L23 BM4 MrRoboto(Axis) vs Avner (Allies+15) Game 2

  • '19 '18

    Japan18.tsvg

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 4 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            5 armour, 1 artillery, 3 infantry and 14 mech_infantrys moved from Yenisey to Timguska
            1 armour moved from Evenkiyskiy to Timguska
            1 armour, 1 artillery and 1 mech_infantry moved from Kazakhstan to Samara
            2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            12 armour, 12 artilleries, 26 infantry and 11 mech_infantrys moved from Persia to Iraq
            1 infantry moved from Kenya to Ethiopia
                  Italians take Ethiopia from British
            2 artilleries moved from Belgian Congo to 70 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 70 Sea Zone to 83 Sea Zone
            2 artilleries, 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to French West Africa
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 artillery moved from 56 Sea Zone to Western Australia
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
            2 fighters and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Timguska
                Japanese attack with 6 armour, 1 artillery, 3 infantry and 14 mech_infantrys
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Timguska
                Japanese win, taking Western Australia from ANZAC, taking Timguska from Russians with 6 armour, 1 artillery, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 17 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Samara
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in French West Africa
                Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in French West Africa, round 2 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French West Africa
                    1 infantry owned by the British lost in French West Africa
                Japanese win, taking French West Africa from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in Iraq
                Japanese attack with 14 armour, 12 artilleries, 26 infantry and 12 mech_infantrys
                British defend with 4 aaGuns, 1 artillery, 1 fighter, 20 infantry and 1 marine
                    Japanese roll dice for 14 armour, 12 artilleries, 26 infantry and 12 mech_infantrys in Iraq, round 2 : 18/64 hits, 19,33 expected hits
                    British roll dice for 4 aaGuns, 1 artillery, 1 fighter, 20 infantry and 1 marine in Iraq, round 2 : 10/23 hits, 8,00 expected hits
                    10 infantry owned by the Japanese lost in Iraq
                    4 aaGuns owned by the British and 14 infantry owned by the British lost in Iraq
                    Japanese roll dice for 14 armour, 12 artilleries, 16 infantry and 12 mech_infantrys in Iraq, round 3 : 15/54 hits, 17,67 expected hits
                    British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 marine in Iraq, round 3 : 4/9 hits, 3,33 expected hits
                    4 infantry owned by the Japanese lost in Iraq
                    1 marine owned by the British, 1 artillery owned by the British, 6 infantry owned by the British and 1 fighter owned by the British lost in Iraq
                Japanese win, taking Iraq from British with 14 armour, 12 artilleries, 12 infantry and 12 mech_infantrys remaining. Battle score for attacker is 57
                Casualties for Japanese: 14 infantry
                Casualties for British: 4 aaGuns, 1 artillery, 1 fighter, 20 infantry and 1 marine
    
        Non Combat Move - Japanese
            3 armour moved from India to West India
            3 armour, 1 artillery and 2 infantry moved from West India to Eastern Persia
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 9 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            2 fighters moved from 16 Sea Zone to Japan
            2 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
            1 armour and 2 mech_infantrys moved from Ulaanbaatar to Yenisey
            1 aaGun moved from Yenisey to Timguska
            3 mech_infantrys moved from Tsinghai to Volgograd
            1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
            1 armour and 2 mech_infantrys moved from Yunnan to Sikang
            3 mech_infantrys moved from French Indo China to Szechwan
            1 submarine moved from 82 Sea Zone to 84 Sea Zone
            1 fighter and 1 tactical_bomber moved from French West Africa to 83 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Persia
            2 infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            4 fighters placed in Japan
            1 infantry and 2 mech_infantrys placed in Shantung
            2 armour and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 92 PUs; end with 92 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 95 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : -3,50
    Russians regular : -0,33
    British regular : 3,33
    
