@Avner no scramble, standard ool
MrRoboto (Allies+22) vs Simon33 (Axis) BM
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I want to edit to undo the 2 Italians moving from Greece to Rome.
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TripleA Turn Summary: Germans round 37
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 destroyer, 6 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British EDIT: 2 fighters moved from Southern Italy to 97 Sea Zone EDIT: 2 infantry moved from Southern Italy to Greece 1 bomber moved from Persia to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - Germans Battle in 39 Sea Zone Germans attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Germans win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Germans 1 bomber moved from 39 Sea Zone to Persia 6 infantry moved from Rostov to Caucasus 1 artillery and 5 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Russia to Volgograd 6 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 10 infantry moved from Northern Italy to Southern Italy 1 aaGun, 18 artilleries and 4 infantry moved from Northern Italy to Western Germany 1 fighter moved from Greece to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 destroyer and 1 submarine placed in 80 Sea Zone 1 artillery placed in Persia 3 artilleries placed in Caucasus 3 artilleries placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Ukraine 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.17 Germans regular : 1.00
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TripleA Turn Summary: Japanese round 37
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37 Purchase Units - Japanese Japanese buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Kiangsi to Yunnan 2 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Siam Japanese take Siam from ANZAC 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung 1 infantry moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 fighter moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Jehol 1 fighter moved from Japan to Jehol 1 infantry moved from Anhwe to Jehol 2 bombers and 2 infantry moved from Shan State to Malaya 2 artilleries and 11 infantry moved from Shan State to French Indo China Combat - Japanese Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Malaya Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in French Indo China Japanese attack with 2 artilleries and 11 infantry Americans defend with 1 factory_minor and 1 infantry Japanese roll dice for 2 artilleries and 11 infantry in French Indo China, round 2 : 5/13 hits, 2.83 expected hits Americans roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French Indo China Japanese win, taking French Indo China from Americans with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Americans defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 10 infantry moved from Burma to India 2 fighters moved from Yunnan to India 1 fighter moved from Kwangtung to Kiangsu 2 bombers moved from Malaya to Kiangsu 5 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kiangsi to Anhwe 2 fighters moved from Jehol to Kiangsu 1 armour, 2 artilleries and 2 infantry moved from Eastern Persia to Persia Place Units - Japanese 3 infantry placed in Kiangsu 1 fighter placed in Japan 3 infantry placed in Union of South Africa 1 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 27 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,3,6,5,2,3,6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,3,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,4,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,1,5,3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,1,2,4,2,1,6,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5,6,1,5,4 Japanese collect 24 PUs (27 lost to blockades); end with 24 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Japanese regular : -0.00 ANZAC regular : -0.33
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Going away for 10 days tomorrow. May or may not be able to play in that time.
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TripleA Move Summary: Americans round 37
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Yakut S.S.R. to Yenisey Americans take Yenisey from Japanese 1 artillery and 2 infantry moved from Manchuria to Jehol 1 infantry moved from Rhodesia to South West Africa British take South West Africa from Japanese 6 artilleries and 6 infantry moved from Morocco to 92 Sea Zone 6 artilleries, 4 carriers, 2 destroyers, 6 fighters, 6 infantry, 5 submarines and 6 transports moved from 92 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Gibraltar to 97 Sea Zone 6 artilleries and 6 infantry moved from 97 Sea Zone to Yugoslavia
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Alright, thanks for letting me know.
Scramble decision awaiting.
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Full scramble. Max D.
