@koala a big start for japan! No scramble thanks
L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1
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@gorshak yes please
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@Gorshak
Game HistoryRound: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to Shan State 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 94 Sea Zone 1 destroyer moved from 74 Sea Zone to 60 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@gorshak no scramble
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The Luftwaffe crushed the Royal Navy and somehow made up the Japanese fiasco in Siberia
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@Gorshak
Game HistoryRound: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Northern Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 8 infantry moved from Northern Belarus to Novgorod 3 infantry moved from Leningrad to Novgorod 1 infantry moved from Vologda to Novgorod 2 fighters moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Novgorod 1 armour and 1 mech_infantry moved from Northern Belarus to Vologda 1 armour and 1 mech_infantry moved from Kursk to Smolensk 1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Kursk 3 infantry moved from Stalingrad to Rostov 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Tsagaan Olom to Dzavhan 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Central Mongolia to Dzavhan 1 aaGun moved from Bryansk to Smolensk 1 submarine moved from 128 Sea Zone to 126 Sea Zone 1 cruiser moved from 117 Sea Zone to 118 Sea Zone Place Units - Russians 3 artilleries placed in Urals 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3,5 Russians collect 39 PUs (1 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17
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@Gorshak I chose not to scramble your JPN fighter in Shan State as the odds were near 100%. If you want to scramble we can re-roll.
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 marine, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 carrier and 1 destroyer moved from 11 Sea Zone to 91 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 3 fighters moved from Hawaiian Islands to 91 Sea Zone 1 fighter moved from 31 Sea Zone to 91 Sea Zone 1 fighter moved from 31 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to West Indies 1 infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 64 Sea Zone 2 infantry and 1 marine moved from 64 Sea Zone to New South Wales 1 destroyer and 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 carrier moved from 31 Sea Zone to 65 Sea Zone 1 battleship and 1 destroyer moved from 27 Sea Zone to 11 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 2 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 tactical_bombers placed in Eastern United States 1 marine placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 8 infantry moved from Yunnan to Kweichow 6 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei Place Units - Chinese 3 artilleries placed in Hopei 1 artillery placed in Kweichow Chinese undo move 2. 1 artillery placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo-Egyptian Sudan 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 74 Sea Zone 1 marine moved from 74 Sea Zone to French Madagascar 1 artillery and 6 infantry moved from Burma to Shan State 1 armour and 1 mech_infantry moved from Eastern India to Shan State Combat - British Battle in French Madagascar Battle in Shan State British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Shan State, round 2 : 1/9 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Shan State, round 3 : 2/9 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking French Madagascar from Neutral_Axis, taking Shan State from Japanese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Anglo-Egyptian Sudan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 42 Sea Zone to 81 Sea Zone 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun and 2 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Shan State 1 aaGun moved from Burma to Eastern India 1 fighter moved from Eastern India to Baluchistan Place Units - British 1 submarine and 1 transport placed in 109 Sea Zone 1 tactical_bomber placed in United Kingdom 1 factory_minor placed in Egypt Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,4,5,5,3,4,2,3,6,2,6,1 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -1.00 British regular : -2.00
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Oh - i somehow missed your message.
Your assumption was correct - the fighter is no Kamikaze and wishes to serve the Empire in the long run.
The savegame is missing in your post
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@Gorshak, sorry for the delay. Here is the file.
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser and 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 2 fighters moved from Queensland to Shan State 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 60 Sea Zone to 58 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67 ANZAC regular : -0.33
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@Gorshak -5 for the RR3-finish.tsvg ussians…
Game History
Round: 3 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Novgorod to Leningrad 7 infantry moved from Novgorod to Leningrad 1 tactical_bomber moved from Novgorod to Leningrad 2 infantry moved from Archangel to Karelia 1 armour and 1 mech_infantry moved from Vologda to Karelia Combat - Russians Battle in Leningrad Russians attack with 1 artillery, 7 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 6 infantry Russians roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/9 hits, 2.17 expected hits Germans roll dice for 6 infantry in Leningrad, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 artillery, 6 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/8 hits, 2.00 expected hits Germans roll dice for 5 infantry in Leningrad, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Leningrad, round 4 : 3/7 hits, 1.83 expected hits Germans roll dice for 3 infantry in Leningrad, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 6 infantry Battle in Karelia Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 4 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 5 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 6 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 7 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 8 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Karelia Russians roll dice for 1 armour in Karelia, round 9 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Karelia, round 9 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win with no units remaining. Battle score for attacker is -14 Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bessarabia to Ukraine 1 aaGun, 1 artillery and 2 infantry moved from Kursk to Tula 1 armour and 1 mech_infantry moved from Smolensk to Yaroslavl 2 aaGuns and 5 infantry moved from Novgorod to Yaroslavl 1 aaGun moved from Smolensk to Yaroslavl 1 tactical_bomber moved from Leningrad to Russia 3 infantry moved from Stalingrad to Samara 3 infantry moved from Rostov to Tambov 1 infantry moved from Northern Caucasus to Stalingrad 3 artilleries moved from Urals to Samara 1 submarine moved from 126 Sea Zone to 128 Sea Zone 2 infantry moved from Ulaanbaatar to Yakut S.S.R. 4 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Urals Russians undo move 2. 3 infantry placed in Stalingrad 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -5.00
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If you don’t mind I would like to change the placement of one factory - from Shantung to Southern Manchuria.
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@gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:
If you don’t mind I would like to change the placement of one factory - from Shantung to Southern Manchuria.
Not a problem. I will make this change on the American turn.
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