  • '22

    uk18.tsvg

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 11 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Norway to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 armour moved from Norway to 125 Sea Zone
            1 armour and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            1 armour moved from 127 Sea Zone to Nenetsia
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 infantry moved from Norway to 125 Sea Zone
            1 artillery moved from Norway to 125 Sea Zone
            1 infantry moved from Norway to 125 Sea Zone
            1 artillery moved from Norway to 125 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
            1 fighter moved from Norway to Novgorod
            2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 artillery moved from Norway to 125 Sea Zone
            1 artillery and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Novgorod
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 armour moved from Norway to 125 Sea Zone
            1 armour and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            1 armour moved from 127 Sea Zone to Novgorod
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 artillery moved from Norway to 125 Sea Zone
            1 artillery and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Novgorod
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 armour moved from Norway to 125 Sea Zone
            1 armour and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            1 armour moved from 127 Sea Zone to Novgorod
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 artillery moved from Norway to 125 Sea Zone
            1 artillery and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            1 infantry moved from Finland to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Novgorod
            1 infantry moved from 127 Sea Zone to Novgorod
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Americans creates battle in territory 112 Sea Zone
            Battle in Philippines
            Battle in Nenetsia
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 carrier and 2 destroyers
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 destroyers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 3 fighters
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode
            Battle in 112 Sea Zone
                Germans defend with 1 destroyer
            Battle in Novgorod
                Americans attack with 2 armour, 5 artilleries, 1 fighter and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 2 armour, 5 artilleries, 1 fighter and 3 infantry in Novgorod, round 2 : 9/11 hits, 4.17 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Novgorod
                Americans winGermans win, taking Philippines from Japanese, taking Nenetsia from Japanese with 1 destroyer remaining, taking Novgorod from Germans with 2 armour, 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Novgorod to Archangel
            4 carriers, 19 destroyers and 6 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 6 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 destroyer moved from 7 Sea Zone to 25 Sea Zone
            1 destroyer moved from 24 Sea Zone to 26 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            4 infantry moved from Central United States to 101 Sea Zone
            5 destroyers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 destroyer placed in 112 Sea Zone
            1 destroyer placed in 113 Sea Zone
            3 destroyers placed in 10 Sea Zone
            3 destroyers placed in 10 Sea Zone
            3 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            12 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
                  British take Belgian Congo from Japanese
            1 armour moved from Union of South Africa to Tanganyika Territory
                  British take Tanganyika Territory from Japanese
            1 infantry moved from Northwest Persia to Caucasus
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from Norway to Karelia
            1 infantry moved from Norway to 125 Sea Zone
            1 artillery moved from Norway to 125 Sea Zone
            1 infantry moved from Norway to 125 Sea Zone
            1 artillery moved from Norway to 125 Sea Zone
            1 infantry moved from Norway to 125 Sea Zone
            1 marine moved from Norway to 125 Sea Zone
            1 infantry moved from Norway to 125 Sea Zone
            1 infantry moved from Norway to 125 Sea Zone
            2 artilleries, 5 infantry, 1 marine and 4 transports moved from 125 Sea Zone to 127 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 carriers, 4 destroyers, 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 127 Sea Zone
                  British take 125 Sea Zone from Germans
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 12 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 12 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 12 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 11 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 10 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Japanese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 infantry moved from 127 Sea Zone to Archangel
            1 infantry moved from 127 Sea Zone to Archangel
            1 marine moved from 127 Sea Zone to Novgorod
            1 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from 127 Sea Zone to Novgorod
            1 artillery moved from 127 Sea Zone to Novgorod
            1 fighter moved from 127 Sea Zone to Novgorod
            1 tactical_bomber moved from 127 Sea Zone to Novgorod
            1 tactical_bomber moved from 127 Sea Zone to Novgorod
            1 artillery moved from 127 Sea Zone to Archangel
            1 infantry moved from 127 Sea Zone to Archangel
            1 armour moved from Union of South Africa to Tanganyika Territory
            9 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from French Guiana to Brazil
            3 infantry moved from British Guiana to Brazil
    
        Place Units - British
            10 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 4.83
    Japanese regular : 1.67
    Germans regular : -2.00
    British regular : -4.50
    
  • '19 '18

    Ita18.tsvg

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 bomber and 1 fighter moved from Southern Italy to Caucasus
            2 fighters moved from 95 Sea Zone to 112 Sea Zone
    
        Combat - Italians
            Battle in Egypt
            Battle in 112 Sea Zone
                Germans loiter and taunt; Italians attack with 2 fighters
                Americans defend with 1 destroyer
                Italians win, taking Egypt from British with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 infantry
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Yugoslavia
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
            2 aaGuns, 2 artilleries and 2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    
  • '22