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TripleA Turn Summary: UK_Pacific round 37
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Yakut S.S.R. to Yenisey Americans take Yenisey from Japanese 1 artillery and 2 infantry moved from Manchuria to Jehol 1 infantry moved from Rhodesia to South West Africa British take South West Africa from Japanese 6 artilleries and 6 infantry moved from Morocco to 92 Sea Zone 6 artilleries, 4 carriers, 2 destroyers, 6 fighters, 6 infantry, 5 submarines and 6 transports moved from 92 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Gibraltar to 97 Sea Zone 6 artilleries and 6 infantry moved from 97 Sea Zone to Yugoslavia Combat - Americans Americans creates battle in territory 22 Sea Zone Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Jehol Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking 22 Sea Zone from Japanese, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone Americans attack with 4 carriers, 2 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 6 transports Germans defend with 5 fighters; Italians defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits Americans roll dice for 4 carriers, 2 destroyers, 6 fighters, 2 tactical_bombers and 6 transports in 97 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 carrier, 1 destroyer, 8 fighters and 1 transport in 97 Sea Zone, round 2 : 4/10 hits, 6,00 expected hits 4 submarines owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians, 1 fighter owned by the Germans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 4 carriers, 2 destroyers, 6 fighters, 2 tactical_bombers and 6 transports in 97 Sea Zone, round 3 : 6/10 hits, 5,00 expected hits Italians roll dice for 7 fighters and 1 transport in 97 Sea Zone, round 3 : 5/7 hits, 4,67 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 97 Sea Zone 3 fighters owned by the Germans and 3 fighters owned by the Italians lost in 97 Sea Zone Americans roll dice for 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 6 transports in 97 Sea Zone, round 4 : 2/7 hits, 3,67 expected hits Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone 1 transport owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 3 carriers, 4 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 41 Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 4 submarines Casualties for Germans: 5 fighters Casualties for Italians: 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport Battle in Yugoslavia Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 82 Sea Zone 5 artilleries, 3 fighters and 6 infantry moved from Belgian Congo to Rhodesia 1 submarine moved from 72 Sea Zone to 58 Sea Zone 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Korea to Buryatia 1 mech_infantry moved from Korea to Buryatia 1 infantry moved from Korea to Manchuria 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 87 Sea Zone to 89 Sea Zone 2 infantry moved from Libya to Tobruk 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Egypt 2 artilleries and 4 infantry moved from 82 Sea Zone to French Equatorial Africa Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Korea 2 artilleries, 1 bomber, 3 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 24 PUs; British buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Holland Belgium to 110 Sea Zone 13 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,3,6,5,1,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3,00 Italians regular : -1,50 Japanese regular : -0,67 Germans regular : 0,67 British regular : -2,50
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Getting a dice rolling error. Going to use forum dice to move forward.
Holland
inf+ftr
[dice 1d6<=1]
[dice 1d6<=3]def inf
[dice 1d6<=2] -
1d6<=1: 2; Hits: 0
1d6<=3: 5; Hits: 0
1d6<=2: 6; Hits: 0 -
inf+ftr
[dice 1d6<=1]
[dice 1d6<=3]def inf
[dice 1d6<=2] -
1d6<=1: 1; Hits: 1
1d6<=3: 4; Hits: 0
1d6<=2: 4; Hits: 0 -
Oh also can’t roll convoy. Will use local mode and edit in if needed.
[dice 14d6]
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14d6: 5, 1, 3, 6, 3, 4, 1, 1, 2, 5, 2, 1, 5, 5
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TripleA Turn Summary: Italians round 37
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from Holland Belgium: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Non Combat Move - Italians 1 fighter moved from Holland Belgium to Greece 1 artillery and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Greece Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,3,3,1,4,4,2,3,2,2,3,6 Italians collect 1 PU (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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Hm, weird.
I changed from PBEM to Play Forum, since that has been fixed! Could that be the reason?
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TripleA Move Summary: ANZAC round 37
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 41 Sea Zone to 39 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 fighter moved from Sumatra to 39 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
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I assume you would not scramble.
Just let me know or roll here, if you decide otherwise
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TripleA Turn Summary: French round 37
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 41 Sea Zone to 39 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 fighter moved from Sumatra to 39 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in 39 Sea Zone ANZAC attack with 2 fighters, 3 submarines and 1 tactical_bomber Germans defend with 1 destroyer ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 39 Sea Zone ANZAC win, taking 39 Sea Zone from Germans with 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Malaya ANZAC attack with 3 artilleries and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 2 infantry ANZAC roll dice for 3 artilleries and 3 infantry in Malaya, round 2 : 1/6 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Malaya 1 infantry owned by the Japanese lost in Malaya ANZAC roll dice for 3 artilleries and 2 infantry in Malaya, round 3 : 2/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 artillery and 4 transports moved from 34 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland 1 bomber moved from Queensland to Java 1 fighter moved from 39 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : 0,33 Germans regular : -0,33
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