So the axis almost pulled it off. Lost Verviers last turn. Allies just stayed in the other 2 stacks. Could roll them out to see if they get control for the heck of it.
981ECCEB-02CB-43B3-9D60-682D27540488.jpeg
In a way, it seems like an A&A Minis game.
The hexes certainly give it the look of the minis maps.
http://www.wizards.com/default.asp?x=ah/article/ah20061004a
this is the first in a series of questions and information about this new game…
Well they are at least getting closer to telling us about the game. I look forward to the next installment in that series. It is always good to hear it from the designer’s mouth/pen/keyboard.
Part two of the Larry Harris article series is up. IL is right Antwerp is not a goal.
Part three is up:
Part 4 of the Bulge Article series. A few things on movement (tanks will have unlimited movement on roads, but 1 hex off road) and mostly that hexes worked better for the map than territories.
i hope it as good as d day iam looking foreward to it i hope it is not one died
one died? as in….lol one dice to roll???
Article #5 is now up on the bulge game.
And here is article six.
http://www.wizards.com/default.asp?x=ah/article/ah20061110a
That combat system will take some getting used to.
those articles arent necessary …the rules have been on PDF since article 5.