TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters moved from New Zealand to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
6 artilleries and 2 infantry moved from Germany to Poland
4 infantry moved from Slovakia Hungary to Poland
3 aaGuns, 3 artilleries and 10 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Poland
2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
2 tactical_bombers moved from Holland Belgium to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Southern Italy
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Norway to Finland
5 armour and 4 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from France to Normandy Bordeaux
Place Units - Germans
1 submarine placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 submarine moved from 111 Sea Zone to 105 Sea Zone
Non Combat Move - Russians
3 artilleries and 5 infantry moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Vologda to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Kazakhstan to Samara
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Hunan
4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
2 infantry moved from French Indo China to Shan State
2 bombers moved from Kwangsi to India
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Hunan
Japanese attack with 3 artilleries, 7 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 7 infantry and 1 mech_infantry in Hunan, round 2 : 4/11 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Malaya from UK_Pacific, taking Hunan from Chinese with 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 6 fighters, 2 infantry and 6 tactical_bombers in Shan State, round 2 : 9/14 hits, 7.33 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
3 fighters and 5 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Shan State to 36 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 fighter moved from Caroline Islands to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Jehol to Chahar
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 factory_minor and 1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 3.00
UK_Pacific AA : 0.67
UK_Pacific regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in French West Africa
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in French West Africa, round 2 : 1/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
2 infantry moved from Brazil to British Guiana
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Morocco to British Guiana
Place Units - Americans
1 destroyer and 6 submarines placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
2 infantry moved from Shensi to Szechwan
10 infantry moved from Yunnan to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour, 1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the British retreated to Trans-Jordan
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 71 Sea Zone
2 fighters moved from Malta to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 factory_minor placed in Persia
1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : 0.50
Italians regular : -0.33
Japanese regular : -0.33
Neutral_Axis regular : -1.33
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in French West Africa
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in French West Africa, round 2 : 1/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
2 infantry moved from Brazil to British Guiana
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Morocco to British Guiana
Place Units - Americans
1 destroyer and 6 submarines placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
2 infantry moved from Shensi to Szechwan
10 infantry moved from Yunnan to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour, 1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the British retreated to Trans-Jordan
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 71 Sea Zone
2 fighters moved from Malta to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 factory_minor placed in Persia
1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : 0.50
Italians regular : -0.33
Japanese regular : -0.33
Neutral_Axis regular : -1.33
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Kenya to Italian Somaliland
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Greece to Romania
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 96 Sea Zone to 98 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 2 infantry
Neutral_Axis defend with 1 infantry
ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in Iraq
ANZAC win, taking Iraq from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - ANZAC
2 aaGuns and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from 98 Sea Zone to Egypt
2 fighters and 3 tactical_bombers moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Western Germany to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber and 1 tactical_bomber moved from Southern Italy to Western Germany
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Norway to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
8 infantry moved from Finland to Norway
2 armour, 6 artilleries and 6 infantry moved from Poland to Baltic States
7 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
1 armour moved from Western Germany to Poland
3 aaGuns, 5 artilleries and 18 infantry moved from Romania to Eastern Poland
1 armour moved from Poland to Eastern Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
3 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Western Germany
6 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Vyborg to Karelia
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
17 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vyborg to Russia
1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
2 aaGuns, 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Samara to Russia
6 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in Java
Battle in Sumatra
Non Combat Move - Japanese
3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 4 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from 45 Sea Zone to Caroline Islands
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from French Indo China to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
5 infantry placed in Japan
3 infantry placed in French Indo China
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 infantry, 1 marine and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
Americans take French Central Africa from Neutral_Axis
Combat - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 bomber moved from British Guiana to United Kingdom
1 destroyer and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
Place Units - Americans
1 artillery, 1 infantry and 1 marine placed in Western United States
1 artillery and 1 infantry placed in Central United States
2 carriers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 12 infantry
Japanese defend with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Yunnan, round 2 : 5/16 hits, 4.00 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry in Yunnan, round 2 : 10/16 hits, 5.50 expected hits
5 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Yunnan, round 3 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 5/11 hits, 3.83 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -24
Casualties for Chinese: 3 artilleries and 12 infantry
Casualties for Japanese: 8 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Ethiopia from Italians
British take Kenya from Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to India
2 infantry moved from Szechwan to Sikang
1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Belgian Congo to French Equatorial Africa
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 carrier moved from 71 Sea Zone to 83 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from United Kingdom to Algeria
1 fighter moved from 98 Sea Zone to Iraq
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 fighter and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Japanese regular : 6.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Tunisia to Libya
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery moved from Alexandria to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Syria
ANZAC take Syria from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 28 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber moved from 114 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Egypt
1 tactical_bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Poland to Belarus
3 aaGuns, 6 armour, 5 artilleries, 18 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
6 artilleries and 6 infantry moved from Baltic States to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - Germans
2 tactical_bombers placed in Normandy Bordeaux
3 tactical_bombers placed in Western Germany
Germans undo move 1.
