British AA : 0,67 ANZAC regular : 0,33 British regular : 1,83
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@Panzerstahl-Helm Hi Panzer Good catch on 15 SZ. I screwed the placement up lol Here’s the fix
replace the one in your Game folder. It’s inside map.
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Machine fckn up again. I’ll save after every player. Don’t buy that chinese lenovo shit lol
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Game History
Round: 6 Purchase Units - Americans Americans buy 3 Escorts, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 3 submarines, 1 transport and 2 usa_fighters; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 3 usa_fighters moved from Hawaiian Islands to 30 Sea Zone 2 usa_fighters moved from 10 Sea Zone to 31 Sea Zone 1 ArmoredInfantry and 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 infantry moved from Libya to Tobruk Combat - Americans Battle in 30 Sea Zone Americans attack with 1 destroyer and 3 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 destroyer and 3 usa_fighters in 30 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 Japan_destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 31 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Japanese defend with 1 pacific_submarine 1 pacific_submarine owned by the Japanese submerged Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States 1 usa_fighter moved from 30 Sea Zone to Queensland 1 usa_fighter moved from Western United States to Hawaiian Islands 2 usa_fighters moved from 30 Sea Zone to Hawaiian Islands 2 usa_fighters moved from 31 Sea Zone to 26 Sea Zone 1 Escort, 2 NavyFighters, 2 carriers, 1 pacific_cruiser, 1 pacific_submarine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from Aleutian Islands to 8 Sea Zone 4 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 mech_infantry moved from Alaska to Central United States 1 Heavy_BB, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 2 transports and 2 usa_fighters moved from 93 Sea Zone to 92 Sea Zone 2 ArmoredInfantrys moved from Morocco to 92 Sea Zone 2 ArmoredInfantrys moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 Heavy_BB moved from 91 Sea Zone to 92 Sea Zone 1 ArmoredInfantry and 1 infantry moved from Central United States to 101 Sea Zone 1 ArmoredInfantry, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 elite and 1 infantry placed in Eastern United States 1 Escort, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 usa_fighters placed in Western United States Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 elite, 1 infantry and 2 usa_fighters placed in Eastern United States 2 Escorts, 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 1 Escort and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Americans collect 51 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu Place Units - Chinese 1 infantry placed in Szechwan 2 infantry placed in Tsinghai 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 54 PUs; British buy 7 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 1 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Shan State to Malaya British take Malaya from Japanese 1 infantry moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 2 uk_armours moved from India to Yunnan 2 uk_fighters moved from India to Yunnan 1 uk_armour moved from Libya to Alexandria British take Alexandria from Italians 1 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians EDIT: 2 uk_paras moved from United Kingdom to Southern France 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Combat - British Battle in Southern France British attack with 1 artillery, 1 infantry and 2 uk_paras Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll BritishAirborneAttack dice in Southern France : 0/0 hits, 0.00 expected hits British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 4 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 artillery, 1 infantry and 2 uk_paras remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Yunnan British attack with 2 infantry, 2 uk_armours and 2 uk_fighters Japanese defend with 1 elite British roll dice for 2 infantry, 2 uk_armours and 2 uk_fighters in Yunnan, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 elite in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan 1 elite owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry, 2 uk_armours and 2 uk_fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 elite Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 2 uk_fighters moved from Yunnan to India 1 infantry moved from India to Burma 1 battleship and 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 2 Rails, 1 infantry and 1 uk_armour moved from Union of South Africa to Anglo Egyptian Sudan 2 uk_armours moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 uk_fighter moved from United Kingdom to Gibraltar Place Units - British 5 infantry and 1 uk_armour placed in India 2 infantry and 2 uk_armours placed in Union of South Africa 1 uk_fighter and 2 uk_paras placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 49 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -1.00 Japanese regular : 0.00 British BritishAirborneAttack : 0.00 British regular : -1.33
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@Panzerstahl-Helm I hate it when i do stupid stuff lol The DD and SS shoulda switched :)
Thats ok. Miscommunication is part of it.
