@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Romania to Archangel
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Belarus
4 mech_infantrys moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
2 aaGuns, 5 armour, 8 artilleries, 22 infantry and 12 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Egypt to Southern Italy
1 bomber moved from Southern Italy to Egypt
1 aaGun, 3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour and 4 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
5 armour and 10 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
3 mech_infantrys placed in Normandy Bordeaux
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 fighter placed in Western Germany
1 mech_infantry placed in France
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,50
Sorry for delay, work is more intense right now and pretty much against my wishes my weekend is pretty full, but maybe I’ll squeak it in somewhere. I haven’t played anyone this week either, so not just avoiding this game, although I probably should be :dancers:
Maybe it will be time to quit when I look at Russia, maybe not. I’m pretty sure that Ukraine battle was the game - I realize most players wouldn’t see it that way but I do
@gamerman01 I fully understand, also the playoff games need to take precedence.
You mean in addition to everything else then? If things move along in the same manner, the Ukrainian battle will definitely help speed things up. I agree there.
Hard times in some other places, thanks for the acknowledgement, but Ukraine was the dagger. I knew the Russian front was my best chance, now I can’t even show my stuff :D
This is probably not all that hard a move, just gotta sit down and do it
@gamerman01 Of course!
Hmm, an unconventional option presents itself. I’ll have to do some more analysis later
@gamerman01 That’s sounds both interesting and a bit scary :D
That’s what I was going for! Not sure yet, takes more study.
@gamerman01 Waiting excitingly for your move :)
Interesting, I was finally moving as you posted that!
Still tough sledding. Good thing I took 3 infantry into Stalingrad to kill one mech. Ouch.
I apologize for being slow. I don’t want it to be that someone either gets beat by me, or it takes forever to win.
But at least I didn’t quit prematurely - you should enjoy the benefits of all that solid play. You don’t leave much room for error. Or poor luck. In other words I admire your play!
I think the conventional obvious move ended up being the best here.
@gamerman01 Ok, great! Would be very interested to briefly hear what your mind was conjuring there if you don’t mind? :)
Yup, can’t say right away and it was probably foolish anyway - I’m so used to Egypt being the last city.
@gamerman01 Interesting to discuss after the game if not before then.
Round: 7
Purchase Units - Japanese
Japanese buy 13 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Kiangsi to Szechwan
2 infantry moved from Kiangsi to Anhwe
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 20 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Kiangsu to Manchuria
1 bomber moved from Kiangsi to Manchuria
3 fighters moved from Japan to Korea
1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the British lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for British: 1 submarine
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 2/7 hits, 3,17 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/6 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Korea to Japan
1 bomber moved from Manchuria to Japan
1 fighter and 3 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Dutch New Guinea
1 fighter moved from 55 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
5 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
1 battleship, 1 carrier, 1 cruiser, 2 marines and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
4 carriers, 2 destroyers and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
Place Units - Japanese
1 submarine, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -1,33
Russians regular : -0,33
British regular : 0,83
Great defense round.
Was on a pretty miserable sub defense streak in my games, so that one is a surprise. A lot of plinking until Anhwe and Korea, yes, stiff
Today I completely whiffed on UK1 Zone 97, first round attack
Good thing he didn’t scramble.
@gamerman01 Almost like in this game. Well not whiffed, but I could save my BB.
My brain is in a different place right now -
Which battle was that?
I’m working on what looks like a huge error in the Triple A calculator. I think I might have found it years ago but forgot.
Oh man.
Triple A calculator isn’t rolling for the AAAs at all.
120 bombers vs 40 AAA and 1 infantry
Calculator has the attacker only losing 1/3 of 1 bomber.
I get wrong results on small, normal battles too. Time to alert everyone I think.
@gamerman01 When you attacked in SZ97 and I scrambled. Maybe UK2 or UK3.