MrRoboto (Allies+22) vs Simon33 (Axis) BM

  • '19 '17 '16

    Going away for 10 days tomorrow. May or may not be able to play in that time.

  • '19 '18

    TripleA Move Summary: Americans round 37

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 37
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Americans take Yenisey from Japanese
            1 artillery and 2 infantry moved from Manchuria to Jehol
            1 infantry moved from Rhodesia to South West Africa
                  British take South West Africa from Japanese
            6 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
            6 artilleries, 4 carriers, 2 destroyers, 6 fighters, 6 infantry, 5 submarines and 6 transports moved from 92 Sea Zone to 97 Sea Zone
            2 tactical_bombers moved from Gibraltar to 97 Sea Zone
            6 artilleries and 6 infantry moved from 97 Sea Zone to Yugoslavia
    

    Savegame

  • '19 '18

    Alright, thanks for letting me know.

    Scramble decision awaiting.

  • '19 '17 '16

    Full scramble. Max D.

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 37

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 37
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Americans take Yenisey from Japanese
            1 artillery and 2 infantry moved from Manchuria to Jehol
            1 infantry moved from Rhodesia to South West Africa
                  British take South West Africa from Japanese
            6 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
            6 artilleries, 4 carriers, 2 destroyers, 6 fighters, 6 infantry, 5 submarines and 6 transports moved from 92 Sea Zone to 97 Sea Zone
            2 tactical_bombers moved from Gibraltar to 97 Sea Zone
            6 artilleries and 6 infantry moved from 97 Sea Zone to Yugoslavia
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Jehol
                Americans attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Americans win, taking 22 Sea Zone from Japanese, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 4 carriers, 2 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 6 transports
                Germans defend with 5 fighters; Italians defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
                    Americans roll dice for 4 carriers, 2 destroyers, 6 fighters, 2 tactical_bombers and 6 transports in 97 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 8 fighters and 1 transport in 97 Sea Zone, round 2 : 4/10 hits, 6,00 expected hits
                    4 submarines owned by the Americans lost in 97 Sea Zone
                    1 destroyer owned by the Italians, 1 fighter owned by the Germans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                1 submarine owned by the Americans submerged
                    Americans roll dice for 4 carriers, 2 destroyers, 6 fighters, 2 tactical_bombers and 6 transports in 97 Sea Zone, round 3 : 6/10 hits, 5,00 expected hits
                    Italians roll dice for 7 fighters and 1 transport in 97 Sea Zone, round 3 : 5/7 hits, 4,67 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 97 Sea Zone
                    3 fighters owned by the Germans and 3 fighters owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 6 transports in 97 Sea Zone, round 4 : 2/7 hits, 3,67 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 destroyer owned by the Americans lost in 97 Sea Zone
                    1 transport owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 3 carriers, 4 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 41
                Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 4 submarines
                Casualties for Germans: 5 fighters
                Casualties for Italians: 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport
            Battle in Yugoslavia
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 82 Sea Zone
            5 artilleries, 3 fighters and 6 infantry moved from Belgian Congo to Rhodesia
            1 submarine moved from 72 Sea Zone to 58 Sea Zone
            1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from Korea to Buryatia
            1 mech_infantry moved from Korea to Buryatia
            1 infantry moved from Korea to Manchuria
            1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 87 Sea Zone to 89 Sea Zone
            2 infantry moved from Libya to Tobruk
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            2 artilleries and 4 infantry moved from 82 Sea Zone to French Equatorial Africa
    
        Place Units - Americans
            1 carrier and 3 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Korea
            2 artilleries, 1 bomber, 3 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 8x factory_major; Remaining resources: 24 PUs; 
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Holland Belgium to 110 Sea Zone
            13 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,3,6,5,1,5
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -3,00
    Italians regular : -1,50
    Japanese regular : -0,67
    Germans regular : 0,67
    British regular : -2,50
    

    Savegame

  • '19 '17 '16

    Getting a dice rolling error. Going to use forum dice to move forward.

    Holland
    inf+ftr
    [dice 1d6<=1]
    [dice 1d6<=3]

    def inf
    [dice 1d6<=2]


  • 1d6<=1: 2; Hits: 0
    1d6<=3: 5; Hits: 0
    1d6<=2: 6; Hits: 0

  • '19 '17 '16

    inf+ftr
    [dice 1d6<=1]
    [dice 1d6<=3]

    def inf
    [dice 1d6<=2]


  • 1d6<=1: 1; Hits: 1
    1d6<=3: 4; Hits: 0
    1d6<=2: 4; Hits: 0

  • '19 '17 '16

    Oh also can’t roll convoy. Will use local mode and edit in if needed.