Might have to sack the Rear Admiral in charge of it though lol
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 2 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Algeria Battle in 93 Sea Zone Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 transport Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 transport owned by the British lost in 93 Sea Zone Italians win, taking Algeria from French with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for British: 1 transport Battle in Trans-Jordan Italians attack with 2 armour, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece 1 aaGun moved from Egypt to Trans-Jordan 1 air_transport moved from Egypt to Southern Italy 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 Rail and 1 infantry moved from Southern Italy to Greece Place Units - Italians 2 transports placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Italians undo move 2. 1 artillery and 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 British regular : 1,33
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 47 Sea Zone 1 fighter moved from Queensland to 47 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 47 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 transport ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 47 Sea Zone to New Guinea 1 Escort_Convoy moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to Queensland Place Units - ANZAC 1 Escort and 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC Liberates DNG Turn6: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Politics - French Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in Egypt French attack with 1 infantry Germans defend with 1 aaGun and 1 air_transport; Italians defend with 1 harbour French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 aaGun and 1 air_transport Non Combat Move - French 3 infantry moved from Libya to Tobruk 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Turn Complete - French
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@Panzerstahl-Helm I just noticed “TotalWar_Bomber” is not showing up in the Purchase window for the Reich. I was able to find the problem and fix it, unfortunately, it won’t work for our current game as it’s in the xml.
So you will need to Edit the Bmbrs and PUs if you decide to buy any.
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Hello,
I suppose you did not want to scramble in SZ91. We can re-rool if you want to, but your guys on Gibraltar did very well with the fighters as support… ;-)
In non-combat i recognized I bought a tank general and Elite besides the 11 Infantry from the Total War bonus. Hence I had to do some editing after the placement phase and I ende up replacing the elite unit against a regular unit to be able to place it in Western Germany.Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body> Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body> Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body> Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 Trigger Mozambique: has removed 1 infantry owned by Neutral_True in Mozambique triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 Trigger Angola: has removed 1 infantry owned by Neutral_True in Angola Trigger VenezuelaMod: Neutral_True has 1 artillery and 3 infantry placed in Venezuela triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Bolivia: Neutral_True has 1 infantry placed in Bolivia Trigger Colombia: Neutral_True has 1 infantry placed in Colombia Trigger Sweden: Neutral_True has 1 Neutral_Navy, 1 aaGun and 1 artillery placed in Sweden Trigger ChileMod: Neutral_True has 1 artillery and 1 infantry placed in Chile Trigger Spain: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 armour, 1 artillery, 1 fighter and 4 infantry placed in Spain Trigger SwitzerlandMod: Neutral_True has 1 aaGun, 1 artillery and 2 infantry placed in Switzerland Trigger Paraguay: Neutral_True has 1 infantry placed in Paraguay Trigger SaudiArabia: Neutral_True has 4 infantry placed in Saudi Arabia Trigger Turkey: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 artillery and 1 fighter placed in Turkey Trigger Portugal: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 artillery and 2 infantry placed in Portugal Trigger Ecuador: Neutral_True has 1 infantry placed in Ecuador Trigger Uruguay: Neutral_True has 1 infantry placed in Uruguay Trigger Peru: Neutral_True has 1 infantry placed in Peru triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Trigger ArgentinaMod: Neutral_True has 1 Neutral_Navy, 1 artillery and 1 infantry placed in Argentina Germans buy 3 Atlantic_Walls, 1 Hvy_Ind_2, 1 Panzer_General, 1 Panzer_Grndrs, 11 TotalWar_Infs, 2 armour and 1 elite; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 German_Heavy_BB, 1 armour, 1 artillery, 2 infantry, 2 tactical_bombers and 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 GermanUBoats, 1 Wolfpack, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters moved from 104 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 3 bombers moved from Western Germany to Gibraltar 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar 1 Panzer_Grndrs, 1 elite, 1 infantry and 1 waffen_infantry moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Western Germany to Southern France 2 fighters moved from 97 Sea Zone to Southern France Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Gibraltar