I removed an inf from Novgorod because I don’t think I should get a benefit from re-rolling a battle.
L22 BM3 Elche (X) vs AetV (L+26) game 2
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Zehn (10) Treffer in der ersten Runde (US U-Boot hat nicht getroffen.
Ool wird benötigt.Generell Frage ich immer bei großen Battles um die Ool pro Runde und handle diese auch Runden basierend ab.
Bitte frage bei all deinen Spielen danach und lass dir die Runden einzeln Posten,
es sei denn es ist zum Schluß wirklich absehbar. -
Ja danke. Das mache ich auch so. was bedeutet Ool. Also meine Treffer. 4 ac komplett , 1 des und das heile Battleship.
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Ool heißt Order of loss = Reihenfolge der Verluste RdV.
Um sicher zu gehen.
4x Flugzeugträger versenken
1x Zerstörer versenken
1x Schlachtschiff tippen
Korrekt? -
Ja bitte.
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Runde 2 das US Uboot erzielte einen Treffer.
Auf was soll ich den Treffer zuweisen? -
1 Zerstörer bitte
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Neun (9) weitere Treffer, RdV bitte.
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Die 2 ac, 2 des und 3 tac.
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Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 54 Sea Zone to 56 Sea Zone 1 cruiser moved from 56 Sea Zone to 42 Sea Zone 3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 2 bombers moved from India to 42 Sea Zone 1 bomber moved from Yunnan to 42 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Normandy Bordeaux to 112 Sea Zone 2 bombers moved from United Kingdom to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Southern France Combat - Americans Battle in Soviet Far East Battle in Philippines Battle in 112 Sea Zone Americans attack with 3 bombers, 2 fighters, 1 submarine and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 bombers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 112 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Philippines from Japanese with 3 bombers, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Denmark Battle in Southern France Americans attack with 1 fighter, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Denmark from Germans, taking Southern France from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 42 Sea Zone Americans attack with 3 battleships, 4 bombers, 5 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 battleships, 4 bombers, 5 carriers, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 10/18 hits, 10,00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 12/25 hits, 12,50 expected hits Units damaged: 1 carrier owned by the Americans and 3 battleships owned by the Americans 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 3 battleships, 4 bombers, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 9/18 hits, 10,00 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 13/20 hits, 10,83 expected hits 3 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 cruisers owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 3 battleships owned by the Americans lost in 42 Sea Zone 3 fighters owned by the Americans and 4 bombers owned by the Americans retreated Japanese win with 2 battleships, 1 cruiser, 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -68 Casualties for Americans: 3 battleships, 5 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 6 carriers, 4 destroyers and 3 tactical_bombers 1 tactical_bomber owned by the Japanese and 8 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 3 fighters moved from 42 Sea Zone to Northern Territory 2 bombers moved from 42 Sea Zone to India 1 bomber moved from 42 Sea Zone to India 1 bomber moved from 42 Sea Zone to India 1 marine moved from Queensland to 54 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone 3 bombers moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from Southern France to 92 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 1 tactical_bomber moved from Southern France to 92 Sea Zone 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 2 infantry placed in Western United States 1 artillery and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 92 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 fighter moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Kweichow British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 2 bombers, 7 fighters, 2 infantry and 2 tactical_bombers Germans defend with 3 infantry British roll dice for 2 bombers, 7 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/13 hits, 6,50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Germans, 1 fighter owned by the British and 2 infantry owned by the British lost in Holland Belgium British win with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 2 infantry Casualties for Germans: 3 infantry Battle in Persia British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Iraq British attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Persia to Eastern Persia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 bombers moved from Holland Belgium to United Kingdom 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Tunisia to Algeria 2 fighters moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 2 mech_infantrys moved from India to Yunnan 1 aaGun and 3 infantry moved from India to Burma Place Units - British 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 1 fighter and 9 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -3,00 Japanese regular : 3,33 Germans regular : 2,33 British regular : -0,17
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 2 battleships, 1 cruiser and 1 transport ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is 21 Casualties for ANZAC: 1 destroyer and 3 fighters Casualties for Japanese: 2 battleships, 1 cruiser and 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from Queensland to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 46 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to New Guinea 1 aaGun and 1 infantry moved from South Australia to Northern Territory 1 infantry moved from India to Burma 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,50 ANZAC regular : 0,67
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Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 2 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 1 fighter moved from Bryansk to Vologda 1 fighter moved from Bryansk to Smolensk 2 fighters moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Vologda to Bryansk 2 fighters moved from Rostov to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Samara to Novosibirsk 2 artilleries and 4 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,33
Bin gespannt auf Japan.
