Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
exactly, I didn’t want to “waste” hits on the subs
Scramble and Kamikaze Decision needed please
Full scramble SZ35 and use my last Kami on the DD.
first hits to go on the subs if possible. Otherwise, Max D.
Game History
Round: 30
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
3 carriers, 1 destroyer, 6 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 artillery moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 fighter moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from Bulgaria to Albania
Americans take Albania from Italians
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Kwangtung
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Kwangtung from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Guam, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Guam, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Guam, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Guam, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Guam, round 7 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Guam, round 7 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Guam
1 artillery owned by the Japanese lost in Guam
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 35 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 7 fighters and 1 submarine
Japanese defend with 1 carrier, 5 fighters and 3 submarines
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 carriers, 1 destroyer and 7 fighters in 35 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 5 fighters in 35 Sea Zone, round 2 : 4/5 hits, 3,33 expected hits
Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
3 carriers owned by the Americans lost in 35 Sea Zone
3 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 7 fighters in 35 Sea Zone, round 3 : 3/8 hits, 3,83 expected hits
Japanese roll dice for 5 fighters in 35 Sea Zone, round 3 : 2/5 hits, 3,33 expected hits
Japanese roll dice for 1 carrier in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 6 fighters in 35 Sea Zone, round 4 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 3 fighters in 35 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Americans lost in 35 Sea Zone
3 fighters owned by the Japanese lost in 35 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 3 carriers, 1 destroyer, 3 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 5 fighters and 3 submarines
Non Combat Move - Americans
4 fighters moved from 35 Sea Zone to Celebes
1 transport moved from 4 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 107 Sea Zone
5 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 carrier and 1 fighter moved from 4 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 transports moved from 27 Sea Zone to 10 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
4 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 3 fighters, 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Malta
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,83
Italians regular : -0,33
Japanese regular : 1,17
Germans regular : -0,67
British regular : -0,83
I assumed no scramble. Just roll, if you would have scrambled.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Greece to Southern France
2 infantry moved from Yugoslavia to Bulgaria
1 artillery, 1 fighter and 1 infantry moved from Greece to Bulgaria
1 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
2 fighters owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Bulgaria, round 2 : 0/5 hits, 1.50 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Bulgaria, round 3 : 1/5 hits, 1.50 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Bulgaria, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Bulgaria
1 infantry owned by the Americans lost in Bulgaria
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 4 : 2/3 hits, 1.17 expected hits
Americans roll dice for 2 artilleries in Bulgaria, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Bulgaria to Southern Italy
1 aaGun moved from France to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Greece
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,2,5,6
Italians collect 13 PUs (6 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.67
British regular : -0.33
Game History
Round: 30
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Dutch New Guinea to Caroline Islands
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 92 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
3 fighters moved from Denmark to Holland Belgium
3 fighters moved from Norway to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Albania
1 fighter moved from Yugoslavia to Albania
1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Greece to Northwest Persia
1 fighter moved from Greece to Albania
1 mech_infantry moved from Yugoslavia to Albania
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 8 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 3/10 hits, 4.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 8 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 92 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 3 fighters and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Northwest Persia to Caucasus
3 artilleries moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
2 artilleries and 4 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Russia to Tambov
12 artilleries and 1 infantry moved from Romania to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
3 fighters moved from Albania to Greece
3 fighters moved from Holland Belgium to Norway
15 artilleries and 15 infantry moved from France to Southern France
2 bombers moved from 91 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern France
2 fighters moved from Holland Belgium to Southern France
1 infantry moved from Germany to Western Germany
1 artillery moved from Slovakia Hungary to Germany
3 fighters moved from Holland Belgium to Denmark
Place Units - Germans
3 artilleries placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Russia
3 submarines placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 fighters and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Philippines to 21 Sea Zone
1 bomber moved from Philippines to 20 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in 21 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 fighters moved from Japan to Manchuria
1 bomber moved from 20 Sea Zone to Philippines
1 bomber moved from 21 Sea Zone to Philippines
2 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
3 infantry moved from Shan State to Malaya
2 artilleries and 3 infantry moved from Burma to India
Place Units - Japanese
3 infantry placed in Kiangsu
3 fighters placed in India
1 artillery and 2 infantry placed in Malaya
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,1,2,4,3,4,5,2
Japanese collect 53 PUs (11 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Will you scramble 97?
Yes, 6 fighters.
Italy will return to the fight. It will cost me though.
Lose the German planes last.
Game History
Round: 31
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 7 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
Combat - Americans
Battle in Okinawa
Non Combat Move - Americans
4 fighters moved from Celebes to Kwangtung
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Central United States to Western United States
2 fighters moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
4 aaGuns moved from Central United States to Southeast Mexico
2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 carriers, 2 submarines and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 107 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
Americans undo move 1.