Germans attack with 1 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 airfield, 1 harbour, 2 infantry and 2 uk_fighters; Americans defend with 3 ArmoredInfantrys, 1 aaGun, 1 elite, 1 infantry and 1 usa_fighter Americans roll AA dice in Gibraltar : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Gibraltar Germans roll dice for 1 German_Heavy_BB, 1 battleship and 1 cruiser in Gibraltar, round 2 : 4/4 hits, 2,83 expected hits Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 : 6/13 hits, 6,83 expected hits British roll dice for 3 ArmoredInfantrys, 1 aaGun, 1 elite, 3 infantry, 2 uk_fighters and 1 usa_fighter in Gibraltar, round 2 : 7/12 hits, 5,33 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Germans and 3 tactical_bombers owned by the Germans lost in Gibraltar 1 elite owned by the Americans, 1 usa_fighter owned by the Americans, 1 aaGun owned by the Americans, 1 uk_fighter owned by the British, 3 ArmoredInfantrys owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Gibraltar Germans roll dice for 1 armour, 3 bombers and 2 fighters in Gibraltar, round 3 : 4/6 hits, 3,50 expected hits British roll dice for 1 uk_fighter in Gibraltar, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Gibraltar 1 uk_fighter owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is -11 Casualties for Germans: 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers Casualties for Americans: 3 ArmoredInfantrys, 1 aaGun, 1 elite, 1 infantry and 1 usa_fighter Casualties for British: 2 infantry and 2 uk_fighters Battle in Southern France Germans attack with 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 infantry, 1 tactical_bomber and 1 waffen_infantry British defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 uk_paras British roll BritishAirborneAttack dice in Southern France : 0/0 hits, 0,00 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 infantry, 1 tactical_bomber and 1 waffen_infantry in Southern France, round 2 : 4/8 hits, 2,83 expected hits British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Southern France 2 uk_paras owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 tactical_bomber and 1 waffen_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for British: 1 artillery, 1 infantry and 2 uk_paras Battle in Eastern Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Germany Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Normandy Bordeaux Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 3 bombers moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria 1 tactical_bomber moved from Southern France to 91 Sea Zone 2 fighters moved from Southern France to Southern Italy 3 GermanUBoats moved from 112 Sea Zone to 91 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone 1 Wolfpack moved from 112 Sea Zone to 109 Sea Zone 1 ArmyGroupCentre moved from Bessarabia to Romania 5 infantry moved from Slovakia Hungary to Romania 2 mine_unarmeds moved from Western Germany to Holland Belgium 1 German_Engineer and 2 artilleries moved from Bessarabia to Romania 1 armour moved from Bessarabia to Slovakia Hungary 1 elite moved from Germany to Slovakia Hungary 2 infantry moved from Romania to Slovakia Hungary 1 Panzer_Grndrs moved from Denmark to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 Rail moved from Germany to Romania 1 Rail moved from Romania to Bessarabia 1 Rail and 1 infantry moved from Bessarabia to Normandy Bordeaux 2 German_LCVs, 3 aaGuns, 6 infantry, 1 mech_infantry and 1 waffen_infantry moved from Bessarabia to Romania EDIT: 2 armour moved from Army Group Centre to Slovakia Hungary EDIT: 2 artilleries moved from Romania to Army Group Centre 1 elite moved from Denmark to Western Germany Place Units - Germans 1 Panzer_General and 1 TotalWar_Inf placed in Germany 1 Atlantic_Wall placed in Denmark 1 Atlantic_Wall placed in Holland Belgium 1 Atlantic_Wall placed in Normandy Bordeaux 10 TotalWar_Infs placed in Germany 1 Panzer_Grndrs and 2 armour placed in Western Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 Panzer_General EDIT: Turning off Edit Mode Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 10 TotalWar_Infs and 1 elite placed in Germany 1 Atlantic_Wall placed in Denmark 1 Atlantic_Wall placed in Holland Belgium 1 Atlantic_Wall placed in Normandy Bordeaux 1 Panzer_Grndrs and 2 armour placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 elite EDIT: Adding units owned by Germans to Germany: 1 DesertGeneral EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Trigger GermansTotalWarInfPlaceGermany: has removed 11 TotalWar_Infs owned by Germans in Germany EDIT: Trigger GermansTotalWarInfPlaceGermany: Germans has 11 infantry placed in Germany Turn Complete - Germans EDIT: Total Cost from Convoy Blockades: 3 EDIT: Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 EDIT: Germans collect 40 PUs (3 lost to blockades); end with 40 PUs EDIT: Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 52 PUs EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans AA : 0,50 Russians regular : -0,33 Germans regular : 2,17 British BritishAirborneAttack : 0,00 British regular : 1,67
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@Panzerstahl-Helm Right on. Yea, I thought that Trprt woulda forced a Sea Battle but I’m not sure now. I will ask The Captain for clarification to make sure triplea is doing it right.
