@gamerman01 Good luck and have fun!
Interested to see and study your Allied play, please feel free to give me feedback on my Axis moves. Any will be gratefully received.
Scramble to 110?
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Game History
Round: 3
Purchase Units - Americans
Americans buy 3 carriers and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
3 fighters moved from Western United States to 25 Sea Zone
2 tactical_bombers moved from Western United States to Midway
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 2 infantry moved from Central United States to Eastern United States
1 tactical_bomber moved from Western United States to Eastern United States
Place Units - Americans
3 carriers and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Chahar, round 2 : 4/15 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Manchuria
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
2 fighters moved from Greece to Iraq
1 bomber moved from Gibraltar to Iraq
Combat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Iraq, round 2 : 2/7 hits, 2.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Iraq, round 3 : 5/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters moved from Iraq to 80 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Iraq to Persia
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
3 submarines placed in 106 Sea Zone
1 artillery placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
Neutral_Axis regular : 0.67
British regular : 1.83
I don’t understand. Why drop 3CVs in SZ101 without planes for them?
Oh can I add an attack on Rhodesia?
[dice 2d6<=1]
[dice 2d6<=2]
def
[dice 1d6<=2]
2d6<=1: 5, 4; Hits: 0
2d6<=2: 1, 4; Hits: 1
1d6<=2: 5; Hits: 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Albania to Greece
1 armour moved from Yugoslavia to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 3 artilleries and 4 infantry
British defend with 1 aaGun and 5 infantry
Italians roll dice for 2 armour, 3 artilleries and 4 infantry in Greece, round 2 : 7/9 hits, 3.17 expected hits
British roll dice for 1 aaGun and 5 infantry in Greece, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Italians lost in Greece
1 aaGun owned by the British and 5 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 3 infantry
Casualties for British: 1 aaGun and 5 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Changing ownership of Rhodesia from British to Italians
EDIT: Turning off Edit Mode
1 aaGun moved from Albania to Bulgaria
3 infantry moved from Tunisia to Algeria
1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from Northern Italy to Bulgaria
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 3.83
British regular : 1.33
@simon33 Cannot tell you all the allies secrets… France 3.tsvg
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 2 artilleries, 1 fighter and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers, 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 bomber moved from Western Germany to Gibraltar
2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
@simon33 No scramble, I think I miscaculated something here lol
Before I managed to post the scramble question!
Seems that you did. I thought it was kind of obvious that I meant to attack.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers, 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 bomber moved from Western Germany to Gibraltar
2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
Combat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 1 fighter and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 artilleries, 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/13 hits, 6.67 expected hits
British roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/10 hits, 5.00 expected hits
2 artilleries owned by the Germans, 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Gibraltar
2 tactical_bombers owned by the British, 2 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 3 bombers, 3 fighters and 2 tactical_bombers in Gibraltar, round 3 : 2/8 hits, 4.83 expected hits
British roll dice for 4 fighters in Gibraltar, round 3 : 4/4 hits, 2.67 expected hits
3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gibraltar
2 fighters owned by the British lost in Gibraltar
Germans roll dice for 3 bombers and 1 tactical_bomber in Gibraltar, round 4 : 4/4 hits, 2.50 expected hits
British roll dice for 2 fighters in Gibraltar, round 4 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Americans and 1 fighter owned by the French lost in Gibraltar
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for Americans: 1 fighter and 2 infantry
Casualties for French: 1 fighter
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
2 infantry moved from Romania to Bessarabia
3 aaGuns, 9 armour, 5 artilleries, 20 infantry and 8 mech_infantrys moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Poland to Slovakia Hungary
2 artilleries, 2 infantry and 5 mech_infantrys moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Algeria
1 fighter moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Finland to Vyborg
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -2.83
British regular : 0.00
@simon33 I am glad the battle for Gib went well for the allies, but I can’t believe you did not sacrifice a plane for an infantry to capture it! Russia 5.tsvg
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Poland
Russians take Poland from Germans
13 armour, 3 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 13 armour, 3 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 13 armour, 3 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 15/39 hits, 13.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 13 armour, 3 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 aaGun moved from Belarus to Baltic States
4 armour moved from Russia to Ukraine
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Ukraine
Place Units - Russians
3 armour placed in Ukraine
3 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,3,3,4,1,6,5,1,6,1,2,5,2,4,3,3,5,2,5,5,5,3
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 infantry moved from Anhwe to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Yunnan to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 41 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Battle in Korea
Japanese attack with 6 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Malaya from UK_Pacific with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Russians lost in Jehol
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
6 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 mech_infantry moved from Kweichow to Burma
4 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
1 artillery moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
1 aaGun and 5 infantry moved from Anhwe to Kiangsu
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.17
Russians regular : 0.67
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 infantry, 1 marine and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
Combat - Americans
Non Combat Move - Americans
1 bomber moved from Western United States to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
4 mech_infantrys moved from Central United States to Western United States
1 armour moved from Central United States to Eastern United States
3 tactical_bombers moved from Midway to Western United States
3 fighters moved from 25 Sea Zone to Western United States
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
9 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 armour, 1 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Anhwe
1 fighter moved from Manchuria to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Jehol
3 artilleries and 11 infantry moved from Chahar to Jehol
Place Units - Chinese
2 infantry placed in Jehol
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
2 artilleries and 4 infantry moved from Belgian Congo to Rhodesia
1 bomber moved from Persia to Rhodesia
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Rhodesia
British attack with 2 artilleries, 1 bomber and 4 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 artilleries, 1 bomber and 4 infantry in Rhodesia, round 2 : 2/7 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Rhodesia
British roll dice for 2 artilleries, 1 bomber and 4 infantry in Rhodesia, round 3 : 4/7 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Rhodesia
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Rhodesia to Belgian Congo
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
3 submarines moved from 106 Sea Zone to 101 Sea Zone
Place Units - British
1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
3 fighters placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Italians regular : -1.00
Japanese regular : 0.67
British regular : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 97 Sea Zone from British
I didn’t think you would fly in the bomber! Interesting.
Scramble from Gibraltar?
And care to nominate OOL for both fights?
As for not losing a plane, that would have weakened the second round and I wasn’t sure even that would take out every unit. I nearly lost all my planes anyway.
A lot is riding on this battle.
Actually same attack but I am changing my buy to 4inf 1ftr
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 97 Sea Zone from British
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
Slightly different attack actually, same Q, scramble, OOL?
@simon33 It is a big battle, my plan was to strafe your German navy with USA and hopefully finish everthing with Uk or even win with USA, but odds were not great, I prefer to let Italy gamble!
So, please scramble the tac bomber to sz 92; let me know after you get your hits then I will choose OOL.
2 hits. Sub and DD?