    [dice 14d6]


  • 14d6: 5, 1, 3, 6, 3, 4, 1, 1, 2, 5, 2, 1, 5, 5

  • '19 '17 '16

    TripleA Turn Summary: Italians round 37

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 37
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Holland Belgium: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Greece
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Greece
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,3,3,1,4,4,2,3,2,2,3,6
            Italians collect 1 PU (10 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    Hm, weird.

    I changed from PBEM to Play Forum, since that has been fixed! Could that be the reason?

  • '19 '18

    TripleA Move Summary: ANZAC round 37

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 37
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 41 Sea Zone to 39 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 fighter moved from Sumatra to 39 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    

    Savegame

  • '19 '18

    I assume you would not scramble.

    Just let me know or roll here, if you decide otherwise

  • '19 '18

    TripleA Turn Summary: French round 37

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 37
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 41 Sea Zone to 39 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 fighter moved from Sumatra to 39 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 2 fighters, 3 submarines and 1 tactical_bomber
                Germans defend with 1 destroyer
                    ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 39 Sea Zone
                ANZAC win, taking 39 Sea Zone from Germans with 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Malaya
                ANZAC attack with 3 artilleries and 3 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                    ANZAC roll dice for 3 artilleries and 3 infantry in Malaya, round 2 : 1/6 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    1 infantry owned by the Japanese lost in Malaya
                    ANZAC roll dice for 3 artilleries and 2 infantry in Malaya, round 3 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 artillery and 4 transports moved from 34 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
            1 bomber moved from Queensland to Java
            1 fighter moved from 39 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            1 carrier and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 28 PUs; end with 28 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    ANZAC regular : 0,33
    Germans regular : -0,33
    

    Savegame

  • '19 '17 '16

    OOL in SZ97?

    7 hits.

    sz97combat.tsvg

    Screenshot from 2023-10-26 08-50-26.png

  • '19 '18

    6 hits on the carriers, one on a tac

  • '19 '17 '16

    TripleA Turn Summary: Germans round 38

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 38
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 destroyer, 3 fighters and 9 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            3 fighters moved from Norway to 97 Sea Zone
            3 bombers and 2 fighters moved from Western Germany to 97 Sea Zone
            3 fighters moved from Denmark to 97 Sea Zone
            1 bomber moved from Persia to 97 Sea Zone
    
        Combat - Germans
            Battle in 39 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                ANZAC defend with 3 submarines
                    Germans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 submarines in 39 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 39 Sea Zone
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                    Germans roll dice for 1 destroyer in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 39 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                    Germans roll dice for 1 destroyer in 39 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 39 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 39 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 39 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                Germans win, taking 39 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Germans: 1 submarine
                Casualties for ANZAC: 3 submarines
            Battle in 97 Sea Zone
                Germans attack with 4 bombers and 8 fighters
                Americans defend with 3 carriers, 4 fighters, 1 submarine, 2 tactical_bombers and 6 transports
                1 submarine owned by the Americans submerged
                    Germans roll dice for 4 bombers and 8 fighters in 97 Sea Zone, round 2 : 7/12 hits, 6.67 expected hits
                    Americans roll dice for 3 carriers, 4 fighters, 2 tactical_bombers and 6 transports in 97 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                    4 fighters owned by the Germans lost in 97 Sea Zone
                    1 tactical_bomber owned by the Americans and 3 carriers owned by the Americans lost in 97 Sea Zone
                    Germans roll dice for 4 bombers and 4 fighters in 97 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
                    Americans roll dice for 4 fighters, 1 tactical_bomber and 6 transports in 97 Sea Zone, round 3 : 5/5 hits, 3.17 expected hits
                    1 bomber owned by the Germans and 4 fighters owned by the Germans lost in 97 Sea Zone
                    1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in 97 Sea Zone
                    Germans roll dice for 3 bombers in 97 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter and 6 transports in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans lost in 97 Sea Zone
                    1 fighter owned by the Americans and 1 transport owned by the Americans lost in 97 Sea Zone
                    5 transports owned by the Americans lost in 97 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 44
                Casualties for Germans: 2 bombers and 8 fighters
                Casualties for Americans: 3 carriers, 4 fighters, 2 tactical_bombers and 6 transports
    
        Non Combat Move - Germans
            2 bombers moved from 97 Sea Zone to Western Germany
            10 infantry moved from Southern Italy to Northern Italy
            10 artilleries moved from Western Germany to Northern Italy
            3 artilleries and 3 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            6 infantry and 3 mech_infantrys moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Western Ukraine to Rostov
            2 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Western Germany to Northern Italy
            1 carrier, 1 destroyer, 9 submarines and 6 transports moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 80 Sea Zone
            2 artilleries placed in Persia
            3 artilleries placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    ANZAC regular : -1.00
    Germans regular : -0.33
    

    Savegame

  • '19 '18

    Will you do Japan too?

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