I guess I shoulda brought the Escort with but Battle Calc gives similar results even without the Bombard for how it ended up, so we’ll just roll with it :)
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Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 1 Russian_Rockets, 1 Tank_General, 3 TotalWar_Tank_2s, 1 elite and 2 russian_paras; Remaining resources: 0 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Belarus to Eastern Poland 4 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 armour and 2 infantry moved from Iraq to Trans-Jordan 1 elite moved from Western Ukraine to Eastern Poland 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bessarabia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Russians attack with 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 6/11 hits, 3.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 elite, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Trans-Jordan Russians attack with 1 armour and 2 infantry Italians defend with 1 aaGun, 2 armour and 1 mech_infantry Russians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Trans-Jordan 1 mech_infantry owned by the Italians and 1 aaGun owned by the Italians lost in Trans-Jordan 1 armour owned by the Russians retreated to Iraq Italians win with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Italians: 1 aaGun and 1 mech_infantry Battle in Bessarabia Russians attack with 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys in Bessarabia, round 2 : 5/30 hits, 6.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Western Ukraine Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Finland Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Novgorod 2 infantry moved from Caucasus to Northwest Persia 2 Russian_Rocketss and 2 aaGuns moved from Western Ukraine to Bessarabia 4 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Karelia to Finland 1 armour moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 6 infantry moved from Archangel to Novgorod 2 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Bessarabia 3 Russian_Rocketss, 1 elite and 12 infantry moved from Bryansk to Western Ukraine 1 Rail and 1 Russian_Rockets moved from Russia to Western Ukraine 3 guard_infantrys moved from Russia to Western Ukraine 1 Europe_Rail and 1 elite moved from Russia to Finland 1 Rail moved from Russia to Urals 1 Rail and 1 armour moved from Urals to Novgorod 2 russian_paras moved from Russia to Caucasus 1 1stTankArmy moved from Russia to Western Ukraine Place Units - Russians 3 Mass_Tankss, 1 Russian_Rockets, 1 Tank_General, 3 TotalWar_Tank_2s, 1 elite and 2 russian_paras placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -0.33 Russians regular : 2.17
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@Panzerstahl-Helm I wonder if we should make a Game option where Spain goes Axis if the reich conquers GIB ? With the CDG Neutrals, that’d be BadAss lol
Maybe Early 1942 soonest they could do it. Don’t want to make it too tempting :)
I might try and darken the other Neutrals a bit to match the Inf. I’m not real good at that, but have occasional success :)
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@Panzerstahl-Helm the Trprt does not Force a Naval Battle by itself. Nor does it Block. Triplea does it correctly.
I will change Game Notes next update
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Game History
Round: 7 Purchase Units - Japanese Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 3 Fortifications, 1 Heavy_BB, 1 elite, 1 factory_minor, 1 infantry, 1 japanese_para, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 Japan_destroyer and 1 infantry moved from 33 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Fiji 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 Japan_destroyers, 1 artillery and 1 infantry moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 2 armour moved from French Indo China to Yunnan 1 elite and 1 infantry moved from Kweichow to Yunnan 2 bombers, 3 fighters and 2 tactical_bombers moved from Hopei to Yunnan 1 pacific_submarine moved from 31 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone Combat - Japanese Battle in Fiji Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 cruiser and 2 transports ANZAC defend with 1 transport Japanese roll dice for 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Fiji from British, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 30 Sea Zone Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 pacific_submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 2 armour, 2 bombers, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry and 2 uk_armours Japanese roll dice for 2 armour, 2 bombers, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5,67 expected hits Chinese roll dice for 1 infantry and 2 uk_armours in Yunnan, round 2 : 3/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 elite owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan 1 infantry owned by the British and 2 uk_armours owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 armour, 1 elite and 1 infantry Casualties for British: 1 infantry and 2 uk_armours Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone 3 transports moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 3 submarines moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 2 air_transports, 1 elite and 1 infantry moved from Japan to Hopei 1 air_transport moved from Hopei to Japan 1 fighter moved from Japan to Caroline Islands 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship moved from 36 Sea Zone to 33 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to Hopei 2 bombers moved from Yunnan to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 1 Heavy_BB, 4 submarines and 1 transport placed in 6 Sea Zone 1 elite, 1 infantry and 1 japanese_para placed in Japan 1 Fortification placed in New Britain 1 Fortification placed in Johnston Island 1 Fortification placed in Iwo Jima Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Japanese collect 56 PUs; end with 56 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 57 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Trigger Japanese Controls Fiji Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 61 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -0,33 Japanese regular : 2,00 ANZAC regular : 1,17 British regular : -0,33
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@Panzerstahl-Helm Hi Panzer
You have two Elites in Hopei. I’ll move one to Kweichow.