Ich hoffe ich habe den Druck auf Japan gut aufrecht erhalten. -
Ja allerdings. Ohne Flotte geht da erstmal nicht viel. Zuviel Geld gegen Russland ausgegeben und die Chinesen nicht angegriffen als es noch möglich war. Und diene Taktik kannte ich noch nicht. Aber kein Wunder, ich habe einfach zu wenig Spiele. Aber du machst soviel Druck mit UK in Europa zugunsten von Egypt und Persien. Das kannte ich nicht und ist ja erfolgreich. Siehe Kosten für Navy und kaum Truppen gegen Russland.Auf jeden Fall habe ich im Kampf um Yunnan geschlafen und du warst hellwach. Hätte entweder Yunnan mit Fightern sichern müssen und/oder die 14 Chinesen angreifen anstatt alles gegen Russland. Japan hat gezogen und hatte nicht viele Möglichkeiten, aber immerhin ohne Verluste. Es sieht trotzdem gut aus für dich aber noch ist Polen nicht verloren. savegame_38587 (29)-10jap.tsvg
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Was unfair war von Marti, mein Bomberangriff auf Russland mit 2x1. Wann ist schon mal kein Fighter in Russland. Wenn ich mit G dran bin suche ich manchmal immer noch meine Bomber bis mir das wieder einfällt. Hatte ich auch noch nie. Max 2 Treffer bei 3 x AAGun. hatte ich schon.
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Noch was anderes. Betrifft das navigieren auf dieser Seite. Wir würden heute nicht spielen, wenn ich nicht durch Zufall erfahren hätte das sich auf der Seite mehrere Ligen verstecken mit vielen Spielern. Ich navigiere heute noch mit alten links, weil ich zB die Tabelle nicht finde. Oder bin ich einfach zu dumm ? Und obwohl ich die Seite kannte brauchte ich immer noch Hilfe von anderen Spielern bis zum ersten Spiel. Das war vor 1 Jahr. Die Seite kannte ich 3 Jahre. Ich finde das Schade, weil mehr Leute spielen würden. Liga spielen finde ich auch gut. Ich werde jetzt auch spenden. Habe ja jetzt viel Spaß auf der Seite. Bevor ich da was schreibe wüßte ich gerne deine Meinung. Du bist doch lange dabei.
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@elche said in L22 BM3 Elche (X) vs AetV (L+26) game 2:
Was unfair war von Marti, mein Bomberangriff auf Russland mit 2x1. Wann ist schon mal kein Fighter in Russland. Wenn ich mit G dran bin suche ich manchmal immer noch meine Bomber bis mir das wieder einfällt. Hatte ich auch noch nie. Max 2 Treffer bei 3 x AAGun. hatte ich schon.
Das und die eine Ita Runde waren schmerzhaft für die Axen.
Es gibt kein Mittel dagegen außer sich darauf gefasster zu machen das es nicht immer Rund läuft.
Was ich damit sagen will ist das, das Du definitiv nicht vorsichtiger spielen solltest.
Das tat nämlich ich eine lange Zeit und musste viele Siege einbüßen!
Sondern mit bedacht zu dem Punkt das du einen Plan B mit einarbeitest, damit Du weißt was als nächstes zu tun ist und nicht Schock starre erleidest. -
@elche said in L22 BM3 Elche (X) vs AetV (L+26) game 2:
Noch was anderes. Betrifft das navigieren auf dieser Seite. Wir würden heute nicht spielen, wenn ich nicht durch Zufall erfahren hätte das sich auf der Seite mehrere Ligen verstecken mit vielen Spielern. Ich navigiere heute noch mit alten links, weil ich zB die Tabelle nicht finde. Oder bin ich einfach zu dumm ? Und obwohl ich die Seite kannte brauchte ich immer noch Hilfe von anderen Spielern bis zum ersten Spiel. Das war vor 1 Jahr. Die Seite kannte ich 3 Jahre. Ich finde das Schade, weil mehr Leute spielen würden. Liga spielen finde ich auch gut. Ich werde jetzt auch spenden. Habe ja jetzt viel Spaß auf der Seite. Bevor ich da was schreibe wüßte ich gerne deine Meinung. Du bist doch lange dabei.
Frage mich und ich werde dir helfen.
Auch wenn wir kein Spiel offen haben, kontaktiere mich über den Chat.
Manche Spieler hier schreiben sich sogar über WhatsApp z.B.
Ich helfe dir gerne! -
Zwei (2) Treffer durch US Bmbr erzielt. Benötige eine RdV/Ool, bitte.
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Den ac mit 2 treffern bitte.