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Finland to Norway
1 submarine moved from 115 Sea Zone to 114 Sea Zone
EDIT: 1 cruiser moved from 26 Sea Zone to 10 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Norway
Russians attack with 1 armour, 4 artilleries, 16 infantry and 1 mech_infantry
Germans defend with 6 infantry
Russians roll dice for 1 armour, 4 artilleries, 16 infantry and 1 mech_infantry in Norway, round 2 : 5/22 hits, 5.33 expected hits
Germans roll dice for 6 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 4 artilleries, 14 infantry and 1 mech_infantry in Norway, round 3 : 6/20 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour, 4 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Germans: 6 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
2 aaGuns, 1 armour, 2 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Samara
6 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Finland to Norway
2 infantry moved from Russia to Samara
2 infantry moved from Karelia to Finland
1 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Western Ukraine to Volgograd
1 fighter moved from Western Ukraine to Russia
Place Units - Russians
1 fighter placed in Volgograd
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
1 armour moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Libya to Tunisia
2 fighters moved from Southern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Greece
Italians attack with 1 armour, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour and 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
British defend with 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
Units damaged: 2 carriers owned by the British
Units damaged: 1 battleship owned by the Italians
1 battleship owned by the Italians retreated to 94 Sea Zone
British win with 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -42
Casualties for Italians: 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
Casualties for British: 1 destroyer
1 tactical_bomber owned by the British and 3 fighters owned by the British forced to land in Gibraltar
Non Combat Move - Italians
1 artillery and 3 infantry moved from Tobruk to Libya
2 fighters moved from Greece to Southern Italy
Place Units - Italians
1 fighter placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to French Indo China
2 fighters moved from Burma to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 tactical_bombers moved from Burma to 36 Sea Zone
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from French Indo China to Kwangtung
2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 mech_infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Malaya: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Samara to Stalingrad
1 fighter moved from Tambov to Stalingrad
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Northern Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Archangel
6 artilleries and 16 infantry moved from Leningrad to Novgorod
1 fighter moved from Tambov to Stalingrad
1 tactical_bomber moved from Tambov to Stalingrad
1 artillery and 2 infantry moved from Tula to Tambov
1 artillery moved from Russia to Tula
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Tula
1 artillery moved from Russia to Smolensk
5 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Sakha to Amur
1 tactical_bomber moved from Russia to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 artilleries
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Stalingrad, round 2 : 6/8 hits, 3.33 expected hits
Germans roll dice for 2 artilleries in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
2 aaGuns moved from Leningrad to Novgorod
2 fighters and 2 tactical_bombers moved from Stalingrad to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 artillery and 2 infantry placed in Urals
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2,4,4
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Kazakhstan to Western Sinkiang
Italians take Western Sinkiang from Chinese
1 armour moved from Western Sinkiang to Northern Sinkiang
1 artillery moved from Kazakhstan to Urals
Italians take Urals from Russians
1 armour moved from Stalingrad to Saratov
Italians take Saratov from Russians
1 armour moved from Saratov to Tambov
1 mech_infantry moved from Stalingrad to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Yugoslavia to Bulgaria
4 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Italians creates battle in territory 100 Sea Zone
Battle in Tambov
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking 100 Sea Zone from British, taking Tambov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Sinkiang
Italians attack with 1 armour
Chinese defend with 1 fighter
Italians roll dice for 1 armour in Northern Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter in Northern Sinkiang, round 2 : 1/1 hits, 0.67 expected hits
1 armour owned by the Italians lost in Northern Sinkiang
1 fighter owned by the Chinese lost in Northern Sinkiang
Chinese win with no units remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Chinese: 1 fighter
Trigger Italians Destroy Factories Urals: has removed 1 factory_minor owned by Italians in Urals
Non Combat Move - Italians
Trigger Urals Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Italians attached to Italians
1 marine moved from Crete to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Tambov to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery moved from South Australia to New South Wales
1 fighter moved from South Australia to Queensland
1 artillery moved from Northern Territory to South Australia
1 infantry moved from Western Australia to South Australia
3 fighters moved from Szechwan to Anhwe
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Adding units owned by ANZAC to Northern Territory: 2 infantry
EDIT: Turning off Edit Mode