TripleA Turn Summary for game: World War II Classic
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Sinkiang 2 fighters moved from Russia to Sinkiang 8 armour and 5 infantry moved from Kazakh S.S.R. to Novosibirsk 1 armour moved from Russia to Novosibirsk 5 infantry moved from Russia to Novosibirsk 2 armour moved from Karelia S.S.R. to Novosibirsk Combat - Russians Battle in Sinkiang Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang 1 infantry owned by the Japanese lost in Sinkiang Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 11 armour and 10 infantry Japanese defend with 1 armour and 3 infantry Russians roll dice for 11 armour and 10 infantry in Novosibirsk, round 2 : 9/21 hits, 7.17 expected hits Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 11 armour and 10 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 3 infantry Non Combat Move - Russians 2 fighters moved from Sinkiang to Russia 3 infantry moved from South Europe to West Europe Place Units - Russians 2 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 1.67