  • '19 '18

    Ger19.tsvg

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            21 armour moved from Volgograd to Novosibirsk
            1 armour moved from Volgograd to Northwest Persia
                  Germans take Caucasus from Russians
                  Germans take Northwest Persia from British
            2 carriers, 1 destroyer, 4 fighters, 5 submarines and 4 transports moved from 113 Sea Zone to 112 Sea Zone
            2 artilleries moved from Western Germany to 112 Sea Zone
            2 artilleries moved from Denmark to 112 Sea Zone
            4 infantry moved from Denmark to 112 Sea Zone
            4 artilleries, 2 carriers, 4 fighters, 4 infantry, 5 submarines and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries, 4 fighters and 4 infantry moved from 110 Sea Zone to United Kingdom
            6 fighters and 8 tactical_bombers moved from Western Germany to United Kingdom
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 carriers, 6 submarines and 4 transports
                British defend with 1 destroyer
                    Germans roll dice for 6 submarines in 110 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits
                    Germans roll dice for 2 carriers and 4 transports in 110 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 6 submarines in 110 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 carriers, 6 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Novosibirsk
                Germans attack with 21 armour
                Russians defend with 1 aaGun and 14 infantry
                    Germans roll dice for 21 armour in Novosibirsk, round 2 : 8/21 hits, 10,50 expected hits
                    Russians roll dice for 1 aaGun and 14 infantry in Novosibirsk, round 2 : 5/14 hits, 4,67 expected hits
                    5 armour owned by the Germans lost in Novosibirsk
                    7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novosibirsk
                    Germans roll dice for 16 armour in Novosibirsk, round 3 : 8/16 hits, 8,00 expected hits
                    Russians roll dice for 7 infantry in Novosibirsk, round 3 : 4/7 hits, 2,33 expected hits
                    4 armour owned by the Germans lost in Novosibirsk
                    7 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 12 armour remaining. Battle score for attacker is -7
                Casualties for Germans: 9 armour
                Casualties for Russians: 1 aaGun and 14 infantry
            Battle in United Kingdom
                Germans attack with 4 artilleries, 10 fighters, 4 infantry and 8 tactical_bombers
                British defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
                    British roll AA dice in United Kingdom : 2/9 hits, 1,50 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 4 artilleries, 8 fighters, 4 infantry and 8 tactical_bombers in United Kingdom, round 2 : 7/24 hits, 12,00 expected hits
                    British roll dice for 3 aaGuns and 15 infantry in United Kingdom, round 2 : 3/15 hits, 5,00 expected hits
                    3 infantry owned by the Germans lost in United Kingdom
                    3 aaGuns owned by the British and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 artilleries, 8 fighters, 1 infantry and 8 tactical_bombers in United Kingdom, round 3 : 12/21 hits, 11,00 expected hits
                    British roll dice for 11 infantry in United Kingdom, round 3 : 4/11 hits, 3,67 expected hits
                    3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in United Kingdom
                    11 infantry owned by the British lost in United Kingdom
                Germans captures 30PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 artillery, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 3 artilleries, 2 fighters and 4 infantry
                Casualties for British: 3 aaGuns and 15 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 artillery moved from France to Normandy Bordeaux
            6 infantry moved from Denmark to Western Germany
            3 artilleries and 5 infantry moved from Western Germany to Germany
            3 infantry moved from Holland Belgium to Western Germany
            1 artillery and 6 infantry moved from France to Western Germany
            8 fighters and 8 tactical_bombers moved from United Kingdom to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Belarus to Baltic States
            3 aaGuns and 4 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Ukraine to Western Ukraine
            1 artillery and 2 infantry moved from Rostov to Ukraine
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 110 Sea Zone
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            4 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 92 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 101 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,50
    Russians regular : 2,00
    Germans regular : -8,50
    British regular : -2,33
    
  • '22

  • '19 '18

  • '22

    I would say it’s not necessary

    I allowed Japan to be too strong (a mistake I often make).

    Furthermore, the Russians were poorly positioned in the last rounds.

    Patience, I hope at least I have caused you some difficulty

    ;)

  • AvnerA Avner referenced this topic on
  • '19 '18

    Thanks for the game!

  • '19 '18

    One advice I can give you:

    Don’t build so many destroyers.
    They serve 2 purposes: Blocking fleets and detecting subs.

    So you need to have enough destroyers to have a blocker when needed and to always be able to detect subs.

    Ideally, the big navy stack of Japan/USA should have no more than a single destroyer.

    Subs are better at everything else.

    I once calculated the optimal fleet composition, a long time ago. You should have around 5 subs for every full carrier.
    So for example a fleet could look like this:

    1 destroyer
    15 submarines
    3 carriers
    6 fighters
    Cost: 206 TUV
    Offensive Power: 50
    Defensive Power: 47
    Hitpoints: 28
    Cost: 206

    Consider the alternative with only destroyers instead of subs:

    12 destroyers
    3 carriers
    6 fighters
    Cost: 204 TUV
    Offensive Power: 42
    Defensive Power: 48
    Hitpoints: 24
    Cost: 204

    You can already see that the destroyer setup has far less offensive power (1 1/3 hits in one round on average!). There’s no debate at all that the subs are leagues ahead when attacking.
    And defensively they are almost the same, while having 4 more hitpoints - so even defensively the subs outperform the destroyer.

    Consider the same setup in a fight against an equally strong navy. Let’s say the fleets suffer 10 hits in the first round. how does it look like in the 2nd round?

    Sub-setup:

    1 destroyer
    3 damaged carriers
    8 submarines
    6 fighters
    Defensive power: 40
    Remaining Hitpoints: 18

    Destroyer-setup:

    5 destroyers
    3 damaged carriers
    6 fighters
    Defensive power: 40
    Remaining Hitpoints: 14

    Let’s speculate that both fleets suffer another 8 hits in the next round:

    Sub-Setup
    1 destroyer
    3 damaged carriers
    6 fighters
    Defensive power: 32
    Remaining hitpoints: 10

    Destroyer setup:

    6 fighters
    Defensive power: 24
    Remaining hitpoints: 6

    I hope you see that submarines are better in every regard than destroyers. And I didn’t even mention convoy!

  • '22

    @MrRoboto

    Thank you for this strategic and tactical idea.

    There are various schools of thought, those who say never to buy submarines but better DDs who still defend with 2… etc…

    However, each game is a story in itself… :)

  • '19 '18

    Well maybe there are various schools of thought, but the math doesn’t change ;-)

    Subs are superior in defense as well, as long as you have fighters and carriers with them…

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