@gamerman01
yeah I’m trying to recall if I have a second set of bases units somewhere without any markers. Initially I thought it might be cool to have the naval ensigns for the naval bases and the air roundels or the ABs. But then I thought that might be a bit busy/confusing, and there are some inconsistencies there, cause G’s roundel is invented with the red added in, Japan’s follows a different convention coming off the little cardboard markers too stuff of that sort. I decided to switch the flag roundels inside the DoW menus to follow Frostion’s scheme, but for the ABs left those, since I figured they’d be sorta familiar and recall some of the other maps like the v3.
The tricky part was that the way G40 in tripleA handles tech for bases is different than AA50, and there are damaged versions of each. For the ICs I think there are something like 30 graphics needed for each nation, which was kinda tedious so I ended up just going generic so it’d be easier for me to knock it out hehe. I tried to leave some space in case people want to remove/switch stuff around there, since the unit graphics is a little easier to tweak/substitute out, more than stuff drawn directly on the map relief. I think there might be a set in that one I did for the Dogs command decision map for alts. The handling of the UK pacific stuff is also a little weird, just cause of the way it’s coded, has some definite redundancy.
I agree some of those borders are bit of a stretch, probably needs another pass to clean it up some once we crush the bugs and make sure the connections are all sorted. It would have been a lot easier I think if I’d just started with the G40 instead of trying to redraft a different map I was making for this purpose hehe.
I wasn’t quite sure if the whole Kuwait/Trucial coast idea would actually work, as I was trying to find a way to make it look a little more accurate without upending too much stuff by just associating it with a neighboring territory. But then the way the tiles are labelled in tripleA G40 made that a little tough. I had already laid down the divisions there for the other map, so just kinda ported em over. I borrowed the idea from this video, where tiger mentioned it as a way to sneak in some missing TTs for the overall visual without necessarily needing to add new tiles. The thought being that by the end of the first turn it would likely come under the British aegis for the look.
https://www.youtube.com/watch?v=7K-wX1CUsw8
I thought the overall idea there was pretty novel, but not sure if I executed it in the most elegant way. For the other borders, probably would easiest just kinda blow it out a few more pixels for any of those spots that cut it a bit close. Mostly it was corrections to stretch a border that got tweaked when I was porting over the GCD stuff.
Anyhow cool feedback! Maybe I can shake off this BG3 obsession for a few weekends to doctor it up some, if there are players now. It’s been flying under the radar for a while now. Like I totally just pawned it off on barnee there, cause I knew I’d got all lazy stomping around in Faerun till the end of time haha.
Keep em coming! We’ll get it sorted one or another
Best Elk