1 carrier placed in 10 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to France
French take France from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
3 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Persia to Northwest Persia
Combat - British
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
British attack with 3 fighters, 6 submarines and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 destroyer and 3 fighters
1 tactical_bomber owned by the British and 3 fighters owned by the British retreated
Italians win with 5 fighters remaining. Battle score for attacker is -18
Casualties for British: 6 submarines
Casualties for Italians: 1 destroyer and 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Iraq to Persia
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
3 infantry placed in Persia
2 infantry placed in Iraq
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to France
2 fighters moved from Western Germany to France
2 fighters moved from Southern Italy to France
Combat - Italians
Battle in France
Italians attack with 4 fighters and 2 infantry
British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor
Italians roll dice for 4 fighters and 2 infantry in France, round 2 : 3/6 hits, 2.33 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in France
Italians destroys 0PUs while taking French capital
Italians win, taking France from French with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from France to Greece
2 fighters moved from France to Southern Italy
1 aaGun moved from Southern France to France
1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Greece
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.67
Game History
Round: 31
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 carriers, 4 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery, 4 fighters and 3 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 4 fighters and 3 infantry in Borneo, round 2 : 3/8 hits, 3,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Borneo
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Borneo to 43 Sea Zone
2 fighters moved from Caroline Islands to Kwangtung
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
ANZAC undo move 1.
1 destroyer and 1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 3 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 6 infantry moved from Kwangsi to Kwangtung
2 bombers moved from Philippines to Kwangtung
2 fighters moved from India to Kwangtung
2 fighters moved from Japan to Kwangtung
2 fighters moved from Manchuria to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 6 fighters and 6 infantry
Americans defend with 1 artillery, 4 fighters, 1 harbour and 1 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 6 infantry in Kwangtung, round 2 : 5/15 hits, 5.83 expected hits
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Kwangtung, round 2 : 7/8 hits, 4.67 expected hits
6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
2 fighters owned by the ANZAC, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
Japanese roll dice for 2 bombers and 6 fighters in Kwangtung, round 3 : 6/8 hits, 4.33 expected hits
Americans roll dice for 3 fighters in Kwangtung, round 3 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Japanese lost in Kwangtung
3 fighters owned by the Americans lost in Kwangtung
Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 artillery, 2 fighters and 6 infantry
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 artillery, 4 fighters and 1 infantry
Non Combat Move - Japanese
2 bombers and 4 fighters moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from India to West India
1 artillery and 3 infantry moved from Manchuria to Amur
1 fighter moved from India to Kwangsi
1 artillery and 6 infantry moved from Shan State to French Indo China
2 bombers moved from Kwangsi to Malaya
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 transport placed in 39 Sea Zone
2 fighters placed in India
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,1,6,2,3,3,2,5,2,3,3,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,4,3,5,1,1,2,4
Japanese collect 39 PUs (19 lost to blockades); end with 39 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : 0.83
That’s a good round for Germany. Bad for Japan though.
Not very surprising with the investments I did these last couple of turns.
Ah, I wanted to buy a sub instead of 2 inf with UK.
Saying it now before I roll British combat.
Game History
Round: 32
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
2 destroyers and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Sakha to Amur
3 fighters moved from 19 Sea Zone to Amur
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
4 fighters moved from United Kingdom to Southern France
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Gibraltar to Southern France
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in Korea
Battle in Amur
Americans attack with 2 artilleries, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 3 infantry
Americans roll dice for 2 artilleries, 3 fighters and 1 infantry in Amur, round 2 : 1/6 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Americans lost in Amur
1 infantry owned by the Japanese lost in Amur
Americans roll dice for 2 artilleries and 3 fighters in Amur, round 3 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 3 : 2/3 hits, 1,00 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Amur
1 infantry owned by the Japanese lost in Amur
Americans roll dice for 1 artillery and 2 fighters in Amur, round 4 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Amur
Americans roll dice for 2 fighters in Amur, round 5 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 5 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Amur
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Americans win, taking Korea from Japanese with 1 fighter remaining. Battle score for attacker is -18
Casualties for Americans: 2 artilleries, 2 fighters and 1 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Southern France
Americans attack with 2 artilleries, 12 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 8 artilleries, 3 fighters and 2 tactical_bombers; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries, 12 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 8/18 hits, 8,67 expected hits
Italians roll dice for 8 artilleries, 3 fighters and 2 tactical_bombers in Southern France, round 2 : 5/13 hits, 5,67 expected hits
2 fighters owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
8 artilleries owned by the Germans lost in Southern France
Americans roll dice for 1 artillery, 10 fighters and 2 tactical_bombers in Southern France, round 3 : 4/13 hits, 6,67 expected hits
Italians roll dice for 3 fighters and 2 tactical_bombers in Southern France, round 3 : 2/5 hits, 3,00 expected hits
2 fighters owned by the Americans lost in Southern France
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Southern France
Americans roll dice for 1 artillery, 8 fighters and 2 tactical_bombers in Southern France, round 4 : 5/11 hits, 5,67 expected hits
Italians roll dice for 1 fighter in Southern France, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Americans: 1 artillery, 4 fighters and 2 infantry
Casualties for Germans: 8 artilleries, 3 fighters and 2 tactical_bombers
Non Combat Move - Americans
2 fighters moved from Eastern United States to 110 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to Gibraltar
1 fighter moved from Southern France to Gibraltar
3 fighters moved from Southern France to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 fighter moved from Amur to 6 Sea Zone
2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
5 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Normandy Bordeaux to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 3 fighters
Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor
British roll dice for 3 fighters in Northern Italy, round 2 : 3/3 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northern Italy
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Northern Italy to Normandy Bordeaux
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Iraq to Persia
1 artillery moved from Northwest Persia to Persia
1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
3 artilleries placed in Iraq
3 artilleries placed in Persia
2 infantry placed in Egypt
3 infantry placed in United Kingdom
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -7,00
Italians regular : -2,67
Japanese regular : 1,33
Germans regular : 0,67
British regular : -1,50